forked from mtcontrib/factions
		
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			nalc-1.0
			...
			2b0aa5fd95
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 2b0aa5fd95 | |||
| a596a1bf35 | |||
| 3287b6793f | |||
| 
						 | 
					e5fdd2bdee | 
							
								
								
									
										157
									
								
								chatcommands.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										157
									
								
								chatcommands.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							@@ -31,23 +31,23 @@ function factions_chat.init()
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			give_to_singleplayer = true,
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		}
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	)
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	minetest.register_privilege("faction_admin",
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		{
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			description = "this user is allowed to create or delete factions",
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			give_to_singleplayer = true,
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		}
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	)
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	minetest.register_chatcommand("factions",
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		{
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			params = "<cmd> <parameter 1> .. <parameter n>",
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			description = "faction administration functions",
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			privs = { interact=true },
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			privs = { faction_user=true },
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			func = factions_chat.cmdhandler,
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		}
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	)
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	minetest.register_chatcommand("af",
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		{
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			params = "text",
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@@ -56,7 +56,7 @@ function factions_chat.init()
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			func = factions_chat.allfactions_chathandler,
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		}
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	)
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	minetest.register_chatcommand("f",
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		{
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			params = "<factionname> text",
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@@ -79,16 +79,16 @@ end
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-------------------------------------------------------------------------------
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function factions_chat.cmdhandler(playername,parameter)
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	local player = minetest.env:get_player_by_name(playername)
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	local player = minetest.get_player_by_name(playername)
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	local params = parameter:split(" ")
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	local cmd = params[1]
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	--handle common commands
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	if parameter == nil or
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		parameter == "" then
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		local playerfactions = factions.get_factions(player)
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		local tosend = "Factions: " .. playername .. " factions:"
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		for i,v in ipairs(playerfactions) do
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			if i ~= #playerfactions then
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@@ -96,40 +96,33 @@ function factions_chat.cmdhandler(playername,parameter)
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			else
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				tosend = tosend .. " " .. v
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			end
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		end	
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		end
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		minetest.chat_send_player(playername, tosend, false)
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		return
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	end
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	if cmd == "claim" then
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		minetest.chat_send_player(playername,"Trust me, we're working on it",false)
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		return
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	end
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	if cmd == "unclaim" then
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		return
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	end
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	--list all known factions
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	if cmd == "list" then
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		local list = factions.get_faction_list()
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		local tosend = "Factions: current available factions:"
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		for i,v in ipairs(list) do
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			if i ~= #list then
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				tosend = tosend .. " " .. v .. ","
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			else
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				tosend = tosend .. " " .. v
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			end
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		end	
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		end
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		minetest.chat_send_player(playername, tosend, false)
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		return
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	end
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	--show factions mod version
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	if cmd == "version" then
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		minetest.chat_send_player(playername, "Factions: version " .. factions_version , false)
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		minetest.chat_send_player(playername, "Factions: version " .. factions.version , false)
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		return
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	end
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	--show description  of faction
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	if cmd == "info" then
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		if params[2] ~= nil then
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@@ -139,31 +132,31 @@ function factions_chat.cmdhandler(playername,parameter)
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			return
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		end
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	end
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	if cmd == "leave" then
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		if params[2] ~= nil then
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			if params[3] ~= nil then
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				local toremove = minetest.env:get_player_by_name(params[3])
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				local toremove = minetest.get_player_by_name(params[3])
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				--allowed if faction_admin, admin of faction or player itself
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				if minetest.check_player_privs(playername,{ faction_admin=true }) or
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					factions.is_admin(params[2],playername) and
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					toremove ~= nil then
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					factions.member_remove(params[2],toremove)
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					minetest.chat_send_player(playername, 
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						"Factions: " .. params[3] .. " has been removed from " 
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					minetest.chat_send_player(playername,
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						"Factions: " .. params[3] .. " has been removed from "
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						.. params[2], false)
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					return
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				end
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			else
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				factions.member_remove(params[2],player)
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				minetest.chat_send_player(playername, 
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				minetest.chat_send_player(playername,
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						"Factions: You have left " .. params[2], false)
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				return
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			end
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		end
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	end
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	--handle superadmin only commands
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	if minetest.check_player_privs(playername,{ faction_admin=true }) then
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		--create new faction
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@@ -183,14 +176,14 @@ function factions_chat.cmdhandler(playername,parameter)
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			end
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		end
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	end
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	if cmd == "join" then
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		if params[2] ~= nil then	
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		if params[2] ~= nil then
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			if params[3] ~= nil and
