Diego Martínez
f475774e11
Added individual textures for lamps
2013-03-26 21:40:47 -03:00
Diego Martínez
256b80a22a
Merged 3dforniture
2013-03-26 21:27:25 -03:00
Vanessa
349748e100
kaeza fixed node ownership detection for placing signs
2013-03-22 23:26:54 -04:00
VanessaE
cc97a0ebd9
Merge pull request #10 from kaeza/master
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Some Fixes
2013-03-22 14:31:18 -07:00
Diego Martínez
1ce512a3c8
add logging support to signslib and re-add intllib support
2013-03-22 14:49:57 -03:00
Diego Martínez
d4f7de4640
fix wrong check for protection on node placement
2013-03-22 14:37:44 -03:00
Vanessa Ezekowitz
9cfc7a9411
Split most of nodes.lua off into separate files by category.
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Also fixed a screwed up register_craftitem that was overriding a register_node
call for the same object (wooden table legs). Got rid of the old "mkII" wooden
table legs.
2013-03-17 19:09:42 -04:00
Vanessa Ezekowitz
02b8f22305
brought changelog up-to-date
2013-03-16 21:17:23 -04:00
VanessaE
86c3bb1d26
Merge pull request #8 from kaeza/master
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Changed sounds from leaves to wood
2013-03-16 17:55:31 -07:00
Diego Martínez
b0947a4fdf
Changed sounds from leaves to wood
2013-03-16 20:46:30 -03:00
VanessaE
fa732decdb
Merge pull request #7 from kaeza/master
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Fixed yard signs being able to overwrite other nodes
2013-03-16 16:23:27 -07:00
VanessaE
da0fccaeb5
Merge pull request #6 from kaeza/master
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Fixed fences being able to overwrite other nodes
2013-03-16 16:02:39 -07:00
VanessaE
808c15beb3
Merge pull request #5 from kaeza/master
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Fixed text on brass/wrought-iron posts not showing
2013-03-16 15:30:34 -07:00
Diego Martínez
a077685e8b
Fixed yard signs being able to overwrite other nodes
2013-03-16 19:20:02 -03:00
Diego Martínez
670c44c156
Fixed fences being able to overwrite other nodes
2013-03-16 19:00:41 -03:00
Diego Martínez
07f3e65b4f
Fixed text on brass/wrought-iron posts not showing
2013-03-16 18:27:13 -03:00
VanessaE
e0c7ad2d6a
Merge pull request #4 from kaeza/master
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Various fixes and additions
2013-03-11 09:54:05 -07:00
Diego Martínez
f79c5557fc
changed way in which signs attach to fences
2013-03-11 06:59:42 -03:00
Vanessa Ezekowitz
975474c2c0
Fixed missing cooking ABM code for locked ovens.
2013-03-08 23:22:10 -05:00
Calinou
3b7fd6e677
Added French translation
2013-03-05 11:44:51 -05:00
VanessaE
4231522961
Merge pull request #3 from kaeza/master
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Added localization support
2013-03-04 23:25:45 -08:00
Diego Martínez
4e67a184f2
Merge branch 'master' of https://github.com/VanessaE/homedecor
2013-03-05 05:22:37 -02:00
Diego Martínez
6133234771
Added localization support
2013-03-05 05:18:56 -02:00
Darren Salt
cf0ad1fd9a
Added corner chainlink fences
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Craft two regular chainlink fences to get the corner variety, place the result
back into the craft grid to get the two fences back.
2013-03-05 02:16:20 -05:00
VanessaE
d6c8e075a4
Merge pull request #2 from kaeza/master
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Added locked stuff cabinets, refrigerator, and oven.
2013-02-25 12:02:52 -08:00
Diego Martínez
e8f0051699
Added locked store-able nodes
2013-02-25 15:03:09 -02:00
Vanessa Ezekowitz
b122454741
added alternate crafting recipe for glass-and-wood grid-style doors
2013-02-13 15:28:11 -05:00
Vanessa Ezekowitz
a3a95a59bd
changed glowlight recipes to avoid conflicts with moreblocks, made IC rely on
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moreores copper, added recipes to craft glow cubes back into glowlight slabs.
2013-02-13 13:27:49 -05:00
Vanessa Ezekowitz
aa04eac212
made signs check for node ownership/protection before allowing placement.
