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			patch_#135
			...
			meshes
		
	
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										118
									
								
								mesecons/actionqueue.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,118 @@
 | 
			
		||||
mesecon.queue.actions={} -- contains all ActionQueue actions
 | 
			
		||||
 | 
			
		||||
function mesecon.queue:add_function(name, func)
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		||||
	mesecon.queue.funcs[name] = func
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		||||
end
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		||||
 | 
			
		||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
 | 
			
		||||
-- use overwritecheck nil to never overwrite, but just add the event to the queue
 | 
			
		||||
-- priority specifies the order actions are executed within one globalstep, highest first
 | 
			
		||||
-- should be between 0 and 1
 | 
			
		||||
function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
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		||||
	-- Create Action Table:
 | 
			
		||||
	time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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		||||
	priority = priority or 1
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		||||
	local action = {	pos=mesecon.tablecopy(pos),
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				func=func,
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				params=mesecon.tablecopy(params or {}),
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				time=time,
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				owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
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				priority=priority}
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	local toremove = nil
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		||||
	-- Otherwise, add the action to the queue
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		||||
	if overwritecheck then -- check if old action has to be overwritten / removed:
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		for i, ac in ipairs(mesecon.queue.actions) do
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			if(mesecon.cmpPos(pos, ac.pos)
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			and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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				toremove = i
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				break
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			end
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		||||
		end
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		||||
	end
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	if (toremove ~= nil) then
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		table.remove(mesecon.queue.actions, toremove)
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	end
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	table.insert(mesecon.queue.actions, action)
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end
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		||||
-- execute the stored functions on a globalstep
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		||||
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
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		||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
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		||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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		||||
-- start to be execute by 5 seconds
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		||||
local get_highest_priority = function (actions)
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		||||
	local highestp = -1
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		||||
	local highesti
 | 
			
		||||
	for i, ac in ipairs(actions) do
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		||||
		if ac.priority > highestp then
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		||||
			highestp = ac.priority
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		||||
			highesti = i
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		||||
		end
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		||||
	end
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		||||
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		||||
	return highesti
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		||||
end
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		||||
local m_time = 0
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		||||
local resumetime = mesecon.setting("resumetime", 4)
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		||||
minetest.register_globalstep(function (dtime)
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		||||
	m_time = m_time + dtime
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		||||
	-- don't even try if server has not been running for XY seconds; resumetime = time to wait
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	-- after starting the server before processing the ActionQueue, don't set this too low
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	if (m_time < resumetime) then return end
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		||||
	local actions = mesecon.tablecopy(mesecon.queue.actions)
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		||||
	local actions_now={}
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		||||
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		||||
	mesecon.queue.actions = {}
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		||||
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		||||
	-- sort actions into two categories:
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	-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
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	for i, ac in ipairs(actions) do
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		if ac.time > 0 then
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			ac.time = ac.time - dtime -- executed later
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			table.insert(mesecon.queue.actions, ac)
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		else
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			table.insert(actions_now, ac)
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		end
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	end
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	while(#actions_now > 0) do -- execute highest priorities first, until all are executed
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		local hp = get_highest_priority(actions_now)
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		mesecon.queue:execute(actions_now[hp])
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		table.remove(actions_now, hp)
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	end
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end)
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function mesecon.queue:execute(action)
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	mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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		||||
end
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-- Store and read the ActionQueue to / from a file
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		||||
-- so that upcoming actions are remembered when the game
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-- is restarted
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local wpath = minetest.get_worldpath()
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		||||
local function file2table(filename)
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		||||
	local f = io.open(filename, "r")
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		||||
	if f==nil then return {} end
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		||||
	local t = f:read("*all")
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		||||
	f:close()
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		||||
	if t=="" or t==nil then return {} end
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		||||
	return minetest.deserialize(t)
 | 
			
		||||
end
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		||||
local function table2file(filename, table)
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		||||
	local f = io.open(filename, "w")
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		||||
	f:write(minetest.serialize(table))
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		||||
	f:close()
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		||||
end
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mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
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minetest.register_on_shutdown(function()
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	mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
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end)
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@@ -39,53 +39,26 @@
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--	}
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		||||
--}
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		||||
-- PUBLIC VARIABLES
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mesecon={} -- contains all functions and all global variables
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mesecon.actions_on={} -- Saves registered function callbacks for mesecon on | DEPRECATED
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mesecon.actions_off={} -- Saves registered function callbacks for mesecon off | DEPRECATED
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mesecon.actions_change={} -- Saves registered function callbacks for mesecon change | DEPRECATED
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mesecon.receptors={} --  saves all information about receptors  | DEPRECATED
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mesecon.effectors={} --  saves all information about effectors  | DEPRECATED
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mesecon.conductors={} -- saves all information about conductors | DEPRECATED
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local wpath = minetest.get_worldpath()
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local function read_file(fn)
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	local f = io.open(fn, "r")
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	if f==nil then return {} end
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	local t = f:read("*all")
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	f:close()
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	if t=="" or t==nil then return {} end
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	return minetest.deserialize(t)
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end
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local function write_file(fn, tbl)
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	local f = io.open(fn, "w")
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	f:write(minetest.serialize(tbl))
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	f:close()
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end
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mesecon.to_update = read_file(wpath.."/mesecon_to_update")
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mesecon.r_to_update = read_file(wpath.."/mesecon_r_to_update")
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minetest.register_on_shutdown(function()
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		||||
	write_file(wpath.."/mesecon_to_update",mesecon.to_update)
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	write_file(wpath.."/mesecon_r_to_update",mesecon.r_to_update)
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		||||
end)
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		||||
mesecon.queue={} -- contains the ActionQueue
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mesecon.queue.funcs={} -- contains all ActionQueue functions
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		||||
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-- Settings
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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-- Presets (eg default rules)
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- Utilities like comparing positions,
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		||||
-- adding positions and rules,
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-- mostly things that make the source look cleaner
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dofile(minetest.get_modpath("mesecons").."/util.lua");
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-- Presets (eg default rules)
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- The ActionQueue
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-- Saves all the actions that have to be execute in the future
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dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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-- Internal stuff
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-- This is the most important file
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-- it handles signal transmission and basically everything else
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@@ -93,62 +66,72 @@ dofile(minetest.get_modpath("mesecons").."/util.lua");
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-- like calling action_on/off/change
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
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-- Deprecated stuff
 | 
			
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-- To be removed in future releases
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-- Currently there is nothing here
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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-- API
 | 
			
		||||
-- these are the only functions you need to remember
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function mesecon:receptor_on_i(pos, rules)
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mesecon.queue:add_function("receptor_on", function (pos, rules)
 | 
			
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	rules = rules or mesecon.rules.default
 | 
			
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 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
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		local np = mesecon:addPosRule(pos, rule)
 | 
			
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		local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
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		for _, rulename in ipairs(rulenames) do
 | 
			
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			mesecon:turnon(np, rulename)
 | 
			
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	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
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		||||
		local np = mesecon.addPosRule(pos, rule)
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		||||
		-- if area is not loaded, keep trying
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
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			mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
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			return
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
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 | 
			
		||||
function mesecon:receptor_on(pos, rules)
 | 
			
		||||
	if MESECONS_GLOBALSTEP then
 | 
			
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		rules = rules or mesecon.rules.default
 | 
			
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		mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="on"}
 | 
			
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	else
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		mesecon:receptor_on_i(pos, rules)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
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 | 
			
		||||
function mesecon:receptor_off_i(pos, rules)
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
		||||
	-- execute action
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
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		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
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		for _, rulename in ipairs(rulenames) do
 | 
			
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			if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
 | 
			
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				mesecon:turnoff(np, rulename)
 | 
			
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			mesecon.turnon(np, rulename)
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		end
 | 
			
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	end
 | 
			
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end)
 | 
			
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 | 
			
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function mesecon.receptor_on(pos, rules)
 | 
			
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	mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
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end
 | 
			
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 | 
			
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mesecon.queue:add_function("receptor_off", function (pos, rules)
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
 | 
			
		||||
	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
		||||
			mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
 | 
			
		||||
				mesecon.turnoff(np, rulename)
 | 
			
		||||
			else
 | 
			
		||||
				mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off)
 | 
			
		||||
				mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:receptor_off(pos, rules)
 | 
			
		||||
	if MESECONS_GLOBALSTEP then
 | 
			
		||||
		rules = rules or mesecon.rules.default
 | 
			
		||||
		mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="off"}
 | 
			
		||||
	else
 | 
			
		||||
		mesecon:receptor_off_i(pos, rules)
 | 
			
		||||
	end
 | 
			
		||||
function mesecon.receptor_off(pos, rules)
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
print("[OK] Mesecons")
 | 
			
		||||
 | 
			
		||||
-- Deprecated stuff
 | 
			
		||||
-- To be removed in future releases
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
 | 
			
		||||
 | 
			
		||||
--The actual wires
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,30 @@
 | 
			
		||||
minetest.swap_node = minetest.swap_node or function(pos, node)
 | 
			
		||||
	local data = minetest.get_meta(pos):to_table()
 | 
			
		||||
	minetest.add_node(pos, node)
 | 
			
		||||
	minetest.get_meta(pos):from_table(data)
 | 
			
		||||
end
 | 
			
		||||
-- Ugly hack to prevent breaking compatibility with other mods
 | 
			
		||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
 | 
			
		||||
function mesecon.receptor_on(self, pos, rules)
 | 
			
		||||
	if (self.receptor_on) then
 | 
			
		||||
		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
 | 
			
		||||
		print("[Mesecons]          If you are the programmer of this mod, please update it ")
 | 
			
