Merge remote-tracking branch 'upstream/master'

This commit is contained in:
bri cassa 2025-03-20 11:47:30 +01:00
commit a9feea1b32
76 changed files with 488 additions and 83 deletions

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@ -10,7 +10,7 @@ jobs:
matrix:
cfg:
- { image: 'registry.gitlab.com/minetest/minetest/server:5.0.1', mtg: false }
- { image: 'ghcr.io/minetest/minetest:5.9.0', mtg: true }
- { image: 'ghcr.io/minetest/minetest:5.10.0', mtg: true }
steps:
- uses: actions/checkout@main

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@ -15,6 +15,7 @@ ignore = {
max_line_length = 200
read_globals = {
"core",
"default",
"digiline",
"doors",

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@ -0,0 +1,4 @@
# textdomain: mesecons
### oldwires.lua ###
Mesecons=Мезеконы

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@ -0,0 +1,5 @@
# textdomain: mesecons
### oldwires.lua ###
Mesecons=Месекони
Mod that implements a ton of items related to digital circuitry.=Мод, який реалізує масу елементів, пов’язаних із цифровою схемою.

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@ -0,0 +1,4 @@
# textdomain: mesecons_blinkyplant
### init.lua ###
Blinky Plant=Мигающий цветок

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@ -0,0 +1,4 @@
# textdomain: mesecons_blinkyplant
### init.lua ###
Blinky Plant=Миготлива квітка

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@ -0,0 +1,4 @@
# textdomain: mesecons_button
### init.lua ###
Button=Кнопка

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@ -0,0 +1,4 @@
# textdomain: mesecons_button
### init.lua ###
Button=Кнопка

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@ -1,4 +1,5 @@
local S = minetest.get_translator(minetest.get_current_modname())
local param_maxlen = mesecon.setting("commandblock_param_maxlen", 10000)
minetest.register_chatcommand("say", {
params = "<text>",
@ -48,7 +49,7 @@ minetest.register_chatcommand("hp", {
local function initialize_data(meta)
local commands = minetest.formspec_escape(meta:get_string("commands"))
meta:set_string("formspec",
"invsize[9,5;]" ..
"size[9,5]" ..
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
"button_exit[3.3,4.5;2,1;submit;Submit]")
@ -156,6 +157,11 @@ local function commandblock_action_on(pos, node)
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
return
end
if #param > param_maxlen then
minetest.chat_send_player(owner, "Command parameters are limited to max. " ..
param_maxlen .. " bytes.")
return
end
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
if not has_privs then
minetest.chat_send_player(owner, "You don't have permission "

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@ -0,0 +1,7 @@
# textdomain: mesecons_commandblock
### init.lua ###
Say <text> as the server=Сказать <текст> от имени сервера
Say <text> to <name> privately=Сказать <текст> игроку <имя> в личном сообщении
Set health of <name> to <value> hitpoints=Установить здоровье игрока <имя> на <значение> хитпоинтов
Command Block=Комадный блок

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@ -0,0 +1,7 @@
# textdomain: mesecons_commandblock
### init.lua ###
Say <text> as the server=Сказати <текст> від імені сервера
Say <text> to <name> privately=Сказати <текст> гравцю <ім'я> в приватному повідомленні
Set health of <name> to <value> hitpoints=Встановити здоров'я гравця <ім'я> на <значення> ХП
Command Block=Командний блок

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@ -0,0 +1,5 @@
# textdomain: mesecons_delayer
### init.lua ###
Delayer=Элемент задержки
You hacker you=Ти хакер, ти

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@ -0,0 +1,5 @@
# textdomain: mesecons_delayer
### init.lua ###
Delayer=Затримувач
You hacker you=Ти хакер, ти

