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	| Author | SHA1 | Date | |
|---|---|---|---|
|  | 966f9a56a6 | ||
|  | 30c28d882f | ||
|  | 78782c9b2b | ||
|  | 51cf528732 | 
							
								
								
									
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								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,3 +1 @@ | ||||
| *~ | ||||
| *.patch | ||||
| *.diff | ||||
|   | ||||
							
								
								
									
										30
									
								
								COPYING.txt
									
									
									
									
									
								
							
							
						
						| @@ -1,30 +0,0 @@ | ||||
| The Mesecons Mod for Minetest is | ||||
| 	Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors | ||||
|  | ||||
| See the version control system log for information about other authors. | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
| Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors | ||||
|  | ||||
| This program is free software; you can redistribute the Mesecons Mod and/or | ||||
| modify it under the terms of the GNU Lesser General Public License version 3 | ||||
| published by the Free Software Foundation. | ||||
|  | ||||
| This library is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
| Library General Public License for more details. | ||||
|  | ||||
| You should have received a copy of the GNU Library General Public | ||||
| License along with this library; if not, write to the | ||||
| Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | ||||
| Boston, MA  02110-1301, USA. | ||||
|  | ||||
| License of media (textures, sounds and documentation) | ||||
| ----------------------------------------------------- | ||||
| Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors | ||||
|  | ||||
| All textures, sounds and documentation files are licensed under the | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
							
								
								
									
										11
									
								
								README.md
									
									
									
									
									
								
							
							
						
						| @@ -22,9 +22,9 @@ OK, I want in. | ||||
| -------------- | ||||
| Go get it! | ||||
|  | ||||
| [DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip) | ||||
| [DOWNLOADS PAGE](http://mesecons.net/downloads.php) | ||||
|  | ||||
| Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary: | ||||
| Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary: | ||||
|  | ||||
| 1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer. | ||||
| 2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one. | ||||
| @@ -39,15 +39,13 @@ How do I use this thing? | ||||
| ------------------------ | ||||
| How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)? | ||||
|  | ||||
| Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style? | ||||
| Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style? | ||||
|  | ||||
| An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look? | ||||
|  | ||||
| There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod. | ||||
|  | ||||
| Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders? | ||||
|  | ||||
| Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)! | ||||
| Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)! | ||||
|  | ||||
| Who wrote it anyways? | ||||
| --------------------- | ||||
| @@ -55,7 +53,6 @@ These awesome people made Mesecons possible! | ||||
|  | ||||
| | Contributor     | Contribution                     | | ||||
| | --------------- | -------------------------------- | | ||||
| | Hawk777         | Code for VoxelManip caching      | | ||||
| | Jat15           | Various tweaks.                  | | ||||
| | Jeija           | **Main developer! Everything.**  | | ||||
| | Jordach         | Noteblock sounds.                | | ||||
|   | ||||
							
								
								
									
										12
									
								
								bower.json
									
									
									
									
									
								
							
							
						
						| @@ -1,12 +0,0 @@ | ||||
| { | ||||
|     "name": "mesecons", | ||||
|     "description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.", | ||||
|     "homepage": "http://mesecons.net", | ||||
|     "authors": "Jeija", | ||||
|     "license": "LGPL-3.0+", | ||||
|     "keywords": [ | ||||
|         "mesecons", | ||||
|         "minetest", | ||||
|         "mod" | ||||
|     ] | ||||
| } | ||||
| @@ -1,64 +0,0 @@ | ||||
| { | ||||
| 	"Conductors" : { | ||||
| 		"Mesecon" : "mesecons_wires/doc/mesecon", | ||||
| 		"Insulated Wire" : "mesecons_insulated/doc/insulated", | ||||
| 		"T-Junction" : "mesecons_extrawires/doc/tjunction", | ||||
| 		"Crossing" : "mesecons_extrawires/doc/crossing", | ||||
| 		"Corner" : "mesecons_extrawires/doc/corner", | ||||
| 		"Vertical Wire" : "mesecons_extrawires/doc/vertical", | ||||
| 		"Mese" : "mesecons_extrawires/doc/mese" | ||||
| 	}, | ||||
| 	"Receptors" : { | ||||
| 		"Power Plant" : "mesecons_powerplant/doc/powerplant", | ||||
| 		"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant", | ||||
| 		"Switch" : "mesecons_switch/doc/switch", | ||||
| 		"Object Detector" : "mesecons_detector/doc/objectdetector", | ||||
| 		"Node Detector" : "mesecons_detector/doc/nodedetector", | ||||
| 		"Wall Lever" : "mesecons_walllever/doc/walllever", | ||||
| 		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood", | ||||
| 		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone", | ||||
| 		"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine", | ||||
| 		"Solar Panel" : "mesecons_solarpanel/doc/solarpanel", | ||||
| 		"Wall Button" : "mesecons_button/doc/button" | ||||
| 	}, | ||||
| 	"Effectors" : { | ||||
| 		"Noteblock" : "mesecons_noteblock/doc/noteblock", | ||||
| 		"Lamp" : "mesecons_lamp/doc/lamp", | ||||
| 		"Piston" : "mesecons_pistons/doc/piston", | ||||
| 		"Sticky Piston" : "mesecons_pistons/doc/piston_sticky", | ||||
| 		"Movestone" : "mesecons_movestones/doc/movestone", | ||||
| 		"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky", | ||||
| 		"Removestone" : "mesecons_random/doc/removestone", | ||||
| 		"Ghoststone" : "mesecons_random/doc/ghoststone", | ||||
| 		"Command Block" : "mesecons_commandblock/doc/commandblock", | ||||
| 		"Lightstones" : { | ||||
| 			"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey", | ||||
| 			"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey", | ||||
| 			"Green" : "mesecons_lightstone/doc/lightstone_green", | ||||
| 			"Red" : "mesecons_lightstone/doc/lightstone_red", | ||||
| 			"Blue" : "mesecons_lightstone/doc/lightstone_blue", | ||||
| 			"Yellow" : "mesecons_lightstone/doc/lightstone_yellow" | ||||
| 		} | ||||
| 	}, | ||||
| 	"Logic" : { | ||||
| 		"Luacontroller" : "mesecons_luacontroller/doc/luacontroller", | ||||
| 		"FPGA" : "mesecons_fpga/doc/fpga", | ||||
| 		"FPGA Programmer" : "mesecons_fpga/doc/programmer", | ||||
| 		"Torch" : "mesecons_torch/doc/torch", | ||||
| 		"Delayer" : "mesecons_delayer/doc/delayer", | ||||
| 		"Gates" : { | ||||
| 			"Diode" : "mesecons_gates/doc/diode", | ||||
| 			"NOT Gate" : "mesecons_gates/doc/not", | ||||
| 			"AND Gate" : "mesecons_gates/doc/and", | ||||
| 			"NAND Gate" : "mesecons_gates/doc/nand", | ||||
| 			"OR Gate" : "mesecons_gates/doc/or", | ||||
| 			"NOR Gate" : "mesecons_gates/doc/nor", | ||||
| 			"XOR Gate" : "mesecons_gates/doc/xor" | ||||
| 		} | ||||
| 	}, | ||||
| 	"Crafts" : { | ||||
| 		"Silicon" : "mesecons_materials/doc/silicon", | ||||
| 		"Glue" : "mesecons_materials/doc/glue", | ||||
| 		"Fiber" : "mesecons_materials/doc/fiber" | ||||
| 	} | ||||
| } | ||||
							
								
								
									
										1
									
								
								mesecons/VERSION
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| 0.41 DEV | ||||
| @@ -1,149 +1,118 @@ | ||||
| --[[ | ||||
| Mesecons uses something it calls an ActionQueue. | ||||
| mesecon.queue.actions={} -- contains all ActionQueue actions | ||||
|  | ||||
| The ActionQueue holds functions and actions. | ||||
| Functions are added on load time with a specified name. | ||||
| Actions are preserved over server restarts. | ||||
|  | ||||
| Each action consists of a position, the name of an added function to be called, | ||||
| the params that should be used in this function call (additionally to the pos), | ||||
| the time after which it should be executed, an optional overwritecheck and a | ||||
| priority. | ||||
|  | ||||
| If time = 0, the action will be executed in the next globalstep, otherwise the | ||||
| earliest globalstep when it will be executed is the after next globalstep. | ||||
|  | ||||
| It is guaranteed, that for two actions ac1, ac2 where ac1 ~= ac2, | ||||
| ac1.time == ac2.time, ac1.priority == ac2.priority and ac1 was added earlier | ||||
| than ac2, ac1 will be executed before ac2 (but in the same globalstep). | ||||
|  | ||||
| Note: Do not pass references in params, as they can not be preserved. | ||||
|  | ||||
| Also note: Some of the guarantees here might be dropped at some time. | ||||
| ]] | ||||
|  | ||||
|  | ||||
| -- localize for speed | ||||
| local queue = mesecon.queue | ||||
|  | ||||
| queue.actions = {} -- contains all ActionQueue actions | ||||
|  | ||||
| function queue:add_function(name, func) | ||||
| 	queue.funcs[name] = func | ||||
| function mesecon.queue:add_function(name, func) | ||||
| 	mesecon.queue.funcs[name] = func | ||||
| end | ||||
|  | ||||
| -- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten | ||||
| -- use overwritecheck nil to never overwrite, but just add the event to the queue | ||||
| -- priority specifies the order actions are executed within one globalstep, highest first | ||||
| -- should be between 0 and 1 | ||||
| function queue:add_action(pos, func, params, time, overwritecheck, priority) | ||||
| function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority) | ||||
| 	-- Create Action Table: | ||||
| 	time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution | ||||
| 	priority = priority or 1 | ||||
| 	local action = { | ||||
| 		pos = mesecon.tablecopy(pos), | ||||
| 		func = func, | ||||
| 		params = mesecon.tablecopy(params or {}), | ||||
| 		time = time, | ||||
| 		owcheck = (overwritecheck and mesecon.tablecopy(overwritecheck)) or nil, | ||||
| 		priority = priority | ||||
| 	} | ||||
| 	local action = {	pos=mesecon.tablecopy(pos), | ||||
| 				func=func, | ||||
| 				params=mesecon.tablecopy(params or {}), | ||||
| 				time=time, | ||||
| 				owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil, | ||||
| 				priority=priority} | ||||
|  | ||||
| 	 -- check if old action has to be overwritten / removed: | ||||
| 	if overwritecheck then | ||||
| 		for i, ac in ipairs(queue.actions) do | ||||
| 			if vector.equals(pos, ac.pos) | ||||
| 					and mesecon.cmpAny(overwritecheck, ac.owcheck) then | ||||
| 				-- remove the old action | ||||
| 				table.remove(queue.actions, i) | ||||
| 	local toremove = nil | ||||
| 	-- Otherwise, add the action to the queue | ||||
| 	if overwritecheck then -- check if old action has to be overwritten / removed: | ||||
| 		for i, ac in ipairs(mesecon.queue.actions) do | ||||
| 			if(mesecon.cmpPos(pos, ac.pos) | ||||
| 			and mesecon.cmpAny(overwritecheck, ac.owcheck)) then | ||||
| 				toremove = i | ||||
| 				break | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	table.insert(queue.actions, action) | ||||
| 	if (toremove ~= nil) then | ||||
| 		table.remove(mesecon.queue.actions, toremove) | ||||
| 	end | ||||
|  | ||||
| 	table.insert(mesecon.queue.actions, action) | ||||
| end | ||||
|  | ||||
| -- execute the stored functions on a globalstep | ||||
| -- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function | ||||
| -- this makes sure that resuming mesecons circuits when restarting minetest works fine (hm, where do we do this?) | ||||
| -- this makes sure that resuming mesecons circuits when restarting minetest works fine | ||||
| -- However, even that does not work in some cases, that's why we delay the time the globalsteps | ||||
| -- start to be execute by 4 seconds | ||||
| -- start to be execute by 5 seconds | ||||
| local get_highest_priority = function (actions) | ||||
| 	local highestp = -1 | ||||
| 	local highesti | ||||
| 	for i, ac in ipairs(actions) do | ||||
| 		if ac.priority > highestp then | ||||
| 			highestp = ac.priority | ||||
| 			highesti = i | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| local function globalstep_func(dtime) | ||||
| 	local actions = queue.actions | ||||
| 	-- split into two categories: | ||||
| 	-- actions_now: actions to execute now | ||||
| 	-- queue.actions: actions to execute later | ||||
| 	local actions_now = {} | ||||
| 	queue.actions = {} | ||||
| 	return highesti | ||||
| end | ||||
|  | ||||
| 	for _, ac in ipairs(actions) do | ||||
| local m_time = 0 | ||||
| local resumetime = mesecon.setting("resumetime", 4) | ||||
| minetest.register_globalstep(function (dtime) | ||||
| 	m_time = m_time + dtime | ||||
| 	-- don't even try if server has not been running for XY seconds; resumetime = time to wait | ||||
| 	-- after starting the server before processing the ActionQueue, don't set this too low | ||||
| 	if (m_time < resumetime) then return end | ||||
| 	local actions = mesecon.tablecopy(mesecon.queue.actions) | ||||
| 	local actions_now={} | ||||
|  | ||||
| 	mesecon.queue.actions = {} | ||||
|  | ||||
| 	-- sort actions into two categories: | ||||
| 	-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions) | ||||
| 	for i, ac in ipairs(actions) do | ||||
| 		if ac.time > 0 then | ||||
| 			-- action ac is to be executed later | ||||
| 			-- ~> insert into queue.actions | ||||
| 			ac.time = ac.time - dtime | ||||
| 			table.insert(queue.actions, ac) | ||||
| 			ac.time = ac.time - dtime -- executed later | ||||
| 			table.insert(mesecon.queue.actions, ac) | ||||
| 		else | ||||
| 			-- action ac is to be executed now | ||||
| 			-- ~> insert into actions_now | ||||
| 			table.insert(actions_now, ac) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- stable-sort the executed actions after their priority | ||||
| 	-- some constructions might depend on the execution order, hence we first | ||||
| 	-- execute the actions that had a lower index in actions_now | ||||
| 	local old_action_order = {} | ||||
| 	for i, ac in ipairs(actions_now) do | ||||
| 		old_action_order[ac] = i | ||||
| 	while(#actions_now > 0) do -- execute highest priorities first, until all are executed | ||||
| 		local hp = get_highest_priority(actions_now) | ||||
| 		mesecon.queue:execute(actions_now[hp]) | ||||
| 		table.remove(actions_now, hp) | ||||
| 	end | ||||
| 	table.sort(actions_now, function(ac1, ac2) | ||||
| 		if ac1.priority ~= ac2.priority then | ||||
| 			return ac1.priority > ac2.priority | ||||
| 		else | ||||
| 			return old_action_order[ac1] < old_action_order[ac2] | ||||
| 		end | ||||
| 	end) | ||||
| end) | ||||
|  | ||||
| 	-- execute highest priorities first, until all are executed | ||||
| 	for _, ac in ipairs(actions_now) do | ||||
| 		queue:execute(ac) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- delay the time the globalsteps start to be execute by 4 seconds | ||||
| do | ||||
| 	local m_time = 0 | ||||
| 	local resumetime = mesecon.setting("resumetime", 4) | ||||
| 	local globalstep_func_index = #minetest.registered_globalsteps + 1 | ||||
|  | ||||
| 	minetest.register_globalstep(function(dtime) | ||||
| 		m_time = m_time + dtime | ||||
| 		-- don't even try if server has not been running for XY seconds; resumetime = time to wait | ||||
| 		-- after starting the server before processing the ActionQueue, don't set this too low | ||||
| 		if m_time < resumetime then | ||||
| 			return | ||||
| 		end | ||||
| 		-- replace this globalstep function | ||||
| 		minetest.registered_globalsteps[globalstep_func_index] = globalstep_func | ||||
| 	end) | ||||
| end | ||||
|  | ||||
| function queue:execute(action) | ||||
| 	-- ignore if action queue function name doesn't exist, | ||||
| 	-- (e.g. in case the action queue savegame was written by an old mesecons version) | ||||
| 	if queue.funcs[action.func] then | ||||
| 		queue.funcs[action.func](action.pos, unpack(action.params)) | ||||
| 	end | ||||
| function mesecon.queue:execute(action) | ||||
| 	mesecon.queue.funcs[action.func](action.pos, unpack(action.params)) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Store and read the ActionQueue to / from a file | ||||
| -- so that upcoming actions are remembered when the game | ||||
| -- is restarted | ||||
| queue.actions = mesecon.file2table("mesecon_actionqueue") | ||||
|  | ||||
| local wpath = minetest.get_worldpath() | ||||
| local function file2table(filename) | ||||
| 	local f = io.open(filename, "r") | ||||
| 	if f==nil then return {} end | ||||
| 	local t = f:read("*all") | ||||
| 	f:close() | ||||
| 	if t=="" or t==nil then return {} end | ||||
| 	return minetest.deserialize(t) | ||||
| end | ||||
|  | ||||
| local function table2file(filename, table) | ||||
| 	local f = io.open(filename, "w") | ||||
| 	f:write(minetest.serialize(table)) | ||||
| 	f:close() | ||||
| end | ||||
|  | ||||
| mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue") | ||||
|  | ||||
| minetest.register_on_shutdown(function() | ||||
| 	mesecon.table2file("mesecon_actionqueue", queue.actions) | ||||
| 	mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions) | ||||
| end) | ||||
|   | ||||
							
								
								