		||||
		print("[Mesecons]          to use mesecon.receptor_on instead. mesecon:* is deprecated")
 | 
			
		||||
		print("[Mesecons]          Otherwise, please make sure you're running the latest version")
 | 
			
		||||
		print("[Mesecons]          of that mod and inform the mod creator.")
 | 
			
		||||
	else
 | 
			
		||||
		rules = pos
 | 
			
		||||
		pos = self
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.receptor_off(self, pos, rules)
 | 
			
		||||
	if (self.receptor_off) then
 | 
			
		||||
		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
 | 
			
		||||
		print("[Mesecons]          If you are the programmer of this mod, please update it ")
 | 
			
		||||
		print("[Mesecons]          to use mesecon.receptor_off instead. mesecon:* is deprecated")
 | 
			
		||||
		print("[Mesecons]          Otherwise, please make sure you're running the latest version")
 | 
			
		||||
		print("[Mesecons]          of that mod and inform the mod creator.")
 | 
			
		||||
	else
 | 
			
		||||
		rules = pos
 | 
			
		||||
		pos = self
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -15,6 +15,8 @@ mesecon.rules.default =
 | 
			
		||||
 {x=0,  y=1,  z=-1},
 | 
			
		||||
 {x=0,  y=-1, z=-1}}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike =
 | 
			
		||||
{{x = 1,  y = 0, z = 0},
 | 
			
		||||
 {x = 1,  y = 1, z = 0},
 | 
			
		||||
@@ -32,11 +34,11 @@ mesecon.rules.flat =
 | 
			
		||||
mesecon.rules.buttonlike_get = function(node)
 | 
			
		||||
	local rules = mesecon.rules.buttonlike
 | 
			
		||||
	if node.param2 == 2 then
 | 
			
		||||
		rules=mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules=mesecon.rotate_rules_left(rules)
 | 
			
		||||
	elseif node.param2 == 3 then
 | 
			
		||||
		rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
 | 
			
		||||
		rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
 | 
			
		||||
	elseif node.param2 == 0 then
 | 
			
		||||
		rules=mesecon:rotate_rules_right(rules)
 | 
			
		||||
		rules=mesecon.rotate_rules_right(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,38 +1,94 @@
 | 
			
		||||
-- Dig and place services
 | 
			
		||||
 | 
			
		||||
mesecon.on_placenode = function (pos, node)
 | 
			
		||||
	if mesecon:is_receptor_on(node.name) then
 | 
			
		||||
		mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
 | 
			
		||||
	elseif mesecon:is_powered(pos) then
 | 
			
		||||
		if mesecon:is_conductor(node.name) then
 | 
			
		||||
			mesecon:turnon (pos)
 | 
			
		||||
			--mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
 | 
			
		||||
		else
 | 
			
		||||
			mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on")
 | 
			
		||||
			mesecon:activate(pos, node)
 | 
			
		||||
	mesecon.update_autoconnect(pos, node)
 | 
			
		||||
 | 
			
		||||
	-- Receptors: Send on signal when active
 | 
			
		||||
	if mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
 | 
			
		||||
	-- if placed conductor is an onstate one
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		local sources = mesecon.is_powered(pos)
 | 
			
		||||
		if sources then
 | 
			
		||||
			-- also call receptor_on if itself is powered already, so that neighboring
 | 
			
		||||
			-- conductors will be activated (when pushing an on-conductor with a piston)
 | 
			
		||||
			for _, s in ipairs(sources) do
 | 
			
		||||
				local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
 | 
			
		||||
				mesecon.turnon(pos, rule)
 | 
			
		||||
			end
 | 
			
		||||
			--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
		elseif mesecon.is_conductor_on(node) then
 | 
			
		||||
			minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Effectors: Send changesignal and activate or deactivate
 | 
			
		||||
	if mesecon.is_effector(node.name) then
 | 
			
		||||
		local powered_rules = {}
 | 
			
		||||
 | 
			
		||||
		-- for each input rule, check if powered
 | 
			
		||||
		for _, r in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			local powered = mesecon.is_powered(pos, r)
 | 
			
		||||
			if powered then table.insert(powered_rules, r) end
 | 
			
		||||
 | 
			
		||||
			local state = powered and mesecon.state.on or mesecon.state.off
 | 
			
		||||
			mesecon.changesignal(pos, node, r, state, 1)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if (#powered_rules > 0) then
 | 
			
		||||
			for _, r in ipairs(powered_rules) do
 | 
			
		||||
				mesecon.activate(pos, node, r, 1)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif mesecon:is_conductor_on(node) then
 | 
			
		||||
		minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
 | 
			
		||||
	elseif mesecon:is_effector_on (node.name) then
 | 
			
		||||
		mesecon:deactivate(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.on_dignode = function (pos, node)
 | 
			
		||||
	if mesecon:is_conductor_on(node) then
 | 
			
		||||
		mesecon:receptor_off_i(pos, mesecon:conductor_get_rules(node))
 | 
			
		||||
	elseif mesecon:is_receptor_on(node.name) then
 | 
			
		||||
		mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
 | 
			
		||||
	if mesecon.is_conductor_on(node) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
	elseif mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "update_autoconnect", {node})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"group:overheat"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		meta:set_int("heat",0)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(mesecon.on_placenode)
 | 
			
		||||
minetest.register_on_dignode(mesecon.on_dignode)
 | 
			
		||||
 | 
			
		||||
-- Overheating service for fast circuits
 | 
			
		||||
 | 
			
		||||
-- returns true if heat is too high
 | 
			
		||||
mesecon.do_overheat = function(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat") or 0
 | 
			
		||||
 | 
			
		||||
	heat = heat + 1
 | 
			
		||||
	meta:set_int("heat", heat)
 | 
			
		||||
 | 
			
		||||
	if heat < mesecon.setting("overheat_max", 20) then
 | 
			
		||||
		mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
 | 
			
		||||
	else
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("cooldown", function (pos)
 | 
			
		||||
	if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
 | 
			
		||||
		return -- node has been moved, this one does not use overheating - ignore
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat")
 | 
			
		||||
 | 
			
		||||
	if (heat > 0) then
 | 
			
		||||
		meta:set_int("heat", heat - 1)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,10 @@
 | 
			
		||||
-- SETTINGS
 | 
			
		||||
BLINKY_PLANT_INTERVAL = 3
 | 
			
		||||
NEW_STYLE_WIRES  = true  -- true = new nodebox wires, false = old raillike wires
 | 
			
		||||
PRESSURE_PLATE_INTERVAL = 0.1
 | 
			
		||||
OBJECT_DETECTOR_RADIUS = 6
 | 
			
		||||
PISTON_MAXIMUM_PUSH = 15
 | 
			
		||||
MOVESTONE_MAXIMUM_PUSH = 100
 | 
			
		||||
MESECONS_GLOBALSTEP = true	-- true = receptors/effectors won't be updated
 | 
			
		||||
				-- until next globalstep, decreases server load
 | 
			
		||||
function mesecon.setting(setting, default)
 | 
			
		||||
	if type(default) == "bool" then
 | 
			
		||||
		return minetest.setting_getbool("mesecon."..setting) or default
 | 
			
		||||
	elseif type(default) == "string" then
 | 
			
		||||
		return minetest.setting_get("mesecon."..setting) or default
 | 
			
		||||
	elseif type(default) == "number" then
 | 
			
		||||
		return tonumber(minetest.setting_get("mesecon."..setting) or default)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 592 B  | 
| 
		 Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B  | 
| 
		 Before Width: | Height: | Size: 598 B After Width: | Height: | Size: 598 B  | 
| 
		 Before Width: | Height: | Size: 692 B After Width: | Height: | Size: 692 B  | 
| 
		 Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B  | 
| 
		 Before Width: | Height: | Size: 867 B After Width: | Height: | Size: 867 B  | 
| 
		 Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B  | 
| 
		 Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B  | 
| 
		 Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 464 B  | 
@@ -1,4 +1,4 @@
 | 
			
		||||
function mesecon:move_node(pos, newpos)
 | 
			
		||||
function mesecon.move_node(pos, newpos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
@@ -6,19 +6,7 @@ function mesecon:move_node(pos, newpos)
 | 
			
		||||
	minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--[[ new functions:
 | 
			
		||||
mesecon:flattenrules(allrules)
 | 
			
		||||
mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
dec2bin(n)
 | 
			
		||||
mesecon:getstate(nodename, states)
 | 
			
		||||
mesecon:getbinstate(nodename, states)
 | 
			
		||||
mesecon:get_bit(binary, bit)
 | 
			
		||||
mesecon:set_bit(binary, bit, value)
 | 
			
		||||
mesecon:invertRule(r)
 | 
			
		||||
--]]
 | 
			
		||||
 | 
			
		||||
function mesecon:flattenrules(allrules)
 | 
			
		||||
function mesecon.flattenrules(allrules)
 | 
			
		||||
--[[
 | 
			
		||||
	{
 | 
			
		||||
		{
 | 
			
		||||
@@ -53,7 +41,7 @@ function mesecon:flattenrules(allrules)
 | 
			
		||||
--]]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
function mesecon.rule2bit(findrule, allrules)
 | 
			
