Bebibio
e71cdb6f08
Add French translation ( #675 )
2024-08-01 17:19:49 +02:00
mruncreative
0a4651c33c
Changes to torch and delayer appearance ( #669 )
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* plantlike, x-shaped torch
* removed separate LEDs for luacontroller since already contained in base mod it depends on
* changed delayer textures to be more consistent with other gates
* Reduced the amount of textures needed for pistons with texture modifiers. Will continue to work fine with all existing texturepacks. No change in graphics.
* use luacontroller_LED instead of microcontroller_LED to prevent breaking the digistuff mod which inherits it. I hope no mods inherit microcontroller LED.
2024-06-08 13:43:47 +02:00
Wuzzy
b318aadd0a
Translate Mesecons to German ( #636 )
2023-08-05 12:57:46 +02:00
jolesh
2ede29df9c
Add Esperanto translation ( #625 )
2022-12-01 18:33:19 +01:00
Jude Melton-Houghton
dfa43d6c0c
Make modpack mostly independent from MTG ( #607 )
2022-05-05 16:57:53 +02:00
Jude Melton-Houghton
1d30891349
Move default dependency to individual mods that need it
2022-02-19 17:13:31 +01:00
Jude Melton-Houghton
fb255d292e
Add .luacheckrc and fix issues it pointed out ( #589 )
2022-02-12 20:12:12 +01:00
Jude Melton-Houghton
c9dd323207
Remove redundant on_placenode calls after movement ( #586 )
2022-02-12 20:11:26 +01:00
Vitaliy
c1eccba247
Make sounds ephemeral ( #521 )
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The handles were never used anyway
2020-08-01 16:10:14 +03:00
David Leal
168a923665
Use mod.conf for dependencies ( #492 )
2020-06-27 02:26:14 +03:00
Vitaliy
15e743629e
Respect protection in MVPS ( #466 )
2019-09-20 23:04:52 +00:00
Hugo Locurcio
8baa789eb1
Optimize images ( #464 )
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Recompress losslessly using `optipng` and `advpng`
2019-06-27 22:33:11 +03:00
Christopher Head
302a28934d
Document inactive block behaviour ( #447 )
2018-12-21 22:10:08 +03:00
Vitaliy
6e767a6c76
Make sticky piston stick falling things as well ( #436 )
2018-12-21 22:02:57 +03:00
Wuzzy
6f1ff24474
Add sounds for wires and piston heads
2018-01-28 20:56:42 +01:00
DS
993fdedd8c
Check for falling after piston pusher removal ( #392 )
2018-01-07 01:32:15 +03:00
DS
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
DS
748446b3cc
MVPS: pull objects ( #374 )
2017-10-18 22:53:22 +03:00
DS
928f04fa9c
Rewrite pistons ( #362 )
2017-10-08 19:21:19 +03:00
DS
905260c8db
Handle blasts ( #356 )
2017-10-07 01:44:49 +03:00
sfan5
c2e3d7c4e5
Fix most of the namespace pollutions reported in #311
2017-01-15 11:53:49 +01:00
Jeija
fe9c6871de
Fix pistons not connecting to wire and not activating when placing
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up/down pistons from certain directions
2016-02-15 16:36:27 +01:00
Jeija
7865d42834
Always use minetest.set_node instead of minetest.add_node for consistency
2016-02-14 21:00:37 +01:00
Jeija
809192f353
Use vector helper functions instead of old builtin cmpPos and addPosRule functions
2016-02-14 20:55:50 +01:00
Jeija
0ec771bf7d
Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format
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This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
2015-11-20 20:14:50 +01:00
Jeija
97f7b5745f
Remove trailing whitespace
2015-10-04 13:30:34 +02:00
Jeija
a6d0a523ba
Add support for sticky blocks for pistons and a a sample sticky block
2015-02-28 13:42:39 +01:00
Jeija
1df6e5a03b
Rewrite movestones, make them nodes instead of entities
2015-02-14 13:35:50 +01:00
Jeija
639fc8988e
Fix onstate sticky piston drop: Must be sticky instead of normal piston
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Thanks to HybridDog for spotting that
2015-02-05 20:26:51 +01:00
Jeija
c326dc221a
Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code
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Fix bugs in the Luacontroller (when placing, false input pin values were given) and fix variables
leaking into the global environment in pistons.
2014-11-29 15:08:37 +01:00
Jeija
f977ac821a
Re-implement settings system:
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Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without
editing the source code by adding the setting to minetest.conf
For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to
increase the blinking speed.
Rewrite the blinky plant with nodetimers.
Fixes #161
2014-11-22 22:09:26 +01:00
Jeija
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
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flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Jeija
dcf1f799c5
Fix #184 , Fix #186 , Fix #187
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Just some minor issues like dead code.
2014-11-21 21:43:28 +01:00
ShadowNinja
de6dd30745
Move textures into their mods
2014-01-10 13:13:02 -05:00
Uberi
16b4b79c51
Update code to standards of Minetest 0.4.8.
2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz
669e3d0880
use 'wood' group for crafting pistons, pressure plates, and noteblocks
2013-11-30 19:07:12 -05:00
Anthony Zhang
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
2013-06-22 15:43:58 -04:00
Anthony Zhang
367a41416b
Fix README a little and add piston sounds by suzenako, contributed by jordan4ibanez.
2013-06-05 16:01:11 -04:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Jeija
57e1547515
Make pistons and movestones move objects (push only yet)
2013-04-02 11:57:28 +02:00
Anthony Zhang
588e41c786
Up/down pistons should also have special rules excluding the pusher side (rotated versions of normal pistons).
2013-03-14 14:19:02 -04:00
Anthony Zhang
e1577eba46
Revert additional piston rules.
2013-03-11 17:49:07 -04:00
Anthony Zhang
4406654fa4
Support metadata in piston pushing (so that microcontrollers and such can be pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue.
2013-03-11 17:37:50 -04:00
Anthony Zhang
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
khonkhortisan
ac23eb070a
Make vertical piston pusher selection boxes match their horizontal
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equivalents
2013-03-02 22:22:43 -08:00
Anthony Zhang
536c77330b
Fix sticky piston crafting recipe.
2013-02-08 19:50:20 -05:00
Anthony Zhang
5b5e919683
Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations.
2013-02-08 14:36:20 -05:00
Jeija
74eefc270a
Fix piston drops and craft recipe
2013-02-06 21:24:58 +01:00
Jeija
c062411fa1
Fix another two piston-related bugs
2012-12-27 20:38:12 +01:00
Jeija
2a8bd68c41
Fix very rare piston bug (needs testing)
2012-12-27 19:14:54 +01:00