									
										1
									
								
								mesecons/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| default | ||||
| @@ -1,62 +0,0 @@ | ||||
|  | ||||
| -- a simple first-in-first-out queue | ||||
| -- very similar to the one in https://github.com/minetest/minetest/pull/7683 | ||||
|  | ||||
| local fifo_queue = {} | ||||
|  | ||||
| local metatable = {__index = fifo_queue} | ||||
|  | ||||
| -- creates a new empty queue | ||||
| function fifo_queue.new() | ||||
| 	local q = {n_in = 0, n_out = 0, i_out = 1, buf_in = {}, buf_out = {}} | ||||
| 	setmetatable(q, metatable) | ||||
| 	return q | ||||
| end | ||||
|  | ||||
| -- adds an element to the queue | ||||
| function fifo_queue.add(self, v) | ||||
| 	local n = self.n_in + 1 | ||||
| 	self.n_in = n | ||||
| 	self.buf_in[n] = v | ||||
| end | ||||
|  | ||||
| -- removes and returns the next element, or nil of empty | ||||
| function fifo_queue.take(self) | ||||
| 	local i_out = self.i_out | ||||
| 	if i_out <= self.n_out then | ||||
| 		local v = self.buf_out[i_out] | ||||
| 		self.i_out = i_out + 1 | ||||
| 		self.buf_out[i_out] = true | ||||
| 		return v | ||||
| 	end | ||||
|  | ||||
| 	-- buf_out is empty, try to swap | ||||
| 	self.i_out = 1 | ||||
| 	self.n_out = 0 | ||||
| 	if self.n_in == 0 then | ||||
| 		return nil -- empty | ||||
| 	end | ||||
|  | ||||
| 	-- swap | ||||
| 	self.n_out = self.n_in | ||||
| 	self.n_in = 0 | ||||
| 	self.buf_out, self.buf_in = self.buf_in, self.buf_out | ||||
|  | ||||
| 	local v = self.buf_out[1] | ||||
| 	self.i_out = 2 | ||||
| 	self.buf_out[1] = true | ||||
| 	return v | ||||
| end | ||||
|  | ||||
| -- returns whether the queue is empty | ||||
| function fifo_queue.is_empty(self) | ||||
| 	return self.n_out == self.i_out + 1 and self.n_in == 0 | ||||
| end | ||||
|  | ||||
| -- returns stuff for iteration in a for loop, like pairs | ||||
| -- adding new elements while iterating is no problem | ||||
| function fifo_queue.iter(self) | ||||
| 	return fifo_queue.take, self, nil | ||||
| end | ||||
|  | ||||
| return fifo_queue | ||||
| @@ -3,7 +3,7 @@ | ||||
| -- |  \/  | |___ ____  |___ |      |    | | \  | |____ | ||||
| -- |      | |        | |    |      |    | |  \ |     | | ||||
| -- |      | |___ ____| |___ |____  |____| |   \| ____| | ||||
| -- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors | ||||
| -- by Jeija, Uberi (Temperest), sfan5, VanessaE | ||||
| -- | ||||
| -- | ||||
| -- | ||||
| @@ -11,7 +11,7 @@ | ||||
| -- See the documentation on the forum for additional information, especially about crafting | ||||
| -- | ||||
| -- | ||||
| -- For basic development resources, see http://mesecons.net/developers.html | ||||
| -- For developer documentation see the Developers' section on mesecons.TK | ||||
| -- | ||||
| -- | ||||
| -- | ||||
| @@ -30,7 +30,7 @@ | ||||
| --		action_change = function | ||||
| --		rules = rules/get_rules | ||||
| --	}, | ||||
| --	conductor = | ||||
| --	conductor =  | ||||
| --	{ | ||||
| --		state = mesecon.state.on/off | ||||
| --		offstate = opposite state (for state = on only) | ||||
| @@ -70,20 +70,26 @@ dofile(minetest.get_modpath("mesecons").."/internal.lua"); | ||||
| -- these are the only functions you need to remember | ||||
|  | ||||
| mesecon.queue:add_function("receptor_on", function (pos, rules) | ||||
| 	mesecon.vm_begin() | ||||
|  | ||||
| 	rules = rules or mesecon.rules.default | ||||
|  | ||||
| 	-- Call turnon on all linking positions | ||||
| 	-- if area (any of the rule targets) is not loaded, keep trying and call this again later | ||||
| 	for _, rule in ipairs(mesecon.flattenrules(rules)) do | ||||
| 		local np = vector.add(pos, rule) | ||||
| 		local np = mesecon.addPosRule(pos, rule) | ||||
| 		-- if area is not loaded, keep trying | ||||
| 		if minetest.get_node_or_nil(np) == nil then | ||||
| 			mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules) | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- execute action | ||||
| 	for _, rule in ipairs(mesecon.flattenrules(rules)) do | ||||
| 		local np = mesecon.addPosRule(pos, rule) | ||||
| 		local rulenames = mesecon.rules_link_rule_all(pos, rule) | ||||
| 		for _, rulename in ipairs(rulenames) do | ||||
| 			mesecon.turnon(np, rulename) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	mesecon.vm_commit() | ||||
| end) | ||||
|  | ||||
| function mesecon.receptor_on(pos, rules) | ||||
| @@ -93,21 +99,23 @@ end | ||||
| mesecon.queue:add_function("receptor_off", function (pos, rules) | ||||
| 	rules = rules or mesecon.rules.default | ||||
|  | ||||
| 	-- Call turnoff on all linking positions | ||||
| 	-- if area (any of the rule targets) is not loaded, keep trying and call this again later | ||||
| 	for _, rule in ipairs(mesecon.flattenrules(rules)) do | ||||
| 		local np = vector.add(pos, rule) | ||||
| 		local np = mesecon.addPosRule(pos, rule) | ||||
| 		if minetest.get_node_or_nil(np) == nil then | ||||
| 			mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules) | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	for _, rule in ipairs(mesecon.flattenrules(rules)) do | ||||
| 		local np = mesecon.addPosRule(pos, rule) | ||||
| 		local rulenames = mesecon.rules_link_rule_all(pos, rule) | ||||
| 		for _, rulename in ipairs(rulenames) do | ||||
| 			mesecon.vm_begin() | ||||
| 			mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2) | ||||
|  | ||||
| 			-- Turnoff returns true if turnoff process was successful, no onstate receptor | ||||
| 			-- was found along the way. Commit changes that were made in voxelmanip. If turnoff | ||||
| 			-- returns true, an onstate receptor was found, abort voxelmanip transaction. | ||||
| 			if (mesecon.turnoff(np, rulename)) then | ||||
| 				mesecon.vm_commit() | ||||
| 			if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then | ||||
| 				mesecon.turnoff(np, rulename) | ||||
| 			else | ||||
| 				mesecon.vm_abort() | ||||
| 				mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| @@ -124,5 +132,8 @@ print("[OK] Mesecons") | ||||
| -- To be removed in future releases | ||||
| dofile(minetest.get_modpath("mesecons").."/legacy.lua"); | ||||
|  | ||||
| --The actual wires | ||||
| dofile(minetest.get_modpath("mesecons").."/wires.lua"); | ||||
|  | ||||
| --Services like turnoff receptor on dignode and so on | ||||
| dofile(minetest.get_modpath("mesecons").."/services.lua"); | ||||
|   | ||||
| @@ -11,7 +11,7 @@ | ||||
|  | ||||
| -- RECEPTORS | ||||
| -- mesecon.is_receptor(nodename)	--> Returns true if nodename is a receptor | ||||
| -- mesecon.is_receptor_on(nodename)	--> Returns true if nodename is an receptor with state = mesecon.state.on | ||||
| -- mesecon.is_receptor_on(nodename	--> Returns true if nodename is an receptor with state = mesecon.state.on | ||||
| -- mesecon.is_receptor_off(nodename)	--> Returns true if nodename is an receptor with state = mesecon.state.off | ||||
| -- mesecon.receptor_get_rules(node)	--> Returns the rules of the receptor (mesecon.rules.default if none specified) | ||||
|  | ||||
| @@ -37,6 +37,11 @@ | ||||
| -- HIGH-LEVEL Internals | ||||
| -- mesecon.is_power_on(pos)				--> Returns true if pos emits power in any way | ||||
| -- mesecon.is_power_off(pos)				--> Returns true if pos does not emit power in any way | ||||
| -- mesecon.turnon(pos, link) 				--> link is the input rule that caused calling turnon, turns on every connected node, iterative | ||||
| -- mesecon.turnoff(pos, link)				--> link is the input rule that caused calling turnoff, turns off every connected node, iterative | ||||
| -- mesecon.connected_to_receptor(pos, link)		--> Returns true if pos is connected to a receptor directly or via conductors, iterative | ||||
| -- mesecon.rules_link(output, input, dug_outputrules)	--> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect) | ||||
| -- mesecon.rules_link_anydir(outp., inp., d_outpr.)	--> Same as rules mesecon.rules_link but also returns true if output and input are swapped | ||||
| -- mesecon.is_powered(pos)				--> Returns true if pos is powered by a receptor or a conductor | ||||
|  | ||||
| -- RULES ROTATION helpers | ||||
| @@ -46,8 +51,6 @@ | ||||
| -- mesecon.rotate_rules_down(rules) | ||||
| -- These functions return rules that have been rotated in the specific direction | ||||
|  | ||||
| local fifo_queue = dofile(minetest.get_modpath("mesecons").."/fifo_queue.lua") | ||||
|  | ||||
| -- General | ||||
| function mesecon.get_effector(nodename) | ||||
| 	if  minetest.registered_nodes[nodename] | ||||
| @@ -73,9 +76,7 @@ function mesecon.get_conductor(nodename) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function mesecon.get_any_outputrules(node) | ||||
| 	if not node then return nil end | ||||
|  | ||||
| function mesecon.get_any_outputrules (node) | ||||
| 	if mesecon.is_conductor(node.name) then | ||||
| 		return mesecon.conductor_get_rules(node) | ||||
| 	elseif mesecon.is_receptor(node.name) then | ||||
| @@ -83,9 +84,7 @@ function mesecon.get_any_outputrules(node) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function mesecon.get_any_inputrules(node) | ||||
| 	if not node then return nil end | ||||
|  | ||||
| function mesecon.get_any_inputrules (node) | ||||
| 	if mesecon.is_conductor(node.name) then | ||||
| 		return mesecon.conductor_get_rules(node) | ||||
| 	elseif mesecon.is_effector(node.name) then | ||||
| @@ -93,9 +92,9 @@ function mesecon.get_any_inputrules(node) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function mesecon.get_any_rules(node) | ||||
| 	return mesecon.merge_rule_sets(mesecon.get_any_inputrules(node), | ||||
| 		mesecon.get_any_outputrules(node)) | ||||
| function mesecon.get_any_rules (node) | ||||
| 	return mesecon.mergetable(mesecon.get_any_inputrules(node) or {}, | ||||
| 		mesecon.get_any_outputrules(node) or {}) | ||||
| end | ||||
|  | ||||
| -- Receptors | ||||
| @@ -183,9 +182,7 @@ end | ||||
|  | ||||
| -- Activation: | ||||
| mesecon.queue:add_function("activate", function (pos, rulename) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	if not node then return end | ||||
|  | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local effector = mesecon.get_effector(node.name) | ||||
|  | ||||
| 	if effector and effector.action_on then | ||||
| @@ -206,9 +203,7 @@ end | ||||
|  | ||||
| -- Deactivation | ||||
| mesecon.queue:add_function("deactivate", function (pos, rulename) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	if not node then return end | ||||
|  | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local effector = mesecon.get_effector(node.name) | ||||
|  | ||||
| 	if effector and effector.action_off then | ||||
| @@ -229,9 +224,7 @@ end | ||||
|  | ||||
| -- Change | ||||
| mesecon.queue:add_function("change", function (pos, rulename, changetype) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	if not node then return end | ||||
|  | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local effector = mesecon.get_effector(node.name) | ||||
|  | ||||
| 	if effector and effector.action_change then | ||||
| @@ -256,8 +249,6 @@ end | ||||
| -- Conductors | ||||
|  | ||||
| function mesecon.is_conductor_on(node, rulename) | ||||
| 	if not node then return false end | ||||
|  | ||||
| 	local conductor = mesecon.get_conductor(node.name) | ||||
| 	if conductor then | ||||
| 		if conductor.state then | ||||
| @@ -272,13 +263,10 @@ function mesecon.is_conductor_on(node, rulename) | ||||
| 			return mesecon.get_bit(binstate, bit) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function mesecon.is_conductor_off(node, rulename) | ||||
| 	if not node then return false end | ||||
|  | ||||
| 	local conductor = mesecon.get_conductor(node.name) | ||||
| 	if conductor then | ||||
| 		if conductor.state then | ||||
| @@ -293,7 +281,6 @@ function mesecon.is_conductor_off(node, rulename) | ||||
| 			return not mesecon.get_bit(binstate, bit) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| @@ -353,182 +340,233 @@ end | ||||
| -- some more general high-level stuff | ||||
|  | ||||
| function mesecon.is_power_on(pos, rulename) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	if mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name) then | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function mesecon.is_power_off(pos, rulename) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	if mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name) then | ||||
| 		return true | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`. | ||||
| -- Breadth-first search. Map is abstracted away in a voxelmanip. | ||||
| -- Follow all all conductor paths replacing conductors that were already | ||||
| -- looked at, activating / changing all effectors along the way. | ||||
| function mesecon.turnon(pos, link) | ||||
| 	local frontiers = fifo_queue.new() | ||||
| 	frontiers:add({pos = pos, link = link}) | ||||
| 	local pos_can_be_skipped = {} | ||||
| 	local frontiers = {{pos = pos, link = link}} | ||||
|  | ||||
| 	local depth = 1 | ||||
| 	for f in frontiers:iter() do | ||||
| 		local node = mesecon.get_node_force(f.pos) | ||||
| 	while frontiers[depth] do | ||||
| 		local f = frontiers[depth] | ||||
| 		local node = minetest.get_node_or_nil(f.pos) | ||||
|  | ||||
| 		-- area not loaded, postpone action | ||||
| 		if not node then | ||||
| 			-- Area does not exist; do nothing | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 			mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true) | ||||
| 		elseif mesecon.is_conductor_off(node, f.link) then | ||||
| 			local rules = mesecon.conductor_get_rules(node) | ||||
|  | ||||
| 			-- Call turnon on neighbors | ||||
| 			minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link), | ||||
| 				param2 = node.param2}) | ||||
|  | ||||
| 			-- call turnon on neighbors: normal rules | ||||
| 			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do | ||||
| 				local np = vector.add(f.pos, r) | ||||
| 				if not pos_can_be_skipped[minetest.hash_node_position(np)] then | ||||
| 					for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do | ||||
| 						frontiers:add({pos = np, link = l}) | ||||
| 				local np = mesecon.addPosRule(f.pos, r) | ||||
|  | ||||
| 				-- area not loaded, postpone action | ||||
| 				if not minetest.get_node_or_nil(np) then | ||||
| 					mesecon.queue:add_action(np, "turnon", {rulename}, | ||||
| 						nil, true) | ||||
| 				else | ||||
| 					local links = mesecon.rules_link_rule_all(f.pos, r) | ||||
| 					for _, l in ipairs(links) do | ||||
| 						table.insert(frontiers, {pos = np, link = l}) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link)) | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 		elseif mesecon.is_effector(node.name) then | ||||
| 			mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth) | ||||
| 			if mesecon.is_effector_off(node.name) then | ||||
| 				mesecon.activate(f.pos, node, f.link, depth) | ||||
| 			end | ||||
| 		else | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 		end | ||||
| 		depth = depth + 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`. | ||||
| -- Breadth-first search. Map is abstracted away in a voxelmanip. | ||||
| -- Follow all all conductor paths replacing conductors that were already | ||||
| -- looked at, deactivating / changing all effectors along the way. | ||||
| -- In case an onstate receptor is discovered, abort the process by returning false, which will | ||||
| -- cause `receptor_off` to discard all changes made in the voxelmanip. | ||||
| -- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only | ||||
| -- be called in the very end when we can be sure that no conductor was found along the path. | ||||
| -- | ||||
| -- Signal table entry structure: | ||||
| -- { | ||||
| --	pos = position of effector, | ||||
| --	node = node descriptor (name, param1 and param2), | ||||
| --	link = link the effector is connected to, | ||||
| --	depth = indicates order in which signals wire fired, higher is later | ||||
| -- } | ||||
| mesecon.queue:add_function("turnon", function (pos, rulename, recdepth) | ||||
| 	mesecon.turnon(pos, rulename, recdepth) | ||||
| end) | ||||
|  | ||||
| function mesecon.turnoff(pos, link) | ||||
| 	local frontiers = fifo_queue.new() | ||||
| 	frontiers:add({pos = pos, link = link}) | ||||
| 	local signals = {} | ||||
| 	local pos_can_be_skipped = {} | ||||
| 	local frontiers = {{pos = pos, link = link}} | ||||
|  | ||||
| 	local depth = 1 | ||||
| 	for f in frontiers:iter() do | ||||
| 		local node = mesecon.get_node_force(f.pos) | ||||
| 	while frontiers[depth] do | ||||
| 		local f = frontiers[depth] | ||||
| 		local node = minetest.get_node_or_nil(f.pos) | ||||
|  | ||||
| 		-- area not loaded, postpone action | ||||
| 		if not node then | ||||
| 			-- Area does not exist; do nothing | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 			mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true) | ||||
| 		elseif mesecon.is_conductor_on(node, f.link) then | ||||
| 			local rules = mesecon.conductor_get_rules(node) | ||||
|  | ||||
| 			minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link), | ||||
| 				param2 = node.param2}) | ||||
|  | ||||
| 			-- call turnoff on neighbors: normal rules | ||||
| 			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do | ||||
| 				local np = vector.add(f.pos, r) | ||||
| 				local np = mesecon.addPosRule(f.pos, r) | ||||
|  | ||||
| 				if not pos_can_be_skipped[minetest.hash_node_position(np)] then | ||||
| 					-- Check if an onstate receptor is connected. If that is the case, | ||||
| 					-- abort this turnoff process by returning false. `receptor_off` will | ||||
| 					-- discard all the changes that we made in the voxelmanip: | ||||
| 					if mesecon.rules_link_rule_all_inverted(f.pos, r)[1] then | ||||
| 						if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then | ||||
| 							return false | ||||
| 						end | ||||
| 					end | ||||
|  | ||||
| 					-- Call turnoff on neighbors | ||||
| 					for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do | ||||
| 						frontiers:add({pos = np, link = l}) | ||||
| 				-- area not loaded, postpone action | ||||
| 				if not minetest.get_node_or_nil(np) then | ||||
| 					mesecon.queue:add_action(np, "turnoff", {rulename}, | ||||
| 						nil, true) | ||||
| 				else | ||||
| 					local links = mesecon.rules_link_rule_all(f.pos, r) | ||||
| 					for _, l in ipairs(links) do | ||||
| 						table.insert(frontiers, {pos = np, link = l}) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link)) | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 		elseif mesecon.is_effector(node.name) then | ||||
| 			table.insert(signals, { | ||||
| 				pos = f.pos, | ||||
| 				node = node, | ||||
| 				link = f.link, | ||||
| 				depth = depth | ||||
| 			}) | ||||
| 		else | ||||
| 			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true | ||||
| 			mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth) | ||||
| 			if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then | ||||
| 				mesecon.deactivate(f.pos, node, f.link, depth) | ||||
| 			end | ||||
| 		end | ||||
| 		depth = depth + 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| 	for _, sig in ipairs(signals) do | ||||
| 		mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth) | ||||
| 		if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then | ||||
| 			mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth) | ||||
| mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth) | ||||
| 	mesecon.turnoff(pos, rulename, recdepth) | ||||
| end) | ||||
|  | ||||
|  | ||||
| function mesecon.connected_to_receptor(pos, link) | ||||
| 	local node = minetest.get_node(pos) | ||||
|  | ||||
| 	-- Check if conductors around are connected | ||||
| 	local rules = mesecon.get_any_inputrules(node) | ||||
| 	if not rules then return false end | ||||
|  | ||||
| 	for _, rule in ipairs(mesecon.rule2meta(link, rules)) do | ||||
| 		local links = mesecon.rules_link_rule_all_inverted(pos, rule) | ||||
| 		for _, l in ipairs(links) do | ||||
| 			local np = mesecon.addPosRule(pos, l) | ||||
| 			if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then | ||||
| 				return true | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function mesecon.find_receptor_on(pos, link) | ||||
| 	local frontiers = {{pos = pos, link = link}} | ||||
