mesecons/mesecons_lightstone/init.lua

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Lua
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function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
tiles = {texture_off},
inventory_image = minetest.inventorycube(texture_off),
groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
description=name.." Lightstone",
mesecons = {effector = {
state = mesecon.state.off,
action_on = function (pos, node)
minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_" .. name .. "_on"})
mesecon:receptor_on(pos)
end
}}
})
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
tiles = {texture_on},
inventory_image = minetest.inventorycube(texture_on),
groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
light_source = LIGHT_MAX-2,
mesecons = {effector = {
state = mesecon.state.on,
action_off = function (pos, node)
minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_" .. name .. "_off"})
mesecon:receptor_off(pos)
end
}}
})
minetest.register_craft({
output = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
recipe = {
{'',base_item,''},
{base_item,'default:torch',base_item},
{'','group:mesecon_conductor_craftable',''},
}
})
end
mesecon:lightstone_add("red", "craft default:clay_brick 1", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
mesecon:lightstone_add("green", "node default:cactus 1", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
mesecon:lightstone_add("blue", "node mesecons_materials:fiber 1", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
mesecon:lightstone_add("gray", "node default:cobble 1", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
mesecon:lightstone_add("darkgray", "node default:gravel 1", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")