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				minetest.check_player_privs(playername,{ faction_admin=true }) then
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				local toadd = minetest.env:get_player_by_name(params[3])
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				local toadd = minetest.get_player_by_name(params[3])
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				if toadd ~= nil then
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					if factions.member_add(params[2],toadd) then
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						minetest.chat_send_player(playername,
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@@ -226,16 +219,16 @@ function factions_chat.cmdhandler(playername,parameter)
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						"Factions: you are not allowed to join " .. params[2],
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						false)
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					return
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				end	
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				end
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			end
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		end
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	end
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	--all following commands require at least two parameters
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	if params[2] ~= nil then
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		if minetest.check_player_privs(playername,{ faction_admin=true }) or
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			factions.is_admin(params[2],playername) then
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			--delete faction
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			if cmd == "delete" then
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				if factions.delete_faction(params[2]) then
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@@ -250,19 +243,19 @@ function factions_chat.cmdhandler(playername,parameter)
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					return
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				end
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			end
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			if cmd == "set_free" then
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				if params[3] ~= nil  and
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					(params[3] == "true" or params[3] == "false")then
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					local value = false
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					if params[3] == "true" then
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						value = true
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					end
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					if factions.set_free(params[2],value) then
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						minetest.chat_send_player(playername,
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							"Factions: free to join for " .. params[2] .. 
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							"Factions: free to join for " .. params[2] ..
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							" has been set to " .. params[3],
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							false)
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					else
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@@ -273,20 +266,20 @@ function factions_chat.cmdhandler(playername,parameter)
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					end
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				end
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			end
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			--set player admin status
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			if cmd == "admin" then
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				if params[3] ~= nil and params[4] ~= nil and
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					(params[4] == "true" or params[4] == "false") then
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					local value = false
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					if params[4] == "true" then
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						value = true
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					end
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					if factions.set_admin(params[2],params[3],value) then
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						minetest.chat_send_player(playername,
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							"Factions: adminstate of " .. params[3] .. 
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							"Factions: adminstate of " .. params[3] ..
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							" has been set to " .. params[4],
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							false)
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					else
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@@ -298,40 +291,40 @@ function factions_chat.cmdhandler(playername,parameter)
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				end
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				return
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			end
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			if cmd == "description" and
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				params[2] ~= nil and
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				params[3] ~= nil then
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				local desc = params[3]
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				for i=4, #params, 1 do
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					desc = desc .. " " .. params[i]
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				end
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				if factions.set_description(params[2],desc) then
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					minetest.chat_send_player(playername,
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							"Factions: updated description of faction " .. 
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							"Factions: updated description of faction " ..
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							params[2],
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							false)
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					return
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				else
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					minetest.chat_send_player(playername,
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							"Factions: FAILED to update description of faction " .. 
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							"Factions: FAILED to update description of faction " ..
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							params[2],
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							false)
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					return
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				end
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			end
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			if cmd == "invite" and
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				params[2] ~= nil and
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				params[3] ~= nil then
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				if factions.member_invite(params[2],params[3]) then
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					minetest.chat_send_player(params[3],
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							"Factions: " .. params[3] .. 
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							"Factions: " .. params[3] ..
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							" you have been invited to join faction " .. params[2],
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							false)
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					minetest.chat_send_player(playername,
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							"Factions: " .. params[3] .. 
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							"Factions: " .. params[3] ..
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							" has been invited to join faction " .. params[2],
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							false)
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					return
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@@ -360,22 +353,22 @@ end
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factions_chat.allfactions_chathandler(playername,parameter)
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	local player = minetest.env:get_player_by_name(playername)
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	local player = minetest.get_player_by_name(playername)
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	if player ~= nil then
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	  local recipients = {}
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	  for faction,value in pairs(factions.get_factions(player)) do
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		  for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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			  local object_to_check = mientest.env:get_player_by_name(name)
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		  for name,val in pairs(factions.dynamic_data.membertable[value]) do
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			  local object_to_check = minetest.get_player_by_name(name)
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			  if object_to_check ~= nil then
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				  recipients[name] = true
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			  end
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		  end
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	  end
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	  for recipient,value in pairs(recipients) do
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		  if recipient ~= playername then
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			  minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
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@@ -397,31 +390,30 @@ end
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factions_chat.chathandler(playername,parameter)
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	local player = minetest.env:get_player_by_name(playername)	
 | 
			