2013-02-10 19:23:29 -05:00
Vanessa Ezekowitz
bd68f563bb
took fences-with-signs out of creative inventory
2013-02-09 18:51:06 -05:00
Vanessa Ezekowitz
323e230d49
Add ability to place a sign directly onto a brass/wrought iron fencepost
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rather than crafting a sign-on-fencepost from one of each, how about just
placing a sign directly onto a fencepost instead? This commit adds this.
Place a brass or wrought iron fencepost, then attempt to place a sign against
it. The fencepost will be replaced with one bearing the sign - in the same
node. Dig to get the two pieces back as separate items, right click the placed
sign to edit the text thereon.
Note that as of this commit, there is a bug in minetest/builtin/item.lua that
causes signs not to be deducted from your inventory on placement.
2013-02-09 17:59:35 -05:00
Vanessa Ezekowitz
6d00d9dd5a
got rid of commented-out code
2013-02-08 14:34:12 -05:00
Vanessa Ezekowitz
c62a4a549a
fixed hacky on_rightclick/on_place code for doors. They work better now.
2013-02-08 14:31:35 -05:00
Vanessa Ezekowitz
a7ab6fac34
got rid of inventory images for signs - the rendered nodeboxes look better
2013-02-08 02:53:08 -05:00
Vanessa Ezekowitz
178386ee53
Added the ability to place a sign onto a brass or wrought iron fence
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uses code from PilzAdam's rework of thexyz's signs mod.
2013-02-08 02:31:40 -05:00
Vanessa Ezekowitz
94af6653fd
completely rewrote all doors code to condense them
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into two files - one with the nodebox models, and one with the
actual node definitions.
In the process, cleaned up the code that handles node_ownership
and protection mods.
Also made the mod automatically enable either left-click or right-click to
open/close a door, depending on whether the game supports it (actually it
checks for the existance of an unrelated function that happened to be added at
the same time as the new right-click function).
Renamed some textures, duplicated all of the _lr.png textures to make it
easier to register the textures in a loop and to allow for more flexible
texturing.
2013-01-23 05:45:42 -05:00
Vanessa Ezekowitz
942841ea67
fixed descriptions in plain wooden doors
2013-01-07 22:50:47 -05:00
Vanessa Ezekowitz
7ac917e4dc
Updated to account for changes in behavior of mese
2012-12-20 21:25:11 -05:00
Vanessa Ezekowitz
a54db0a0a3
Made all doors have selection boxes that cover the whole door instead of just
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half.
2012-12-03 05:41:31 -05:00
Vanessa Ezekowitz
e0c9cb66cd
minor tweak to glass doors to allow for top- and bottom-half images on
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the edges of the doors (so that the top and bottom corners can be
drawn in).
2012-12-03 05:20:20 -05:00
Vanessa Ezekowitz
e81d9714b2
changed junglegrass-based plastic recipe to use 3 grass and yield 6 plastic.
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Resolves a conflict with throwing mod. Dry shrubs changed also (3 yields 3
plastic) for consistency.
2012-10-11 23:10:34 -04:00
Vanessa Ezekowitz
2900014d0f
Added support for glomie's node protection mod. Like the node_ownership mod,
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you can only place doors on land that is either not protected, or is protected
by you (singleplayer mode is unaffected).
2012-10-10 23:49:39 -04:00
Vanessa Ezekowitz
1fa7be5643
testing...
2012-10-10 23:27:37 -04:00
Vanessa Ezekowitz
340cc7dfb1
The previous tests were a success, now to do the same thing for glomie's
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protection mod.
2012-10-10 22:58:05 -04:00
Vanessa Ezekowitz
a7a2e11b7e
All doors now check for the presence of node_ownership and, if present and
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the area you place in is owned by someone else, and you don't have rights to
build there, the door will not be placed (you will receive a warning message
instead).
2012-10-09 05:57:24 -04:00
Vanessa Ezekowitz
ec21a17e7d
testing almost done
2012-10-09 05:36:25 -04:00
Vanessa Ezekowitz
b04cae0161
testing...
2012-10-09 05:26:48 -04:00
Vanessa Ezekowitz
712caa8021
testing continues
2012-10-09 05:09:30 -04:00
Vanessa Ezekowitz
f5dc0cb014
another test
2012-10-09 04:55:03 -04:00
Vanessa Ezekowitz
8d9537628f
another test
2012-10-09 04:45:30 -04:00