| 	local checked = {} | ||||
|  | ||||
| 	-- List of positions that have been searched for onstate receptors | ||||
| 	local depth = 1 | ||||
| 	while frontiers[depth] do | ||||
| 		local f = frontiers[depth] | ||||
| 		local node = minetest.get_node_or_nil(f.pos) | ||||
|  | ||||
| 		if not node then return false end | ||||
| 		if mesecon.is_receptor_on(node.name) then return true end | ||||
| 		if mesecon.is_conductor_on(node, f.link) then | ||||
| 			local rules = mesecon.conductor_get_rules(node) | ||||
|  | ||||
| 			-- call turnoff on neighbors: normal rules | ||||
| 			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do | ||||
| 				local np = mesecon.addPosRule(f.pos, r) | ||||
|  | ||||
| 				local links = mesecon.rules_link_rule_all_inverted(f.pos, r) | ||||
| 				for _, l in ipairs(links) do | ||||
| 					local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z | ||||
| 					if not checked[checkedstring] then | ||||
| 						table.insert(frontiers, {pos = np, link = l}) | ||||
| 						checked[checkedstring] = true | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			 | ||||
| 		end | ||||
| 		depth = depth + 1 | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule | ||||
| 	local outputnode = minetest.get_node(output) | ||||
| 	local inputnode = minetest.get_node(input) | ||||
| 	local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode) | ||||
| 	local inputrules = mesecon.get_any_inputrules (inputnode) | ||||
| 	if not outputrules or not inputrules then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do | ||||
| 		-- Check if output sends to input | ||||
| 		if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then | ||||
| 			for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do | ||||
| 				-- Check if input accepts from output | ||||
| 				if  mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then | ||||
| 					return true, inputrule | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- Get all linking inputrules of inputnode (effector or conductor) that is connected to | ||||
| -- outputnode (receptor or conductor) at position `output` and has an output in direction `rule` | ||||
| function mesecon.rules_link_rule_all(output, rule) | ||||
| 	local input = vector.add(output, rule) | ||||
| 	local inputnode = mesecon.get_node_force(input) | ||||
| 	local inputrules = mesecon.get_any_inputrules(inputnode) | ||||
| 	local input = mesecon.addPosRule(output, rule) | ||||
| 	local inputnode = minetest.get_node(input) | ||||
| 	local inputrules = mesecon.get_any_inputrules (inputnode) | ||||
| 	if not inputrules then | ||||
| 		return {} | ||||
| 	end | ||||
| 	local rules = {} | ||||
|  | ||||
| 	 | ||||
| 	for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do | ||||
| 		-- Check if input accepts from output | ||||
| 		if  vector.equals(vector.add(input, inputrule), output) then | ||||
| 		if  mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then | ||||
| 			table.insert(rules, inputrule) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return rules | ||||
| end | ||||
|  | ||||
| -- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to | ||||
| -- inputnode (effector or conductor) at position `input` and has an input in direction `rule` | ||||
| function mesecon.rules_link_rule_all_inverted(input, rule) | ||||
| 	local output = vector.add(input, rule) | ||||
| 	local outputnode = mesecon.get_node_force(output) | ||||
| 	local outputrules = mesecon.get_any_outputrules(outputnode) | ||||
| 	--local irule = mesecon.invertRule(rule) | ||||
| 	local output = mesecon.addPosRule(input, rule) | ||||
| 	local outputnode = minetest.get_node(output) | ||||
| 	local outputrules = mesecon.get_any_outputrules (outputnode) | ||||
| 	if not outputrules then | ||||
| 		return {} | ||||
| 	end | ||||
| 	local rules = {} | ||||
|  | ||||
| 	 | ||||
| 	for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do | ||||
| 		if  vector.equals(vector.add(output, outputrule), input) then | ||||
| 		if  mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then | ||||
| 			table.insert(rules, mesecon.invertRule(outputrule)) | ||||
| 		end | ||||
| 	end | ||||
| 	return rules | ||||
| end | ||||
|  | ||||
| function mesecon.rules_link_anydir(pos1, pos2) | ||||
| 	return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1) | ||||
| end | ||||
|  | ||||
| function mesecon.is_powered(pos, rule) | ||||
| 	local node = mesecon.get_node_force(pos) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local rules = mesecon.get_any_inputrules(node) | ||||
| 	if not rules then return false end | ||||
|  | ||||
| @@ -539,11 +577,10 @@ function mesecon.is_powered(pos, rule) | ||||
| 		for _, rule in ipairs(mesecon.flattenrules(rules)) do | ||||
| 			local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule) | ||||
| 			for _, rname in ipairs(rulenames) do | ||||
| 				local np = vector.add(pos, rname) | ||||
| 				local nn = mesecon.get_node_force(np) | ||||
|  | ||||
| 				if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname)) | ||||
| 				or mesecon.is_receptor_on(nn.name)) then | ||||
| 				local np = mesecon.addPosRule(pos, rname) | ||||
| 				local nn = minetest.get_node(np) | ||||
| 				if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname)) | ||||
| 				or mesecon.is_receptor_on (nn.name)) then | ||||
| 					table.insert(sourcepos, np) | ||||
| 				end | ||||
| 			end | ||||
| @@ -551,8 +588,8 @@ function mesecon.is_powered(pos, rule) | ||||
| 	else | ||||
| 		local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule) | ||||
| 		for _, rname in ipairs(rulenames) do | ||||
| 			local np = vector.add(pos, rname) | ||||
| 			local nn = mesecon.get_node_force(np) | ||||
| 			local np = mesecon.addPosRule(pos, rname) | ||||
| 			local nn = minetest.get_node(np) | ||||
| 			if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname)) | ||||
| 			or mesecon.is_receptor_on (nn.name)) then | ||||
| 				table.insert(sourcepos, np) | ||||
| @@ -564,3 +601,52 @@ function mesecon.is_powered(pos, rule) | ||||
| 	if (#sourcepos == 0) then return false | ||||
| 	else return sourcepos end | ||||
| end | ||||
|  | ||||
| --Rules rotation Functions: | ||||
| function mesecon.rotate_rules_right(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x = -rule.z,  | ||||
| 			y =  rule.y,  | ||||
| 			z =  rule.x, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_left(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x =  rule.z,  | ||||
| 			y =  rule.y,  | ||||
| 			z = -rule.x, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_down(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x = -rule.y,  | ||||
| 			y =  rule.x,  | ||||
| 			z =  rule.z, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_up(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x =  rule.y,  | ||||
| 			y = -rule.x,  | ||||
| 			z =  rule.z, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|   | ||||
| @@ -1,14 +1,30 @@ | ||||
| -- Un-forceload any forceloaded mapblocks from older versions of Mesecons which | ||||
| -- used forceloading instead of VoxelManipulators. | ||||
| local BLOCKSIZE = 16 | ||||
|  | ||||
| -- convert block hash --> node position | ||||
| local function unhash_blockpos(hash) | ||||
| 	return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE) | ||||
| -- Ugly hack to prevent breaking compatibility with other mods | ||||
| -- Just remove the following two functions to delete the hack, to be done when other mods have updated | ||||
| function mesecon.receptor_on(self, pos, rules) | ||||
| 	if (self.receptor_on) then | ||||
| 		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.") | ||||
| 		print("[Mesecons]          If you are the programmer of this mod, please update it ") | ||||
| 		print("[Mesecons]          to use mesecon.receptor_on instead. mesecon:* is deprecated") | ||||
| 		print("[Mesecons]          Otherwise, please make sure you're running the latest version") | ||||
| 		print("[Mesecons]          of that mod and inform the mod creator.") | ||||
| 	else | ||||
| 		rules = pos | ||||
| 		pos = self | ||||
| 	end | ||||
| 	mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules) | ||||
| end | ||||
|  | ||||
| local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded") | ||||
| for hash, _ in pairs(old_forceloaded_blocks) do | ||||
| 	minetest.forceload_free_block(unhash_blockpos(hash)) | ||||
| function mesecon.receptor_off(self, pos, rules) | ||||
| 	if (self.receptor_off) then | ||||
| 		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.") | ||||
| 		print("[Mesecons]          If you are the programmer of this mod, please update it ") | ||||
| 		print("[Mesecons]          to use mesecon.receptor_off instead. mesecon:* is deprecated") | ||||
| 		print("[Mesecons]          Otherwise, please make sure you're running the latest version") | ||||
| 		print("[Mesecons]          of that mod and inform the mod creator.") | ||||
| 	else | ||||
| 		rules = pos | ||||
| 		pos = self | ||||
| 	end | ||||
| 	mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules) | ||||
| end | ||||
| os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded") | ||||
|  | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons | ||||
| depends = default | ||||
| @@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", { | ||||
| 	inventory_image = "jeija_mesecon_off.png", | ||||
| 	wield_image = "jeija_mesecon_off.png", | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	is_ground_content = true, | ||||
| 	walkable = false, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", { | ||||
| 	drawtype = "raillike", | ||||
| 	tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	is_ground_content = true, | ||||
| 	walkable = false, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", { | ||||
| 	}, | ||||
| 	groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1}, | ||||
| 	drop = "mesecons:mesecon_off 1", | ||||
| 	light_source = minetest.LIGHT_MAX-11, | ||||
| 	light_source = LIGHT_MAX-11, | ||||
| 	mesecons = {conductor={ | ||||
| 		state = mesecon.state.on, | ||||
| 		offstate = "mesecons:mesecon_off" | ||||
|   | ||||
| @@ -1,85 +1,46 @@ | ||||
| mesecon.rules = {} | ||||
| mesecon.state = {} | ||||
|  | ||||
| mesecon.rules.default = { | ||||
| 	{x =  0, y =  0, z = -1}, | ||||
| 	{x =  1, y =  0, z =  0}, | ||||
| 	{x = -1, y =  0, z =  0}, | ||||
| 	{x =  0, y =  0, z =  1}, | ||||
| 	{x =  1, y =  1, z =  0}, | ||||
| 	{x =  1, y = -1, z =  0}, | ||||
| 	{x = -1, y =  1, z =  0}, | ||||
| 	{x = -1, y = -1, z =  0}, | ||||
| 	{x =  0, y =  1, z =  1}, | ||||
| 	{x =  0, y = -1, z =  1}, | ||||
| 	{x =  0, y =  1, z = -1}, | ||||
| 	{x =  0, y = -1, z = -1}, | ||||
| } | ||||
| mesecon.rules.default = | ||||
| {{x=0,  y=0,  z=-1}, | ||||
|  {x=1,  y=0,  z=0}, | ||||
|  {x=-1, y=0,  z=0}, | ||||
|  {x=0,  y=0,  z=1}, | ||||
|  {x=1,  y=1,  z=0}, | ||||
|  {x=1,  y=-1, z=0}, | ||||
|  {x=-1, y=1,  z=0}, | ||||
|  {x=-1, y=-1, z=0}, | ||||
|  {x=0,  y=1,  z=1}, | ||||
|  {x=0,  y=-1, z=1}, | ||||
|  {x=0,  y=1,  z=-1}, | ||||
|  {x=0,  y=-1, z=-1}} | ||||
|  | ||||
| mesecon.rules.floor = mesecon.merge_rule_sets(mesecon.rules.default, {{x = 0, y = -1, z = 0}}) | ||||
| mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}}) | ||||
|  | ||||
| mesecon.rules.pplate = mesecon.merge_rule_sets(mesecon.rules.floor, {{x = 0, y = -2, z = 0}}) | ||||
|  | ||||
| mesecon.rules.buttonlike = { | ||||
| 	{x = 1,  y =  0, z =  0}, | ||||
| 	{x = 1,  y =  1, z =  0}, | ||||
| 	{x = 1,  y = -1, z =  0}, | ||||
| 	{x = 1,  y = -1, z =  1}, | ||||
| 	{x = 1,  y = -1, z = -1}, | ||||
| 	{x = 2,  y =  0, z =  0}, | ||||
| } | ||||
|  | ||||
| mesecon.rules.flat = { | ||||
| 	{x =  1, y = 0, z =  0}, | ||||
| 	{x = -1, y = 0, z =  0}, | ||||
| 	{x =  0, y = 0, z =  1}, | ||||
| 	{x =  0, y = 0, z = -1}, | ||||
| } | ||||
|  | ||||
| mesecon.rules.alldirs = { | ||||
| 	{x =  1, y =  0,  z =  0}, | ||||
| 	{x = -1, y =  0,  z =  0}, | ||||
| 	{x =  0, y =  1,  z =  0}, | ||||
| 	{x =  0, y = -1,  z =  0}, | ||||
| 	{x =  0, y =  0,  z =  1}, | ||||
| 	{x =  0, y =  0,  z = -1}, | ||||
| } | ||||
|  | ||||
| local rules_wallmounted = { | ||||
| 	xp = mesecon.rotate_rules_down(mesecon.rules.floor), | ||||
| 	xn = mesecon.rotate_rules_up(mesecon.rules.floor), | ||||
| 	yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)), | ||||
| 	yn = mesecon.rules.floor, | ||||
| 	zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)), | ||||
| 	zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)), | ||||
| } | ||||
|  | ||||
| local rules_buttonlike = { | ||||
| 	xp = mesecon.rules.buttonlike, | ||||
| 	xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)), | ||||
| 	yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike), | ||||
| 	yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike), | ||||
| 	zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike), | ||||
| 	zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike), | ||||
| } | ||||
|  | ||||
| local function rules_from_dir(ruleset, dir) | ||||
| 	if dir.x ==  1 then return ruleset.xp end | ||||
| 	if dir.y ==  1 then return ruleset.yp end | ||||
| 	if dir.z ==  1 then return ruleset.zp end | ||||
| 	if dir.x == -1 then return ruleset.xn end | ||||
| 	if dir.y == -1 then return ruleset.yn end | ||||
| 	if dir.z == -1 then return ruleset.zn end | ||||
| end | ||||
|  | ||||
| mesecon.rules.wallmounted_get = function(node) | ||||
| 	local dir = minetest.wallmounted_to_dir(node.param2) | ||||
| 	return rules_from_dir(rules_wallmounted, dir) | ||||
| end | ||||
| mesecon.rules.buttonlike = | ||||
| {{x = 1,  y = 0, z = 0}, | ||||
|  {x = 1,  y = 1, z = 0}, | ||||
|  {x = 1,  y =-1, z = 0}, | ||||
|  {x = 1,  y =-1, z = 1},  | ||||
|  {x = 1,  y =-1, z =-1}, | ||||
|  {x = 2,  y = 0, z = 0}} | ||||
|  | ||||
| mesecon.rules.flat = | ||||
| {{x = 1, y = 0, z = 0}, | ||||
|  {x =-1, y = 0, z = 0}, | ||||
|  {x = 0, y = 0, z = 1}, | ||||
|  {x = 0, y = 0, z =-1}} | ||||
|   | ||||
| mesecon.rules.buttonlike_get = function(node) | ||||
| 	local dir = minetest.facedir_to_dir(node.param2) | ||||
| 	return rules_from_dir(rules_buttonlike, dir) | ||||
| 	local rules = mesecon.rules.buttonlike | ||||
| 	if node.param2 == 2 then | ||||
| 		rules=mesecon.rotate_rules_left(rules) | ||||
| 	elseif node.param2 == 3 then | ||||
| 		rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules)) | ||||
| 	elseif node.param2 == 0 then | ||||
| 		rules=mesecon.rotate_rules_right(rules) | ||||
| 	end | ||||
| 	return rules | ||||
| end | ||||
|  | ||||
| mesecon.state.on = "on" | ||||
|   | ||||
| @@ -1,7 +1,7 @@ | ||||
| -- Dig and place services | ||||
|  | ||||
| mesecon.on_placenode = function(pos, node) | ||||
| 	mesecon.execute_autoconnect_hooks_now(pos, node) | ||||
| mesecon.on_placenode = function (pos, node) | ||||
| 	mesecon.update_autoconnect(pos, node) | ||||
|  | ||||
| 	-- Receptors: Send on signal when active | ||||
| 	if mesecon.is_receptor_on(node.name) then | ||||
| @@ -16,26 +16,23 @@ mesecon.on_placenode = function(pos, node) | ||||
| 			-- also call receptor_on if itself is powered already, so that neighboring | ||||
| 			-- conductors will be activated (when pushing an on-conductor with a piston) | ||||
| 			for _, s in ipairs(sources) do | ||||
| 				local rule = vector.subtract(s, pos) | ||||
| 				local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z} | ||||
| 				mesecon.turnon(pos, rule) | ||||
| 			end | ||||
| 			--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node)) | ||||
| 		elseif mesecon.is_conductor_on(node) then | ||||
| 			node.name = mesecon.get_conductor_off(node) | ||||
| 			minetest.swap_node(pos, node) | ||||
| 			minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)}) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Effectors: Send changesignal and activate or deactivate | ||||
| 	if mesecon.is_effector(node.name) then | ||||
| 		local powered_rules = {} | ||||
| 		local unpowered_rules = {} | ||||
|  | ||||
| 		-- for each input rule, check if powered | ||||
| 		for _, r in ipairs(mesecon.effector_get_rules(node)) do | ||||
| 			local powered = mesecon.is_powered(pos, r) | ||||
| 			if powered then table.insert(powered_rules, r) | ||||
| 			else table.insert(unpowered_rules, r) end | ||||
| 			if powered then table.insert(powered_rules, r) end | ||||
|  | ||||
| 			local state = powered and mesecon.state.on or mesecon.state.off | ||||
| 			mesecon.changesignal(pos, node, r, state, 1) | ||||
| @@ -45,92 +42,53 @@ mesecon.on_placenode = function(pos, node) | ||||
| 			for _, r in ipairs(powered_rules) do | ||||
| 				mesecon.activate(pos, node, r, 1) | ||||
| 			end | ||||
| 		else | ||||
| 			for _, r in ipairs(unpowered_rules) do | ||||
| 				mesecon.deactivate(pos, node, r, 1) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| mesecon.on_dignode = function(pos, node) | ||||
| mesecon.on_dignode = function (pos, node) | ||||
| 	if mesecon.is_conductor_on(node) then | ||||
| 		mesecon.receptor_off(pos, mesecon.conductor_get_rules(node)) | ||||
| 	elseif mesecon.is_receptor_on(node.name) then | ||||
| 		mesecon.receptor_off(pos, mesecon.receptor_get_rules(node)) | ||||
| 	end | ||||
|  | ||||
| 	mesecon.execute_autoconnect_hooks_queue(pos, node) | ||||
| 	mesecon.queue:add_action(pos, "update_autoconnect", {node}) | ||||
| end | ||||
|  | ||||
| function mesecon.on_blastnode(pos, intensity) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	minetest.remove_node(pos) | ||||
| 	mesecon.on_dignode(pos, node) | ||||
| 	return minetest.get_node_drops(node.name, "") | ||||
| end | ||||
| mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect) | ||||
|  | ||||
| minetest.register_on_placenode(mesecon.on_placenode) | ||||
| minetest.register_on_dignode(mesecon.on_dignode) | ||||
|  | ||||
| -- Overheating service for fast circuits | ||||
| local OVERHEAT_MAX = mesecon.setting("overheat_max", 20) | ||||
| local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0) | ||||
| local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5) | ||||
| local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME | ||||
| local cooldown_timer = 0.0 | ||||
| local object_heat = {} | ||||
|  | ||||
| -- returns true if heat is too high | ||||
| function mesecon.do_overheat(pos) | ||||
| 	local id = minetest.hash_node_position(pos) | ||||
| 	local heat = (object_heat[id] or 0) + 1 | ||||
| 	object_heat[id] = heat | ||||
| 	if heat >= OVERHEAT_MAX then | ||||
| 		minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos)) | ||||
| 		object_heat[id] = nil | ||||
| mesecon.do_overheat = function(pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local heat = meta:get_int("heat") or 0 | ||||
|  | ||||
| 	heat = heat + 1 | ||||
| 	meta:set_int("heat", heat) | ||||
|  | ||||
| 	if heat < mesecon.setting("overheat_max", 20) then | ||||
| 		mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0) | ||||
| 	else | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function mesecon.do_cooldown(pos) | ||||
| 	local id = minetest.hash_node_position(pos) | ||||
| 	object_heat[id] = nil | ||||
| end | ||||
|  | ||||
| function mesecon.get_heat(pos) | ||||
| 	local id = minetest.hash_node_position(pos) | ||||
| 	return object_heat[id] or 0 | ||||
| end | ||||
| mesecon.queue:add_function("cooldown", function (pos) | ||||
| 	if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then | ||||
| 		return -- node has been moved, this one does not use overheating - ignore | ||||
| 	end | ||||
|  | ||||
| function mesecon.move_hot_nodes(moved_nodes) | ||||
| 	local new_heat = {} | ||||
| 	for _, n in ipairs(moved_nodes) do | ||||
| 		local old_id = minetest.hash_node_position(n.oldpos) | ||||
| 		local new_id = minetest.hash_node_position(n.pos) | ||||
| 		new_heat[new_id] = object_heat[old_id] | ||||
| 		object_heat[old_id] = nil | ||||
| 	end | ||||
| 	for id, heat in pairs(new_heat) do | ||||
| 		object_heat[id] = heat | ||||
| 	end | ||||
| end | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local heat = meta:get_int("heat") | ||||
|  | ||||
| local function global_cooldown(dtime) | ||||
| 	cooldown_timer = cooldown_timer + dtime | ||||
| 	if cooldown_timer < COOLDOWN_STEP then | ||||
| 		return -- don't overload the CPU | ||||
| 	if (heat > 0) then | ||||
