Fix food.item_eat bug

This commit is contained in:
rubenwardy 2015-07-02 10:43:00 +01:00
parent f634d57d4a
commit 0948eefe45

View File

@ -100,16 +100,22 @@ function food.module(name, func, ingred)
func()
end
local global_exists = minetest.global_exists or function(name)
return (_G[name] ~= nil)
end
-- Checks for hunger mods to register food on
function food.item_eat(amt)
if minetest.get_modpath("diet") and diet and diet.item_eat then
if minetest.get_modpath("diet") and global_exists("diet") and diet.item_eat then
return diet.item_eat(amt)
elseif minetest.get_modpath("hud") and hud and hud.item_eat then
elseif minetest.get_modpath("hud") and global_exists("hud") and hud.item_eat then
return hud.item_eat(amt)
elseif minetest.get_modpath("hbhunger") then
if hbhunger then
if global_exists("hbhunger") then
return hbhunger.item_eat(amt)
else
elseif global_exists("hunger") then
-- For backwards compatibility
-- It used to be called `hunger` rather than `hbhunger`
return hunger.item_eat(amt)
end
else