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		||||
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	local player = minetest.get_player_by_name(playername)
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	if player ~= nil then
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	  local line = parameter:split(" ")	
 | 
			
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	  local target_faction = line[1]	
 | 
			
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	  local line = parameter:split(" ")
 | 
			
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	  local target_faction = line[1]
 | 
			
		||||
 | 
			
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	  local text = line[2]
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	  for i=3,#line,1 do
 | 
			
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		  text = text .. " " .. line[i]
 | 
			
		||||
	  end
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 | 
			
		||||
 | 
			
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	  local valid_faction = false
 | 
			
		||||
	  
 | 
			
		||||
 | 
			
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	  for faction,value in pairs(factions.get_factions(player)) do
 | 
			
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		  if target_faction == faction then
 | 
			
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		  if target_faction == value then
 | 
			
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			  valid_faction = true
 | 
			
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		  end
 | 
			
		||||
	  end
 | 
			
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 | 
			
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	  if faction ~= nil and valid_faction and
 | 
			
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	      factions.dynamic_data.membertable[faction] ~= nil then
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		  for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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			  local object_to_check = mientest.env:get_player_by_name(name)
 | 
			
		||||
			  factions_chat.show_help(playername)
 | 
			
		||||
 | 
			
		||||
	  if target_faction ~= nil and valid_faction and
 | 
			
		||||
	      factions.dynamic_data.membertable[target_faction] ~= nil then
 | 
			
		||||
		  for name,value in pairs(factions.dynamic_data.membertable[target_faction]) do
 | 
			
		||||
			  local object_to_check = minetest.get_player_by_name(name)
 | 
			
		||||
			  if object_to_check ~= nil and
 | 
			
		||||
				  name ~= playername then
 | 
			
		||||
				  minetest.chat_send_player(name,playername ..": " .. text,false)
 | 
			
		||||
@@ -429,7 +421,7 @@ function factions_chat.chathandler(playername,parameter)
 | 
			
		||||
		  end
 | 
			
		||||
	  else
 | 
			
		||||
		  minetest.chat_send_player(playername,
 | 
			
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			  "Factions: you're not a member of " .. dump(faction),false)
 | 
			
		||||
			  "Factions: you're not a member of " .. dump(target_faction),false)
 | 
			
		||||
	  end
 | 
			
		||||
	  return
 | 
			
		||||
	end
 | 
			
		||||
@@ -450,7 +442,7 @@ function factions_chat.show_help(playername)
 | 
			
		||||
	local MSG = function(text)
 | 
			
		||||
		minetest.chat_send_player(playername,text,false)
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	MSG("Factions mod")
 | 
			
		||||
	MSG("Usage:")
 | 
			
		||||
	MSG("\tUser commands:")
 | 
			
		||||
@@ -460,13 +452,14 @@ function factions_chat.show_help(playername)
 | 
			
		||||
	MSG("\t\t/factions leave <factionname>  -> leave specified faction")
 | 
			
		||||
	MSG("\t\t/factions join <factionname>   -> join specified faction")
 | 
			
		||||
	MSG("\t\t/factions version              -> show version number of mod")
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	MSG("\tAdmin commands:")
 | 
			
		||||
	MSG("\t\t/factions create <factionname> -> create a new faction")
 | 
			
		||||
	MSG("\t\t/factions delete <factionname> -> delete a faction faction")
 | 
			
		||||
	MSG("\t\t/factions delete <factionname> -> delete a faction")
 | 
			
		||||
	MSG("\t\t/factions join <factionname> <playername>   -> join player to faction")
 | 
			
		||||
	MSG("\t\t/factions leave <factionname> <playername> -> remove player from faction")
 | 
			
		||||
	MSG("\t\t/factions invite <factionname> <playername> -> invite player to faction")
 | 
			
		||||
	MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
 | 
			
		||||
	MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
 | 
			
		||||
	MSG("\t\t/factions set_free <factionname> <true|false> -> set faction free to join")
 | 
			
		||||
	MSG("\t\t/factions admin <factionname> <playername> <true|false> -> make player admin of faction")
 | 
			
		||||
	MSG("\t\t/factions description <factionname> <text> -> set description for faction")
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										0
									
								
								description.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										0
									
								
								description.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
								
								
									