		||||
	--get the bit of the metarule the rule is in, or bit 1
 | 
			
		||||
	if (allrules[1] and
 | 
			
		||||
	    allrules[1].x) or
 | 
			
		||||
@@ -62,35 +50,36 @@ function mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
	end
 | 
			
		||||
	for m,metarule in ipairs( allrules) do
 | 
			
		||||
	for _,    rule in ipairs(metarule ) do
 | 
			
		||||
		if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
 | 
			
		||||
		if mesecon.cmpPos(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2metaindex(findrule, allrules)
 | 
			
		||||
function mesecon.rule2metaindex(findrule, allrules)
 | 
			
		||||
	--get the metarule the rule is in, or allrules
 | 
			
		||||
 | 
			
		||||
	if allrules[1].x then
 | 
			
		||||
		return nil
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if not(findrule) then
 | 
			
		||||
		return mesecon:flattenrules(allrules)
 | 
			
		||||
		return mesecon.flattenrules(allrules)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for m, metarule in ipairs( allrules) do
 | 
			
		||||
	for _,     rule in ipairs(metarule ) do
 | 
			
		||||
		if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
 | 
			
		||||
		if mesecon.cmpPos(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
	local index = mesecon:rule2metaindex(findrule, allrules)
 | 
			
		||||
function mesecon.rule2meta(findrule, allrules)
 | 
			
		||||
	if #allrules == 0 then return {} end
 | 
			
		||||
 | 
			
		||||
	local index = mesecon.rule2metaindex(findrule, allrules)
 | 
			
		||||
	if index == nil then
 | 
			
		||||
		if allrules[1].x then
 | 
			
		||||
			return allrules
 | 
			
		||||
@@ -101,25 +90,16 @@ function mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
	return allrules[index]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if convert_base then
 | 
			
		||||
	print(
 | 
			
		||||
		"base2dec is tonumber(num,base1)\n"..
 | 
			
		||||
		"commonlib needs dec2base(num,base2)\n"..
 | 
			
		||||
		"and it needs base2base(num,base1,base2),\n"..
 | 
			
		||||
		"which is dec2base(tonumber(num,base1),base2)"
 | 
			
		||||
	)
 | 
			
		||||
else
 | 
			
		||||
	function dec2bin(n)
 | 
			
		||||
		local x, y = math.floor(n / 2), n % 2
 | 
			
		||||
		if (n > 1) then
 | 
			
		||||
			return dec2bin(x)..y
 | 
			
		||||
		else
 | 
			
		||||
			return ""..y
 | 
			
		||||
		end
 | 
			
		||||
function mesecon.dec2bin(n)
 | 
			
		||||
	local x, y = math.floor(n / 2), n % 2
 | 
			
		||||
	if (n > 1) then
 | 
			
		||||
		return mesecon.dec2bin(x)..y
 | 
			
		||||
	else
 | 
			
		||||
		return ""..y
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:getstate(nodename, states)
 | 
			
		||||
function mesecon.getstate(nodename, states)
 | 
			
		||||
	for state, name in ipairs(states) do
 | 
			
		||||
		if name == nodename then
 | 
			
		||||
			return state
 | 
			
		||||
@@ -128,52 +108,49 @@ function mesecon:getstate(nodename, states)
 | 
			
		||||
	error(nodename.." doesn't mention itself in "..dump(states))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:getbinstate(nodename, states)
 | 
			
		||||
	return dec2bin(mesecon:getstate(nodename, states)-1)
 | 
			
		||||
function mesecon.getbinstate(nodename, states)
 | 
			
		||||
	return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_bit(binary,bit)
 | 
			
		||||
function mesecon.get_bit(binary,bit)
 | 
			
		||||
	bit = bit or 1
 | 
			
		||||
	local c = binary:len()-(bit-1)
 | 
			
		||||
	return binary:sub(c,c) == "1"
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:set_bit(binary,bit,value)
 | 
			
		||||
function mesecon.set_bit(binary,bit,value)
 | 
			
		||||
	if value == "1" then
 | 
			
		||||
		if not mesecon:get_bit(binary,bit) then
 | 
			
		||||
			return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
 | 
			
		||||
		if not mesecon.get_bit(binary,bit) then
 | 
			
		||||
			return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
 | 
			
		||||
		end
 | 
			
		||||
	elseif value == "0" then
 | 
			
		||||
		if mesecon:get_bit(binary,bit) then
 | 
			
		||||
			return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
 | 
			
		||||
		if mesecon.get_bit(binary,bit) then
 | 
			
		||||
			return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return binary
 | 
			
		||||
	
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:invertRule(r)
 | 
			
		||||
	return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
 | 
			
		||||
function mesecon.invertRule(r)
 | 
			
		||||
	return {x = -r.x, y = -r.y, z = -r.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:addPosRule(p, r)
 | 
			
		||||
function mesecon.addPosRule(p, r)
 | 
			
		||||
	return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:cmpPos(p1, p2)
 | 
			
		||||
function mesecon.cmpPos(p1, p2)
 | 
			
		||||
	return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:cmpSpecial(r1, r2)
 | 
			
		||||
	return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:tablecopy(table) -- deep table copy
 | 
			
		||||
function mesecon.tablecopy(table) -- deep table copy
 | 
			
		||||
	if type(table) ~= "table" then return table end -- no need to copy
 | 
			
		||||
	local newtable = {}
 | 
			
		||||
 | 
			
		||||
	for idx, item in pairs(table) do
 | 
			
		||||
		if type(item) == "table" then
 | 
			
		||||
			newtable[idx] = mesecon:tablecopy(item)
 | 
			
		||||
			newtable[idx] = mesecon.tablecopy(item)
 | 
			
		||||
		else
 | 
			
		||||
			newtable[idx] = item
 | 
			
		||||
		end
 | 
			
		||||
@@ -181,3 +158,54 @@ function mesecon:tablecopy(table) -- deep table copy
 | 
			
		||||
 | 
			
		||||
	return newtable
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.cmpAny(t1, t2)
 | 
			
		||||
	if type(t1) ~= type(t2) then return false end
 | 
			
		||||
	if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
 | 
			
		||||
 | 
			
		||||
	for i, e in pairs(t1) do
 | 
			
		||||
		if not mesecon.cmpAny(e, t2[i]) then return false end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
 | 
			
		||||
function mesecon.mergetable(source, dest)
 | 
			
		||||
	local rval = mesecon.tablecopy(dest)
 | 
			
		||||
 | 
			
		||||
	for k, v in pairs(source) do
 | 
			
		||||
		rval[k] = dest[k] or mesecon.tablecopy(v)
 | 
			
		||||
	end
 | 
			
		||||
	for i, v in ipairs(source) do
 | 
			
		||||
		table.insert(rval, mesecon.tablecopy(v))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
 | 
			
		||||
	spec_common.drop = spec_common.drop or name .. "_off"
 | 
			
		||||
	spec_common.__mesecon_basename = name
 | 
			
		||||
	spec_on.__mesecon_state = "on"
 | 
			
		||||
	spec_off.__mesecon_state = "off"
 | 
			
		||||
 | 
			
		||||
	spec_on = mesecon.mergetable(spec_common, spec_on);
 | 
			
		||||
	spec_off = mesecon.mergetable(spec_common, spec_off);
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(name .. "_on", spec_on)
 | 
			
		||||
	minetest.register_node(name .. "_off", spec_off)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- swap onstate and offstate nodes, returns new state
 | 
			
		||||
function mesecon.flipstate(pos, node)
 | 
			
		||||
	local nodedef = minetest.registered_nodes[node.name]
 | 
			
		||||
	local newstate
 | 
			
		||||
	if (nodedef.__mesecon_state == "on") then newstate = "off" end
 | 
			
		||||
	if (nodedef.__mesecon_state == "off") then newstate = "on" end
 | 
			
		||||
		
 | 
			
		||||
	minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
 | 
			
		||||
		param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
	return newstate
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,280 +1,250 @@
 | 
			
		||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
 | 
			
		||||
-- The conditions in brackets define whether there is a mesecon at that place or not
 | 
			
		||||
-- 1 = there is one; 0 = there is none
 | 
			
		||||
-- y always means y+
 | 
			
		||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
 | 
			
		||||
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
 | 
			
		||||
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
 | 
			
		||||
-- Where 0 means the wire has no visual connection to that direction and
 | 
			
		||||
-- 1 means that the wire visually connects to that other node.
 | 
			
		||||
 | 
			
		||||
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
 | 
			
		||||
box_bump1 =  { -2/16, -8/16,  -2/16, 2/16, -13/32, 2/16 }
 | 
			
		||||
-- #######################
 | 
			
		||||
-- ## Update wire looks ##
 | 
			
		||||
-- #######################
 | 
			
		||||
 | 
			
		||||
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
 | 
			
		||||
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
 | 
			
		||||
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
 | 
			
		||||
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
 | 
			
		||||
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
 | 
			
		||||
local wire_getconnect = function (from_pos, self_pos)
 | 
			
		||||
	local node = minetest.get_node(self_pos)
 | 
			
		||||
	if minetest.registered_nodes[node.name]
 | 
			
		||||
	and minetest.registered_nodes[node.name].mesecons then
 | 
			
		||||
		-- rules of node to possibly connect to
 | 
			
		||||
		local rules = {}
 | 
			
		||||
		if (minetest.registered_nodes[node.name].mesecon_wire) then
 | 
			
		||||
			rules = mesecon.rules.default
 | 
			
		||||
		else
 | 
			
		||||
			rules = mesecon.get_any_rules(node)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
 | 
			
