Tim
78045a752f
move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults
2015-01-24 00:34:02 +01:00
kilbith
be9d1e0b7e
Delete useless params
2015-01-23 23:45:26 +01:00
jp
692a35679a
New cardboard boxes
2015-01-23 17:41:55 -05:00
Tim
5fb4bff628
move handlers into subdirectory to split them apart from the actual game content
2015-01-23 22:53:57 +01:00
Tim
4516aa960b
move kitchen related nodes into their associated files
2015-01-23 22:48:40 +01:00
Tim
f9a59c1738
rename kitchen and bathroom related files to their actual contained functionality
2015-01-23 22:26:38 +01:00
Tim
f60eb9ca47
whitespace cleanup, now also making most of homedecor consistenly use the same indentation style
2015-01-23 22:14:00 +01:00
Tim
64a81ebf7a
make error messages more useful for nodebox lookups
2015-01-23 21:58:34 +01:00
Vanessa Ezekowitz
a97bbbc23e
OPTIMIZE _ALL_ THE TEXTURES! \:D/
2015-01-23 13:53:00 -05:00
Vanessa Ezekowitz
63d8ddc67b
arg --> ...
2015-01-23 12:59:33 -05:00
jp
ff2163ae64
Update book wield images
2015-01-23 18:51:03 +01:00
Tim
cfff6490cb
reduce some unnecessarily verbose boolean expressions in door_and_gates.lua
2015-01-23 12:37:23 -05:00
Tim
b5188493cc
abstract common nodebox forms, fixing some ignored ones in the process
2015-01-23 12:37:23 -05:00
Tim
6245956ba4
add missing gettext variable
2015-01-23 12:37:23 -05:00
Tim
e010ab83fc
remove an obsolete function from init.lua
2015-01-23 12:37:23 -05:00
Tim
3c357b4b49
fix formspecs and use the inventory sizes for cardboard box and medicine cabinet, that their formspecs allowed to use before
2015-01-23 12:37:23 -05:00
Tim
cc9a1a9c3c
select a formspec automaticly from a table if none is supplied
2015-01-23 12:37:23 -05:00
Tim
0341a00f9f
also make the japanese door use the expand function, giving it a proper construction (buildable_to) and prevent crashes when rightclicking onknown nodes with it
2015-01-23 12:37:23 -05:00
Tim
5b35bb571b
remove a leftover empty function
2015-01-23 12:37:23 -05:00
Tim
306a6798b3
add an after_unexpand hook to allow beds to properly expand and unexpand, and update beds to use expansion in the process
2015-01-23 12:37:23 -05:00
Tim
b87ce2d2a7
allow "air" to be set in expand.top/forward/right to allow for better handled multinode meshnodes
2015-01-23 12:37:23 -05:00
Tim
d6ce145f9c
use an expand def-field to automaticly expand and unexpand the three available types of expansion and let nearly all decor use this form
...
example of usage:
expand = { top="homedecor:newnode", right="homedecor:rightnode", forward="homedecor:forwardnode" }
2015-01-23 12:37:23 -05:00
Tim
9912f72de6
don't assume all locked multinodes to be refrigerators
2015-01-23 12:37:23 -05:00
Tim
cdbdcbef14
make doors use the new expansion functions
2015-01-23 12:37:23 -05:00
Tim
fefb3f9f20
make sure any expansion node is being replaced with air if it's buildable_to and no other second node is being used as replacement
2015-01-23 12:37:23 -05:00
Tim
8f0c7c20c6
make expanded items test for on_rightclick before actually placing
2015-01-23 12:37:23 -05:00
Tim
0a0c558c3a
rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code
2015-01-23 12:37:23 -05:00
Tim
b4b281d9ea
abstract most inventory handling code into a homedecor registration function
...
drawtype and param related defaults are being handled as well
for now we still leave the locked-node generation to locked.lua, due to its furnace-like node support
example:
homedecor.register("penbox", {
<common defs>
infotext=S("Penbox"),
inventory = {
size=8,
formspec=…
lockable=true -- will be supported later
},
})
2015-01-23 12:37:23 -05:00
Diego Martinez
2cdf6667dc
Set infotext to the book's title.
...
Also use `swap_node` to avoid losing metadata on (placed)
book open/close.
2015-01-23 14:25:01 -03:00
Diego Martinez
0c7dfa9ba6
Move register_on_player_receive_fields
out of the loop.
...
Avoids registering one `on_receive_fields` per book color,
which is wasteful.
Also, minor fixes mainly for conciseness' sake.
2015-01-23 14:16:40 -03:00
Diego Martinez
5bae438647
Keep metadata on book place/dig.