| 		meta:set_int("heat", heat - 1) | ||||
| 	end | ||||
| 	local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer | ||||
| 	cooldown_timer = 0 | ||||
| 	for id, heat in pairs(object_heat) do | ||||
| 		heat = heat - cooldown | ||||
| 		if heat <= 0 then | ||||
| 			object_heat[id] = nil -- free some RAM | ||||
| 		else | ||||
| 			object_heat[id] = heat | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
| minetest.register_globalstep(global_cooldown) | ||||
| end) | ||||
|   | ||||
| @@ -1,15 +1,10 @@ | ||||
| -- SETTINGS | ||||
| function mesecon.setting(setting, default) | ||||
| 	if type(default) == "boolean" then | ||||
| 		local read = minetest.settings:get_bool("mesecon."..setting) | ||||
| 		if read == nil then | ||||
| 			return default | ||||
| 		else | ||||
| 			return read | ||||
| 		end | ||||
| 	elseif type(default) == "string" then | ||||
| 		return minetest.settings:get("mesecon."..setting) or default | ||||
| 	elseif type(default) == "number" then | ||||
| 		return tonumber(minetest.settings:get("mesecon."..setting) or default) | ||||
| 	end | ||||
| end | ||||
| -- SETTINGS | ||||
| function mesecon.setting(setting, default) | ||||
| 	if type(default) == "bool" then | ||||
| 		return minetest.setting_getbool("mesecon."..setting) or default | ||||
| 	elseif type(default) == "string" then | ||||
| 		return minetest.setting_get("mesecon."..setting) or default | ||||
| 	elseif type(default) == "number" then | ||||
| 		return tonumber(minetest.setting_get("mesecon."..setting) or default) | ||||
| 	end | ||||
| end | ||||
|   | ||||
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| @@ -2,60 +2,10 @@ function mesecon.move_node(pos, newpos) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local meta = minetest.get_meta(pos):to_table() | ||||
| 	minetest.remove_node(pos) | ||||
| 	minetest.set_node(newpos, node) | ||||
| 	minetest.add_node(newpos, node) | ||||
| 	minetest.get_meta(pos):from_table(meta) | ||||
| end | ||||
|  | ||||
| -- Rules rotation Functions: | ||||
| function mesecon.rotate_rules_right(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x = -rule.z, | ||||
| 			y =  rule.y, | ||||
| 			z =  rule.x, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_left(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x =  rule.z, | ||||
| 			y =  rule.y, | ||||
| 			z = -rule.x, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_down(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x = -rule.y, | ||||
| 			y =  rule.x, | ||||
| 			z =  rule.z, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
|  | ||||
| function mesecon.rotate_rules_up(rules) | ||||
| 	local nr = {} | ||||
| 	for i, rule in ipairs(rules) do | ||||
| 		table.insert(nr, { | ||||
| 			x =  rule.y, | ||||
| 			y = -rule.x, | ||||
| 			z =  rule.z, | ||||
| 			name = rule.name}) | ||||
| 	end | ||||
| 	return nr | ||||
| end | ||||
| -- | ||||
|  | ||||
| function mesecon.flattenrules(allrules) | ||||
| --[[ | ||||
| 	{ | ||||
| @@ -100,7 +50,7 @@ function mesecon.rule2bit(findrule, allrules) | ||||
| 	end | ||||
| 	for m,metarule in ipairs( allrules) do | ||||
| 	for _,    rule in ipairs(metarule ) do | ||||
| 		if vector.equals(findrule, rule) then | ||||
| 		if mesecon.cmpPos(findrule, rule) then | ||||
| 			return m | ||||
| 		end | ||||
| 	end | ||||
| @@ -119,7 +69,7 @@ function mesecon.rule2metaindex(findrule, allrules) | ||||
|  | ||||
| 	for m, metarule in ipairs( allrules) do | ||||
| 	for _,     rule in ipairs(metarule ) do | ||||
| 		if vector.equals(findrule, rule) then | ||||
| 		if mesecon.cmpPos(findrule, rule) then | ||||
| 			return m | ||||
| 		end | ||||
| 	end | ||||
| @@ -164,9 +114,7 @@ end | ||||
|  | ||||
| function mesecon.get_bit(binary,bit) | ||||
| 	bit = bit or 1 | ||||
| 	local len = binary:len() | ||||
| 	if bit > len then return false end | ||||
| 	local c = len-(bit-1) | ||||
| 	local c = binary:len()-(bit-1) | ||||
| 	return binary:sub(c,c) == "1" | ||||
| end | ||||
|  | ||||
| @@ -181,43 +129,49 @@ function mesecon.set_bit(binary,bit,value) | ||||
| 		end | ||||
| 	end | ||||
| 	return binary | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function mesecon.invertRule(r) | ||||
| 	return vector.multiply(r, -1) | ||||
| 	return {x = -r.x, y = -r.y, z = -r.z} | ||||
| end | ||||
|  | ||||
| function mesecon.tablecopy(obj) -- deep copy | ||||
| 	if type(obj) == "table" then | ||||
| 		return table.copy(obj) | ||||
| function mesecon.addPosRule(p, r) | ||||
| 	return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z} | ||||
| end | ||||
|  | ||||
| function mesecon.cmpPos(p1, p2) | ||||
| 	return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z) | ||||
| end | ||||
|  | ||||
| function mesecon.tablecopy(table) -- deep table copy | ||||
| 	if type(table) ~= "table" then return table end -- no need to copy | ||||
| 	local newtable = {} | ||||
|  | ||||
| 	for idx, item in pairs(table) do | ||||
| 		if type(item) == "table" then | ||||
| 			newtable[idx] = mesecon.tablecopy(item) | ||||
| 		else | ||||
| 			newtable[idx] = item | ||||
| 		end | ||||
| 	end | ||||
| 	return obj | ||||
|  | ||||
| 	return newtable | ||||
| end | ||||
|  | ||||
| -- Returns whether two values are equal. | ||||
| -- In tables, keys are compared for identity but values are compared recursively. | ||||
| -- There is no protection from infinite recursion. | ||||
| function mesecon.cmpAny(t1, t2) | ||||
| 	if type(t1) ~= type(t2) then return false end | ||||
| 	if type(t1) ~= "table" then return t1 == t2 end | ||||
| 	if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end | ||||
|  | ||||
| 	-- Check that for each key of `t1` both tables have the same value | ||||
| 	for i, e in pairs(t1) do | ||||
| 		if not mesecon.cmpAny(e, t2[i]) then return false end | ||||
| 	end | ||||
|  | ||||
| 	-- Check that all keys of `t2` are also keys of `t1` so were checked in the previous loop | ||||
| 	for i, _ in pairs(t2) do | ||||
| 		if t1[i] == nil then return false end | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| -- Deprecated. Use `merge_tables` or `merge_rule_sets` as appropriate. | ||||
| -- does not overwrite values; number keys (ipairs) are appended, not overwritten | ||||
| function mesecon.mergetable(source, dest) | ||||
| 	minetest.log("warning", debug.traceback("Deprecated call to mesecon.mergetable")) | ||||
| 	local rval = mesecon.tablecopy(dest) | ||||
|  | ||||
| 	for k, v in pairs(source) do | ||||
| @@ -230,41 +184,14 @@ function mesecon.mergetable(source, dest) | ||||
| 	return rval | ||||
| end | ||||
|  | ||||
| -- Merges several rule sets in one. Order may not be preserved. Nil arguments | ||||
| -- are ignored. | ||||
| -- The rule sets must be of the same kind (either all single-level or all two-level). | ||||
| -- The function may be changed to normalize the resulting set in some way. | ||||
| function mesecon.merge_rule_sets(...) | ||||
| 	local rval = {} | ||||
| 	for _, t in pairs({...}) do -- ignores nils automatically | ||||
| 		table.insert_all(rval, mesecon.tablecopy(t)) | ||||
| 	end | ||||
| 	return rval | ||||
| end | ||||
|  | ||||
| -- Merges two tables, with entries from `replacements` taking precedence over | ||||
| -- those from `base`. Returns the new table. | ||||
| -- Values are deep-copied from either table, keys are referenced. | ||||
| -- Numerical indices aren’t handled specially. | ||||
| function mesecon.merge_tables(base, replacements) | ||||
| 	local ret = mesecon.tablecopy(replacements) -- these are never overriden so have to be copied in any case | ||||
| 	for k, v in pairs(base) do | ||||
| 		if ret[k] == nil then -- it could be `false` | ||||
| 			ret[k] = mesecon.tablecopy(v) | ||||
| 		end | ||||
| 	end | ||||
| 	return ret | ||||
| end | ||||
|  | ||||
| function mesecon.register_node(name, spec_common, spec_off, spec_on) | ||||
| 	spec_common.drop = spec_common.drop or name .. "_off" | ||||
| 	spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode | ||||
| 	spec_common.__mesecon_basename = name | ||||
| 	spec_on.__mesecon_state = "on" | ||||
| 	spec_off.__mesecon_state = "off" | ||||
|  | ||||
| 	spec_on = mesecon.merge_tables(spec_common, spec_on); | ||||
| 	spec_off = mesecon.merge_tables(spec_common, spec_off); | ||||
| 	spec_on = mesecon.mergetable(spec_common, spec_on); | ||||
| 	spec_off = mesecon.mergetable(spec_common, spec_off); | ||||
|  | ||||
| 	minetest.register_node(name .. "_on", spec_on) | ||||
| 	minetest.register_node(name .. "_off", spec_off) | ||||
| @@ -276,196 +203,9 @@ function mesecon.flipstate(pos, node) | ||||
| 	local newstate | ||||
| 	if (nodedef.__mesecon_state == "on") then newstate = "off" end | ||||
| 	if (nodedef.__mesecon_state == "off") then newstate = "on" end | ||||
|  | ||||
| 		 | ||||
| 	minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate, | ||||
| 		param2 = node.param2}) | ||||
|  | ||||
| 	return newstate | ||||
| end | ||||
|  | ||||
| -- File writing / reading utilities | ||||
| local wpath = minetest.get_worldpath() | ||||
| function mesecon.file2table(filename) | ||||
| 	local f = io.open(wpath..DIR_DELIM..filename, "r") | ||||
| 	if f == nil then return {} end | ||||
| 	local t = f:read("*all") | ||||
| 	f:close() | ||||
| 	if t == "" or t == nil then return {} end | ||||
| 	return minetest.deserialize(t) | ||||
| end | ||||
|  | ||||
| function mesecon.table2file(filename, table) | ||||
| 	local f = io.open(wpath..DIR_DELIM..filename, "w") | ||||
| 	f:write(minetest.serialize(table)) | ||||
| 	f:close() | ||||
| end | ||||
|  | ||||
| -- Block position "hashing" (convert to integer) functions for voxelmanip cache | ||||
| local BLOCKSIZE = 16 | ||||
|  | ||||
| -- convert node position --> block hash | ||||
| local function hash_blockpos(pos) | ||||
| 	return minetest.hash_node_position({ | ||||
| 		x = math.floor(pos.x/BLOCKSIZE), | ||||
| 		y = math.floor(pos.y/BLOCKSIZE), | ||||
| 		z = math.floor(pos.z/BLOCKSIZE) | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- Maps from a hashed mapblock position (as returned by hash_blockpos) to a | ||||
| -- table. | ||||
| -- | ||||
| -- Contents of the table are: | ||||
| -- “vm” → the VoxelManipulator | ||||
| -- “va” → the VoxelArea | ||||
| -- “data” → the data array | ||||
| -- “param1” → the param1 array | ||||
| -- “param2” → the param2 array | ||||
| -- “dirty” → true if data has been modified | ||||
| -- | ||||
| -- Nil if no VM-based transaction is in progress. | ||||
| local vm_cache = nil | ||||
|  | ||||
| -- Starts a VoxelManipulator-based transaction. | ||||
| -- | ||||
| -- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a | ||||
| -- cached copy of the world loaded via VoxelManipulators. That cache can later | ||||
| -- be committed to the real map by means of vm_commit or discarded by means of | ||||
| -- vm_abort. | ||||
| function mesecon.vm_begin() | ||||
| 	vm_cache = {} | ||||
| end | ||||
|  | ||||
| -- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data | ||||
| -- and writing back any modified areas. | ||||
| function mesecon.vm_commit() | ||||
| 	for hash, tbl in pairs(vm_cache) do | ||||
| 		if tbl.dirty then | ||||
| 			local vm = tbl.vm | ||||
| 			vm:set_data(tbl.data) | ||||
| 			vm:write_to_map() | ||||
| 			vm:update_map() | ||||
| 		end | ||||
| 	end | ||||
| 	vm_cache = nil | ||||
| end | ||||
|  | ||||
| -- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing | ||||
| -- away any modified areas. | ||||
| function mesecon.vm_abort() | ||||
| 	vm_cache = nil | ||||
| end | ||||
|  | ||||
| -- Gets the cache entry covering a position, populating it if necessary. | ||||
| local function vm_get_or_create_entry(pos) | ||||
| 	local hash = hash_blockpos(pos) | ||||
| 	local tbl = vm_cache[hash] | ||||
| 	if not tbl then | ||||
| 		local vm = minetest.get_voxel_manip(pos, pos) | ||||
| 		local min_pos, max_pos = vm:get_emerged_area() | ||||
| 		local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos} | ||||
| 		tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false} | ||||
| 		vm_cache[hash] = tbl | ||||
| 	end | ||||
| 	return tbl | ||||
| end | ||||
|  | ||||
| -- Gets the node at a given position during a VoxelManipulator-based | ||||
| -- transaction. | ||||
| function mesecon.vm_get_node(pos) | ||||
| 	local tbl = vm_get_or_create_entry(pos) | ||||
| 	local index = tbl.va:indexp(pos) | ||||
| 	local node_value = tbl.data[index] | ||||
| 	if node_value == core.CONTENT_IGNORE then | ||||
| 		return nil | ||||
| 	else | ||||
| 		local node_param1 = tbl.param1[index] | ||||
| 		local node_param2 = tbl.param2[index] | ||||
| 		return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Sets a node’s name during a VoxelManipulator-based transaction. | ||||
| -- | ||||
| -- Existing param1, param2, and metadata are left alone. | ||||
| function mesecon.vm_swap_node(pos, name) | ||||
| 	local tbl = vm_get_or_create_entry(pos) | ||||
| 	local index = tbl.va:indexp(pos) | ||||
| 	tbl.data[index] = minetest.get_content_id(name) | ||||
| 	tbl.dirty = true | ||||
| end | ||||
|  | ||||
| -- Gets the node at a given position, regardless of whether it is loaded or | ||||
| -- not, respecting a transaction if one is in progress. | ||||
| -- | ||||
| -- Outside a VM transaction, if the mapblock is not loaded, it is pulled into | ||||
| -- the server’s main map data cache and then accessed from there. | ||||
| -- | ||||
| -- Inside a VM transaction, the transaction’s VM cache is used. | ||||
| function mesecon.get_node_force(pos) | ||||
| 	if vm_cache then | ||||
| 		return mesecon.vm_get_node(pos) | ||||
| 	else | ||||
| 		local node = minetest.get_node_or_nil(pos) | ||||
| 		if node == nil then | ||||
| 			-- Node is not currently loaded; use a VoxelManipulator to prime | ||||
| 			-- the mapblock cache and try again. | ||||
| 			minetest.get_voxel_manip(pos, pos) | ||||
| 			node = minetest.get_node_or_nil(pos) | ||||
| 		end | ||||
| 		return node | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Swaps the node at a given position, regardless of whether it is loaded or | ||||
| -- not, respecting a transaction if one is in progress. | ||||
| -- | ||||
| -- Outside a VM transaction, if the mapblock is not loaded, it is pulled into | ||||
| -- the server’s main map data cache and then accessed from there. | ||||
| -- | ||||
| -- Inside a VM transaction, the transaction’s VM cache is used. | ||||
| -- | ||||
| -- This function can only be used to change the node’s name, not its parameters | ||||
| -- or metadata. | ||||
| function mesecon.swap_node_force(pos, name) | ||||
| 	if vm_cache then | ||||
| 		return mesecon.vm_swap_node(pos, name) | ||||
| 	else | ||||
| 		-- This serves to both ensure the mapblock is loaded and also hand us | ||||
| 		-- the old node table so we can preserve param2. | ||||
| 		local node = mesecon.get_node_force(pos) | ||||
| 		node.name = name | ||||
| 		minetest.swap_node(pos, node) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Autoconnect Hooks | ||||
| -- Nodes like conductors may change their appearance and their connection rules | ||||
| -- right after being placed or after being dug, e.g. the default wires use this | ||||
| -- to automatically connect to linking nodes after placement. | ||||
| -- After placement, the update function will be executed immediately so that the | ||||
| -- possibly changed rules can be taken into account when recalculating the circuit. | ||||
| -- After digging, the update function will be queued and executed after | ||||
| -- recalculating the circuit. The update function must take care of updating the | ||||
| -- node at the given position itself, but also all of the other nodes the given | ||||
| -- position may have (had) a linking connection to. | ||||
| mesecon.autoconnect_hooks = {} | ||||
|  | ||||
| -- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function. | ||||
| -- fct: The update function with parameters function(pos, node) | ||||
| function mesecon.register_autoconnect_hook(name, fct) | ||||
| 	mesecon.autoconnect_hooks[name] = fct | ||||
| 	mesecon.queue:add_function("autoconnect_hook_"..name, fct) | ||||
| end | ||||
|  | ||||
| function mesecon.execute_autoconnect_hooks_now(pos, node) | ||||
| 	for _, fct in pairs(mesecon.autoconnect_hooks) do | ||||
| 		fct(pos, node) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function mesecon.execute_autoconnect_hooks_queue(pos, node) | ||||
| 	for name in pairs(mesecon.autoconnect_hooks) do | ||||
| 		mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node}) | ||||
| 	end | ||||
| end | ||||
|   | ||||
| @@ -22,7 +22,7 @@ local wire_getconnect = function (from_pos, self_pos) | ||||
| 		end | ||||
| 
 | ||||
| 		for _, r in ipairs(mesecon.flattenrules(rules)) do | ||||
| 			if (vector.equals(vector.add(self_pos, r), from_pos)) then | ||||
| 			if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then | ||||
| 				return true | ||||
| 			end | ||||
| 		end | ||||
| @@ -35,7 +35,7 @@ local wire_updateconnect = function (pos) | ||||
| 	local connections = {} | ||||
| 
 | ||||
| 	for _, r in ipairs(mesecon.rules.default) do | ||||
| 		if wire_getconnect(pos, vector.add(pos, r)) then | ||||
| 		if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then | ||||
| 			table.insert(connections, r) | ||||
| 		end | ||||
| 	end | ||||
| @@ -83,7 +83,7 @@ local update_on_place_dig = function (pos, node) | ||||
| 	if (not rules) then return end | ||||
| 
 | ||||
| 	for _, r in ipairs(mesecon.flattenrules(rules)) do | ||||
| 		local np = vector.add(pos, r) | ||||
| 		local np = mesecon.addPosRule(pos, r) | ||||
| 		if minetest.registered_nodes[minetest.get_node(np).name] | ||||
| 		and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then | ||||
| 			wire_updateconnect(np) | ||||
| @@ -91,7 +91,10 @@ local update_on_place_dig = function (pos, node) | ||||
| 	end | ||||
| end | ||||
| 
 | ||||
| mesecon.register_autoconnect_hook("wire", update_on_place_dig) | ||||
| function mesecon.update_autoconnect(pos, node) | ||||
| 	if (not node) then node = minetest.get_node(pos) end | ||||
| 	update_on_place_dig(pos, node) | ||||
| end | ||||
| 
 | ||||
| -- ############################ | ||||
| -- ## Wire node registration ## | ||||
| @@ -132,7 +135,7 @@ nid_inc = function (nid) | ||||
| 	end | ||||
| 
 | ||||
| 	-- BUT: Skip impossible nodeids: | ||||
| 	if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1) | ||||
| 	if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)  | ||||
| 	or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then | ||||
| 		return nid_inc(nid) | ||||
| 	end | ||||
| @@ -140,7 +143,7 @@ nid_inc = function (nid) | ||||
| 	return i <= 8 | ||||
| end | ||||
| 
 | ||||
| local function register_wires() | ||||
| register_wires = function() | ||||
| 	local nid = {} | ||||
| 	while true do | ||||
| 		-- Create group specifiction and nodeid string (see note above for details) | ||||
| @@ -195,29 +198,25 @@ local function register_wires() | ||||
| 		}} | ||||
| 
 | ||||
| 		local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1, | ||||
| 			not_in_creative_inventory = 1, not_in_craft_guide = 1} | ||||
| 			not_in_creative_inventory = 1} | ||||
| 		local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1} | ||||
| 		if nodeid ~= "00000000" then | ||||
| 			groups_off["not_in_creative_inventory"] = 1 | ||||
| 			groups_off["not_in_craft_guide"] = 1 | ||||
| 		end | ||||
| 
 | ||||
| 		mesecon.register_node(":mesecons:wire_"..nodeid, { | ||||
| 		mesecon.register_node("mesecons:wire_"..nodeid, { | ||||
| 			description = "Mesecon", | ||||
| 			drawtype = "nodebox", | ||||
| 			inventory_image = "mesecons_wire_inv.png", | ||||
| 			wield_image = "mesecons_wire_inv.png", | ||||
| 			paramtype = "light", | ||||
| 			paramtype2 = "facedir", | ||||
| 			is_ground_content = false, | ||||
| 			sunlight_propagates = true, | ||||
| 			selection_box = selectionbox, | ||||
| 			node_box = nodebox, | ||||
| 			walkable = false, | ||||
| 			drop = "mesecons:wire_00000000_off", | ||||
| 			mesecon_wire = true, | ||||
| 			sounds = default.node_sound_defaults(), | ||||
| 			on_rotate = false, | ||||
| 			mesecon_wire = true | ||||
| 		}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off}, | ||||
| 		{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on}) | ||||
| 
 | ||||
							