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@ -66,7 +66,8 @@ local object_detector_digiline = {
effector = {
action = function(pos, _, channel, msg)
local meta = minetest.get_meta(pos)
if channel == meta:get_string("digiline_channel") then
if channel == meta:get_string("digiline_channel") and
(type(msg) == "string" or type(msg) == "number") then
meta:set_string("scanname", msg)
object_detector_make_formspec(pos)
end
@ -110,14 +111,16 @@ minetest.register_node("mesecons_detector:object_detector_on", {
on_blast = mesecon.on_blastnode,
})
minetest.register_craft({
output = 'mesecons_detector:object_detector_off',
recipe = {
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
}
})
if minetest.get_modpath("mesecons_luacontroller") then
minetest.register_craft({
output = 'mesecons_detector:object_detector_off',
recipe = {
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
}
})
end
minetest.register_craft({
output = 'mesecons_detector:object_detector_off',
@ -286,14 +289,16 @@ minetest.register_node("mesecons_detector:node_detector_on", {
on_blast = mesecon.on_blastnode,
})
minetest.register_craft({
output = 'mesecons_detector:node_detector_off',
recipe = {
{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
}
})
if minetest.get_modpath("mesecons_luacontroller") then
minetest.register_craft({
output = 'mesecons_detector:node_detector_off',
recipe = {
{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
}
})
end
minetest.register_craft({
output = 'mesecons_detector:node_detector_off',

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@ -0,0 +1,5 @@
# textdomain: mesecons_detector
### init.lua ###
Player Detector=Детектор игрока
Node Detector=Детектор блока

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@ -0,0 +1,5 @@
# textdomain: mesecons_detector
### init.lua ###
Player Detector=Детектор гравця
Node Detector=Детектор блоку

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@ -1,2 +1,3 @@
name = mesecons_detector
depends = mesecons, mesecons_gamecompat, mesecons_materials
optional_depends = mesecons_luacontroller

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@ -1,3 +0,0 @@
name = mesecons_doors
depends = mesecons, doors
optional_depends = xpanes

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@ -3,4 +3,6 @@ dofile(minetest.get_modpath("mesecons_extrawires").."/tjunction.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/corner.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/doublecorner.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/vertical.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua");
if core.registered_nodes["mesecons_gamecompat:mese"] then
dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua");
end

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@ -0,0 +1,20 @@
# textdomain: mesecons_extrawires
### corner.lua ###
Insulated Mesecon Corner=Изолированный мезекон (угол)
### crossover.lua ###
Insulated Mesecon Crossover=Изолированный мезекон (перекрестие)
You hacker you!=Ти хакер ти!
### doublecorner.lua ###
Insulated Mesecon Double Corner=Изолированный мезекон (двойной угол)
### mesewire.lua ###
Mese Wire=Мезе-провод
### tjunction.lua ###
Insulated Mesecon T-junction=Изолированный мезекон (Т-соединение)
### vertical.lua ###
Vertical Mesecon=Вертикальный мезекон

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@ -0,0 +1,20 @@
# textdomain: mesecons_extrawires
### corner.lua ###
Insulated Mesecon Corner=Ізольований месекон (кут)
### crossover.lua ###
Insulated Mesecon Crossover=Ізольований месекон (перехрестя)
You hacker you!=Ти хакер ти!
### doublecorner.lua ###
Insulated Mesecon Double Corner=Ізольований месекон (подвійний кут)
### mesewire.lua ###
Mese Wire=Месе-дріт
### tjunction.lua ###
Insulated Mesecon T-junction=Ізольований месекон (T-з'єднання)
### vertical.lua ###
Vertical Mesecon=Вертикальний месекон

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@ -40,6 +40,8 @@ local bottom_rules = {
{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
}
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or nil
local function is_vertical_conductor(nodename)
local def = minetest.registered_nodes[nodename]
return def and def.is_vertical_conductor
@ -96,6 +98,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound.default,
use_texture_alpha = use_texture_alpha,
},{
tiles = {"mesecons_wire_off.png"},
groups = {dig_immediate=3},
@ -130,6 +133,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound.default,
use_texture_alpha = use_texture_alpha,
},{
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
@ -162,6 +166,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound.default,
use_texture_alpha = use_texture_alpha,
},{
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {

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@ -0,0 +1,7 @@
# textdomain: mesecons_fpga
### init.lua ###
FPGA=ПЛИС
### tool.lua ###
FPGA Programmer=ПЛИС-программер

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@ -0,0 +1,7 @@
# textdomain: mesecons_fpga
### init.lua ###
FPGA=ПКВМ
### tool.lua ###
FPGA Programmer=ПКВМ-программер

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@ -7,13 +7,13 @@ minetest.register_alias("mesecons_gamecompat:coalblock", "mcl_core:coalblock")
minetest.register_alias("mesecons_gamecompat:cobble", "mcl_core:cobble")
minetest.register_alias("mesecons_gamecompat:glass", "mcl_core:glass")
minetest.register_alias("mesecons_gamecompat:lava_source", "mcl_core:lava_source")
minetest.register_alias("mesecons_gamecompat:mese", "mesecons:redstoneblock")
minetest.register_alias("mesecons_gamecompat:mese_crystal", "mesecoms:redstone")
minetest.register_alias("mesecons_gamecompat:mese_crystal_fragment", "mesecons:redstone")
minetest.register_alias("mesecons_gamecompat:mese", "mcl_redstone_torch:redstoneblock")
minetest.register_alias("mesecons_gamecompat:mese_crystal", "mcl_redstone:redstone")
minetest.register_alias("mesecons_gamecompat:mese_crystal_fragment", "mcl_redstone:redstone")
minetest.register_alias("mesecons_gamecompat:obsidian_glass", "mcl_core:glass")
minetest.register_alias("mesecons_gamecompat:stone", "mcl_core:stone")
minetest.register_alias("mesecons_gamecompat:steel_ingot", "mcl_core:iron_ingot")
minetest.register_alias("mesecons_gamecompat:steelblock", "mcl_core:steelblock")
minetest.register_alias("mesecons_gamecompat:steelblock", "mcl_core:ironblock")
minetest.register_alias("mesecons_gamecompat:torch", "mcl_torches:torch")
if minetest.get_modpath("mcl_dyes") then
@ -41,3 +41,48 @@ end
-- Textures
mesecon.texture.steel_block = "default_steel_block.png"
if minetest.get_modpath("mesecons_mvps") then
for k,v in pairs(core.registered_nodes) do
local is_stopper = mesecon.mvps_stoppers[k]
if v.groups and v.groups.unmovable_by_piston then
mesecon.register_mvps_stopper(k)
end
if is_stopper then
local groups = table.copy(v.groups or {})
groups.unmovable_by_piston = 1
v.groups = groups
core.register_node(":"..k, v)
end
end
for k,v in pairs(core.registered_entities) do
local is_unmov = mesecon.mvps_unmov[k]
if v._mcl_pistons_unmovable then
mesecon.register_mvps_unmov(k)
end
if is_unmov then
v._mcl_pistons_unmovable = true
core.register_entity(":"..k, v)
end
end
core.register_on_mods_loaded(function()
for _,v in pairs(core.registered_nodes) do
if v.groups and v.groups.bed then
mesecon.register_mvps_stopper(v.name)
end
if v.groups and v.groups.door then
mesecon.register_mvps_stopper(v.name)
end
end
end)
end
core.register_craft({
output = "mesecons:wire_00000000_off",
recipe = {{"mcl_redstone:redstone"}}
})
core.register_craft({
output = "mcl_redstone:redstone",
recipe = {{"mesecons:wire_00000000_off"}}
})

