Commit Graph

415 Commits

Author SHA1 Message Date
Tim
78045a752f move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults 2015-01-24 00:34:02 +01:00
kilbith
be9d1e0b7e Delete useless params 2015-01-23 23:45:26 +01:00
jp
692a35679a New cardboard boxes 2015-01-23 17:41:55 -05:00
Tim
5fb4bff628 move handlers into subdirectory to split them apart from the actual game content 2015-01-23 22:53:57 +01:00
Tim
4516aa960b move kitchen related nodes into their associated files 2015-01-23 22:48:40 +01:00
Tim
f9a59c1738 rename kitchen and bathroom related files to their actual contained functionality 2015-01-23 22:26:38 +01:00
Tim
f60eb9ca47 whitespace cleanup, now also making most of homedecor consistenly use the same indentation style 2015-01-23 22:14:00 +01:00
Tim
64a81ebf7a make error messages more useful for nodebox lookups 2015-01-23 21:58:34 +01:00
Vanessa Ezekowitz
a97bbbc23e OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 13:53:00 -05:00
Vanessa Ezekowitz
63d8ddc67b arg --> ... 2015-01-23 12:59:33 -05:00
jp
ff2163ae64 Update book wield images 2015-01-23 18:51:03 +01:00
Tim
cfff6490cb reduce some unnecessarily verbose boolean expressions in door_and_gates.lua 2015-01-23 12:37:23 -05:00
Tim
b5188493cc abstract common nodebox forms, fixing some ignored ones in the process 2015-01-23 12:37:23 -05:00
Tim
6245956ba4 add missing gettext variable 2015-01-23 12:37:23 -05:00
Tim
e010ab83fc remove an obsolete function from init.lua 2015-01-23 12:37:23 -05:00
Tim
3c357b4b49 fix formspecs and use the inventory sizes for cardboard box and medicine cabinet, that their formspecs allowed to use before 2015-01-23 12:37:23 -05:00
Tim
cc9a1a9c3c select a formspec automaticly from a table if none is supplied 2015-01-23 12:37:23 -05:00
Tim
0341a00f9f also make the japanese door use the expand function, giving it a proper construction (buildable_to) and prevent crashes when rightclicking onknown nodes with it 2015-01-23 12:37:23 -05:00
Tim
5b35bb571b remove a leftover empty function 2015-01-23 12:37:23 -05:00
Tim
306a6798b3 add an after_unexpand hook to allow beds to properly expand and unexpand, and update beds to use expansion in the process 2015-01-23 12:37:23 -05:00
Tim
b87ce2d2a7 allow "air" to be set in expand.top/forward/right to allow for better handled multinode meshnodes 2015-01-23 12:37:23 -05:00
Tim
d6ce145f9c use an expand def-field to automaticly expand and unexpand the three available types of expansion and let nearly all decor use this form
example of usage:
	expand = { top="homedecor:newnode", right="homedecor:rightnode", forward="homedecor:forwardnode" }
2015-01-23 12:37:23 -05:00
Tim
9912f72de6 don't assume all locked multinodes to be refrigerators 2015-01-23 12:37:23 -05:00
Tim
cdbdcbef14 make doors use the new expansion functions 2015-01-23 12:37:23 -05:00
Tim
fefb3f9f20 make sure any expansion node is being replaced with air if it's buildable_to and no other second node is being used as replacement 2015-01-23 12:37:23 -05:00
Tim
8f0c7c20c6 make expanded items test for on_rightclick before actually placing 2015-01-23 12:37:23 -05:00
Tim
0a0c558c3a rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code 2015-01-23 12:37:23 -05:00
Tim
b4b281d9ea abstract most inventory handling code into a homedecor registration function
drawtype and param related defaults are being handled as well
for now we still leave the locked-node generation to locked.lua, due to its furnace-like node support

example:
homedecor.register("penbox", {
	<common defs>
	infotext=S("Penbox"),
	inventory = {
		size=8,
		formspec=…
		lockable=true -- will be supported later
	},
})
2015-01-23 12:37:23 -05:00
Diego Martinez
2cdf6667dc Set infotext to the book's title.
Also use `swap_node` to avoid losing metadata on (placed)
book open/close.
2015-01-23 14:25:01 -03:00
Diego Martinez
0c7dfa9ba6 Move register_on_player_receive_fields out of the loop.
Avoids registering one `on_receive_fields` per book color,
which is wasteful.