								
								
									
										1
									
								
								mesecons_alias/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| mesecons | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_alias | ||||
| depends = mesecons | ||||
							
								
								
									
										1
									
								
								mesecons_blinkyplant/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| mesecons | ||||
| @@ -1,2 +0,0 @@ | ||||
| The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game. | ||||
| It stops blinking in an inactive block, then starts again when the block becomes active. | ||||
| Before Width: | Height: | Size: 54 KiB | 
| Before Width: | Height: | Size: 1.7 KiB | 
| @@ -24,7 +24,6 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", { | ||||
| 	drawtype = "plantlike", | ||||
| 	inventory_image = "jeija_blinky_plant_off.png", | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| 	selection_box = { | ||||
| @@ -32,13 +31,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", { | ||||
| 		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3}, | ||||
| 	}, | ||||
| 	on_timer = on_timer, | ||||
| 	on_rightclick = function(pos, node, clicker) | ||||
| 		if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		toggle_timer(pos) | ||||
| 	end, | ||||
| 	on_rightclick = toggle_timer, | ||||
| 	on_construct = toggle_timer | ||||
| },{ | ||||
| 	tiles = {"jeija_blinky_plant_off.png"}, | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_blinkyplant | ||||
| depends = mesecons | ||||
| Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 454 B | 
| Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 463 B | 
							
								
								
									
										2
									
								
								mesecons_button/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| mesecons | ||||
| mesecons_receiver | ||||
| @@ -1 +0,0 @@ | ||||
| This receptor can be attached to walls. It turns on for 1 second if it's punched. | ||||
| Before Width: | Height: | Size: 68 KiB | 
| Before Width: | Height: | Size: 4.3 KiB | 
| @@ -4,41 +4,35 @@ | ||||
|  | ||||
| mesecon.button_turnoff = function (pos) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	if node.name ~= "mesecons_button:button_on" then -- has been dug | ||||
| 		return | ||||
| 	if node.name=="mesecons_button:button_on" then --has not been dug | ||||
| 		minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2}) | ||||
| 		minetest.sound_play("mesecons_button_pop", {pos=pos}) | ||||
| 		local rules = mesecon.rules.buttonlike_get(node) | ||||
| 		mesecon.receptor_off(pos, rules) | ||||
| 	end | ||||
| 	minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2}) | ||||
| 	minetest.sound_play("mesecons_button_pop", { pos = pos }, true) | ||||
| 	local rules = mesecon.rules.buttonlike_get(node) | ||||
| 	mesecon.receptor_off(pos, rules) | ||||
| end | ||||
|  | ||||
| local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil | ||||
|  | ||||
| minetest.register_node("mesecons_button:button_off", { | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_off.png" | ||||
| 	"jeija_wall_button_sides.png",	 | ||||
| 	"jeija_wall_button_sides.png", | ||||
| 	"jeija_wall_button_sides.png", | ||||
| 	"jeija_wall_button_sides.png", | ||||
| 	"jeija_wall_button_sides.png", | ||||
| 	"jeija_wall_button_off.png" | ||||
| 	}, | ||||
| 	use_texture_alpha = use_texture_alpha, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	legacy_wallmounted = true, | ||||
| 	walkable = false, | ||||
| 	on_rotate = mesecon.buttonlike_onrotate, | ||||
| 	sunlight_propagates = true, | ||||
| 	selection_box = { | ||||
| 	type = "fixed", | ||||
| 		fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 } | ||||
| 	}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		type = "fixed",	 | ||||
| 		fixed = { | ||||
| 		{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 },	-- the thin plate behind the button | ||||
| 		{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 }	-- the button itself | ||||
| @@ -46,18 +40,17 @@ minetest.register_node("mesecons_button:button_off", { | ||||
| 	}, | ||||
| 	groups = {dig_immediate=2, mesecon_needs_receiver = 1}, | ||||
| 	description = "Button", | ||||
| 	on_rightclick = function (pos, node) | ||||
| 	on_punch = function (pos, node) | ||||
| 		minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2}) | ||||
| 		mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node)) | ||||
| 		minetest.sound_play("mesecons_button_push", { pos = pos }, true) | ||||
| 		minetest.get_node_timer(pos):start(1) | ||||
| 		minetest.sound_play("mesecons_button_push", {pos=pos}) | ||||
| 		minetest.after(1, mesecon.button_turnoff, pos) | ||||
| 	end, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = {receptor = { | ||||
| 		state = mesecon.state.off, | ||||
| 		rules = mesecon.rules.buttonlike_get | ||||
| 	}}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	}} | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_button:button_on", { | ||||
| @@ -69,15 +62,12 @@ minetest.register_node("mesecons_button:button_on", { | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_sides.png", | ||||
| 		"jeija_wall_button_on.png" | ||||
| 	}, | ||||
| 	use_texture_alpha = use_texture_alpha, | ||||
| 		}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	legacy_wallmounted = true, | ||||
| 	walkable = false, | ||||
| 	on_rotate = false, | ||||
| 	light_source = minetest.LIGHT_MAX-7, | ||||
| 	light_source = LIGHT_MAX-7, | ||||
| 	sunlight_propagates = true, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -97,9 +87,7 @@ minetest.register_node("mesecons_button:button_on", { | ||||
| 	mesecons = {receptor = { | ||||
| 		state = mesecon.state.on, | ||||
| 		rules = mesecon.rules.buttonlike_get | ||||
| 	}}, | ||||
| 	on_timer = mesecon.button_turnoff, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	}} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_button | ||||
| depends = mesecons, mesecons_receiver | ||||
| Before Width: | Height: | Size: 371 B After Width: | Height: | Size: 411 B | 
| Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 449 B | 
| Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 434 B | 
							
								
								