										0
									
								
								doc/Doxyfile
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										0
									
								
								doc/Doxyfile
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
								
								
									
										130
									
								
								factions.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										130
									
								
								factions.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							@@ -53,11 +53,11 @@ function factions.add_faction(name)
 | 
			
		||||
		factions.data.factions[name].base_reputation = {}
 | 
			
		||||
		factions.data.factions[name].adminlist = {}
 | 
			
		||||
		factions.data.factions[name].invitations = {}
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		factions.dynamic_data.membertable[name] = {}
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		factions.save()
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
@@ -81,7 +81,7 @@ function factions.set_base_reputation(faction1,faction2,value)
 | 
			
		||||
 | 
			
		||||
	if factions.data.factions[faction1] ~= nil and
 | 
			
		||||
		factions.data.factions[faction2] ~= nil then
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		factions.data.factions[faction1].base_reputation[faction2] = value
 | 
			
		||||
		factions.data.factions[faction2].base_reputation[faction1] = value
 | 
			
		||||
		factions.save()
 | 
			
		||||
@@ -166,13 +166,13 @@ end
 | 
			
		||||
--! @return true/false
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
function factions.exists(name)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	for key,value in pairs(factions.data.factions) do
 | 
			
		||||
		if key == name then
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -188,11 +188,11 @@ end
 | 
			
		||||
function factions.get_faction_list()
 | 
			
		||||
 | 
			
		||||
	local retval = {}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	for key,value in pairs(factions.data.factions) do
 | 
			
		||||
		table.insert(retval,key)
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return retval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -210,9 +210,9 @@ end
 | 
			
		||||
function factions.delete_faction(name)
 | 
			
		||||
 | 
			
		||||
	factions.data.factions[name] = nil
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	factions.save()
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if factions.data.factions[name] == nil then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
@@ -232,32 +232,28 @@ end
 | 
			
		||||
--!
 | 
			
		||||
--! @return true/false (succesfully added faction or not)
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
function factions.claim()
 | 
			
		||||
end
 | 
			
		||||
function factions.unclaim()
 | 
			
		||||
end
 | 
			
		||||
function factions.member_add(name, object)
 | 
			
		||||
	local new_entry = {}
 | 
			
		||||
	new_entry.factions = {}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if object.object ~= nil then
 | 
			
		||||
		object = object.object
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if not factions.exists(name) then
 | 
			
		||||
		print("Unable to add to NON existant faction >" .. name .. "<")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	new_entry.name,new_entry.temporary = factions.get_name(object)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	factions.dbg_lvl2("Adding name=" .. dump(new_entry.name) .. " to faction: " .. name )
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if new_entry.name ~= nil then
 | 
			
		||||
		if factions.data.objects[new_entry.name] == nil then
 | 
			
		||||
			factions.data.objects[new_entry.name] = new_entry
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if factions.data.objects[new_entry.name].factions[name] == nil then
 | 
			
		||||
			factions.data.objects[new_entry.name].factions[name] = true
 | 
			
		||||
			factions.dynamic_data.membertable[name][new_entry.name] = true
 | 
			
		||||
@@ -266,7 +262,7 @@ function factions.member_add(name, object)
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	--return false if no valid object or already member
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
@@ -291,7 +287,7 @@ function factions.member_invite(name, playername)
 | 
			
		||||
		factions.save()
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	--return false if not a valid faction or player already invited
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
@@ -311,9 +307,9 @@ end
 | 
			
		||||
function factions.member_remove(name,object)
 | 
			
		||||
 | 
			
		||||
	local id,type = factions.get_name(object)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	factions.dbg_lvl2("removing name=" .. dump(id) .. " to faction: " .. name )
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if id ~= nil and
 | 
			
