wsor
a5fd28affd
fix luacheck warnings
2020-12-05 14:23:43 -05:00
wsor
932e12410a
add luacheck
2020-12-05 14:20:51 -05:00
Gaël C
4d3f6505b5
Update settings in README
2018-07-23 12:28:06 +02:00
Gaël C
6772a29a37
Format titles in README
2018-07-23 12:26:04 +02:00
Juraj Vajda
ca4b20ddcc
fix deprecated calls
2017-12-10 22:39:28 -05:00
Gael-de-Sailly
d4e9de50a9
Limit radius to 120 even for players with server privilege.
2017-02-22 18:24:35 +01:00
Gael-de-Sailly
4d8c2610bc
Reduced default radius (24) and max radius (32)
...
And round to the nearest chunk instead of rounding up: the radius you put has never been the exact radius taken, it was rounded to a chunk border up to 15 nodes farther. Now it's rounded to a chunk border from 8 nodes closer to 7 nodes farther.
2017-02-22 17:54:43 +01:00
Gael-de-Sailly
5df9c6fe88
Added description.txt and mod.conf
2016-02-06 14:16:20 +01:00
Gael-de-Sailly
e2a61c8dd0
Improve mapfix, thanks to crabman77
2015-10-04 23:01:59 +02:00
Gael-de-Sailly
9a7e5e4fca
Fixed mistake
...
and use os.time instead of os.clock
2015-10-04 15:22:48 +02:00
Gael-de-Sailly
a9b9dfbbb8
Rewritten README, added screenshots
2015-07-03 11:49:36 +02:00
Gael-de-Sailly
c30be1232a
Rewrite mapfix
2015-07-02 16:38:02 +02:00
Gael-de-Sailly
074029a586
Cleaned code
...
It was useless to run vm:calc_lighting() : it's not supported by this type of voxelmanip, and included in vm:update_map()
2015-05-10 21:03:46 +02:00
Gael-de-Sailly
12a471f760
Cleaned the code, thanks to SmallJoker
2014-11-30 21:57:35 +01:00
Gael-de-Sailly
87cee19fbd
Modified license
2014-11-30 20:37:16 +01:00
Gael-de-Sailly
200f482909
Added init.lua
2014-11-30 20:19:22 +01:00
Gaël Chrétien
66cf3fb3e0
Initial commit
2014-11-30 20:14:35 +01:00