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@ -48,28 +48,26 @@ if minetest.get_modpath("mesecons_mvps") then
for _, name in ipairs({
"default:chest_locked",
"default:chest_locked_open",
"doors:door_steel_b_1", -- old style doors
"doors:door_steel_b_2", --
"doors:door_steel_t_1", --
"doors:door_steel_t_2", --
"doors:door_steel_a", -- new style doors
"doors:door_steel_b", --
"doors:door_steel_c", --
"doors:door_steel_d", --
"doors:hidden",
"doors:trapdoor_steel",
"doors:trapdoor_steel_open",
"beds:bed_bottom",
"beds:bed_top",
"beds:fancy_bed_bottom",
"beds:fancy_bed_top",
"xpanes:door_steel_bar_a",
"xpanes:door_steel_bar_b",
"xpanes:door_steel_bar_c",
"xpanes:door_steel_bar_d",
"xpanes:trapdoor_steel_bar",
"xpanes:trapdoor_steel_bar_open",
}) do
mesecon.register_mvps_stopper(name)
end
core.register_on_mods_loaded(function()
if minetest.get_modpath("doors") then
for k,_ in pairs(doors.registered_doors) do
mesecon.register_mvps_stopper(k)
end
end
if minetest.get_modpath("beds") then
for _,v in pairs(core.registered_nodes) do
if v.groups and v.groups.bed then
mesecon.register_mvps_stopper(v.name)
end
end
end
end)
end

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@ -22,6 +22,11 @@ end
local function meseconify_door(name)
if minetest.registered_items[name .. "_b_1"] then
-- old style double-node doors
if minetest.registered_items[name .. "_b_1"].mesecons then
minetest.log("info", "[mesecons_doors] Not touching door " .. name)
return
end
local function toggle_state1 (pos)
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
@ -47,6 +52,10 @@ local function meseconify_door(name)
})
elseif minetest.registered_items[name .. "_a"] then
-- new style mesh node based doors
if minetest.registered_items[name .. "_a"].mesecons then
minetest.log("info", "[mesecons_doors] Not touching door " .. name)
return
end
local override = {
mesecons = {effector = {
action_on = function(pos)
@ -73,15 +82,6 @@ local function meseconify_door(name)
end
end
local doors_list = {
"doors:door_wood",
"doors:door_steel",
"doors:door_glass",
"doors:door_obsidian_glass",
"xpanes:door_steel_bar",
}
for i=1,#doors_list do meseconify_door(doors_list[i]) end
-- Trapdoor
local function trapdoor_switch(name)
return function(pos, node)
@ -131,9 +131,15 @@ local function meseconify_trapdoor(name)
end
end
local trapdoors_list = {
"doors:trapdoor",
"doors:trapdoor_steel",
"xpanes:trapdoor_steel_bar"
}
for i=1,#trapdoors_list do meseconify_trapdoor(trapdoors_list[i]) end
minetest.register_on_mods_loaded(function()
for k,_ in pairs(doors.registered_doors) do
if k:find("_a$") then
meseconify_door(k:sub(1,-3))
end
end
for k,_ in pairs(doors.registered_trapdoors) do
if not k:find("_open$") then
meseconify_trapdoor(k)
end
end
end)

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@ -14,7 +14,11 @@ if minetest.get_modpath("default") then
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mtg.lua")
end
if minetest.get_modpath("mcl_core") then
if minetest.get_modpath("mcl_redstone") then
minetest.log("info", "Mesecons: detected MineClonia Game for game compatibility")
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mcl.lua")
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mcla.lua")
end
if minetest.get_modpath("doors") then
dofile(minetest.get_modpath("mesecons_gamecompat").."/doors.lua")
end

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@ -1,3 +1,3 @@
name = mesecons_gamecompat
depends = mesecons
optional_depends = fire, default, dye, mesecons_mvps, tnt, mcl_fire, mcl_core, mcl_dye, mcl_tnt
optional_depends = fire, default, dye, mesecons_mvps, tnt, doors, beds, mcl_fire, mcl_core, mcl_dye, mcl_tnt

