Commit Graph

17 Commits

Author SHA1 Message Date
wsor
a5fd28affd fix luacheck warnings 2020-12-05 14:23:43 -05:00
wsor
932e12410a add luacheck 2020-12-05 14:20:51 -05:00
Gaël C
4d3f6505b5
Update settings in README 2018-07-23 12:28:06 +02:00
Gaël C
6772a29a37
Format titles in README 2018-07-23 12:26:04 +02:00
Juraj Vajda
ca4b20ddcc fix deprecated calls 2017-12-10 22:39:28 -05:00
Gael-de-Sailly
d4e9de50a9 Limit radius to 120 even for players with server privilege. 2017-02-22 18:24:35 +01:00
Gael-de-Sailly
4d8c2610bc Reduced default radius (24) and max radius (32)
And round to the nearest chunk instead of rounding up: the radius you put has never been the exact radius taken, it was rounded to a chunk border up to 15 nodes farther. Now it's rounded to a chunk border from 8 nodes closer to 7 nodes farther.
2017-02-22 17:54:43 +01:00
Gael-de-Sailly
5df9c6fe88 Added description.txt and mod.conf 2016-02-06 14:16:20 +01:00
Gael-de-Sailly
e2a61c8dd0 Improve mapfix, thanks to crabman77 2015-10-04 23:01:59 +02:00
Gael-de-Sailly
9a7e5e4fca Fixed mistake
and use os.time instead of os.clock
2015-10-04 15:22:48 +02:00
Gael-de-Sailly
a9b9dfbbb8 Rewritten README, added screenshots 2015-07-03 11:49:36 +02:00
Gael-de-Sailly
c30be1232a Rewrite mapfix 2015-07-02 16:38:02 +02:00
Gael-de-Sailly
074029a586 Cleaned code
It was useless to run vm:calc_lighting() : it's not supported by this type of voxelmanip, and included in vm:update_map()
2015-05-10 21:03:46 +02:00
Gael-de-Sailly
12a471f760 Cleaned the code, thanks to SmallJoker 2014-11-30 21:57:35 +01:00
Gael-de-Sailly
87cee19fbd Modified license 2014-11-30 20:37:16 +01:00
Gael-de-Sailly
200f482909 Added init.lua 2014-11-30 20:19:22 +01:00
Gaël Chrétien
66cf3fb3e0 Initial commit 2014-11-30 20:14:35 +01:00