		||||
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
 | 
			
		||||
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
 | 
			
		||||
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
 | 
			
		||||
		for _, r in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
			if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Registering the wires
 | 
			
		||||
-- Update this node
 | 
			
		||||
local wire_updateconnect = function (pos)
 | 
			
		||||
	local connections = {}
 | 
			
		||||
 | 
			
		||||
for xp=0, 1 do
 | 
			
		||||
for zp=0, 1 do
 | 
			
		||||
for xm=0, 1 do
 | 
			
		||||
for zm=0, 1 do
 | 
			
		||||
for xpy=0, 1 do
 | 
			
		||||
for zpy=0, 1 do
 | 
			
		||||
for xmy=0, 1 do
 | 
			
		||||
for zmy=0, 1 do
 | 
			
		||||
	if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0) 
 | 
			
		||||
	or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
 | 
			
		||||
	for _, r in ipairs(mesecon.rules.default) do
 | 
			
		||||
		if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
 | 
			
		||||
			table.insert(connections, r)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local groups
 | 
			
		||||
	local nodeid = 	tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
 | 
			
		||||
			tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
 | 
			
		||||
	local nid = {}
 | 
			
		||||
	for _, vec in ipairs(connections) do
 | 
			
		||||
		-- flat component
 | 
			
		||||
		if vec.x ==  1 then nid[0] = "1" end
 | 
			
		||||
		if vec.z ==  1 then nid[1] = "1" end
 | 
			
		||||
		if vec.x == -1 then nid[2] = "1" end
 | 
			
		||||
		if vec.z == -1 then nid[3] = "1"  end
 | 
			
		||||
 | 
			
		||||
	if nodeid == "00000000" then
 | 
			
		||||
		groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
 | 
			
		||||
		wiredesc = "Mesecon"
 | 
			
		||||
		-- slopy component
 | 
			
		||||
		if vec.y == 1 then
 | 
			
		||||
			if vec.x ==  1 then nid[4] = "1" end
 | 
			
		||||
			if vec.z ==  1 then nid[5] = "1" end
 | 
			
		||||
			if vec.x == -1 then nid[6] = "1" end
 | 
			
		||||
			if vec.z == -1 then nid[7] = "1" end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local nodeid = 	  (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
 | 
			
		||||
			..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
 | 
			
		||||
 | 
			
		||||
	local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
 | 
			
		||||
	minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local update_on_place_dig = function (pos, node)
 | 
			
		||||
	-- Update placed node (get_node again as it may have been dug)
 | 
			
		||||
	local nn = minetest.get_node(pos)
 | 
			
		||||
	if (minetest.registered_nodes[nn.name])
 | 
			
		||||
	and (minetest.registered_nodes[nn.name].mesecon_wire) then
 | 
			
		||||
		wire_updateconnect(pos)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Update nodes around it
 | 
			
		||||
	local rules = {}
 | 
			
		||||
	if minetest.registered_nodes[node.name]
 | 
			
		||||
	and minetest.registered_nodes[node.name].mesecon_wire then
 | 
			
		||||
		rules = mesecon.rules.default
 | 
			
		||||
	else
 | 
			
		||||
		groups = {dig_immediate = 3, not_in_creative_inventory = 1}
 | 
			
		||||
		wiredesc = "Mesecons Wire (ID: "..nodeid..")"
 | 
			
		||||
		rules = mesecon.get_any_rules(node)
 | 
			
		||||
	end
 | 
			
		||||
	if (not rules) then return end
 | 
			
		||||
 | 
			
		||||
	for _, r in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, r)
 | 
			
		||||
		if minetest.registered_nodes[minetest.get_node(np).name]
 | 
			
		||||
		and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
 | 
			
		||||
			wire_updateconnect(np)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.update_autoconnect(pos, node)
 | 
			
		||||
	if (not node) then node = minetest.get_node(pos) end
 | 
			
		||||
	update_on_place_dig(pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- ############################
 | 
			
		||||
-- ## Wire node registration ##
 | 
			
		||||
-- ############################
 | 
			
		||||
-- Nodeboxes:
 | 
			
		||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
 | 
			
		||||
local box_bump1 =  { -2/16, -8/16,  -2/16, 2/16, -13/32, 2/16 }
 | 
			
		||||
 | 
			
		||||
local nbox_nid =
 | 
			
		||||
{
 | 
			
		||||
	[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
 | 
			
		||||
	[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
 | 
			
		||||
	[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
 | 
			
		||||
	[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
 | 
			
		||||
 | 
			
		||||
	[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
 | 
			
		||||
	[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
 | 
			
		||||
	[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
 | 
			
		||||
	[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}  -- z negative up
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local tiles_off = { "mesecons_wire_off.png" }
 | 
			
		||||
local tiles_on = { "mesecons_wire_on.png" }
 | 
			
		||||
 | 
			
		||||
local selectionbox =
 | 
			
		||||
{
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
 | 
			
		||||
local nid_inc = function() end
 | 
			
		||||
nid_inc = function (nid)
 | 
			
		||||
	local i = 0
 | 
			
		||||
	while nid[i-1] ~= 1 do
 | 
			
		||||
		nid[i] = (nid[i] ~= 1) and 1 or 0
 | 
			
		||||
		i = i + 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local nodebox = {}
 | 
			
		||||
	local adjx = false
 | 
			
		||||
	local adjz = false
 | 
			
		||||
	if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
 | 
			
		||||
	if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
 | 
			
		||||
	if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
 | 
			
		||||
	if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
 | 
			
		||||
	if xpy == 1 then table.insert(nodebox, box_xpy) end
 | 
			
		||||
	if zpy == 1 then table.insert(nodebox, box_zpy) end
 | 
			
		||||
	if xmy == 1 then table.insert(nodebox, box_xmy) end
 | 
			
		||||
	if zmy == 1 then table.insert(nodebox, box_zmy) end
 | 
			
		||||
 | 
			
		||||
	if adjx and adjz and (xp + zp + xm + zm > 2) then
 | 
			
		||||
		table.insert(nodebox, box_bump1)
 | 
			
		||||
		tiles_off = {
 | 
			
		||||
			"wires_bump_off.png",
 | 
			
		||||
			"wires_bump_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png"
 | 
			
		||||
		}
 | 
			
		||||
		tiles_on = {
 | 
			
		||||
			"wires_bump_on.png",
 | 
			
		||||
			"wires_bump_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png"
 | 
			
		||||
		}
 | 
			
		||||
	else
 | 
			
		||||
		table.insert(nodebox, box_center)
 | 
			
		||||
		tiles_off = {
 | 
			
		||||
			"wires_off.png",
 | 
			
		||||
			"wires_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png"
 | 
			
		||||
		}
 | 
			
		||||
		tiles_on = {
 | 
			
		||||
			"wires_on.png",
 | 
			
		||||
			"wires_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png"
 | 
			
		||||
		}
 | 
			
		||||
	-- BUT: Skip impossible nodeids:
 | 
			
		||||
	if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1) 
 | 
			
		||||
	or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
 | 
			
		||||
		return nid_inc(nid)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if nodeid == "00000000" then
 | 
			
		||||
		nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
 | 
			
		||||
	end
 | 
			
		||||
	return i <= 8
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
	minetest.register_node("mesecons:wire_"..nodeid.."_off", {
 | 
			
		||||
		description = wiredesc,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = tiles_off,
 | 
			
		||||
--		inventory_image = "wires_inv.png",
 | 
			
		||||
--		wield_image = "wires_inv.png",
 | 
			
		||||
		inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
		wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		selection_box = {
 | 
			
		||||
              		type = "fixed",
 | 
			
		||||
			fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = nodebox
 | 
			
		||||
		},
 | 
			
		||||
		groups = groups,
 | 
			
		||||
		walkable = false,
 | 
			
		||||
		stack_max = 99,
 | 
			
		||||
		drop = "mesecons:wire_00000000_off",
 | 
			
		||||
		mesecons = {conductor={
 | 
			
		||||
register_wires = function()
 | 
			
		||||
	local nid = {}
 | 
			
		||||
	while true do
 | 
			
		||||
		-- Create group specifiction and nodeid string (see note above for details)
 | 
			
		||||
		local nodeid = 	  (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
 | 
			
		||||
				..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
 | 
			
		||||
 | 
			
		||||
		-- Calculate nodebox
 | 
			
		||||
		local nodebox = {type = "fixed", fixed={box_center}}
 | 
			
		||||
		for i=0,7 do
 | 
			
		||||
			if nid[i] == 1 then
 | 
			
		||||
				table.insert(nodebox.fixed, nbox_nid[i])
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Add bump to nodebox if curved
 | 
			
		||||
		if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
 | 
			
		||||
		or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
 | 
			
		||||
			table.insert(nodebox.fixed, box_bump1)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- If nothing to connect to, still make a nodebox of a straight wire
 | 
			
		||||
		if nodeid == "00000000" then
 | 
			
		||||
			nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local rules = {}
 | 
			
