22 Commits

Author SHA1 Message Date
622e31394e Bump to version 1.0.4 2020-09-27 22:56:26 +02:00
04018c504d Remove unused entities on settings change (#8)
Also add Minetest 5.3 support for 10/11 maximal breath.
2020-09-27 19:14:49 +02:00
9b47fc7b4b Declare the minimum supported Minetest version to 0.4.17
This information can be used by ContentDB.
2020-06-03 18:56:14 +02:00
0439216cab Fix the Unreleased comparison link in the changelog 2020-02-15 16:24:29 +01:00
ab7806a4bf Tweak grammar in various files
- Fix release date to match the actual 1.0.3 release.
2020-02-15 16:19:33 +01:00
0f924c177c Bump to version 1.0.3 2020-02-15 16:09:20 +01:00
960ca02e42 Readd Gauges when a player is lost 2020-02-15 16:09:20 +01:00
b075262daf More reliable version checking 2020-02-15 16:09:20 +01:00
9425b8dcf5 Fix entity creating crash and restore 0.4 support 2020-01-19 14:07:23 +01:00
1990169c0a Bump to version 1.0.1 2020-01-01 18:08:11 +01:00
7c3afd699c Localize the vector.distance function for performance 2020-01-01 18:07:06 +01:00
c28b6a9f35 Fix a code style issue 2020-01-01 18:03:08 +01:00
f7be847de4 Remove obsolete notice about renaming the extracted mod folder
This is no longer required thanks to `mod.conf`.
2020-01-01 17:54:45 +01:00
29a7dabe8d Add a preview screenshot at the top of the README 2020-01-01 17:53:37 +01:00
c22f195ec0 Add a project changelog 2020-01-01 17:38:24 +01:00
f9471512bd Optimize the mod code
This also improves formatting to comply with Minetest's
Lua code style guidelines.
2020-01-01 17:29:16 +01:00
b2bb39322a Update copyright statements to 2020 2020-01-01 04:11:04 +01:00
6cd5e97542 5.x compatibility, drop 0.4.x support (#2) 2019-10-13 19:47:56 +02:00
ab2d7c83be Use mod.conf for name and description (#1) 2019-09-28 20:14:56 +02:00
4718559b01 Update pre-commit hooks to 2.3.0 2019-09-25 23:19:13 +02:00
af5d69957d Update URLs in the README to reflect the move to minetest-mods 2019-09-08 22:04:47 +02:00
766d9f2c10 Travis CI: Use the bionic distribution 2019-07-29 00:52:08 +02:00
21 changed files with 143 additions and 70 deletions

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@ -1,6 +1,6 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.1.0
rev: v2.3.0
hooks:
- id: end-of-file-fixer
- id: trailing-whitespace

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@ -1,16 +1,16 @@
language: generic
dist: bionic
language: python
addons:
apt:
packages:
- luarocks
python:
- 3.7.1
install:
- pyenv global 3.6.3
- pip3 install --user pre-commit
- sudo apt-get update -qq
- sudo apt-get install -qqq luarocks
- pip3 install pre-commit
- luarocks install --local luacheck
script:
# All linters are run with pre-commit hooks
- export PATH="$HOME/.luarocks/bin:$PATH"
- $HOME/.local/bin/pre-commit run --all-files
- pre-commit run --all-files

54
CHANGELOG.md Normal file
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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.0.4] - 2020-09-27
### Added
- Support for Minetest 5.3 and improved Minetest version definitions.
### Changed
- Gauge entities are now removed when the mod is disabled or when the server switches to creative mode.
## [1.0.3] - 2020-02-15
### Fixed
- Fix an issue with gauges occasionally no longer appearing above a player.
### Changed
- Improved the reliability of the Minetest version check (for compatibility with 0.4.17).
## [1.0.2] - 2020-01-16
### Fixed
- Fix crash when creating an entity if a player leaves the server quickly.
### Changed
- Restore Minetest 0.4.17 support. The version check works only with `minetest_game` with the `player_api` mod added in Minetest 5.0.
## [1.0.1] - 2020-01-01
### Changed
- Improve performance by localizing the `vector.distance()` function.
## 1.0.0 - 2020-01-01
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.4...HEAD
[1.0.4]: https://github.com/minetest-mods/gauges/compare/v1.0.3...v1.0.4
[1.0.3]: https://github.com/minetest-mods/gauges/compare/v1.0.2...v1.0.3
[1.0.2]: https://github.com/minetest-mods/gauges/compare/v1.0.1...v1.0.2
[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1

