forked from mtcontrib/factions
minetest mod.
bc54df4925
I used a old factions version and created two teams with land claims and ranks. It converted fine. Make sure you pick the same parcel size as the old save file because if they are not they don't show up in the same spot or not at all. |
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textures | ||
chatcommands.lua | ||
config.lua | ||
depends.txt | ||
description.txt | ||
factions.lua | ||
hud.lua | ||
init.lua | ||
ip.lua | ||
LICENSE | ||
misc_mod_data.lua | ||
mod.conf | ||
nodes.lua | ||
README.md | ||
settingtypes.txt |
factions
mod for minetest
Mod for handling in game factions and reputation.
TODO LIST
Redo the parcel attack system(Can be turned on in settings).
Add command to show or hide all parcel position locations as markers.
Add money.
Player money tax.
faction territory titles.
More claim and unclaim commands.
faction access manage command.
More permissions.
faction flags(Not to replace parcels).
Maybe expand on diplomacy.
Write the forum topic better.
Code clean up and optimization.
Add short worded commands.
Parcels should show up at a more accurate position just like in mc factions.
Add-on mod mc style tnt.
Add-on mod lag-free fire(if thats possible).