		||||
		if (nid[0] == 1) then table.insert(rules, vector.new( 1,  0,  0)) end
 | 
			
		||||
		if (nid[1] == 1) then table.insert(rules, vector.new( 0,  0,  1)) end
 | 
			
		||||
		if (nid[2] == 1) then table.insert(rules, vector.new(-1,  0,  0)) end
 | 
			
		||||
		if (nid[3] == 1) then table.insert(rules, vector.new( 0,  0, -1)) end
 | 
			
		||||
 | 
			
		||||
		if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1,  0)) end
 | 
			
		||||
		if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1,  1)) end
 | 
			
		||||
		if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1,  0)) end
 | 
			
		||||
		if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
 | 
			
		||||
 | 
			
		||||
		if (nid[4] == 1) then table.insert(rules, vector.new( 1,  1,  0)) end
 | 
			
		||||
		if (nid[5] == 1) then table.insert(rules, vector.new( 0,  1,  1)) end
 | 
			
		||||
		if (nid[6] == 1) then table.insert(rules, vector.new(-1,  1,  0)) end
 | 
			
		||||
		if (nid[7] == 1) then table.insert(rules, vector.new( 0,  1, -1)) end
 | 
			
		||||
 | 
			
		||||
		local meseconspec_off = { conductor = {
 | 
			
		||||
			rules = rules,
 | 
			
		||||
			state = mesecon.state.off,
 | 
			
		||||
			onstate = "mesecons:wire_"..nodeid.."_on"
 | 
			
		||||
		}}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_node("mesecons:wire_"..nodeid.."_on", {
 | 
			
		||||
		description = "Wire ID:"..nodeid,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = tiles_on,
 | 
			
		||||
--		inventory_image = "wires_inv.png",
 | 
			
		||||
--		wield_image = "wires_inv.png",
 | 
			
		||||
		inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
		wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		selection_box = {
 | 
			
		||||
              		type = "fixed",
 | 
			
		||||
			fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = nodebox
 | 
			
		||||
		},
 | 
			
		||||
		groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
 | 
			
		||||
		walkable = false,
 | 
			
		||||
		stack_max = 99,
 | 
			
		||||
		drop = "mesecons:wire_00000000_off",
 | 
			
		||||
		mesecons = {conductor={
 | 
			
		||||
		local meseconspec_on = { conductor = {
 | 
			
		||||
			rules = rules,
 | 
			
		||||
			state = mesecon.state.on,
 | 
			
		||||
			offstate = "mesecons:wire_"..nodeid.."_off"
 | 
			
		||||
		}}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Updating the wires:
 | 
			
		||||
-- Place the right connection wire
 | 
			
		||||
		local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
 | 
			
		||||
			not_in_creative_inventory = 1}
 | 
			
		||||
		local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
 | 
			
		||||
		if nodeid ~= "00000000" then
 | 
			
		||||
			groups_off["not_in_creative_inventory"] = 1
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
local update_on_place_dig = function (pos, node)
 | 
			
		||||
	if minetest.registered_nodes[node.name]
 | 
			
		||||
	and minetest.registered_nodes[node.name].mesecons then
 | 
			
		||||
		mesecon:update_autoconnect(pos)
 | 
			
		||||
		mesecon.register_node("mesecons:wire_"..nodeid, {
 | 
			
		||||
			description = "Mesecon",
 | 
			
		||||
			drawtype = "nodebox",
 | 
			
		||||
			inventory_image = "mesecons_wire_inv.png",
 | 
			
		||||
			wield_image = "mesecons_wire_inv.png",
 | 
			
		||||
			paramtype = "light",
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			sunlight_propagates = true,
 | 
			
		||||
			selection_box = selectionbox,
 | 
			
		||||
			node_box = nodebox,
 | 
			
		||||
			walkable = false,
 | 
			
		||||
			drop = "mesecons:wire_00000000_off",
 | 
			
		||||
			mesecon_wire = true
 | 
			
		||||
		}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
 | 
			
		||||
		{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
 | 
			
		||||
 | 
			
		||||
		if (nid_inc(nid) == false) then return end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
register_wires()
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(update_on_place_dig)
 | 
			
		||||
minetest.register_on_dignode(update_on_place_dig)
 | 
			
		||||
 | 
			
		||||
function mesecon:update_autoconnect(pos, secondcall, replace_old)
 | 
			
		||||
	local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
 | 
			
		||||
	local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
 | 
			
		||||
	local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
 | 
			
		||||
	local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
 | 
			
		||||
	local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
 | 
			
		||||
	local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
 | 
			
		||||
	local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
 | 
			
		||||
	local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	if secondcall == nil then
 | 
			
		||||
		mesecon:update_autoconnect(xppos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zppos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmpos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmpos, true)
 | 
			
		||||
 | 
			
		||||
		mesecon:update_autoconnect(xpypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zpypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmypos, true)
 | 
			
		||||
 | 
			
		||||
		mesecon:update_autoconnect(xpympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zpympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmympos, true)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	nodename = minetest.get_node(pos).name
 | 
			
		||||
	if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
 | 
			
		||||
 | 
			
		||||
	if xpy == 1 then xp = 1 end
 | 
			
		||||
	if zpy == 1 then zp = 1 end
 | 
			
		||||
	if xmy == 1 then xm = 1 end
 | 
			
		||||
	if zmy == 1 then zm = 1 end
 | 
			
		||||
 | 
			
		||||
	local nodeid = 	tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
 | 
			
		||||
			tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
 | 
			
		||||
 | 
			
		||||
	
 | 
			
		||||
	if string.find(nodename, "_off") ~= nil then
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "mesecons:wire_00000000_off 18",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"default:mese"},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
else
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 2",
 | 
			
		||||
		recipe = "default:mese_crystal_fragment",
 | 
			
		||||
		cooktime = 3,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 18",
 | 
			
		||||
		recipe = "default:mese_crystal",
 | 
			
		||||
		cooktime = 15,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 162",
 | 
			
		||||
		recipe = "default:mese",
 | 
			
		||||
		cooktime = 30,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
-- ##############
 | 
			
		||||
-- ## Crafting ##
 | 
			
		||||
-- ##############
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "mesecons:wire_00000000_off 2",
 | 
			
		||||
	recipe = "default:mese_crystal_fragment",
 | 
			
		||||
	cooktime = 3,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "mesecons:wire_00000000_off 16",
 | 
			
		||||
	output = "mesecons:wire_00000000_off 18",
 | 
			
		||||
	recipe = "default:mese_crystal",
 | 
			
		||||
	cooktime = 15,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "mesecons:wire_00000000_off 162",
 | 
			
		||||
	recipe = "default:mese",
 | 
			
		||||
	cooktime = 30,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,102 +1,51 @@
 | 
			
		||||
-- The BLINKY_PLANT
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	drop="mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
    description="Deactivated Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
        minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
 | 
			
		||||
    end	
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=2},
 | 
			
		||||
    description="Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
        minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
 | 
			
		||||
    end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_on.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
 | 
			
		||||
	drop="mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
	light_source = LIGHT_MAX-7,
 | 
			
		||||
	description = "Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
 | 
			
		||||
		mesecon:receptor_off(pos)
 | 
			
		||||
local toggle_timer = function (pos)
 | 
			
		||||
	local timer = minetest.get_node_timer(pos)
 | 
			
		||||
	if timer:is_started() then
 | 
			
		||||
		timer:stop()
 | 
			
		||||
	else
 | 
			
		||||
		timer:start(mesecon.setting("blinky_plant_interval", 3))
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local on_timer = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if(mesecon.flipstate(pos, node) == "on") then
 | 
			
		||||
		mesecon.receptor_on(pos)
 | 
			
		||||
	else
 | 
			
		||||
		mesecon.receptor_off(pos)
 | 
			
		||||
	end
 | 
			
		||||
	toggle_timer(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
	description="Blinky Plant",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	on_timer = on_timer,
 | 
			
		||||
	on_rightclick = toggle_timer,
 | 
			
		||||
	on_construct = toggle_timer
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	groups = {dig_immediate=3},
 | 
			
		||||
	mesecons = {receptor = { state = mesecon.state.off }}
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"jeija_blinky_plant_on.png"},
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	mesecons = {receptor = { state = mesecon.state.on }}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
	recipe = {
 | 
			
		||||
	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
	{"default:sapling","default:sapling","default:sapling"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
 | 
			
		||||
	interval = BLINKY_PLANT_INTERVAL,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		--minetest.remove_node(pos)
 | 
			
		||||
		minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
 | 
			
		||||
		nodeupdate(pos)	
 | 
			
		||||
		mesecon:receptor_on(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
 | 
			
		||||
	interval = BLINKY_PLANT_INTERVAL,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		--minetest.remove_node(pos)
 | 
			
		||||
		minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
 | 
			
		||||
		nodeupdate(pos)	
 | 
			
		||||
		mesecon:receptor_off(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	recipe = {	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
			{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
			{"group:sapling","group:sapling","group:sapling"}}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 454 B After Width: | Height: | Size: 454 B  | 
| 
		 Before Width: | Height: | Size: 463 B After Width: | Height: | Size: 463 B  | 
@@ -8,7 +8,7 @@ mesecon.button_turnoff = function (pos)
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
 | 
			
		||||
		minetest.sound_play("mesecons_button_pop", {pos=pos})
 | 
			
		||||
		local rules = mesecon.rules.buttonlike_get(node)
 | 
			
		||||
		mesecon:receptor_off(pos, rules)
 | 
			
		||||
		mesecon.receptor_off(pos, rules)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -42,7 +42,7 @@ minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	description = "Button",
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
 | 
			
		||||
		mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
 | 
			
		||||
		minetest.sound_play("mesecons_button_push", {pos=pos})
 | 
			
		||||
		minetest.after(1, mesecon.button_turnoff, pos)
 | 
			
		||||
	end,
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 411 B  | 
| 
		 Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 449 B  | 
| 
		 Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 434 B  | 
@@ -23,14 +23,6 @@ minetest.register_chatcommand("tell", {
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("tellme", {
 | 
			