2015-01-23 14:05:53 -03:00
jp
365dc1c639
Improved Books
2015-01-22 13:01:04 -05:00
Tim
9a13728492
fix the medicine cabinet deleting inventory on punch
2015-01-21 13:42:20 +01:00
Tim
2cd99d6462
add the flower pots to the potting_group to make bushes_classic bushes regrow berries on them
2015-01-21 04:40:38 +01:00
Tim
be4ed12b6c
whitespace cleanup:
...
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
kilbith
29bf986ea8
Small sounds fix
2015-01-20 19:49:46 +01:00
jp
f136b92018
Cleaning cg72's code
2015-01-20 12:13:45 +01:00
Tim
3106b62945
update remaining node_box->collision_box for meshnodes
2015-01-19 22:57:48 +01:00
Vanessa Ezekowitz
5fb565cbd6
fixed a couple missing faces in wine rack mesh and optimized it a bit
2015-01-18 22:12:55 -05:00
Vanessa Ezekowitz
88e5c28d39
use mesh nodes for standing lamp and "3dforniture" table lamp
...
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz
8b14e599a1
fix sel/coll boxes on 4-bottle packs
2015-01-02 05:40:02 -05:00
Vanessa Ezekowitz
f8f595b3b9
add 4-packs of green and brown bottles, and a 4-pack with both colors
...
add recipe for wine rack using multiple 4-packs of brown bottles + wood
2015-01-02 05:29:42 -05:00
Vanessa Ezekowitz
b3cd8e45fb
shorten globe coll/sel box code a bit
2015-01-02 04:41:01 -05:00
Vanessa Ezekowitz
8cf3db8aae
better wine rack model
...
basically stacked the existing model 4x, scaled it down, and added more
bottles to fill the empty spaces.
2015-01-02 04:39:17 -05:00
Vanessa Ezekowitz
ad79c1b7e4
use mesh node for brown and green bottles
2015-01-02 01:24:07 -05:00
Vanessa Ezekowitz
20ba8beaac
fix groups on globe and wine rack
2015-01-02 00:47:08 -05:00
Vanessa Ezekowitz
ca4fa4061d
Add wine rack
2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
05bca18407
get rid of blender model files
...
they're redundant and only serve to bloat up the repo.
2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
d41c35a067
Add desk globe, model by jp
2015-01-01 15:28:49 -05:00
Vanessa Ezekowitz
a14151accb
new inventory images for small round tables
2014-12-27 15:14:42 -05:00
Vanessa Ezekowitz
bb8b3eea20
use current intllib API
2014-12-27 01:13:05 -05:00
Vanessa Ezekowitz
6905c363eb
reduce small round table model to exactly 1 standard pixel in thickness
...
also remove some redundant .blend1/.blend2 files
2014-12-26 18:39:39 -05:00
Vanessa Ezekowitz
ca9949daf4
tone down brightness of glass streaks on large table
2014-12-26 18:28:42 -05:00
Vanessa Ezekowitz
6ed5fcb064
pixel tweak to glass table
2014-12-26 18:27:58 -05:00
Vanessa Ezekowitz
0457fc43ee
better model for small round tables
...
better texture for the glass one
2014-12-26 18:19:45 -05:00
cheapie
0a1eb1c83c
Added beeswax -> oil + yellow dye crafting recipe, using technic's centrifuge.
2014-12-26 12:48:18 -05:00
Vanessa Ezekowitz
258304569f
fix collision boxes on tables
2014-12-25 21:42:12 -05:00
kilbith
1e31d0e02a
Sticky cobwebs
...
Besides the realistic matter, it adds fun when players use it in PvP arenas, for making different kind of traps or amortize a fall.
2014-12-25 21:42:12 -05:00
Diego Martinez
4be89a076b
Remove reference to unused nodebox.
2014-12-24 00:17:38 -03:00
Vanessa Ezekowitz
ea5083bc03
fix a few bad pixels on dartboard, flatten image
2014-12-22 12:27:51 -05:00
Vanessa Ezekowitz
cd5e82d84e
use minetest.rotate_node to place slopes
...
(6dfacedir prediction)
2014-12-22 12:10:31 -05:00
Vanessa Ezekowitz
a64b436dc2
don't reference obsolete pole images as fence wields
2014-12-20 18:13:16 -05:00
Vanessa Ezekowitz
46b49eef7e
use mesh node for toilet paper
2014-12-14 19:05:41 -05:00
Vanessa Ezekowitz
b99abb8bc0
use mesh node for paper towels
2014-12-14 18:40:34 -05:00
Vanessa Ezekowitz
1b6f68c92a
Add inventory images for square glass/wood tables
2014-12-14 16:00:37 -05:00
Vanessa Ezekowitz
64a86c1524
Better inventory images for brass and wrought iron poles
2014-12-14 15:42:59 -05:00
Vanessa Ezekowitz
f23062f28f
Use mesh node for flowerpots
2014-12-14 15:12:44 -05:00
Vanessa Ezekowitz
9d903b82be
Use mesh node for small square table
2014-12-14 13:22:44 -05:00
Vanessa Ezekowitz
84506cab4c
phase out the _t, _b, and _s glass/wood table variants
...