									
										1
									
								
								mesecons_commandblock/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| mesecons | ||||
| @@ -1,2 +0,0 @@ | ||||
| There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands. | ||||
| It works in inactive blocks. | ||||
| Before Width: | Height: | Size: 33 KiB | 
| @@ -1,214 +1,195 @@ | ||||
| minetest.register_chatcommand("say", { | ||||
| 	params = "<text>", | ||||
| 	description = "Say <text> as the server", | ||||
| 	privs = {server=true}, | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_all(name .. ": " .. param) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("tell", { | ||||
| 	params = "<name> <text>", | ||||
| 	description = "Say <text> to <name> privately", | ||||
| 	privs = {shout=true}, | ||||
| 	func = function(name, param) | ||||
| 		local found, _, target, message = param:find("^([^%s]+)%s+(.*)$") | ||||
| 		if found == nil then | ||||
| 			minetest.chat_send_player(name, "Invalid usage: " .. param) | ||||
| 			return | ||||
| 		end | ||||
| 		if not minetest.get_player_by_name(target) then | ||||
| 			minetest.chat_send_player(name, "Invalid target: " .. target) | ||||
| 		end | ||||
| 		minetest.chat_send_player(target, name .. " whispers: " .. message, false) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("hp", { | ||||
| 	params = "<name> <value>", | ||||
| 	description = "Set health of <name> to <value> hitpoints", | ||||
| 	privs = {ban=true}, | ||||
| 	func = function(name, param) | ||||
| 		local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$") | ||||
| 		if found == nil then | ||||
| 			minetest.chat_send_player(name, "Invalid usage: " .. param) | ||||
| 			return | ||||
| 		end | ||||
| 		local player = minetest.get_player_by_name(target) | ||||
| 		if player then | ||||
| 			player:set_hp(value) | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, "Invalid target: " .. target) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| local function initialize_data(meta) | ||||
| 	local commands = minetest.formspec_escape(meta:get_string("commands")) | ||||
| 	meta:set_string("formspec", | ||||
| 		"invsize[9,5;]" .. | ||||
| 		"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" .. | ||||
| 		"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" .. | ||||
| 		"button_exit[3.3,4.5;2,1;submit;Submit]") | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner == "" then | ||||
| 		owner = "not owned" | ||||
| 	else | ||||
| 		owner = "owned by " .. owner | ||||
| 	end | ||||
| 	meta:set_string("infotext", "Command Block\n" .. | ||||
| 		"(" .. owner .. ")\n" .. | ||||
| 		"Commands: "..commands) | ||||
| end | ||||
|  | ||||
| local function construct(pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
|  | ||||
| 	meta:set_string("commands", "tell @nearest Commandblock unconfigured") | ||||
|  | ||||
| 	meta:set_string("owner", "") | ||||
|  | ||||
| 	initialize_data(meta) | ||||
| end | ||||
|  | ||||
| local function after_place(pos, placer) | ||||
| 	if placer then | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("owner", placer:get_player_name()) | ||||
| 		initialize_data(meta) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function receive_fields(pos, formname, fields, sender) | ||||
| 	if not fields.submit then | ||||
| 		return | ||||
| 	end | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner ~= "" and sender:get_player_name() ~= owner then | ||||
| 		return | ||||
| 	end | ||||
| 	meta:set_string("commands", fields.commands) | ||||
|  | ||||
| 	initialize_data(meta) | ||||
| end | ||||
|  | ||||
| local function resolve_commands(commands, pos) | ||||
| 	local players = minetest.get_connected_players() | ||||
|  | ||||
| 	-- No players online: remove all commands containing | ||||
| 	-- @nearest, @farthest and @random | ||||
| 	if #players == 0 then | ||||
| 		commands = commands:gsub("[^\r\n]+", function (line) | ||||
| 			if line:find("@nearest") then return "" end | ||||
| 			if line:find("@farthest") then return "" end | ||||
| 			if line:find("@random") then return "" end | ||||
| 			return line | ||||
| 		end) | ||||
| 		return commands | ||||
| 	end | ||||
|  | ||||
| 	local nearest, farthest = nil, nil | ||||
| 	local min_distance, max_distance = math.huge, -1 | ||||
| 	for index, player in pairs(players) do | ||||
| 		local distance = vector.distance(pos, player:get_pos()) | ||||
| 		if distance < min_distance then | ||||
| 			min_distance = distance | ||||
| 			nearest = player:get_player_name() | ||||
| 		end | ||||
| 		if distance > max_distance then | ||||
| 			max_distance = distance | ||||
| 			farthest = player:get_player_name() | ||||
| 		end | ||||
| 	end | ||||
| 	local random = players[math.random(#players)]:get_player_name() | ||||
| 	commands = commands:gsub("@nearest", nearest) | ||||
| 	commands = commands:gsub("@farthest", farthest) | ||||
| 	commands = commands:gsub("@random", random) | ||||
| 	return commands | ||||
| end | ||||
|  | ||||
| local function commandblock_action_on(pos, node) | ||||
| 	if node.name ~= "mesecons_commandblock:commandblock_off" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"}) | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner == "" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local commands = resolve_commands(meta:get_string("commands"), pos) | ||||
| 	for _, command in pairs(commands:split("\n")) do | ||||
| 		local pos = command:find(" ") | ||||
| 		local cmd, param = command, "" | ||||
| 		if pos then | ||||
| 			cmd = command:sub(1, pos - 1) | ||||
| 			param = command:sub(pos + 1) | ||||
| 		end | ||||
| 		local cmddef = minetest.chatcommands[cmd] | ||||
| 		if not cmddef then | ||||
| 			minetest.chat_send_player(owner, "The command "..cmd.." does not exist") | ||||
| 			return | ||||
| 		end | ||||
| 		local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs) | ||||
| 		if not has_privs then | ||||
| 			minetest.chat_send_player(owner, "You don't have permission " | ||||
| 					.."to run "..cmd | ||||
| 					.." (missing privileges: " | ||||
| 					..table.concat(missing_privs, ", ")..")") | ||||
| 			return | ||||
| 		end | ||||
| 		cmddef.func(owner, param) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function commandblock_action_off(pos, node) | ||||
| 	if node.name == "mesecons_commandblock:commandblock_on" then | ||||
| 		minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function can_dig(pos, player) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	return owner == "" or owner == player:get_player_name() or | ||||
| 		minetest.check_player_privs(player, "protection_bypass") | ||||
| end | ||||
|  | ||||
| minetest.register_node("mesecons_commandblock:commandblock_off", { | ||||
| 	description = "Command Block", | ||||
| 	tiles = {"jeija_commandblock_off.png"}, | ||||
| 	inventory_image = minetest.inventorycube("jeija_commandblock_off.png"), | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky=2, mesecon_effector_off=1}, | ||||
| 	on_construct = construct, | ||||
| 	after_place_node = after_place, | ||||
| 	on_receive_fields = receive_fields, | ||||
| 	can_dig = can_dig, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = {effector = { | ||||
| 		action_on = commandblock_action_on | ||||
| 	}}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_commandblock:commandblock_on", { | ||||
| 	tiles = {"jeija_commandblock_on.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1}, | ||||
| 	light_source = 10, | ||||
| 	drop = "mesecons_commandblock:commandblock_off", | ||||
| 	on_construct = construct, | ||||
| 	after_place_node = after_place, | ||||
| 	on_receive_fields = receive_fields, | ||||
| 	can_dig = can_dig, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = {effector = { | ||||
| 		action_off = commandblock_action_off | ||||
| 	}}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
| minetest.register_chatcommand("say", { | ||||
| 	params = "<text>", | ||||
| 	description = "Say <text> as the server", | ||||
| 	privs = {server=true}, | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_all(name .. ": " .. param) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("tell", { | ||||
| 	params = "<name> <text>", | ||||
| 	description = "Say <text> to <name> privately", | ||||
| 	func = function(name, param) | ||||
| 		local found, _, target, message = param:find("^([^%s]+)%s+(.*)$") | ||||
| 		if found == nil then | ||||
| 			minetest.chat_send_player(name, "Invalid usage: " .. param) | ||||
| 			return | ||||
| 		end | ||||
| 		if not minetest.get_player_by_name(target) then | ||||
| 			minetest.chat_send_player(name, "Invalid target: " .. target) | ||||
| 		end | ||||
| 		minetest.chat_send_player(target, name .. " whispers: " .. message, false) | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("hp", { | ||||
| 	params = "<name> <value>", | ||||
| 	description = "Set health of <name> to <value> hitpoints", | ||||
| 	privs = {ban=true}, | ||||
| 	func = function(name, param) | ||||
| 		local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$") | ||||
| 		if found == nil then | ||||
| 			minetest.chat_send_player(name, "Invalid usage: " .. param) | ||||
| 			return | ||||
| 		end | ||||
| 		local player = minetest.get_player_by_name(target) | ||||
| 		if player then | ||||
| 			player:set_hp(value) | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, "Invalid target: " .. target) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| local function initialize_data(meta) | ||||
| 	local commands = meta:get_string("commands") | ||||
| 	meta:set_string("formspec", | ||||
| 		"invsize[9,5;]" .. | ||||
| 		"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" .. | ||||
| 		"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" .. | ||||
| 		"button_exit[3.3,4.5;2,1;submit;Submit]") | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner == "" then | ||||
| 		owner = "not owned" | ||||
| 	else | ||||
| 		owner = "owned by " .. owner | ||||
| 	end | ||||
| 	meta:set_string("infotext", "Command Block\n" .. | ||||
| 		"(" .. owner .. ")\n" .. | ||||
| 		"Commands: "..commands) | ||||
| end | ||||
|  | ||||
| local function construct(pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
|  | ||||
| 	meta:set_string("commands", "tell @nearest Commandblock unconfigured") | ||||
|  | ||||
| 	meta:set_string("owner", "") | ||||
|  | ||||
| 	initialize_data(meta) | ||||
| end | ||||
|  | ||||
| local function after_place(pos, placer) | ||||
| 	if placer then | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("owner", placer:get_player_name()) | ||||
| 		initialize_data(meta) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function receive_fields(pos, formname, fields, sender) | ||||
| 	if not fields.submit then | ||||
| 		return | ||||
| 	end | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner ~= "" and sender:get_player_name() ~= owner then | ||||
| 		return | ||||
| 	end | ||||
| 	meta:set_string("commands", fields.commands) | ||||
|  | ||||
| 	initialize_data(meta) | ||||
| end | ||||
|  | ||||
| local function resolve_commands(commands, pos) | ||||
| 	local nearest, farthest = nil, nil | ||||
| 	local min_distance, max_distance = math.huge, -1 | ||||
| 	local players = minetest.get_connected_players() | ||||
| 	for index, player in pairs(players) do | ||||
| 		local distance = vector.distance(pos, player:getpos()) | ||||
| 		if distance < min_distance then | ||||
| 			min_distance = distance | ||||
| 			nearest = player:get_player_name() | ||||
| 		end | ||||
| 		if distance > max_distance then | ||||
| 			max_distance = distance | ||||
| 			farthest = player:get_player_name() | ||||
| 		end | ||||
| 	end | ||||
| 	local random = players[math.random(#players)]:get_player_name() | ||||
| 	commands = commands:gsub("@nearest", nearest) | ||||
| 	commands = commands:gsub("@farthest", farthest) | ||||
| 	commands = commands:gsub("@random", random) | ||||
| 	return commands | ||||
| end | ||||
|  | ||||
| local function commandblock_action_on(pos, node) | ||||
| 	if node.name ~= "mesecons_commandblock:commandblock_off" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"}) | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if owner == "" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local commands = resolve_commands(meta:get_string("commands"), pos) | ||||
| 	for _, command in pairs(commands:split("\n")) do | ||||
| 		local pos = command:find(" ") | ||||
| 		local cmd, param = command, "" | ||||
| 		if pos then | ||||
| 			cmd = command:sub(1, pos - 1) | ||||
| 			param = command:sub(pos + 1) | ||||
| 		end | ||||
| 		local cmddef = minetest.chatcommands[cmd] | ||||
| 		if not cmddef then | ||||
| 			minetest.chat_send_player(owner, "The command "..cmd.." does not exist") | ||||
| 			return | ||||
| 		end | ||||
| 		local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs) | ||||
| 		if not has_privs then | ||||
| 			minetest.chat_send_player(owner, "You don't have permission " | ||||
| 					.."to run "..cmd | ||||
| 					.." (missing privileges: " | ||||
| 					..table.concat(missing_privs, ", ")..")") | ||||
| 			return | ||||
| 		end | ||||
| 		cmddef.func(owner, param) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function commandblock_action_off(pos, node) | ||||
| 	if node.name == "mesecons_commandblock:commandblock_on" then | ||||
| 		minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function can_dig(pos, player) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	return owner == "" or owner == player:get_player_name() | ||||
| end | ||||
|  | ||||
| minetest.register_node("mesecons_commandblock:commandblock_off", { | ||||
| 	description = "Command Block", | ||||
| 	tiles = {"jeija_commandblock_off.png"}, | ||||
| 	inventory_image = minetest.inventorycube("jeija_commandblock_off.png"), | ||||
| 	groups = {cracky=2, mesecon_effector_off=1}, | ||||
| 	on_construct = construct, | ||||
| 	after_place_node = after_place, | ||||
| 	on_receive_fields = receive_fields, | ||||
| 	can_dig = can_dig, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = {effector = { | ||||
| 		action_on = commandblock_action_on | ||||
| 	}} | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_commandblock:commandblock_on", { | ||||
| 	tiles = {"jeija_commandblock_on.png"}, | ||||
| 	groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1}, | ||||
| 	light_source = 10, | ||||
| 	drop = "mesecons_commandblock:commandblock_off", | ||||
| 	on_construct = construct, | ||||
| 	after_place_node = after_place, | ||||
| 	on_receive_fields = receive_fields, | ||||
| 	can_dig = can_dig, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = {effector = { | ||||
| 		action_off = commandblock_action_off | ||||
| 	}} | ||||
| }) | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_commandblock | ||||
| depends = mesecons | ||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_commandblock/textures/jeija_close_window.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 323 B | 
| Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 282 B | 
| Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 278 B | 
							
								
								