Also, minor fixes mainly for conciseness' sake.
2015-01-23 14:16:40 -03:00
Diego Martinez
5bae438647 Keep metadata on book place/dig. 2015-01-23 14:05:53 -03:00
jp
365dc1c639 Improved Books 2015-01-22 13:01:04 -05:00
Tim
9a13728492 fix the medicine cabinet deleting inventory on punch 2015-01-21 13:42:20 +01:00
Tim
2cd99d6462 add the flower pots to the potting_group to make bushes_classic bushes regrow berries on them 2015-01-21 04:40:38 +01:00
Tim
be4ed12b6c whitespace cleanup:
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
kilbith
29bf986ea8 Small sounds fix 2015-01-20 19:49:46 +01:00
jp
f136b92018 Cleaning cg72's code 2015-01-20 12:13:45 +01:00
Tim
3106b62945 update remaining node_box->collision_box for meshnodes 2015-01-19 22:57:48 +01:00
Vanessa Ezekowitz
5fb565cbd6 fixed a couple missing faces in wine rack mesh and optimized it a bit 2015-01-18 22:12:55 -05:00
Vanessa Ezekowitz
88e5c28d39 use mesh nodes for standing lamp and "3dforniture" table lamp
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz
8b14e599a1 fix sel/coll boxes on 4-bottle packs 2015-01-02 05:40:02 -05:00
Vanessa Ezekowitz
f8f595b3b9 add 4-packs of green and brown bottles, and a 4-pack with both colors
add recipe for wine rack using multiple 4-packs of brown bottles + wood
2015-01-02 05:29:42 -05:00
Vanessa Ezekowitz
b3cd8e45fb shorten globe coll/sel box code a bit 2015-01-02 04:41:01 -05:00
Vanessa Ezekowitz
8cf3db8aae better wine rack model
basically stacked the existing model 4x, scaled it down, and added more
bottles to fill the empty spaces.
2015-01-02 04:39:17 -05:00
Vanessa Ezekowitz
ad79c1b7e4 use mesh node for brown and green bottles 2015-01-02 01:24:07 -05:00
Vanessa Ezekowitz
20ba8beaac fix groups on globe and wine rack 2015-01-02 00:47:08 -05:00
Vanessa Ezekowitz
ca4fa4061d Add wine rack 2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
05bca18407 get rid of blender model files
they're redundant and only serve to bloat up the repo.
2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
d41c35a067 Add desk globe, model by jp 2015-01-01 15:28:49 -05:00
Vanessa Ezekowitz
a14151accb new inventory images for small round tables 2014-12-27 15:14:42 -05:00
Vanessa Ezekowitz
bb8b3eea20 use current intllib API 2014-12-27 01:13:05 -05:00
Vanessa Ezekowitz
6905c363eb reduce small round table model to exactly 1 standard pixel in thickness
also remove some redundant .blend1/.blend2 files
2014-12-26 18:39:39 -05:00
Vanessa Ezekowitz
ca9949daf4 tone down brightness of glass streaks on large table 2014-12-26 18:28:42 -05:00
Vanessa Ezekowitz
6ed5fcb064 pixel tweak to glass table 2014-12-26 18:27:58 -05:00
Vanessa Ezekowitz
0457fc43ee better model for small round tables
better texture for the glass one
2014-12-26 18:19:45 -05:00
cheapie
0a1eb1c83c Added beeswax -> oil + yellow dye crafting recipe, using technic's centrifuge. 2014-12-26 12:48:18 -05:00
Vanessa Ezekowitz
258304569f fix collision boxes on tables 2014-12-25 21:42:12 -05:00
kilbith
1e31d0e02a Sticky cobwebs
Besides the realistic matter, it adds fun when players use it in PvP arenas, for making different kind of traps or amortize a fall.
2014-12-25 21:42:12 -05:00
Diego Martinez
4be89a076b Remove reference to unused nodebox. 2014-12-24 00:17:38 -03:00
Vanessa Ezekowitz
ea5083bc03 fix a few bad pixels on dartboard, flatten image 2014-12-22 12:27:51 -05:00
Vanessa Ezekowitz
cd5e82d84e use minetest.rotate_node to place slopes
(6dfacedir prediction)
2014-12-22 12:10:31 -05:00
Vanessa Ezekowitz
a64b436dc2 don't reference obsolete pole images as fence wields 2014-12-20 18:13:16 -05:00
Vanessa Ezekowitz
46b49eef7e use mesh node for toilet paper 2014-12-14 19:05:41 -05:00
Vanessa Ezekowitz
b99abb8bc0 use mesh node for paper towels 2014-12-14 18:40:34 -05:00
Vanessa Ezekowitz
1b6f68c92a Add inventory images for square glass/wood tables 2014-12-14 16:00:37 -05:00
Vanessa Ezekowitz
64a86c1524 Better inventory images for brass and wrought iron poles 2014-12-14 15:42:59 -05:00
Vanessa Ezekowitz
f23062f28f Use mesh node for flowerpots 2014-12-14 15:12:44 -05:00
Vanessa Ezekowitz
9d903b82be Use mesh node for small square table 2014-12-14 13:22:44 -05:00
Vanessa Ezekowitz
84506cab4c phase out the _t, _b, and _s glass/wood table variants
Uses the engine's 6dfacedir code and the rotate helper function
to do the job instead.  ABMs added to convert old nodes.
2014-12-14 12:38:15 -05:00
Vanessa Ezekowitz
d1064c2beb Use mesh node for open-frame bookshelf 2014-12-14 01:19:36 -05:00
Vanessa Ezekowitz
e7367558ab Use mesh node for dartboard
also delete a couple of excess files
2014-12-13 20:55:19 -05:00
Vanessa Ezekowitz
3b0e6ad95d use mesh node for round tabletops 2014-12-13 20:31:57 -05:00
Vanessa Ezekowitz
26dd190226 use mesh node for kitchen sink 2014-12-13 19:26:38 -05:00
Vanessa Ezekowitz
200bfeff4e add proper selection and collision boxes to slopes 2014-12-13 18:31:47 -05:00
Vanessa Ezekowitz
d59a52f8a9 old cruft from nodebox-based slopes 2014-12-13 18:27:45 -05:00
Vanessa Ezekowitz
a72f806130 use mesh node for analog clocks 2014-12-13 18:26:39 -05:00
Vanessa Ezekowitz
6bf754d38d Add streaks to glass slope 2014-12-13 17:36:11 -05:00
Vanessa Ezekowitz
0d6d75a425 use mesh node for round pole 2014-12-13 17:32:31 -05:00
Vanessa Ezekowitz
d8252aee6b Upgrade roof slopes to use proper meshes
instead of hundreds of nodeboxes per.
2014-12-13 17:03:08 -05:00
Vanessa Ezekowitz
3c3aa9e0d0 fix messed-up front/back images on kitchen chairs
Signed-off-by: Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
2014-12-10 13:34:16 -05:00
Vanessa Ezekowitz
4b148c416b delete obsolete door inv images 2014-11-23 03:45:42 -05:00
Vanessa Ezekowitz
0a1e194b3c don't try to register "right" door inv images
they don't exist, and aren't used anyway
2014-11-23 03:18:23 -05:00
Vanessa Ezekowitz
5c918706cd local-ize a couple of variable refs 2014-11-23 01:51:14 -05:00
Vanessa Ezekowitz
b586285741 replace window shutters with wall-mounted mesh node version
fixes bad rotation that was introduced with fd1e5a516a
(because nodeboxes can't be wallmounted, and facedir != wallmounted param2)