		||||
		factions.data.objects[id] ~= nil and
 | 
			
		||||
		factions.data.objects[id].factions[name] ~= nil then
 | 
			
		||||
@@ -322,7 +318,7 @@ function factions.member_remove(name,object)
 | 
			
		||||
		factions.save()
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if id ~= nil and
 | 
			
		||||
		factions.data.factions[name].invitations[id] ~= nil then
 | 
			
		||||
		factions.data.factions[name].invitations[id] = nil
 | 
			
		||||
@@ -347,7 +343,7 @@ end
 | 
			
		||||
--! @return true/false (succesfully changed privileges)
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
function factions.set_admin(name,playername,value)
 | 
			
		||||
	mobf_assert_backtrace(type(playername) == "string")
 | 
			
		||||
	--mobf_assert_backtrace(type(playername) == "string")
 | 
			
		||||
	if factions.data.factions[name] ~= nil then
 | 
			
		||||
		if value then
 | 
			
		||||
			factions.data.factions[name].adminlist[playername] = true
 | 
			
		||||
@@ -418,7 +414,7 @@ function factions.is_free(name)
 | 
			
		||||
		factions.data.factions[name].open then
 | 
			
		||||
			return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -440,7 +436,7 @@ function factions.is_admin(name,playername)
 | 
			
		||||
		factions.data.factions[name].adminlist[playername] == true then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -463,7 +459,7 @@ function factions.is_invited(name,playername)
 | 
			
		||||
		factions.data.factions[name].open == true) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -481,7 +477,7 @@ end
 | 
			
		||||
function factions.get_factions(object)
 | 
			
		||||
 | 
			
		||||
	local id,type = factions.get_name(object)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	local retval = {}
 | 
			
		||||
	if id ~= nil and
 | 
			
		||||
		factions.data.objects[id] ~= nil then
 | 
			
		||||
@@ -489,7 +485,7 @@ function factions.get_factions(object)
 | 
			
		||||
			table.insert(retval,key)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return retval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -508,7 +504,7 @@ end
 | 
			
		||||
function factions.is_member(name,object)
 | 
			
		||||
 | 
			
		||||
	local retval = false
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	local id,type = factions.get_name(object)
 | 
			
		||||
 | 
			
		||||
	if id ~= nil and
 | 
			
		||||
@@ -520,7 +516,7 @@ function factions.is_member(name,object)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return retval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -540,14 +536,14 @@ end
 | 
			
		||||
function factions.get_reputation(name,object)
 | 
			
		||||
 | 
			
		||||
	local id,type = factions.get_name(object)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	factions.dbg_lvl3("get_reputation: "  .. name .. "<-->" .. dump(id))
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if id ~= nil and
 | 
			
		||||
		factions.data.factions[name] ~= nil then
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		factions.dbg_lvl3("get_reputation: object reputation: "  .. dump(factions.data.factions[name].reputation[id]))
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if factions.data.factions[name].reputation[id] == nil then
 | 
			
		||||
			factions.data.factions[name].reputation[id]
 | 
			
		||||
				= factions.calc_base_reputation(name,object)
 | 
			
		||||
@@ -575,21 +571,21 @@ end
 | 
			
		||||
--! @return true/false
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
function factions.modify_reputation(name,object,delta)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	local id,type = factions.get_name(object)
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if factions.data.factions[name] ~= nil then
 | 
			
		||||
		if factions.data.factions[name].reputation[id] == nil then
 | 
			
		||||
			factions.data.factions[name].reputation[id]
 | 
			
		||||
				= factions.calc_base_reputation(name,object)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		factions.data.factions[name].reputation[id]
 | 
			
		||||
			= factions.data.factions[name].reputation[id] + delta
 | 
			
		||||
		factions.save()
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -608,21 +604,21 @@ function factions.get_name(object)
 | 
			
		||||
	if object == nil then
 | 
			
		||||
		return nil,true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if object.object ~= nil then
 | 
			
		||||
		object = object.object
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if object:is_player() then
 | 
			
		||||
		return object:get_player_name(),false
 | 
			
		||||
	else
 | 
			
		||||
		local luaentity = object:get_luaentity()
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if luaentity ~= nil then
 | 
			