		||||
	params = "<text>",
 | 
			
		||||
	description = "Say <text> to yourself",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		minetest.chat_send_player(name, param, false)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("hp", {
 | 
			
		||||
	params = "<name> <value>",
 | 
			
		||||
	description = "Set health of <name> to <value> hitpoints",
 | 
			
		||||
@@ -50,16 +42,13 @@ minetest.register_chatcommand("hp", {
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local initialize_data = function(meta, player, command, param)
 | 
			
		||||
local function initialize_data(meta)
 | 
			
		||||
	local commands = meta:get_string("commands")
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"invsize[9,6;]" ..
 | 
			
		||||
		"field[1,1;7.5,1;player;Player;" .. player .. "]" ..
 | 
			
		||||
		"button[1.3,2;2,1;nearest;Nearest]" ..
 | 
			
		||||
		"button[3.3,2;2,1;farthest;Farthest]" ..
 | 
			
		||||
		"button[5.3,2;2,1;random;Random]" ..
 | 
			
		||||
		"field[1,4;2,1;command;Command;" .. command .. "]" ..
 | 
			
		||||
		"field[3,4;5.5,1;param;Parameter;" .. param .. "]" ..
 | 
			
		||||
		"button_exit[3.3,5;2,1;submit;Submit]")
 | 
			
		||||
		"invsize[9,5;]" ..
 | 
			
		||||
		"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
 | 
			
		||||
		"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
 | 
			
		||||
		"button_exit[3.3,4.5;2,1;submit;Submit]")
 | 
			
		||||
	local owner = meta:get_string("owner")
 | 
			
		||||
	if owner == "" then
 | 
			
		||||
		owner = "not owned"
 | 
			
		||||
@@ -68,81 +57,64 @@ local initialize_data = function(meta, player, command, param)
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_string("infotext", "Command Block\n" ..
 | 
			
		||||
		"(" .. owner .. ")\n" ..
 | 
			
		||||
		"Command: /" .. command .. " " .. param)
 | 
			
		||||
		"Commands: "..commands)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local construct = function(pos)
 | 
			
		||||
local function construct(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
 | 
			
		||||
	meta:set_string("player", "@nearest")
 | 
			
		||||
	meta:set_string("command", "time")
 | 
			
		||||
	meta:set_string("param", "7000")
 | 
			
		||||
	meta:set_string("commands", "tell @nearest Commandblock unconfigured")
 | 
			
		||||
 | 
			
		||||
	meta:set_string("owner", "")
 | 
			
		||||
 | 
			
		||||
	initialize_data(meta, "@nearest", "time", "7000")
 | 
			
		||||
	initialize_data(meta)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local after_place = function(pos, placer)
 | 
			
		||||
local function after_place(pos, placer)
 | 
			
		||||
	if placer then
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		meta:set_string("owner", placer:get_player_name())
 | 
			
		||||
		initialize_data(meta, "@nearest", "time", "7000")
 | 
			
		||||
		initialize_data(meta)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
	if fields.quit then
 | 
			
		||||
local function receive_fields(pos, formname, fields, sender)
 | 
			
		||||
	if not fields.submit then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if fields.nearest then
 | 
			
		||||
		initialize_data(meta, "@nearest", fields.command, fields.param)
 | 
			
		||||
	elseif fields.farthest then
 | 
			
		||||
		initialize_data(meta, "@farthest", fields.command, fields.param)
 | 
			
		||||
	elseif fields.random then
 | 
			
		||||
		initialize_data(meta, "@random", fields.command, fields.param)
 | 
			
		||||
	else --fields.submit or pressed enter
 | 
			
		||||
		meta:set_string("player", fields.player)
 | 
			
		||||
		meta:set_string("command", fields.command)
 | 
			
		||||
		meta:set_string("param", fields.param)
 | 
			
		||||
 | 
			
		||||
		initialize_data(meta, fields.player, fields.command, fields.param)
 | 
			
		||||
	local owner = meta:get_string("owner")
 | 
			
		||||
	if owner ~= "" and sender:get_player_name() ~= owner then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_string("commands", fields.commands)
 | 
			
		||||
 | 
			
		||||
	initialize_data(meta)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local resolve_player = function(name, pos)
 | 
			
		||||
	local get_distance = function(pos1, pos2)
 | 
			
		||||
		return math.sqrt((pos1.x - pos2.x) ^ 2 + (pos1.y - pos2.y) ^ 2 + (pos1.z - pos2.z) ^ 2)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if name == "@nearest" then
 | 
			
		||||
		local min_distance = math.huge
 | 
			
		||||
		for index, player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local distance = get_distance(pos, player:getpos())
 | 
			
		||||
			if distance < min_distance then
 | 
			
		||||
				min_distance = distance
 | 
			
		||||
				name = player:get_player_name()
 | 
			
		||||
			end
 | 
			
		||||
local function resolve_commands(commands, pos)
 | 
			
		||||
	local nearest, farthest = nil, nil
 | 
			
		||||
	local min_distance, max_distance = math.huge, -1
 | 
			
		||||
	local players = minetest.get_connected_players()
 | 
			
		||||
	for index, player in pairs(players) do
 | 
			
		||||
		local distance = vector.distance(pos, player:getpos())
 | 
			
		||||
		if distance < min_distance then
 | 
			
		||||
			min_distance = distance
 | 
			
		||||
			nearest = player:get_player_name()
 | 
			
		||||
		end
 | 
			
		||||
	elseif name == "@farthest" then
 | 
			
		||||
		local max_distance = -1
 | 
			
		||||
		for index, player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local distance = get_distance(pos, player:getpos())
 | 
			
		||||
			if distance > max_distance then
 | 
			
		||||
				max_distance = distance
 | 
			
		||||
				name = player:get_player_name()
 | 
			
		||||
			end
 | 
			
		||||
		if distance > max_distance then
 | 
			
		||||
			max_distance = distance
 | 
			
		||||
			farthest = player:get_player_name()
 | 
			
		||||
		end
 | 
			
		||||
	elseif name == "@random" then
 | 
			
		||||
		local players = minetest.get_connected_players()
 | 
			
		||||
		local player = players[math.random(#players)]
 | 
			
		||||
		name = player:get_player_name()
 | 
			
		||||
	end
 | 
			
		||||
	return name
 | 
			
		||||
	local random = players[math.random(#players)]:get_player_name()
 | 
			
		||||
	commands = commands:gsub("@nearest", nearest)
 | 
			
		||||
	commands = commands:gsub("@farthest", farthest)
 | 
			
		||||
	commands = commands:gsub("@random", random)
 | 
			
		||||
	return commands
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local commandblock_action_on = function(pos, node)
 | 
			
		||||
local function commandblock_action_on(pos, node)
 | 
			
		||||
	if node.name ~= "mesecons_commandblock:commandblock_off" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
@@ -150,29 +122,48 @@ local commandblock_action_on = function(pos, node)
 | 
			
		||||
	minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local command = minetest.chatcommands[meta:get_string("command")]
 | 
			
		||||
	if command == nil then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local owner = meta:get_string("owner")
 | 
			
		||||
	if owner == "" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local has_privs, missing_privs = minetest.check_player_privs(owner, command.privs)
 | 
			
		||||
	if not has_privs then
 | 
			
		||||
		minetest.chat_send_player(owner, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
 | 
			
		||||
		return
 | 
			
		||||
 | 
			
		||||
	local commands = resolve_commands(meta:get_string("commands"), pos)
 | 
			
		||||
	for _, command in pairs(commands:split("\n")) do
 | 
			
		||||
		local pos = command:find(" ")
 | 
			
		||||
		local cmd, param = command, ""
 | 
			
		||||
		if pos then
 | 
			
		||||
			cmd = command:sub(1, pos - 1)
 | 
			
		||||
			param = command:sub(pos + 1)
 | 
			
		||||
		end
 | 
			
		||||
		local cmddef = minetest.chatcommands[cmd]
 | 
			
		||||
		if not cmddef then
 | 
			
		||||
			minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
 | 
			
		||||
		if not has_privs then
 | 
			
		||||
			minetest.chat_send_player(owner, "You don't have permission "
 | 
			
		||||
					.."to run "..cmd
 | 
			
		||||
					.." (missing privileges: "
 | 
			
		||||
					..table.concat(missing_privs, ", ")..")")
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		cmddef.func(owner, param)
 | 
			
		||||
	end
 | 
			
		||||
	local player = resolve_player(meta:get_string("player"), pos)
 | 
			
		||||
	command.func(player, meta:get_string("param"))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local commandblock_action_off = function(pos, node)
 | 
			
		||||
local function commandblock_action_off(pos, node)
 | 
			
		||||
	if node.name == "mesecons_commandblock:commandblock_on" then
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function can_dig(pos, player)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local owner = meta:get_string("owner")
 | 
			
		||||
	return owner == "" or owner == player:get_player_name()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	description = "Command Block",
 | 
			
		||||
	tiles = {"jeija_commandblock_off.png"},
 | 
			
		||||
@@ -181,10 +172,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	on_construct = construct,
 | 
			