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# MIT License
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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# Gauges
![Preview](https://content.minetest.net/uploads/GBoKauWSou.png)
Gauges for [Minetest](https://www.minetest.net/), a free and open source infinite
world block sandbox game.
@ -13,14 +15,12 @@ To install Gauges, clone this Git repository into your Minetest's `mods/`
directory:
```bash
git clone https://github.com/Calinou/gauges.git
git clone https://github.com/minetest-mods/gauges.git
```
You can also
[download a ZIP archive](https://github.com/Calinou/gauges/archive/master.zip)
of Gauges. If you do so, you will need to extract the archive then rename
the resulting folder from `gauges-master` to `gauges` this is
**absolutely** required, as the mod won't work otherwise.
[download a ZIP archive](https://github.com/minetest-mods/gauges/archive/master.zip)
of Gauges.
### Enable the mod
@ -60,13 +60,12 @@ on that line.
## Version compatibility
Gauges is currently primarily tested with Minetest 0.4.17.
It may or may not work with newer or older versions. Issues arising in older
versions than 0.4.17 will generally not be fixed.
Gauges currently supports Minetest 5.0 and later, as well as 0.4.17.
Issues arising in versions older than 5.0 will generally not be fixed.
## License
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
- Code is licensed under the MIT license, see
[`LICENSE.md`](LICENSE.md) for details.

119
init.lua
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-- gauges: Adds health/breath bars above players
--
-- Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors - MIT License
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details.
local hp_bar = {
physical = false,
collisionbox = {x = 0, y = 0, z = 0},
local enabled = minetest.settings:get_bool("health_bars") ~= false
if enabled then
enabled = minetest.settings:get_bool("enable_damage")
end
-- Localize this functions for better performance,
-- as it's called on every step
local vector_distance = vector.distance
local min = math.min
local max_breath = minetest.PLAYER_MAX_BREATH_DEFAULT or 11
local mt_5 = minetest.features.object_independent_selectionbox
local function add_gauge(player)
if player and player:is_player() then
local entity = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
-- Check Minetest version and set required entity heigh
-- (The entity height offset was changed in Minetest 5.0.0)
local height = mt_5 and 19 or 9
entity:set_attach(player, "", {x=0, y=height, z=0}, {x=0, y=0, z=0})
entity:get_luaentity().wielder = player
end
end
minetest.register_entity("gauges:hp_bar", {
visual = "sprite",
textures = {"20.png"}, -- The texture is changed later in the code
visual_size = {x = 1.5, y = 0.09375, z = 1.5}, -- Y value is (1 / 16) * 1.5
wielder = nil,
}
visual_size = {x=1, y=1/16, z=1},
textures = {"blank.png"},
collisionbox = {0},
physical = false,
function vector.sqdist(a, b)
local dx = a.x - b.x
local dy = a.y - b.y
local dz = a.z - b.z
return dx * dx + dy * dy + dz * dz
end
on_step = function(self)
local player = self.wielder
local gauge = self.object
function hp_bar:on_step(dtime)
local wielder = self.wielder and minetest.get_player_by_name(self.wielder)
if not enabled or
not player or not player:is_player() then
gauge:remove()
return
elseif vector_distance(player:get_pos(), gauge:get_pos()) > 3 then
gauge:remove()
add_gauge(player)
return
end
if
wielder == nil or
vector.sqdist(wielder:get_pos(), self.object:get_pos()) > 3
then
self.object:remove()
return
local hp = min(player:get_hp(), 20)
local breath = min(player:get_breath(), max_breath)
if self.hp ~= hp or self.breath ~= breath then
local health_t = "health_"..hp..".png"
local breath_t = "breath_"..breath..".png"
if hp == 0 then
health_t = "blank.png"
end
if breath == max_breath then
breath_t = "blank.png"
end
gauge:set_properties({
textures = {health_t.."^"..breath_t}
})
self.hp = hp
self.breath = breath
end
end
})
local hp = wielder:get_hp()
local breath = wielder:get_breath()
self.object:set_properties({
textures = {
"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",
},
})
end
minetest.register_entity("gauges:hp_bar", hp_bar)
local function add_HP_gauge(name)
local player = minetest.get_player_by_name(name)
local pos = player:get_pos()
local ent = minetest.add_entity(pos, "gauges:hp_bar")
if ent ~= nil then
ent:set_attach(player, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
ent = ent:get_luaentity()
ent.wielder = player:get_player_name()
end
end
if
minetest.settings:get_bool("enable_damage") and
minetest.settings:get_bool("health_bars") ~= false
then
if enabled then
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_HP_gauge, player:get_player_name())
minetest.after(1, add_gauge, player)
end)
end

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name = gauges
description = Adds health and breath gauges above players.
min_minetest_version = 0.4.17

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