									
										1
									
								
								mesecons_delayer/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | ||||
| mesecons | ||||
| @@ -1 +0,0 @@ | ||||
| The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks. | ||||
| Before Width: | Height: | Size: 50 KiB | 
| Before Width: | Height: | Size: 4.2 KiB | 
| @@ -33,12 +33,21 @@ end | ||||
|  | ||||
| -- Register the 2 (states) x 4 (delay times) delayers | ||||
|  | ||||
| local delaytime = { 0.1, 0.3, 0.5, 1.0 } | ||||
|  | ||||
| for i = 1, 4 do | ||||
| local groups = {} | ||||
| if i == 1 then  | ||||
| 	groups = {bendy=2,snappy=1,dig_immediate=2} | ||||
| else | ||||
| 	groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1} | ||||
| end | ||||
|  | ||||
| local boxes = { | ||||
| 	 { -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab | ||||
| local delaytime | ||||
| if 		i == 1 then delaytime = 0.1 | ||||
| elseif	i == 2 then delaytime = 0.3 | ||||
| elseif	i == 3 then delaytime = 0.5 | ||||
| elseif	i == 4 then delaytime = 1.0 end | ||||
|  | ||||
| boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab | ||||
|  | ||||
| 	 { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 },		-- the jeweled "on" indicator | ||||
| 	 { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 }, | ||||
| @@ -48,13 +57,21 @@ local boxes = { | ||||
|  | ||||
| 	 { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 },		-- the timer indicator | ||||
| 	 { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 },		-- the two wire stubs | ||||
| 	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 } | ||||
| } | ||||
| 	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }} | ||||
|  | ||||
| -- Delayer definition defaults | ||||
| local def = { | ||||
| minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { | ||||
| 	description = "Delayer", | ||||
| 	drawtype = "nodebox", | ||||
| 	use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil, | ||||
| 	tiles = { | ||||
| 		"mesecons_delayer_off_"..tostring(i)..".png", | ||||
| 		"mesecons_delayer_bottom.png", | ||||
| 		"mesecons_delayer_ends_off.png", | ||||
| 		"mesecons_delayer_ends_off.png", | ||||
| 		"mesecons_delayer_sides_off.png", | ||||
| 		"mesecons_delayer_sides_off.png" | ||||
| 		}, | ||||
| 	inventory_image = "mesecons_delayer_off_1.png", | ||||
| 	wield_image = "mesecons_delayer_off_1.png", | ||||
| 	walkable = true, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -64,46 +81,26 @@ local def = { | ||||
| 		type = "fixed", | ||||
| 		fixed = boxes | ||||
| 	}, | ||||
| 	groups = groups, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	sunlight_propagates = true, | ||||
| 	is_ground_content = false, | ||||
| 	delayer_time = delaytime[i], | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	drop = "mesecons_delayer:delayer_off_1", | ||||
| } | ||||
|  | ||||
| -- Deactivated delayer definition defaults | ||||
| local off_groups = {bendy=2,snappy=1,dig_immediate=2} | ||||
| if i > 1 then | ||||
| 	off_groups.not_in_creative_inventory = 1 | ||||
| end | ||||
|  | ||||
| local off_state = { | ||||
| 	description = "Delayer", | ||||
| 	tiles = { | ||||
| 		"mesecons_delayer_off_"..tostring(i)..".png", | ||||
| 		"mesecons_delayer_bottom.png", | ||||
| 		"mesecons_delayer_ends_off.png", | ||||
| 		"mesecons_delayer_ends_off.png", | ||||
| 		"mesecons_delayer_sides_off.png", | ||||
| 		"mesecons_delayer_sides_off.png" | ||||
| 	}, | ||||
| 	inventory_image = "mesecons_delayer_off_1.png", | ||||
| 	wield_image = "mesecons_delayer_off_1.png", | ||||
| 	groups = off_groups, | ||||
| 	on_punch = function(pos, node, puncher) | ||||
| 		if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then | ||||
| 			return | ||||
| 	is_ground_content = true, | ||||
| 	drop = 'mesecons_delayer:delayer_off_1', | ||||
| 	on_punch = function (pos, node) | ||||
| 		if node.name=="mesecons_delayer:delayer_off_1" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_off_2" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_off_3" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_off_4" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2}) | ||||
| 		end | ||||
|  | ||||
| 		minetest.swap_node(pos, { | ||||
| 			name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1), | ||||
| 			param2 = node.param2 | ||||
| 		}) | ||||
| 	end, | ||||
| 	delayer_time = delaytime, | ||||
| 	delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i), | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	mesecons = { | ||||
| 		receptor = | ||||
| 		{ | ||||
| @@ -115,16 +112,13 @@ local off_state = { | ||||
| 			rules = delayer_get_input_rules, | ||||
| 			action_on = delayer_activate | ||||
| 		} | ||||
| 	}, | ||||
| } | ||||
| for k, v in pairs(def) do | ||||
| 	off_state[k] = off_state[k] or v | ||||
| end | ||||
| minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state) | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- Activated delayer definition defaults | ||||
| local on_state = { | ||||
|  | ||||
| minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), { | ||||
| 	description = "You hacker you", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"mesecons_delayer_on_"..tostring(i)..".png", | ||||
| 		"mesecons_delayer_bottom.png", | ||||
| @@ -132,18 +126,34 @@ local on_state = { | ||||
| 		"mesecons_delayer_ends_on.png", | ||||
| 		"mesecons_delayer_sides_on.png", | ||||
| 		"mesecons_delayer_sides_on.png" | ||||
| 		}, | ||||
| 	walkable = true, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, | ||||
| 	}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = boxes | ||||
| 	}, | ||||
| 	groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1}, | ||||
| 	on_punch = function(pos, node, puncher) | ||||
| 		if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then | ||||
| 			return | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	sunlight_propagates = true, | ||||
| 	is_ground_content = true, | ||||
| 	drop = 'mesecons_delayer:delayer_off_1', | ||||
| 	on_punch = function (pos, node) | ||||
| 		if node.name=="mesecons_delayer:delayer_on_1" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_on_2" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_on_3" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2}) | ||||
| 		elseif node.name=="mesecons_delayer:delayer_on_4" then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2}) | ||||
| 		end | ||||
|  | ||||
| 		minetest.swap_node(pos, { | ||||
| 			name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1), | ||||
| 			param2 = node.param2 | ||||
| 		}) | ||||
| 	end, | ||||
| 	delayer_time = delaytime, | ||||
| 	delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i), | ||||
| 	mesecons = { | ||||
| 		receptor = | ||||
| @@ -156,13 +166,8 @@ local on_state = { | ||||
| 			rules = delayer_get_input_rules, | ||||
| 			action_off = delayer_deactivate | ||||
| 		} | ||||
| 	}, | ||||
| } | ||||
| for k, v in pairs(def) do | ||||
| 	on_state[k] = on_state[k] or v | ||||
| end | ||||
| minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state) | ||||
|  | ||||
| 	} | ||||
| }) | ||||
| end | ||||
|  | ||||
| minetest.register_craft({ | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_delayer | ||||
| depends = mesecons | ||||
| Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 438 B | 
| Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 226 B | 
| Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 228 B | 
| Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 562 B | 
| Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 558 B | 
| Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 561 B | 
| Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 556 B | 
| Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B | 
| Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 632 B | 
| Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B | 
| Before Width: | Height: | Size: 538 B After Width: | Height: | Size: 630 B | 
| Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 229 B | 
| Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 234 B | 
							
								
								
									
										2
									
								
								mesecons_detector/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| mesecons | ||||
| mesecons_materials | ||||
| @@ -1,11 +0,0 @@ | ||||
| The node detector is a receptor. It changes its state when either any node | ||||
| or a specific node is detected. Right-click it to set a nodename to scan for. | ||||
| It can also receive digiline signals. For example, you can send | ||||
| <code>{distance=4, scanname="default:dirt"}</code> | ||||
| to set distance to 4 and scan for dirt. You can omit either parameter. | ||||
| There is also a command parameter: <code>{command="get"}</code> will respond | ||||
| with the detected nodename and <code>{command="scan"}</code> will respond with | ||||
| a boolean using the distance and nodename of the detector. | ||||
| Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt. | ||||
| The distance parameter specifies how many blocks are between the node detector and the node to detect. | ||||
| Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work. | ||||
| Before Width: | Height: | Size: 43 KiB | 
| Before Width: | Height: | Size: 7.3 KiB | 
| @@ -1,5 +0,0 @@ | ||||
| The object detector is a receptor. It changes its state when a player approaches. | ||||
| Right-click it to set a name to scan for. | ||||
| You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found. | ||||
| It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu. | ||||
| Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work. | ||||
| Before Width: | Height: | Size: 78 KiB | 
| Before Width: | Height: | Size: 7.1 KiB | 
| @@ -4,7 +4,7 @@ local GET_COMMAND = "GET" | ||||
| -- Detects players in a certain radius | ||||
| -- The radius can be specified in mesecons/settings.lua | ||||
|  | ||||
| local function object_detector_make_formspec(pos) | ||||
| local object_detector_make_formspec = function (pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	meta:set_string("formspec", "size[9,2.5]" .. | ||||
| 		"field[0.3,  0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]".. | ||||
| @@ -12,10 +12,8 @@ local function object_detector_make_formspec(pos) | ||||
| 		"button_exit[7,0.75;2,3;;Save]") | ||||
| end | ||||
|  | ||||
| local function object_detector_on_receive_fields(pos, formname, fields, sender) | ||||
| 	if not fields.scanname or not fields.digiline_channel then return end | ||||
|  | ||||
| 	if minetest.is_protected(pos, sender:get_player_name()) then return end | ||||
| local object_detector_on_receive_fields = function(pos, formname, fields) | ||||
| 	if not fields.scanname or not fields.digiline_channel then return end; | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	meta:set_string("scanname", fields.scanname) | ||||
| @@ -24,38 +22,25 @@ local function object_detector_on_receive_fields(pos, formname, fields, sender) | ||||
| end | ||||
|  | ||||
| -- returns true if player was found, false if not | ||||
| local function object_detector_scan(pos) | ||||
| local object_detector_scan = function (pos) | ||||
| 	local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6)) | ||||
|  | ||||
| 	-- abort if no scan results were found | ||||
| 	if next(objs) == nil then return false end | ||||
|  | ||||
| 	local scanname = minetest.get_meta(pos):get_string("scanname") | ||||
| 	local scan_for = {} | ||||
| 	for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do | ||||
| 		scan_for[str] = true | ||||
| 	end | ||||
|  | ||||
| 	local every_player = scanname == "" | ||||
| 	for _, obj in pairs(objs) do | ||||
| 		-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= "" | ||||
| 		local foundname = obj:get_player_name() | ||||
| 		if foundname ~= "" then | ||||
| 			if every_player or scan_for[foundname] then | ||||
| 				return true | ||||
| 			end | ||||
| 	for k, obj in pairs(objs) do | ||||
| 		local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil! | ||||
| 		local scanname = minetest.get_meta(pos):get_string("scanname") | ||||
| 		if (isname == scanname and isname ~= "") or (isname  ~= "" and scanname == "") then -- player with scanname found or not scanname specified | ||||
| 			return true | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| -- set player name when receiving a digiline signal on a specific channel | ||||
| local object_detector_digiline = { | ||||
| 	effector = { | ||||
| 		action = function(pos, node, channel, msg) | ||||
| 		action = function (pos, node, channel, msg) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			if channel == meta:get_string("digiline_channel") then | ||||
| 			local active_channel = meta:get_string("digiline_channel") | ||||
| 			if channel == active_channel then | ||||
| 				meta:set_string("scanname", msg) | ||||
| 				object_detector_make_formspec(pos) | ||||
| 			end | ||||
| @@ -66,7 +51,6 @@ local object_detector_digiline = { | ||||
| minetest.register_node("mesecons_detector:object_detector_off", { | ||||
| 	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = true, | ||||
| 	groups = {cracky=3}, | ||||
| 	description="Player Detector", | ||||
| @@ -77,14 +61,12 @@ minetest.register_node("mesecons_detector:object_detector_off", { | ||||
| 	on_construct = object_detector_make_formspec, | ||||
| 	on_receive_fields = object_detector_on_receive_fields, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	digiline = object_detector_digiline, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	digiline = object_detector_digiline | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_detector:object_detector_on", { | ||||
| 	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = true, | ||||
| 	groups = {cracky=3,not_in_creative_inventory=1}, | ||||
| 	drop = 'mesecons_detector:object_detector_off', | ||||
| @@ -95,8 +77,7 @@ minetest.register_node("mesecons_detector:object_detector_on", { | ||||
| 	on_construct = object_detector_make_formspec, | ||||
| 	on_receive_fields = object_detector_on_receive_fields, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	digiline = object_detector_digiline, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	digiline = object_detector_digiline | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| @@ -108,126 +89,71 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'mesecons_detector:object_detector_off', | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"mesecons_detector:object_detector_off"}, | ||||
| 	interval = 1, | ||||
| minetest.register_abm( | ||||
| 	{nodenames = {"mesecons_detector:object_detector_off"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node) | ||||
| 		if not object_detector_scan(pos) then return end | ||||
|  | ||||
| 		node.name = "mesecons_detector:object_detector_on" | ||||
| 		minetest.swap_node(pos, node) | ||||
| 		mesecon.receptor_on(pos, mesecon.rules.pplate) | ||||
| 	action = function(pos) | ||||
| 		if object_detector_scan(pos) then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"}) | ||||
| 			mesecon.receptor_on(pos, mesecon.rules.pplate) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"mesecons_detector:object_detector_on"}, | ||||
| 	interval = 1, | ||||
| minetest.register_abm( | ||||
| 	{nodenames = {"mesecons_detector:object_detector_on"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node) | ||||
| 		if object_detector_scan(pos) then return end | ||||
|  | ||||
| 		node.name = "mesecons_detector:object_detector_off" | ||||
| 		minetest.swap_node(pos, node) | ||||
| 		mesecon.receptor_off(pos, mesecon.rules.pplate) | ||||
| 	action = function(pos) | ||||
| 		if not object_detector_scan(pos) then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"}) | ||||
| 			mesecon.receptor_off(pos, mesecon.rules.pplate) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| -- Node detector | ||||
| -- Detects the node in front of it | ||||
|  | ||||
| local function node_detector_make_formspec(pos) | ||||
| local node_detector_make_formspec = function (pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	if meta:get_string("distance") == ""  then meta:set_string("distance", "0") end | ||||
| 	meta:set_string("formspec", "size[9,2.5]" .. | ||||
| 		"field[0.3,  0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]".. | ||||
| 		"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]".. | ||||
| 		"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. | ||||
| 		"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. | ||||
| 		"button_exit[7,0.75;2,3;;Save]") | ||||
| end | ||||
|  | ||||
| local function node_detector_on_receive_fields(pos, fieldname, fields, sender) | ||||
| 	if not fields.scanname or not fields.digiline_channel then return end | ||||
|  | ||||
| 	if minetest.is_protected(pos, sender:get_player_name()) then return end | ||||
| local node_detector_on_receive_fields = function(pos, formname, fields) | ||||
| 	if not fields.scanname or not fields.digiline_channel then return end; | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	meta:set_string("scanname", fields.scanname) | ||||
| 	meta:set_string("distance", fields.distance or "0") | ||||
| 	meta:set_string("digiline_channel", fields.digiline_channel) | ||||
| 	node_detector_make_formspec(pos) | ||||
| end | ||||
|  | ||||
| -- returns true if node was found, false if not | ||||
| local function node_detector_scan(pos) | ||||
| 	local node = minetest.get_node_or_nil(pos) | ||||
| 	if not node then return end | ||||
|  | ||||
| -- returns true if player was found, false if not | ||||
| local node_detector_scan = function (pos) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2)) | ||||
| 	local frontnode = minetest.get_node(frontpos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
|  | ||||
| 	local distance = meta:get_int("distance") | ||||
| 	local distance_max = mesecon.setting("node_detector_distance_max", 10) | ||||
| 	if distance < 0 then distance = 0 end | ||||
| 	if distance > distance_max then distance = distance_max end | ||||
|  | ||||
| 	local frontname = minetest.get_node( | ||||
| 		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1)) | ||||
| 	).name | ||||
| 	local scanname = meta:get_string("scanname") | ||||
|  | ||||
| 	return (frontname == scanname) or | ||||
| 		(frontname ~= "air" and frontname ~= "ignore" and scanname == "") | ||||
| end | ||||
|  | ||||
| local function node_detector_send_node_name(pos, node, channel, meta) | ||||
| 	local distance = meta:get_int("distance") | ||||
| 	local distance_max = mesecon.setting("node_detector_distance_max", 10) | ||||
| 	if distance < 0 then distance = 0 end | ||||
| 	if distance > distance_max then distance = distance_max end | ||||
| 	local nodename = minetest.get_node( | ||||
| 		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1)) | ||||
| 	).name | ||||
|  | ||||
| 	digiline:receptor_send(pos, digiline.rules.default, channel, nodename) | ||||
| 	return (frontnode.name == meta:get_string("scanname")) or | ||||
| 		(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "") | ||||
| end | ||||
|  | ||||
| -- set player name when receiving a digiline signal on a specific channel | ||||
| local node_detector_digiline = { | ||||
| 	effector = { | ||||
| 		action = function(pos, node, channel, msg) | ||||
| 		action = function (pos, node, channel, msg) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
|  | ||||
| 			if channel ~= meta:get_string("digiline_channel") then return end | ||||
|  | ||||
| 			if type(msg) == "table" then | ||||
| 				if msg.distance or msg.scanname then | ||||
| 					if msg.distance then | ||||
| 						meta:set_string("distance", msg.distance) | ||||
| 					end | ||||
| 					if msg.scanname then | ||||
| 						meta:set_string("scanname", msg.scanname) | ||||
| 					end | ||||
| 					node_detector_make_formspec(pos) | ||||
| 				end | ||||
| 				if msg.command == "get" then | ||||
| 					node_detector_send_node_name(pos, node, channel, meta) | ||||
| 				elseif msg.command == "scan" then | ||||
| 					local result = node_detector_scan(pos) | ||||
| 					digiline:receptor_send(pos, digiline.rules.default, channel, result) | ||||
| 				end | ||||
| 			else | ||||
| 			local active_channel = meta:get_string("digiline_channel") | ||||
| 			if channel == active_channel then | ||||
| 				if msg == GET_COMMAND then | ||||
| 					node_detector_send_node_name(pos, node, channel, meta) | ||||
| 					local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2)) | ||||
| 					local name = minetest.get_node(frontpos).name | ||||
| 					digiline:receptor_send(pos, digiline.rules.default, channel, name) | ||||
| 				else | ||||
| 					meta:set_string("scanname", msg) | ||||
| 					node_detector_make_formspec(pos) | ||||
| @@ -238,28 +164,10 @@ local node_detector_digiline = { | ||||
| 	receptor = {} | ||||
| } | ||||
|  | ||||
| local function after_place_node_detector(pos, placer) | ||||
| 	local placer_pos = placer:get_pos() | ||||
| 	if not placer_pos then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	--correct for the player's height | ||||
| 	if placer:is_player() then | ||||
| 		placer_pos.y = placer_pos.y + 1.625 | ||||
| 	end | ||||
|  | ||||
| 	--correct for 6d facedir | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true) | ||||
| 	minetest.set_node(pos, node) | ||||
| end | ||||
|  | ||||
| minetest.register_node("mesecons_detector:node_detector_off", { | ||||
| 	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = true, | ||||
| 	groups = {cracky=3}, | ||||
| 	description="Node Detector", | ||||
| @@ -268,16 +176,33 @@ minetest.register_node("mesecons_detector:node_detector_off", { | ||||
| 	}}, | ||||
| 	on_construct = node_detector_make_formspec, | ||||
| 	on_receive_fields = node_detector_on_receive_fields, | ||||
| 	after_place_node = function (pos, placer) | ||||
| 		local placer_pos = placer:getpos() | ||||
| 		 | ||||
| 		--correct for the player's height | ||||
| 		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end | ||||
| 		 | ||||
| 		--correct for 6d facedir | ||||
| 		if placer_pos then | ||||
| 			local dir = { | ||||
| 				x = pos.x - placer_pos.x, | ||||
| 				y = pos.y - placer_pos.y, | ||||
| 				z = pos.z - placer_pos.z | ||||
| 			} | ||||
| 			local node = minetest.get_node(pos) | ||||
| 			node.param2 = minetest.dir_to_facedir(dir, true) | ||||
| 			minetest.set_node(pos, node) | ||||
| 			minetest.log("action", "real (6d) facedir: " .. node.param2) | ||||
| 		end | ||||
| 	end, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	digiline = node_detector_digiline, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	digiline = node_detector_digiline | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_detector:node_detector_on", { | ||||
| 	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = true, | ||||
| 	groups = {cracky=3,not_in_creative_inventory=1}, | ||||
| 	drop = 'mesecons_detector:node_detector_off', | ||||
| @@ -286,9 +211,27 @@ minetest.register_node("mesecons_detector:node_detector_on", { | ||||
| 	}}, | ||||
| 	on_construct = node_detector_make_formspec, | ||||
| 	on_receive_fields = node_detector_on_receive_fields, | ||||
| 	after_place_node = function (pos, placer) | ||||
| 		local placer_pos = placer:getpos() | ||||
| 		 | ||||
| 		--correct for the player's height | ||||
| 		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end | ||||
| 		 | ||||
| 		--correct for 6d facedir | ||||
| 		if placer_pos then | ||||
| 			local dir = { | ||||
| 				x = pos.x - placer_pos.x, | ||||
| 				y = pos.y - placer_pos.y, | ||||
| 				z = pos.z - placer_pos.z | ||||
| 			} | ||||
| 			local node = minetest.get_node(pos) | ||||
| 			node.param2 = minetest.dir_to_facedir(dir, true) | ||||
| 			minetest.set_node(pos, node) | ||||
| 			minetest.log("action", "real (6d) facedir: " .. node.param2) | ||||
| 		end | ||||
| 	end, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	digiline = node_detector_digiline, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	digiline = node_detector_digiline | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| @@ -300,37 +243,26 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'mesecons_detector:node_detector_off', | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"mesecons_detector:node_detector_off"}, | ||||
| 	interval = 1, | ||||
| minetest.register_abm( | ||||
| 	{nodenames = {"mesecons_detector:node_detector_off"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node) | ||||
| 		if not node_detector_scan(pos) then return end | ||||
|  | ||||
| 		node.name = "mesecons_detector:node_detector_on" | ||||
| 		minetest.swap_node(pos, node) | ||||
| 		mesecon.receptor_on(pos) | ||||
| 		if node_detector_scan(pos) then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2}) | ||||
| 			mesecon.receptor_on(pos) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	nodenames = {"mesecons_detector:node_detector_on"}, | ||||
| 	interval = 1, | ||||
| minetest.register_abm( | ||||
| 	{nodenames = {"mesecons_detector:node_detector_on"}, | ||||
| 	interval = 1.0, | ||||
| 	chance = 1, | ||||
| 	action = function(pos, node) | ||||
| 		if node_detector_scan(pos) then return end | ||||
|  | ||||
| 		node.name = "mesecons_detector:node_detector_off" | ||||
| 		minetest.swap_node(pos, node) | ||||
| 		mesecon.receptor_off(pos) | ||||
| 		if not node_detector_scan(pos) then | ||||
| 			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2}) | ||||
| 			mesecon.receptor_off(pos) | ||||
| 		end | ||||
| 	end, | ||||
| }) | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| name = mesecons_detector | ||||
| depends = mesecons, mesecons_materials | ||||
| Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 717 B | 
| Before Width: | Height: | Size: 687 B After Width: | Height: | Size: 727 B | 
| Before Width: | Height: | Size: 655 B After Width: | Height: | Size: 712 B | 
| Before Width: | Height: | Size: 693 B After Width: | Height: | Size: 735 B | 
							