Uses the engine's 6dfacedir code and the rotate helper function
to do the job instead. ABMs added to convert old nodes.
2014-12-14 12:38:15 -05:00
Vanessa Ezekowitz
d1064c2beb
Use mesh node for open-frame bookshelf
2014-12-14 01:19:36 -05:00
Vanessa Ezekowitz
e7367558ab
Use mesh node for dartboard
...
also delete a couple of excess files
2014-12-13 20:55:19 -05:00
Vanessa Ezekowitz
3b0e6ad95d
use mesh node for round tabletops
2014-12-13 20:31:57 -05:00
Vanessa Ezekowitz
26dd190226
use mesh node for kitchen sink
2014-12-13 19:26:38 -05:00
Vanessa Ezekowitz
200bfeff4e
add proper selection and collision boxes to slopes
2014-12-13 18:31:47 -05:00
Vanessa Ezekowitz
d59a52f8a9
old cruft from nodebox-based slopes
2014-12-13 18:27:45 -05:00
Vanessa Ezekowitz
a72f806130
use mesh node for analog clocks
2014-12-13 18:26:39 -05:00
Vanessa Ezekowitz
6bf754d38d
Add streaks to glass slope
2014-12-13 17:36:11 -05:00
Vanessa Ezekowitz
0d6d75a425
use mesh node for round pole
2014-12-13 17:32:31 -05:00
Vanessa Ezekowitz
d8252aee6b
Upgrade roof slopes to use proper meshes
...
instead of hundreds of nodeboxes per.
2014-12-13 17:03:08 -05:00
Vanessa Ezekowitz
3c3aa9e0d0
fix messed-up front/back images on kitchen chairs
...
Signed-off-by: Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
2014-12-10 13:34:16 -05:00
Vanessa Ezekowitz
4b148c416b
delete obsolete door inv images
2014-11-23 03:45:42 -05:00
Vanessa Ezekowitz
0a1e194b3c
don't try to register "right" door inv images
...
they don't exist, and aren't used anyway
2014-11-23 03:18:23 -05:00
Vanessa Ezekowitz
5c918706cd
local-ize a couple of variable refs
2014-11-23 01:51:14 -05:00
Vanessa Ezekowitz
b586285741
replace window shutters with wall-mounted mesh node version
...
fixes bad rotation that was introduced with fd1e5a516a
(because nodeboxes can't be wallmounted, and facedir != wallmounted param2)
requires minetest from git commit dd4c21c1808acedfbcf8402c09ce9129b6ac31c7 or later.
2014-11-23 00:51:44 -05:00
Vanessa Ezekowitz
e3c16b41ea
make building_blocks optional to the main homedecor mod
2014-11-22 15:49:34 -05:00
Vanessa Ezekowitz
5d078198f2
make signs_lib optional for base homedecor mod
2014-11-22 15:43:35 -05:00
kilbith
b34857b263
Fix little omission (jpn wall top)
2014-11-13 10:29:00 +01:00
kilbith
361b742c56
Update doors_and_gates.lua
...
japanese doors tweaks
2014-11-12 15:41:49 -05:00
jp
76350ac642
Add new door
2014-11-07 13:39:48 +01:00
jp
9ee9262a54
Textures optimizing
2014-11-03 14:06:57 +01:00
jp
3bb41cbb4f
Textures optimizing
2014-11-03 12:46:45 +01:00
Vanessa Ezekowitz
71dad95d40
PNGCRUSH _ALL_ THE TEXTURES! "\_:D/
2014-11-02 13:03:34 -05:00
Vanessa Ezekowitz
697c41fa46
Merge branch 'master' of https://github.com/kilbith2/homedecor_modpack
2014-11-02 09:19:22 -05:00
jp
0e8bd681c0
Remove another useless nodebox
2014-10-31 22:29:05 +01:00
jp
3d997dbdc4
Grandfather clock update
2014-10-31 21:31:21 +01:00
jp
1790358200
Update beds
2014-10-31 20:33:28 +01:00
Vanessa Ezekowitz
71fb6f9e91
fix facedir detection on coffee steam, increase ABM interval, fix indentation
2014-10-29 18:06:01 -04:00
kilbith
689f9a8b43
Add Coffee Steam
2014-10-29 10:29:13 -04:00
kilbith
bd3542ed0e
Add calendar recipe
2014-10-25 11:50:07 -04:00
kilbith
637218ea1b
Update lantern texture
2014-10-20 08:59:18 +02:00