9b835053c2
Remove undeclared global variable corner_nodebox
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To avoid warning message at load time.
2021-02-27 03:22:08 +01:00
Vitaliy
583d2c1441
Replace mesecon.mergetable ( #533 )
2020-12-19 23:12:00 +03:00
Vitaliy
9fda51b650
Insulated double corner ( #524 )
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* Add insulated double corner
* Make single corner curved to match double corner
* Remove obsolete regular corner textures
2020-08-24 00:30:57 +03:00
mbartlett21
75bd1e8be6
Unpad insulated wire recipes ( #477 )
2020-06-28 01:28:56 +03:00
David Leal
168a923665
Use mod.conf for dependencies ( #492 )
2020-06-27 02:26:14 +03:00
Hugo Locurcio
8baa789eb1
Optimize images ( #464 )
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Recompress losslessly using `optipng` and `advpng`
2019-06-27 22:33:11 +03:00
Christopher Head
302a28934d
Document inactive block behaviour ( #447 )
2018-12-21 22:10:08 +03:00
number Zero
a4f5ae5b89
Remove tiny (+0.001) selection box oversize
2018-09-07 17:31:49 +02:00
number Zero
9e6eac4285
Make insulated wires’ selection box fit in the node
2018-09-07 17:31:49 +02:00
Vitaliy
ff73d0e60f
Merge pull request #401 from Wuzzy2/sfx
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Add missing sound effects and fix wrong pressure plate sounds
2018-07-18 01:37:45 +03:00
DS
7537b9f381
Use rotate_simple for insulated wires ( #382 )
2018-01-30 21:47:03 +03:00
Wuzzy
6f1ff24474
Add sounds for wires and piston heads
2018-01-28 20:56:42 +01:00
DS
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
DS
905260c8db
Handle blasts ( #356 )
2017-10-07 01:44:49 +03:00
Wuzzy
967bde284a
Spell-check and clarify item names
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* Fix inconsistent insulated mesecon names
* Clarify lightstone names
* Rename meselamp to "Mesecon Lamp"
* Use capitalization "Luacontroller" consistently
* Cleanup / improvements for logic gate naming
2017-03-07 19:04:05 +01:00
sfan5
5188853014
Make descriptions of insulated wires consistent
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This allows finding all of them by searching
"insulated" in the creative menu.
2017-01-22 13:39:10 +01:00
sfan5
c2e3d7c4e5
Fix most of the namespace pollutions reported in #311
2017-01-15 11:53:49 +01:00
DS-Minetest
7415036f5b
Make insulated cossover to mesh
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This removes the weird "holes" in the isolation of the crossing
2017-01-02 14:59:52 +01:00
Jeija
4249ed4986
Mese as conductor: Fix light source, make code more flexible
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Closes #265
2016-04-26 19:44:05 +02:00
Jeija
80f72b2621
Fix vertical wires not updating power when adding to / removing from a vertical line
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Call mesecon.on_dignode / mesecon.on_placenode to take care of that.
2016-02-15 22:52:56 +01:00
Jeija
7865d42834
Always use minetest.set_node instead of minetest.add_node for consistency
2016-02-14 21:00:37 +01:00
Jeija
809192f353
Use vector helper functions instead of old builtin cmpPos and addPosRule functions
2016-02-14 20:55:50 +01:00
Jeija
0ec771bf7d
Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format
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This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
2015-11-20 20:14:50 +01:00
Jeija
97f7b5745f
Remove trailing whitespace
2015-10-04 13:30:34 +02:00
MT-Modder
1d93a51f6e
Remove insulated t-junction and crossover from craftable group
2015-02-13 17:02:09 -05:00
Florian Euchner
fb5c9edaf4
Merge pull request #156 from HybridDog/ov_it
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Use minetest.override_item to redefine mese
2014-11-22 22:30:31 +01:00
Jeija
80d136125e
Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +
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switch
2014-11-22 20:49:54 +01:00
Jeija
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
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flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Jeija
b5cc933287
Pressure plates and the object detector will send power to vertical
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wires 2 nodes below them, allows to hide circuitry powered by them.
Fixes #179
Rewrite pressure plates + vertical wires using mesecon.register_node.
2014-11-22 12:30:39 +01:00
Jeija
194155fff8
Rewrite mesecon wires. This should increase the efficiency and speed of
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large machines.
It also makes the wires.lua code easier to understand and more
maintainable. In case any other mod depends on
mesecon:update_autoconnect, please update it to use
mesecon.update_autoconnect. This should also fix some other minor bugs.
Please report bugs if this commit creates new ones.
This commit changes wire looks and removes some unneccesary textures.
2014-11-22 11:40:58 +01:00
Zefram
b64fea4f70
Don't allow non-inventory items as ingredients
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Some mesecon wires (the turned-on nodes) that were
not_in_creative_inventory and should never appear in an actual inventory
were also mesecon_conductor_craftable. This is liable to make a craft
guide show them as potential ingredients, due to the use of the group
in recipes.
2014-05-02 09:07:52 +02:00
HybridDog
b9178dfcaa
use minetest.override_item to redefine mese
2014-04-21 13:27:12 +02:00
Uberi
d9cc1d5aa1
Vertical wire update.
2013-12-18 15:14:03 -05:00
Uberi
f479dd27d5
Fix vertical wire drops.
2013-11-30 20:44:33 -05:00
Vanessa Ezekowitz
5516ca58e9
Give crossing proper textures
2013-08-28 01:26:00 -04:00
khonkhortisan
913e355a71
Merge pull request #112 from khonkhortisan/multi_rules
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Multi rules
Merged for near-future textures to be merged cleanly.
2013-08-27 22:22:30 -07:00
Anthony Zhang
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
2013-06-22 15:43:58 -04:00
khonkhortisan
885899cbaf
Crossover
2013-06-20 09:30:26 -07:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Vanessa Ezekowitz
b3fb406727
Minor tweak to allow vertical wires with caps to use the "vertical"
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texture for the sides (still uses the "full" for the top/bottom of the
caps).
2013-04-21 22:16:17 -04:00
Jat
629a52af11
Fix bug texture in mesewire for 0.4 stable
2013-03-04 19:56:43 +01:00
Jeija
36263d481a
Add (shaped) craft recipe for vertical mesecons
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* Craft them from three wires in a vertical row
* Craft them back into mesecons by just putting one of them in the grid
2013-02-22 19:37:05 +01:00
Jeija
d36dd865ad
Fix onstate corner drop
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I blame khonkhortisan
2013-02-19 16:42:33 +01:00
Kyle
09ac201bac
Fix the nodename of a drop
2013-02-18 10:27:11 -08:00
Jeija
0e34696214
Make Mese conductive
2013-02-11 11:01:13 +01:00
Jeija
74eefc270a
Fix piston drops and craft recipe
2013-02-06 21:24:58 +01:00
Vanessa Ezekowitz
92122379de
added and tweaked textures to improve appearance and tiling of insulated
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T-junctions.
2012-12-27 13:50:54 -05:00
Vanessa Ezekowitz
84ad046533
Added a couple of needed textures for curved/corner wires and tweak code to
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use them. Also fixed the "on" state image for wire ends so that it works for
curved wires also.
2012-12-27 12:48:02 -05:00
Jeija
d1ace465c7
Add experimental 'corner' wire, an insulated bended wire (needs textures and maybe rename it)
2012-12-27 09:54:19 +01:00
Andres Eduardo Montoya Cruz
34fa8a1167
now the insulated wires change their color when they are turn on
2012-12-21 20:24:43 -05:00