								
								
									
										2
									
								
								mesecons_doors/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| mesecons | ||||
| doors | ||||
| @@ -13,124 +13,68 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) | ||||
| 	minetest.swap_node(pos, {name = replace, param2 = p2}) | ||||
|  | ||||
| 	if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then | ||||
| 		minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true) | ||||
| 		minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 	else | ||||
| 		minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true) | ||||
| 		minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function meseconify_door(name) | ||||
| 	if minetest.registered_items[name .. "_b_1"] then | ||||
| 		-- old style double-node doors | ||||
| 		local function toggle_state1 (pos, node) | ||||
| 			on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) | ||||
| 		end | ||||
|  | ||||
| 		local function toggle_state2 (pos, node) | ||||
| 			on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) | ||||
| 		end | ||||
|  | ||||
| 		minetest.override_item(name.."_b_1", { | ||||
| 			mesecons = {effector = { | ||||
| 				action_on = toggle_state1, | ||||
| 				action_off = toggle_state1, | ||||
| 				rules = mesecon.rules.pplate | ||||
| 			}} | ||||
| 		}) | ||||
|  | ||||
| 		minetest.override_item(name.."_b_2", { | ||||
| 			mesecons = {effector = { | ||||
| 				action_on = toggle_state2, | ||||
| 				action_off = toggle_state2, | ||||
| 				rules = mesecon.rules.pplate | ||||
| 			}} | ||||
| 		}) | ||||
| 	elseif minetest.registered_items[name .. "_a"] then | ||||
| 		-- new style mesh node based doors | ||||
| 		local override = { | ||||
| 			mesecons = {effector = { | ||||
| 				action_on = function(pos, node) | ||||
| 					local door = doors.get(pos) | ||||
| 					if door then | ||||
| 						door:open() | ||||
| 					end | ||||
| 				end, | ||||
| 				action_off = function(pos, node) | ||||
| 					local door = doors.get(pos) | ||||
| 					if door then | ||||
| 						door:close() | ||||
| 					end | ||||
| 				end, | ||||
| 				rules = mesecon.rules.pplate | ||||
| 			}} | ||||
| 		} | ||||
| 		minetest.override_item(name .. "_a", override) | ||||
| 		minetest.override_item(name .. "_b", override) | ||||
| 	local function toggle_state1 (pos, node) | ||||
| 		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) | ||||
| 	end | ||||
|  | ||||
| 	local function toggle_state2 (pos, node) | ||||
| 		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) | ||||
| 	end | ||||
|  | ||||
| 	minetest.override_item(name.."_b_1", { | ||||
| 		mesecons = {effector = { | ||||
| 			action_on = toggle_state1, | ||||
| 			action_off = toggle_state1, | ||||
| 			rules = mesecon.rules.pplate | ||||
| 		}}, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.override_item(name.."_b_2", { | ||||
| 		mesecons = {effector = { | ||||
| 			action_on = toggle_state2, | ||||
| 			action_off = toggle_state2, | ||||
| 			rules = mesecon.rules.pplate | ||||
| 		}}, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| meseconify_door("doors:door_wood") | ||||
| meseconify_door("doors:door_steel") | ||||
| meseconify_door("doors:door_glass") | ||||
| meseconify_door("doors:door_obsidian_glass") | ||||
| meseconify_door("xpanes:door_steel_bar") | ||||
|  | ||||
| -- Trapdoor | ||||
| local function trapdoor_switch(pos, node) | ||||
| 	local state = minetest.get_meta(pos):get_int("state") | ||||
|  | ||||
| 	if state == 1 then | ||||
| 		minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true) | ||||
| 		minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2}) | ||||
| 	else | ||||
| 		minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true) | ||||
| 		minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2}) | ||||
| 	end | ||||
|  | ||||
| 	minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1) | ||||
| end | ||||
|  | ||||
| if doors and doors.get then | ||||
| 	local override = { | ||||
| 		mesecons = {effector = { | ||||
| 			action_on = function(pos, node) | ||||
| 				local door = doors.get(pos) | ||||
| 				if door then | ||||
| 					door:open() | ||||
| 				end | ||||
| 			end, | ||||
| 			action_off = function(pos, node) | ||||
| 				local door = doors.get(pos) | ||||
| 				if door then | ||||
| 					door:close() | ||||
| 				end | ||||
| 			end, | ||||
| 		}}, | ||||
| 	} | ||||
| 	minetest.override_item("doors:trapdoor", override) | ||||
| 	minetest.override_item("doors:trapdoor_open", override) | ||||
| 	minetest.override_item("doors:trapdoor_steel", override) | ||||
| 	minetest.override_item("doors:trapdoor_steel_open", override) | ||||
| minetest.override_item("doors:trapdoor", { | ||||
| 	mesecons = {effector = { | ||||
| 		action_on = trapdoor_switch, | ||||
| 		action_off = trapdoor_switch | ||||
| 	}}, | ||||
| }) | ||||
|  | ||||
| 	if minetest.registered_items["xpanes:trapdoor_steel_bar"] then | ||||
| 		minetest.override_item("xpanes:trapdoor_steel_bar", override) | ||||
| 		minetest.override_item("xpanes:trapdoor_steel_bar_open", override) | ||||
| 	end | ||||
|  | ||||
| else | ||||
| 	if minetest.registered_nodes["doors:trapdoor"] then | ||||
| 		minetest.override_item("doors:trapdoor", { | ||||
| 			mesecons = {effector = { | ||||
| 				action_on = trapdoor_switch, | ||||
| 				action_off = trapdoor_switch | ||||
| 			}}, | ||||
| 		}) | ||||
|  | ||||
| 		minetest.override_item("doors:trapdoor_open", { | ||||
| 			mesecons = {effector = { | ||||
| 				action_on = trapdoor_switch, | ||||
| 				action_off = trapdoor_switch | ||||
| 			}}, | ||||
| 		}) | ||||
| 	end | ||||
| end | ||||
| minetest.override_item("doors:trapdoor_open", { | ||||
| 	mesecons = {effector = { | ||||
| 		action_on = trapdoor_switch, | ||||
| 		action_off = trapdoor_switch | ||||
| 	}}, | ||||
| }) | ||||
|   | ||||
| @@ -1,3 +0,0 @@ | ||||
| name = mesecons_doors | ||||
| depends = mesecons, doors | ||||
| optional_depends = xpanes | ||||
| @@ -1,12 +1,16 @@ | ||||
| local screwdriver_exists = minetest.global_exists("screwdriver") | ||||
| local corner_nodebox = { | ||||
| 	type = "fixed", | ||||
| 	fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 }, | ||||
| 		   { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}} | ||||
| } | ||||
|  | ||||
| local corner_selectionbox = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 }, | ||||
| 		fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 }, | ||||
| } | ||||
|  | ||||
| local corner_get_rules = function (node) | ||||
| 	local rules = | ||||
| 	local rules =  | ||||
| 	{{x = 1,  y = 0,  z =  0}, | ||||
| 	 {x = 0,  y = 0,  z = -1}} | ||||
|  | ||||
| @@ -18,61 +22,62 @@ local corner_get_rules = function (node) | ||||
| end | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:corner_on", { | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "mesecons_extrawires_corner.obj", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		{ name = "jeija_insulated_wire_sides_on.png", backface_culling = true }, | ||||
| 		{ name = "jeija_insulated_wire_ends_on.png", backface_culling = true }, | ||||
| 		"jeija_insulated_wire_curved_tb_on.png", | ||||
| 		"jeija_insulated_wire_curved_tb_on.png^[transformR270", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	sunlight_propagates = true, | ||||
| 	selection_box = corner_selectionbox, | ||||
| 	node_box = corner_nodebox, | ||||
| 	groups = {dig_immediate = 3, not_in_creative_inventory = 1}, | ||||
| 	drop = "mesecons_extrawires:corner_off", | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	mesecons = {conductor = | ||||
| 	mesecons = {conductor =  | ||||
| 	{ | ||||
| 		state = mesecon.state.on, | ||||
| 		rules = corner_get_rules, | ||||
| 		offstate = "mesecons_extrawires:corner_off" | ||||
| 	}}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	on_rotate = screwdriver_exists and screwdriver.rotate_simple, | ||||
| 	}} | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:corner_off", { | ||||
| 	drawtype = "mesh", | ||||
| 	description = "Insulated Mesecon Corner", | ||||
| 	mesh = "mesecons_extrawires_corner.obj", | ||||
| 	drawtype = "nodebox", | ||||
| 	description = "Mesecon Corner", | ||||
| 	tiles = { | ||||
| 		{ name = "jeija_insulated_wire_sides_off.png", backface_culling = true }, | ||||
| 		{ name = "jeija_insulated_wire_ends_off.png", backface_culling = true }, | ||||
| 		"jeija_insulated_wire_curved_tb_off.png", | ||||
| 		"jeija_insulated_wire_curved_tb_off.png^[transformR270", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_ends_off.png", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_ends_off.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	sunlight_propagates = true, | ||||
| 	selection_box = corner_selectionbox, | ||||
| 	node_box = corner_nodebox, | ||||
| 	groups = {dig_immediate = 3}, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	mesecons = {conductor = | ||||
| 	mesecons = {conductor =  | ||||
| 	{ | ||||
| 		state = mesecon.state.off, | ||||
| 		rules = corner_get_rules, | ||||
| 		onstate = "mesecons_extrawires:corner_on" | ||||
| 	}}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| 	on_rotate = screwdriver_exists and screwdriver.rotate_simple, | ||||
| 	}} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "mesecons_extrawires:corner_off 3", | ||||
| 	recipe = { | ||||
| 		{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"}, | ||||
| 		{"", "mesecons_insulated:insulated_off"}, | ||||
| 		{"", "", ""}, | ||||
| 		{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""}, | ||||
| 		{"", "mesecons_insulated:insulated_off", ""}, | ||||
| 	} | ||||
| }) | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| local function crossover_get_rules(node) | ||||
| function crossover_get_rules(node) | ||||
| 	return { | ||||
| 		{--first wire | ||||
| 			{x=-1,y=0,z=0}, | ||||
| @@ -19,110 +19,143 @@ local crossover_states = { | ||||
| } | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:crossover_off", { | ||||
| 	description = "Insulated Mesecon Crossover", | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "mesecons_extrawires_crossover.b3d", | ||||
| 	description = "Insulated Crossover", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"jeija_insulated_wire_ends_off.png", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_crossing_tb_off.png", | ||||
| 		"jeija_insulated_wire_crossing_tb_off.png", | ||||
| 		"jeija_insulated_wire_ends_off.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	stack_max = 99, | ||||
| 	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}}, | ||||
| 	groups = {dig_immediate=3, mesecon=3}, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { | ||||
| 			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, | ||||
| 			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, | ||||
| 			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, | ||||
| 			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, | ||||
| 		}, | ||||
| 	}, | ||||
| 	groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1}, | ||||
| 	mesecons = { | ||||
| 		conductor = { | ||||
| 			states = crossover_states, | ||||
| 			rules = crossover_get_rules(), | ||||
| 		} | ||||
| 	}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:crossover_01", { | ||||
| 	description = "You hacker you!", | ||||
| 	drop = "mesecons_extrawires:crossover_off", | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "mesecons_extrawires_crossover.b3d", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"jeija_insulated_wire_ends_on.png", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_ends_off.png" | ||||
| 		"jeija_insulated_wire_crossing_tb_01.png", | ||||
| 		"jeija_insulated_wire_crossing_tb_01.png", | ||||
| 		"jeija_insulated_wire_ends_01x.png", | ||||
| 		"jeija_insulated_wire_ends_01x.png", | ||||
| 		"jeija_insulated_wire_ends_01z.png", | ||||
| 		"jeija_insulated_wire_ends_01z.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	stack_max = 99, | ||||
| 	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}}, | ||||
| 	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { | ||||
| 			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, | ||||
| 			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, | ||||
| 			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, | ||||
| 			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, | ||||
| 		}, | ||||
| 	}, | ||||
| 	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1}, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	mesecons = { | ||||
| 		conductor = { | ||||
| 			states = crossover_states, | ||||
| 			rules = crossover_get_rules(), | ||||
| 		} | ||||
| 	}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:crossover_10", { | ||||
| 	description = "You hacker you!", | ||||
| 	drop = "mesecons_extrawires:crossover_off", | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "mesecons_extrawires_crossover.b3d", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"jeija_insulated_wire_ends_off.png", | ||||
| 		"jeija_insulated_wire_sides_off.png", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png" | ||||
| 		"jeija_insulated_wire_crossing_tb_10.png", | ||||
| 		"jeija_insulated_wire_crossing_tb_10.png", | ||||
| 		"jeija_insulated_wire_ends_10x.png", | ||||
| 		"jeija_insulated_wire_ends_10x.png", | ||||
| 		"jeija_insulated_wire_ends_10z.png", | ||||
| 		"jeija_insulated_wire_ends_10z.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	stack_max = 99, | ||||
| 	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}}, | ||||
| 	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { | ||||
| 			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, | ||||
| 			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, | ||||
| 			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, | ||||
| 			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, | ||||
| 		}, | ||||
| 	}, | ||||
| 	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1}, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	mesecons = { | ||||
| 		conductor = { | ||||
| 			states = crossover_states, | ||||
| 			rules = crossover_get_rules(), | ||||
| 		} | ||||
| 	}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("mesecons_extrawires:crossover_on", { | ||||
| 	description = "You hacker you!", | ||||
| 	drop = "mesecons_extrawires:crossover_off", | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "mesecons_extrawires_crossover.b3d", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = { | ||||
| 		"jeija_insulated_wire_crossing_tb_on.png", | ||||
| 		"jeija_insulated_wire_crossing_tb_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_sides_on.png", | ||||
| 		"jeija_insulated_wire_ends_on.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	stack_max = 99, | ||||
| 	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}}, | ||||
| 	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { | ||||
| 			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, | ||||
| 			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, | ||||
| 			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, | ||||
| 			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, | ||||
| 			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, | ||||
| 		}, | ||||
| 	}, | ||||
| 	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1}, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	mesecons = { | ||||
| 		conductor = { | ||||
| 			states = crossover_states, | ||||
| 			rules = crossover_get_rules(), | ||||
| 		} | ||||
| 	}, | ||||
| 	on_blast = mesecon.on_blastnode, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
|   | ||||
							
								
								
									
										2
									
								
								mesecons_extrawires/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | ||||
| default | ||||
| mesecons | ||||