		||||
			return tostring(luaentity),true
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return nil,true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -643,9 +639,9 @@ function factions.calc_base_reputation(name,object)
 | 
			
		||||
	--calculate initial reputation based uppon all groups
 | 
			
		||||
	local object_factions = factions.get_factions(object)
 | 
			
		||||
	local rep_value = 0
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	factions.dbg_lvl3("calc_base_reputation: " .. name .. " <--> " .. tostring(object))
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if object_factions ~= nil then
 | 
			
		||||
		factions.dbg_lvl3("calc_base_reputation: " .. tostring(object) .. " is in " .. #object_factions .. " factions")
 | 
			
		||||
		for k,v in pairs(object_factions) do
 | 
			
		||||
@@ -659,10 +655,10 @@ function factions.calc_base_reputation(name,object)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		rep_value = rep_value / #object_factions
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	return rep_value
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -679,16 +675,16 @@ function factions.save()
 | 
			
		||||
	--due to figuring out which data to save and which is temporary only
 | 
			
		||||
	--all data is saved here
 | 
			
		||||
	--this implies data needs to be cleant up on load
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if file ~= nil then
 | 
			
		||||
		file:write(minetest.serialize(factions.data))
 | 
			
		||||
		file:close()
 | 
			
		||||
	else
 | 
			
		||||
		minetest.log("error","MOD factions: unable to save factions world specific data!: " .. error)
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
@@ -702,23 +698,23 @@ end
 | 
			
		||||
-------------------------------------------------------------------------------
 | 
			
		||||
function factions.load()
 | 
			
		||||
	local file,error = io.open(factions_worldid .. "/" .. "factions.conf","r")
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	if file ~= nil then
 | 
			
		||||
		local raw_data = file:read("*a")
 | 
			
		||||
		file:close()
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if raw_data ~= nil and
 | 
			
		||||
			raw_data ~= "" then
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
			local raw_table = minetest.deserialize(raw_data)
 | 
			
		||||
			
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
			--read object data
 | 
			
		||||
			local temp_objects = {}
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
			if raw_table.objects ~= nil then
 | 
			
		||||
				for key,value in pairs(raw_table.objects) do
 | 
			
		||||
				
 | 
			
		||||
 | 
			
		||||
					if value.temporary == false then
 | 
			
		||||
						factions.data.objects[key] = value
 | 
			
		||||
					else
 | 
			
		||||
@@ -726,7 +722,7 @@ function factions.load()
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
			if raw_table.factions ~= nil then
 | 
			
		||||
				for key,value in pairs(raw_table.factions) do
 | 
			
		||||
					factions.data.factions[key] = {}
 | 
			
		||||
@@ -734,30 +730,32 @@ function factions.load()
 | 
			
		||||
					factions.data.factions[key].adminlist = value.adminlist
 | 
			
		||||
					factions.data.factions[key].open = value.open
 | 
			
		||||
					factions.data.factions[key].invitations = value.invitations
 | 
			
		||||
					
 | 
			
		||||
 | 
			
		||||
					factions.data.factions[key].reputation = {}
 | 
			
		||||
					for repkey,repvalue in pairs(value.reputation) do
 | 
			
		||||
						if temp_objects[repkey] == nil then
 | 
			
		||||
							factions.data.factions[key].reputation[repkey] = repvalue
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					
 | 
			
		||||
 | 
			
		||||
					factions.dynamic_data.membertable[key] = {}
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			
 | 
			
		||||
 | 
			
		||||
			--populate dynamic faction member table
 | 
			
		||||
			for id,object in pairs(factions.data.objects) do
 | 
			
		||||
				for name,value in pairs(factions.data.objects[id].factions) do
 | 
			
		||||
					if value then
 | 
			
		||||
						factions.dynamic_data.membertable[name][id] = true
 | 
			
		||||
						if factions.dynamic_data.membertable[name] then -- One of the indexes above is nil. Which one? No idea. //MFF(Mg|07/29/15)
 | 
			
		||||
							factions.dynamic_data.membertable[name][id] = true
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if file ~= nil then
 | 
			
		||||
			file:close()
 | 
			
		||||
		else
 | 
			
		||||
@@ -776,4 +774,4 @@ function factions.load()
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	)
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user