requires minetest from git commit dd4c21c1808acedfbcf8402c09ce9129b6ac31c7 or later.
2014-11-23 00:51:44 -05:00
Vanessa Ezekowitz
e3c16b41ea make building_blocks optional to the main homedecor mod 2014-11-22 15:49:34 -05:00
Vanessa Ezekowitz
5d078198f2 make signs_lib optional for base homedecor mod 2014-11-22 15:43:35 -05:00
kilbith
b34857b263 Fix little omission (jpn wall top) 2014-11-13 10:29:00 +01:00
kilbith
361b742c56 Update doors_and_gates.lua
japanese doors tweaks
2014-11-12 15:41:49 -05:00
jp
76350ac642 Add new door 2014-11-07 13:39:48 +01:00
jp
9ee9262a54 Textures optimizing 2014-11-03 14:06:57 +01:00
jp
3bb41cbb4f Textures optimizing 2014-11-03 12:46:45 +01:00
Vanessa Ezekowitz
71dad95d40 PNGCRUSH _ALL_ THE TEXTURES! "\_:D/ 2014-11-02 13:03:34 -05:00
Vanessa Ezekowitz
697c41fa46 Merge branch 'master' of https://github.com/kilbith2/homedecor_modpack 2014-11-02 09:19:22 -05:00
jp
0e8bd681c0 Remove another useless nodebox 2014-10-31 22:29:05 +01:00
jp
3d997dbdc4 Grandfather clock update 2014-10-31 21:31:21 +01:00
jp
1790358200 Update beds 2014-10-31 20:33:28 +01:00
Vanessa Ezekowitz
71fb6f9e91 fix facedir detection on coffee steam, increase ABM interval, fix indentation 2014-10-29 18:06:01 -04:00
kilbith
689f9a8b43 Add Coffee Steam 2014-10-29 10:29:13 -04:00
kilbith
bd3542ed0e Add calendar recipe 2014-10-25 11:50:07 -04:00
kilbith
637218ea1b Update lantern texture 2014-10-20 08:59:18 +02:00