Bugfix for the luacontroller that occured when two events occur at the

same time (output connected to input).
The behaviour of the controller can now be described this way:
The luacontroller sets port A, then B, then C, then D; if it is
interrupted by another event during that time it stops and let the
second event do the job.
This commit is contained in:
Jeija 2013-01-22 18:26:27 +01:00
parent 18da94006a
commit 2b30360da2
1 changed files with 26 additions and 22 deletions

View File

@ -63,7 +63,21 @@ local generate_name = function (ports, overwrite)
return BASENAME..d..c..b..a
end
local action = function (pos, ports)
local setport = function (pos, rule, ignore, state, ports)
local ignorename = generate_name(ports, ignore)
mesecon:swap_node(pos, ignorename)
if state then
mesecon:receptor_on(pos, {rule})
else
mesecon:receptor_off(pos, {rule})
end
if minetest.env:get_node(pos).name ~= ignorename then
return true -- overridden by second process
end
return false -- success
end
local action = function (pos, ports, forcereset)
local name = minetest.env:get_node(pos).name
local vports = minetest.registered_nodes[name].virtual_portstates
local newname = generate_name(ports)
@ -73,27 +87,17 @@ local action = function (pos, ports)
local rules_off = {}
local ignore = {}
if ports.a then table.insert(rules_on, rules.a)
else table.insert(rules_off, rules.a) end
if ports.b then table.insert(rules_on, rules.b)
else table.insert(rules_off, rules.b) end
if ports.c then table.insert(rules_on, rules.c)
else table.insert(rules_off, rules.c) end
if ports.d then table.insert(rules_on, rules.d)
else table.insert(rules_off, rules.d) end
local interrupted
if ports.a ~= vports.a then interrupted = setport(pos, rules.a, {a = 2}, ports.a, ports) end
if interrupted and not forcereset then return end
if ports.b ~= vports.b then interrupted = setport(pos, rules.b, {b = 2}, ports.b, ports) end
if interrupted and not forcereset then return end
if ports.c ~= vports.c then interrupted = setport(pos, rules.c, {c = 2}, ports.c, ports) end
if interrupted and not forcereset then return end
if ports.d ~= vports.d then interrupted = setport(pos, rules.d, {d = 2}, ports.d, ports) end
if interrupted and not forcereset then return end
if ports.a ~= vports.a then ignore.a = 2 end
if ports.b ~= vports.b then ignore.b = 2 end
if ports.c ~= vports.c then ignore.c = 2 end
if ports.d ~= vports.d then ignore.d = 2 end
mesecon:swap_node(pos, generate_name(ports, ignore))
mesecon:receptor_off(pos, rules_off)
if minetest.env:get_node(pos).name ~= generate_name(ports, ignore) then return end -- not interrupted by another event
mesecon:receptor_on (pos, rules_on )
if minetest.registered_nodes[minetest.env:get_node(pos).name].is_luacontroller then --didnt overheat
mesecon:swap_node(pos, newname)
end
mesecon:swap_node(pos, newname)
end
end
@ -286,7 +290,7 @@ local reset_meta = function(pos, code, errmsg)
end
local reset = function (pos)
action(pos, {a=false, b=false, c=false, d=false})
action(pos, {a=false, b=false, c=false, d=false}, true)
end
-- ______