11 Commits

Author SHA1 Message Date
f0d82a4b4d Merge remote-tracking branch 'upstream/master' 2021-11-26 21:40:36 +01:00
adrido
61c4c648fd Fix missing end 2021-11-20 14:57:34 +01:00
adrido
7ebedc68bb Merge branch 'master' of https://bitbucket.org/adrido/darkage 2021-11-20 09:48:35 +01:00
adrido
536d635e25 Generation of Tuff in dirt 2021-11-20 09:34:38 +01:00
5df75e71e6 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:16:26 +01:00
sys4-fr
e5e49ed965 Remove warnings from deprecated definitions and functions (#6)
Co-authored-by: sys4 <bricassa@sys4.fr>
2021-03-10 13:28:21 +01:00
1455700431 Restore the sound of footsteps on the mud and silt 2021-03-06 18:29:33 +01:00
0cadd5e5b9 Merge branch 'github' 2021-03-06 18:24:29 +01:00
994f4cc144 Remove warnings from deprecated definitions and functions 2021-03-06 18:21:00 +01:00
fa50c54aa7 Add stairsplus compatibility for tuff and rhyolitic_tuf rubbles 2020-08-30 13:27:16 +02:00
Adrian
fb5213f5b1 Use extended palette 2020-01-03 16:40:45 +01:00
4 changed files with 31 additions and 19 deletions

View File

@@ -12,7 +12,7 @@ minetest.register_node("darkage:glass", {
description = "Clean Medieval Glass",
drawtype = "glasslike",
tiles = {"darkage_glass.png"},
use_texture_alpha=false,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
@@ -29,13 +29,28 @@ minetest.register_craft({
})
--[[ Round Glass By Semmett9 aka Infinatum ]]
if minetest.get_modpath("unifieddyes") then
minetest.register_node("darkage:milk_glass", {
description = "Milky Medieval Glass (Good for colorization)",
drawtype = "glasslike",
tiles = {"darkage_milk_glass.png"},
use_texture_alpha=true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults(),
after_dig_node = unifieddyes.after_dig_node
})
end
minetest.register_node("darkage:glass_round", {
description = "Round Glass",
drawtype = "glasslike",
tiles = { "darkage_glass_round.png" },
paramtype = "light",
use_texture_alpha = true,
use_texture_alpha = "clip",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
@@ -57,7 +72,7 @@ minetest.register_node("darkage:glass_square", {
drawtype = "glasslike",
tiles = { "darkage_glass_square.png" },
paramtype = "light",
use_texture_alpha = true,
use_texture_alpha = "clip",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
@@ -83,7 +98,7 @@ minetest.register_node("darkage:glow_glass", {
description = "Medieval Glow Glass",
drawtype = "glasslike",
tiles = {"darkage_glass.png"},
use_texture_alpha=true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
@@ -114,7 +129,7 @@ minetest.register_node("darkage:glow_glass_round", {
description = "Medieval Round Glow Glass",
drawtype = "glasslike",
tiles = {"darkage_glass_round.png"},
use_texture_alpha=true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
@@ -144,7 +159,7 @@ minetest.register_node("darkage:glow_glass_square", {
description = "Medieval Square Glow Glass",
drawtype = "glasslike",
tiles = {"darkage_glass_square.png"},
use_texture_alpha=true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
@@ -181,7 +196,7 @@ if minetest.get_modpath("unifieddyes") then
description = "Milky Medieval Glass (Good for colorization)",
drawtype = "glasslike",
tiles = {"darkage_milk_glass.png"},
use_texture_alpha=true,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -219,7 +234,7 @@ if minetest.get_modpath("unifieddyes") then
description = "Milky Medieval Round Glass (Good for colorization)",
drawtype = "glasslike",
tiles = {"darkage_milk_glass_round.png"},
use_texture_alpha=true,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -257,7 +272,7 @@ if minetest.get_modpath("unifieddyes") then
description = "Milky Medieval Square Glass (Good for colorization)",
drawtype = "glasslike",
tiles = {"darkage_milk_glass_square.png"},
use_texture_alpha=true,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",

View File

@@ -153,8 +153,7 @@ local function generate_claylike(data, varea, name, minp, maxp, seed, chance, mi
end
end
local mgparams = minetest.get_mapgen_params()
local seed = mgparams.seed
local seed = minetest.get_mapgen_setting("seed")
--[[ Generate desert stone with iron in derset.
@@ -192,7 +191,7 @@ minetest.register_ore({
minetest.register_ore({
ore_type = "sheet",
ore = "darkage:tuff",
wherein = {"default:stone", "default:needs_dirt", "default:gravel", "default:stone_with_coal"},
wherein = {"default:stone", "default:dirt", "default:gravel", "default:stone_with_coal"},
column_height_max = 20,
column_height_min = 15,
y_min = -200,
@@ -211,7 +210,7 @@ minetest.register_ore({
minetest.register_ore({
ore_type = "sheet",
ore = "darkage:rhyolitic_tuff",
wherein = {"default:stone", "default:needs_dirt", "default:gravel", "default:stone_with_coal"},
wherein = {"default:stone", "default:dirt", "default:gravel", "default:stone_with_coal"},
column_height_max = 20,
column_height_min = 15,
y_min = -2000,

View File

@@ -198,9 +198,7 @@ minetest.register_node("darkage:mud", {
is_ground_content = true,
groups = {crumbly=3},
drop = 'darkage:mud_lump 4',
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
sounds = default.node_sound_dirt_defaults()
})
--[[
@@ -269,9 +267,7 @@ minetest.register_node("darkage:silt", {
is_ground_content = true,
groups = {crumbly=3},
drop = 'darkage:silt_lump 4',
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
sounds = default.node_sound_dirt_defaults()
})
--[[

View File

@@ -15,6 +15,7 @@ darkage.register_stairs("darkage:ors_brick")
darkage.register_stairs("darkage:ors_rubble")
darkage.register_stairs("darkage:rhyolitic_tuff")
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
darkage.register_stairs("darkage:rhyolitic_tuff_rubble")
darkage.register_stairs("darkage:schist")
darkage.register_stairs("darkage:serpentine")
darkage.register_stairs("darkage:shale")
@@ -26,4 +27,5 @@ darkage.register_stairs("darkage:stone_brick")
darkage.register_stairs("darkage:straw_bale")
darkage.register_stairs("darkage:tuff")
darkage.register_stairs("darkage:tuff_bricks")
darkage.register_stairs("darkage:tuff_rubble")