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@ -1,3 +1,5 @@
local S = minetest.get_translator(minetest.get_current_modname())
local selection_box = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }
@ -146,38 +148,38 @@ end
register_gate("diode", 1, function (input) return input end,
{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}},
"Diode")
S("Diode"))
register_gate("not", 1, function (input) return not input end,
{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}},
"NOT Gate")
S("NOT Gate"))
register_gate("and", 2, function (val1, val2) return val1 and val2 end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons:mesecon"},
{"mesecons:mesecon", "", ""}},
"AND Gate")
S("AND Gate"))
register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
{"mesecons:mesecon", "", ""}},
"NAND Gate")
S("NAND Gate"))
register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
{"mesecons:mesecon", "", ""}},
"XOR Gate")
S("XOR Gate"))
register_gate("nor", 2, function (val1, val2) return not (val1 or val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons:mesecon", "mesecons_torch:mesecon_torch_on"},
{"mesecons:mesecon", "", ""}},
"NOR Gate")
S("NOR Gate"))
register_gate("or", 2, function (val1, val2) return (val1 or val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons:mesecon", "mesecons:mesecon"},
{"mesecons:mesecon", "", ""}},
"OR Gate")
S("OR Gate"))

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@ -0,0 +1,8 @@
# textdomain: mesecons_gates
Diode=Диод
NOT Gate=НЕ-шлюз
AND Gate=И-шлюз
NAND Gate=NAND-шлюз
XOR Gate=XOR-шлюз
NOR Gate=NOR-шлюз
OR Gate=ИЛИ-шлюз

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@ -0,0 +1,8 @@
# textdomain: mesecons_gates
Diode=Діод
NOT Gate=NOT перехідник
AND Gate=AND перехідник
NAND Gate=NAND перехідник
XOR Gate=XOR перехідник
NOR Gate=NOR перехідник
OR Gate=OR перехідник

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@ -0,0 +1,8 @@
# textdomain: mesecons_gates
Diode=
NOT Gate=
AND Gate=
NAND Gate=
XOR Gate=
NOR Gate=
OR Gate=

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@ -0,0 +1,4 @@
# textdomain: mesecons_hydroturbine
### init.lua ###
Water Turbine=Гидротурбина

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@ -0,0 +1,4 @@
# textdomain: mesecons_hydroturbine
### init.lua ###
Water Turbine=Гідротурбіна

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@ -0,0 +1,4 @@
# textdomain: mesecons_insulated
### init.lua ###
Straight Insulated Mesecon=Прямой изолированный мезекон

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@ -0,0 +1,4 @@
# textdomain: mesecons_insulated
### init.lua ###
Straight Insulated Mesecon=Прямий ізольований месекон

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@ -0,0 +1,4 @@
# textdomain: mesecons_lamp
### init.lua ###
Mesecon Lamp=Мезеконовая лампа

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@ -0,0 +1,4 @@
# textdomain: mesecons_lamp
### init.lua ###
Mesecon Lamp=Месеконова лампа

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@ -0,0 +1,15 @@
# textdomain: mesecons_lightstone
### init.lua ###
Red Lightstone=Красный светящийся камень
Green Lightstone=Зеленый светящийся камень
Blue Lightstone=Синий светящийся камень
Grey Lightstone=Серый светящийся камень
Dark Grey Lightstone=Темно-серый светящийся камень
Yellow Lightstone=Желтый светящийся камень
Orange Lightstone=Оранжевый светящийся камень
White Lightstone=Белый светящийся камень
Pink Lightstone=Розовый светящийся камень
Magenta Lightstone=Пурпурный светящийся камень
Cyan Lightstone=Голубой светящийся камень
Violet Lightstone=Фиолетовый светящийся камень

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@ -0,0 +1,15 @@
# textdomain: mesecons_lightstone
### init.lua ###
Red Lightstone=Червоний світловий камінь
Green Lightstone=Зелений світловий камінь
Blue Lightstone=Синій світловий камінь
Grey Lightstone=Сірий світловий камінь
Dark Grey Lightstone=Темно-сірий світловий камінь
Yellow Lightstone=Жовтий світловий камінь
Orange Lightstone=Оранжевий світловий камінь
White Lightstone=Білий світловий камінь
Pink Lightstone=Рожевий світловий камінь
Magenta Lightstone=Пурпуровий світловий камінь
Cyan Lightstone=Блакитний світловий камінь
Violet Lightstone=Фіолетовий світловий камінь