		||||
	after_place_node = after_place,
 | 
			
		||||
	on_receive_fields = receive_fields,
 | 
			
		||||
	can_dig = function(pos,player)
 | 
			
		||||
		local owner = minetest.get_meta(pos):get_string("owner")
 | 
			
		||||
		return owner == "" or owner == player:get_player_name()
 | 
			
		||||
	end,
 | 
			
		||||
	can_dig = can_dig,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = commandblock_action_on
 | 
			
		||||
@@ -199,10 +187,7 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
 | 
			
		||||
	on_construct = construct,
 | 
			
		||||
	after_place_node = after_place,
 | 
			
		||||
	on_receive_fields = receive_fields,
 | 
			
		||||
	can_dig = function(pos,player)
 | 
			
		||||
		local owner = minetest.get_meta(pos):get_string("owner")
 | 
			
		||||
		return owner == "" or owner == player:get_player_name()
 | 
			
		||||
	end,
 | 
			
		||||
	can_dig = can_dig,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_off = commandblock_action_off
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B  | 
| 
		 Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 282 B  | 
| 
		 Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 278 B  | 
@@ -1,167 +0,0 @@
 | 
			
		||||
doors = {}
 | 
			
		||||
 | 
			
		||||
-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
 | 
			
		||||
--  name: The name of the door
 | 
			
		||||
--  def: a table with the folowing fields:
 | 
			
		||||
--    description
 | 
			
		||||
--    inventory_image
 | 
			
		||||
--    groups
 | 
			
		||||
--    tiles_bottom: the tiles of the bottom part of the door {front, side}
 | 
			
		||||
--    tiles_top: the tiles of the bottom part of the door {front, side}
 | 
			
		||||
--    If the following fields are not defined the default values are used
 | 
			
		||||
--    node_box_bottom
 | 
			
		||||
--    node_box_top
 | 
			
		||||
--    selection_box_bottom
 | 
			
		||||
--    selection_box_top
 | 
			
		||||
--    only_placer_can_open: if true only the player who placed the door can
 | 
			
		||||
--                          open it
 | 
			
		||||
 | 
			
		||||
function doors:register_door(name, def)
 | 
			
		||||
	def.groups.not_in_creative_inventory = 1
 | 
			
		||||
	
 | 
			
		||||
	local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}}
 | 
			
		||||
	
 | 
			
		||||
	if not def.node_box_bottom then
 | 
			
		||||
		def.node_box_bottom = box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.node_box_top then
 | 
			
		||||
		def.node_box_top = box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.selection_box_bottom then
 | 
			
		||||
		def.selection_box_bottom= box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.selection_box_top then
 | 
			
		||||
		def.selection_box_top = box
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local tt = def.tiles_top
 | 
			
		||||
	local tb = def.tiles_bottom
 | 
			
		||||
	
 | 
			
		||||
	local function after_dig_node(pos, name)
 | 
			
		||||
		if minetest.get_node(pos).name == name then
 | 
			
		||||
			minetest.remove_node(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
 | 
			
		||||
		pos.y = pos.y+dir
 | 
			
		||||
		if not minetest.get_node(pos).name == check_name then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local p2 = minetest.get_node(pos).param2
 | 
			
		||||
		p2 = params[p2+1]
 | 
			
		||||
		
 | 
			
		||||
		local meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
		minetest.set_node(pos, {name=replace_dir, param2=p2})
 | 
			
		||||
		minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
		
 | 
			
		||||
		pos.y = pos.y-dir
 | 
			
		||||
		meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
		minetest.set_node(pos, {name=replace, param2=p2})
 | 
			
		||||
		minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_mesecons_signal_open (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_mesecons_signal_close (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local function check_player_priv(pos, player)
 | 
			
		||||
		if not def.only_placer_can_open then
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local pn = player:get_player_name()
 | 
			
		||||
		return meta:get_string("doors_owner") == pn
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	minetest.register_node(":"..name.."_b_1", {
 | 
			
		||||
		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		drop = name,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.node_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.selection_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		groups = def.groups,
 | 
			
		||||
		
 | 
			
		||||
		after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
			pos.y = pos.y+1
 | 
			
		||||
			after_dig_node(pos, name.."_t_1")
 | 
			
		||||
		end,
 | 
			
		||||
		
 | 
			
		||||
		on_rightclick = function(pos, node, puncher)
 | 
			
		||||
			if check_player_priv(pos, puncher) then
 | 
			
		||||
				on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_on  = on_mesecons_signal_open
 | 
			
		||||
		}},
 | 
			
		||||
		
 | 
			
		||||
		can_dig = check_player_priv,
 | 
			
		||||
	})
 | 
			
		||||
	
 | 
			
		||||
	minetest.register_node(":"..name.."_b_2", {
 | 
			
		||||
		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		drop = name,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.node_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.selection_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		groups = def.groups,
 | 
			
		||||
		
 | 
			
		||||
		after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
			pos.y = pos.y+1
 | 
			
		||||
			after_dig_node(pos, name.."_t_2")
 | 
			
		||||
		end,
 | 
			
		||||
		
 | 
			
		||||
		on_rightclick = function(pos, node, puncher)
 | 
			
		||||
			if check_player_priv(pos, puncher) then
 | 
			
		||||
				on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_off = on_mesecons_signal_close
 | 
			
		||||
		}},
 | 
			
		||||
		
 | 
			
		||||
		can_dig = check_player_priv,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
doors:register_door("doors:door_wood", {
 | 
			
		||||
	description = "Wooden Door",
 | 
			
		||||
	inventory_image = "door_wood.png",
 | 
			
		||||
	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
 | 
			
		||||
	tiles_bottom = {"door_wood_b.png", "door_brown.png"},
 | 
			
		||||
	tiles_top = {"door_wood_a.png", "door_brown.png"},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
doors:register_door("doors:door_steel", {
 | 
			
		||||
	description = "Steel Door",
 | 
			
		||||
	inventory_image = "door_steel.png",
 | 
			
		||||
	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
 | 
			
		||||
	tiles_bottom = {"door_steel_b.png", "door_grey.png"},
 | 
			
		||||
	tiles_top = {"door_steel_a.png", "door_grey.png"},
 | 
			
		||||
	only_placer_can_open = true,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
local delayer_get_output_rules = function(node)
 | 
			
		||||
	local rules = {{x = 0, y = 0, z = 1}}
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
@@ -10,35 +10,25 @@ end
 | 
			
		||||
local delayer_get_input_rules = function(node)
 | 
			
		||||
	local rules = {{x = 0, y = 0, z = -1}}
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Functions that are called after the delay time
 | 
			
		||||
 | 
			
		||||
local delayer_turnon = function(params)
 | 
			
		||||
	local rules = delayer_get_output_rules(params.node)
 | 
			
		||||
	mesecon:receptor_on(params.pos, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local delayer_turnoff = function(params)
 | 
			
		||||
	local rules = delayer_get_output_rules(params.node)
 | 
			
		||||
	mesecon:receptor_off(params.pos, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local delayer_activate = function(pos, node)
 | 
			
		||||
	local def = minetest.registered_nodes[node.name]
 | 
			
		||||
	local time = def.delayer_time
 | 
			
		||||
	minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
 | 
			
		||||
	minetest.after(time, delayer_turnon , {pos = pos, node = node})
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local delayer_deactivate = function(pos, node)
 | 
			
		||||
	local def = minetest.registered_nodes[node.name]
 | 
			
		||||
	local time = def.delayer_time
 | 
			
		||||
	minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
 | 
			
		||||
	minetest.after(time, delayer_turnoff, {pos = pos, node = node})
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Register the 2 (states) x 4 (delay times) delayers
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,5 @@
 | 
			
		||||
local GET_COMMAND = "GET"
 | 
			
		||||
 | 
			
		||||
-- Object detector
 | 
			
		||||
-- Detects players in a certain radius
 | 
			
		||||
-- The radius can be specified in mesecons/settings.lua
 | 
			
		||||
@@ -6,13 +8,13 @@ local object_detector_make_formspec = function (pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
		"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]")
 | 
			
		||||
		"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local object_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
	if fields.quit then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end;
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
	meta:set_string("digiline_channel", fields.digiline_channel)
 | 
			
		||||
@@ -21,7 +23,7 @@ end
 | 
			
		||||
 | 
			
		||||
-- returns true if player was found, false if not
 | 
			
		||||
local object_detector_scan = function (pos)
 | 
			
		||||
	local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
 | 
			
		||||
	local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
 | 
			
		||||
	for k, obj in pairs(objs) do
 | 
			
		||||
		local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
 | 
			
		||||
		local scanname = minetest.get_meta(pos):get_string("scanname")
 | 
			
		||||
@@ -33,7 +35,7 @@ local object_detector_scan = function (pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
object_detector_digiline = {
 | 
			
		||||
local object_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
@@ -53,7 +55,8 @@ minetest.register_node("mesecons_detector:object_detector_off", {
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Player Detector",
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		rules = mesecon.rules.pplate
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
@@ -68,7 +71,8 @@ minetest.register_node("mesecons_detector:object_detector_on", {
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:object_detector_off',
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = mesecon.rules.pplate
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
@@ -92,7 +96,7 @@ minetest.register_abm(
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
 | 
			
		||||
			mesecon:receptor_on(pos)
 | 
			
		||||
			mesecon.receptor_on(pos, mesecon.rules.pplate)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
@@ -104,7 +108,161 @@ minetest.register_abm(
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if not object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
 | 
			
		||||
			mesecon:receptor_off(pos)
 | 
			
		||||
			mesecon.receptor_off(pos, mesecon.rules.pplate)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Node detector
 | 
			
