forked from minetest-mods/item_drop
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
#Pick up items automatically
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item_drop.enable_item_pickup (Enable item pickups) bool true
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#Drop items in-world on dig, does nothing in creative mode
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item_drop.enable_item_drop (Enable item drops) bool true
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#Use a key to pick up items
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item_drop.enable_pickup_key (Use pickup key) bool true
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#Collect items when the key is not pressed instead of when it is pressed
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item_drop.pickup_keyinvert (Invert pickup key) bool false
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#What keytype to use as pickup key
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item_drop.pickup_keytype (Pickup keytype) enum Use Use,Sneak,LeftAndRight,RMB,SneakAndRMB
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#The volume of the pickup sound
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item_drop.pickup_sound_gain (Pickup sound gain) float 0.4
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#Display a particle of the item picked up above the player
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item_drop.pickup_particle (Pickup particle) bool true
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#Player pickup radius, the maximum distance from which items can be collected
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item_drop.pickup_radius (Pickup radius) float 0.75
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#Magnet radius, items between pickup_radius and this begin flying to the player
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#Set it to -1 (or something else smaller than pickup_radius) to disable item
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#flying
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item_drop.magnet_radius (Magnet radius) float -1
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#Item flight duration, items flying for more than this time are added to the
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#player's inventory
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item_drop.magnet_time (Magnet time) float 5.0
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#Time delay in seconds after autopicking an item if it's dropped by a player
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item_drop.pickup_age (Pickup age) float 0.5
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