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@ -509,6 +509,7 @@ local function create_environment(pos, mem, event, itbl, send_warning)
print = safe_print,
interrupt = get_interrupt(pos, itbl, send_warning),
digiline_send = get_digiline_send(pos, itbl, send_warning),
sha256sum = minetest.sha256,
string = {
byte = string.byte,
char = string.char,

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@ -0,0 +1,4 @@
# textdomain: mesecons_luacontroller
### init.lua ###
Luacontroller=Lua-контроллер

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@ -0,0 +1,4 @@
# textdomain: mesecons_luacontroller
### init.lua ###
Luacontroller=Lua-контролер

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@ -0,0 +1,6 @@
# textdomain: mesecons_materials
### init.lua ###
Glue=Клей
Fiber=Волокно
Silicon=Кремний

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@ -0,0 +1,6 @@
# textdomain: mesecons_materials
### init.lua ###
Glue=Клей
Fiber=Волокно
Silicon=Кремній

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@ -0,0 +1,4 @@
# textdomain: mesecons_microcontroller
### init.lua ###
Microcontroller=Микроконтроллер

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@ -0,0 +1,4 @@
# textdomain: mesecons_microcontroller
### init.lua ###
Microcontroller=Мікроконтролер

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@ -0,0 +1,7 @@
# textdomain: mesecons_movestones
### init.lua ###
Movestone=Ходовой камень
Sticky Movestone=Липкий ходовой камень
Vertical Movestone=Вертикальный ходовой камень
Vertical Sticky Movestone=Вертикальный липкий ходовой камень

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@ -0,0 +1,7 @@
# textdomain: mesecons_movestones
### init.lua ###
Movestone=Ходовий камінь
Sticky Movestone=Липкий ходовий камінь
Vertical Movestone=Вертикальний ходовий камінь
Vertical Sticky Movestone=Вертикальний липкий ходовий камінь

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@ -0,0 +1,4 @@
# textdomain: mesecons_noteblock
### init.lua ###
Noteblock=Нотный блок

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@ -0,0 +1,4 @@
# textdomain: mesecons_noteblock
### init.lua ###
Noteblock=Нотний блок

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@ -115,27 +115,13 @@ local function piston_off(pos, node)
end
end
local orientations = {
[0] = { 4, 8},
{13, 17},
{10, 6},
{20, 15},
}
local function piston_orientate(pos, placer)
mesecon.mvps_set_owner(pos, placer)
if not placer then
return
end
local pitch = math.deg(placer:get_look_vertical())
local node = minetest.get_node(pos)
if pitch > 55 then
node.param2 = orientations[node.param2][1]
elseif pitch < -55 then
node.param2 = orientations[node.param2][2]
else
return
end
node.param2 = core.dir_to_facedir(placer:get_look_dir(), true)
minetest.swap_node(pos, node)
-- minetest.after, because on_placenode for unoriented piston must be processed first
minetest.after(0, mesecon.on_placenode, pos, node)

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@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Поршень
Activated Piston Base=Основание активированного поршня
Piston Pusher=Толкающая часть поршня
Sticky Piston=Липкий поршень
Activated Sticky Piston Base=Основание активированного липкого поршня
Sticky Piston Pusher=Толкающая часть липкого поршня

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@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Поршень
Activated Piston Base=Основа активованого поршня
Piston Pusher=Штовхаюча частина поршня
Sticky Piston=Липкий поршень
Activated Sticky Piston Base=Основа активованого липкого поршня
Sticky Piston Pusher=Штовхаюча частина липкого поршня

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@ -0,0 +1,4 @@
# textdomain: mesecons_powerplant
### init.lua ###
Power Plant=Энергоцветок

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@ -0,0 +1,4 @@
# textdomain: mesecons_powerplant
### init.lua ###
Power Plant=Енергоквітка

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@ -0,0 +1,5 @@
# textdomain: mesecons_pressureplates
### init.lua ###
Wooden Pressure Plate=Деревянная нажимная пластина
Stone Pressure Plate=Каменная нажимная пластина

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@ -0,0 +1,5 @@
# textdomain: mesecons_pressureplates
### init.lua ###
Wooden Pressure Plate=Дерев'яна натискна плита
Stone Pressure Plate=Кам'яна натискна плита

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@ -0,0 +1,5 @@
# textdomain: mesecons_random
### init.lua ###
Removestone=Исчезающий камень
Ghoststone=Призрачный камень

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@ -0,0 +1,5 @@
# textdomain: mesecons_random
### init.lua ###
Removestone=Зникаючий камінь
Ghoststone=Примарний камінь

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@ -30,6 +30,8 @@ local receiver_get_rules = mesecon.horiz_rules_getter({
{x = 0, y = 0, z = -2},
})
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or nil
mesecon.register_node("mesecons_receiver:receiver", {
drawtype = "nodebox",
paramtype = "light",
@ -98,6 +100,7 @@ mesecon.register_node("mesecons_receiver:receiver_up", {
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
sounds = mesecon.node_sound.default,
use_texture_alpha = use_texture_alpha,
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
@ -143,6 +146,7 @@ mesecon.register_node("mesecons_receiver:receiver_down", {
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
sounds = mesecon.node_sound.default,
use_texture_alpha = use_texture_alpha,
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {

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@ -0,0 +1,4 @@
# textdomain: mesecons_solarpanel
### init.lua ###
Solar Panel=Солнечная панель

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@ -0,0 +1,4 @@
# textdomain: mesecons_solarpanel
### init.lua ###
Solar Panel=Сонячна панель

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@ -0,0 +1,4 @@
# textdomain: mesecons_stickyblocks
### init.lua ###
Sticky Block=Липкий блок

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@ -0,0 +1,4 @@
# textdomain: mesecons_stickyblocks
### init.lua ###
Sticky Block=Липкий блок

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@ -0,0 +1,4 @@
# textdomain: mesecons_switch
### init.lua ###
Switch=Выключатель

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@ -0,0 +1,4 @@
# textdomain: mesecons_switch
### init.lua ###
Switch=Перемикач

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@ -0,0 +1,4 @@
# textdomain: mesecons_torch
### init.lua ###
Mesecon Torch=Мезе-факел

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@ -0,0 +1,4 @@
# textdomain: mesecons_torch
### init.lua ###
Mesecon Torch=Месескип

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@ -0,0 +1,4 @@
# textdomain: mesecons_walllever
### init.lua ###
Lever=Рычаг

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@ -0,0 +1,4 @@
# textdomain: mesecons_walllever
### init.lua ###
Lever=Важіль

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@ -0,0 +1,4 @@
# textdomain: mesecons_wires
### init.lua ###
Mesecon=Мезекон

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@ -0,0 +1,4 @@
# textdomain: mesecons_wires
### init.lua ###
Mesecon=Месекон

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@ -1,3 +1,5 @@
name = mesecons
description = Mod that implements a ton of items related to digital circuitry.
min_minetest_version = 5.0
author = Jeija
title = Mesecons

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@ -11,6 +11,11 @@ mesecon.cooldown_granularity (Cooldown step length) float 0.5 0.0 1.0
mesecon.blinky_plant_interval (Plant blinking interval) int 3 1 5
[mesecons_commandblock]
mesecon.commandblock_param_maxlen (Maximum command parameter length) int 10000 100 1000000
[mesecons_detector]
mesecon.detector_radius (Player detector scanning radius) int 6 3 16