		||||
-- Detects the node in front of it
 | 
			
		||||
 | 
			
		||||
local node_detector_make_formspec = function (pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
		"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local node_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end;
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
	meta:set_string("digiline_channel", fields.digiline_channel)
 | 
			
		||||
	node_detector_make_formspec(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns true if player was found, false if not
 | 
			
		||||
local node_detector_scan = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
 | 
			
		||||
	local frontnode = minetest.get_node(frontpos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	return (frontnode.name == meta:get_string("scanname")) or
 | 
			
		||||
		(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
local node_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local active_channel = meta:get_string("digiline_channel")
 | 
			
		||||
			if channel == active_channel then
 | 
			
		||||
				if msg == GET_COMMAND then
 | 
			
		||||
					local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
 | 
			
		||||
					local name = minetest.get_node(frontpos).name
 | 
			
		||||
					digiline:receptor_send(pos, digiline.rules.default, channel, name)
 | 
			
		||||
				else
 | 
			
		||||
					meta:set_string("scanname", msg)
 | 
			
		||||
					node_detector_make_formspec(pos)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
	},
 | 
			
		||||
	receptor = {}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_off", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Node Detector",
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	after_place_node = function (pos, placer)
 | 
			
		||||
		local placer_pos = placer:getpos()
 | 
			
		||||
		
 | 
			
		||||
		--correct for the player's height
 | 
			
		||||
		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
		
 | 
			
		||||
		--correct for 6d facedir
 | 
			
		||||
		if placer_pos then
 | 
			
		||||
			local dir = {
 | 
			
		||||
				x = pos.x - placer_pos.x,
 | 
			
		||||
				y = pos.y - placer_pos.y,
 | 
			
		||||
				z = pos.z - placer_pos.z
 | 
			
		||||
			}
 | 
			
		||||
			local node = minetest.get_node(pos)
 | 
			
		||||
			node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			minetest.log("action", "real (6d) facedir: " .. node.param2)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_on", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	after_place_node = function (pos, placer)
 | 
			
		||||
		local placer_pos = placer:getpos()
 | 
			
		||||
		
 | 
			
		||||
		--correct for the player's height
 | 
			
		||||
		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
		
 | 
			
		||||
		--correct for 6d facedir
 | 
			
		||||
		if placer_pos then
 | 
			
		||||
			local dir = {
 | 
			
		||||
				x = pos.x - placer_pos.x,
 | 
			
		||||
				y = pos.y - placer_pos.y,
 | 
			
		||||
				z = pos.z - placer_pos.z
 | 
			
		||||
			}
 | 
			
		||||
			local node = minetest.get_node(pos)
 | 
			
		||||
			node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			minetest.log("action", "real (6d) facedir: " .. node.param2)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:node_detector_off"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if node_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
 | 
			
		||||
			mesecon.receptor_on(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:node_detector_on"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if not node_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
 | 
			
		||||
			mesecon.receptor_off(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/textures/jeija_node_detector_off.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 717 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/textures/jeija_node_detector_on.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 727 B  | 
| 
		 Before Width: | Height: | Size: 712 B After Width: | Height: | Size: 712 B  | 
| 
		 Before Width: | Height: | Size: 735 B After Width: | Height: | Size: 735 B  | 
							
								
								
									
										80
									
								
								mesecons_doors/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,80 @@
 | 
			
		||||
-- Modified, from minetest_game/mods/doors/init.lua
 | 
			
		||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
 | 
			
		||||
	pos.y = pos.y + dir
 | 
			
		||||
	if not minetest.get_node(pos).name == check_name then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local p2 = minetest.get_node(pos).param2
 | 
			
		||||
	p2 = params[p2 + 1]
 | 
			
		||||
 | 
			
		||||
	minetest.swap_node(pos, {name = replace_dir, param2 = p2})
 | 
			
		||||
 | 
			
		||||
	pos.y = pos.y - dir
 | 
			
		||||
	minetest.swap_node(pos, {name = replace, param2 = p2})
 | 
			
		||||
 | 
			
		||||
	if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
 | 
			
		||||
		minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function meseconify_door(name)
 | 
			
		||||
	local function toggle_state1 (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function toggle_state2 (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.override_item(name.."_b_1", {
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_on = toggle_state1,
 | 
			
		||||
			action_off = toggle_state1,
 | 
			
		||||
			rules = mesecon.rules.pplate
 | 
			
		||||
		}},
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.override_item(name.."_b_2", {
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_on = toggle_state2,
 | 
			
		||||
			action_off = toggle_state2,
 | 
			
		||||
			rules = mesecon.rules.pplate
 | 
			
		||||
		}},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
meseconify_door("doors:door_wood")
 | 
			
		||||
meseconify_door("doors:door_steel")
 | 
			
		||||
meseconify_door("doors:door_glass")
 | 
			
		||||
meseconify_door("doors:door_obsidian_glass")
 | 
			
		||||
 | 
			
		||||
-- Trapdoor
 | 
			
		||||
local function trapdoor_switch(pos, node)
 | 
			
		||||
	local state = minetest.get_meta(pos):get_int("state")
 | 
			
		||||
 | 
			
		||||
	if state == 1 then
 | 
			
		||||
		minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
		minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
		minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.override_item("doors:trapdoor", {
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = trapdoor_switch,
 | 
			
		||||
		action_off = trapdoor_switch
 | 
			
		||||
	}},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.override_item("doors:trapdoor_open", {
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = trapdoor_switch,
 | 
			
		||||
		action_off = trapdoor_switch
 | 
			
		||||
	}},
 | 
			
		||||
})
 | 
			
		||||
@@ -15,7 +15,7 @@ local corner_get_rules = function (node)
 | 
			
		||||
	 {x = 0,  y = 0,  z = -1}}
 | 
			
		||||
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rules
 | 
			
		||||
 
 | 
			
		||||
@@ -77,7 +77,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
@@ -113,7 +113,7 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
@@ -149,7 +149,7 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
 
 | 
			
		||||
@@ -8,12 +8,7 @@ local mesewire_rules =
 | 
			
		||||
	{x = 0, y = 0, z =-1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":default:mese", {
 | 
			
		||||
	description = "Mese Block",
 | 
			
		||||
	tiles = {minetest.registered_nodes["default:mese"].tiles[1]},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
minetest.override_item("default:mese", {
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		onstate = "mesecons_extrawires:mese_powered",
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ local tjunction_get_rules = function (node)
 | 
			
		||||
	 {x = 0,  y = 0,  z = -1}}
 | 
			
		||||
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rules
 | 
			
		||||
@@ -38,7 +38,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = tjunction_selectionbox,
 | 
			
		||||
	node_box = tjunction_nodebox,
 | 
			
		||||
	groups = {dig_immediate = 3, mesecon_conductor_craftable=1, not_in_creative_inventory = 1},
 | 
			
		||||
	groups = {dig_immediate = 3, not_in_creative_inventory = 1},
 | 
			
		||||
	drop = "mesecons_extrawires:tjunction_off",
 | 
			
		||||
	mesecons = {conductor = 
 | 
			
		||||
	{
 | 
			
		||||
 
 | 
			
		||||
@@ -18,7 +18,7 @@ local bottom_box = {
 | 
			
		||||
 | 
			
		||||
local vertical_rules = {
 | 
			
		||||
	{x=0, y=1, z=0},
 | 
			
		||||
	{x=0, y=-1, z=0},
 | 
			
		||||
	{x=0, y=-1, z=0}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local top_rules = {
 | 
			
		||||
@@ -26,7 +26,7 @@ local top_rules = {
 | 
			
		||||
	{x=-1,y=0, z=0},
 | 
			
		||||
	{x=0,y=0, z=1},
 | 
			
		||||
	{x=0,y=0, z=-1},
 | 
			
		||||
	{x=0,y=-1, z=0},
 | 
			
		||||
	{x=0,y=-1, z=0}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local bottom_rules = {
 | 
			
		||||
@@ -35,107 +35,79 @@ local bottom_rules = {
 | 
			
		||||
	{x=0, y=0, z=1},
 | 
			
		||||
	{x=0, y=0, z=-1},
 | 
			
		||||
	{x=0, y=1, z=0},
 | 
			
		||||
	{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local vertical_updatepos = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then
 | 
			
		||||
		local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1]))
 | 
			
		||||
		local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2]))
 | 
			
		||||
	if minetest.registered_nodes[node.name]
 | 
			
		||||
	and minetest.registered_nodes[node.name].is_vertical_conductor then
 | 
			
		||||
		local node_above = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[1]))
 | 
			
		||||
		local node_below = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[2]))
 | 
			
		||||
		local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
 | 
			
		||||
 | 
			
		||||
		local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor
 | 
			
		||||
		local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor
 | 
			
		||||
		local above = minetest.registered_nodes[node_above.name]
 | 
			
		||||
			and minetest.registered_nodes[node_above.name].is_vertical_conductor
 | 
			
		||||
		local below = minetest.registered_nodes[node_below.name]
 | 
			
		||||
			and minetest.registered_nodes[node_below.name].is_vertical_conductor
 | 
			
		||||
 | 
			
		||||
		local basename = "mesecons_extrawires:vertical_"
 | 
			
		||||
		if above and below then -- above and below: vertical mesecon
 | 
			
		||||
			minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
 | 
			
		||||
			minetest.add_node(pos, {name = basename .. namestate})
 | 
			
		||||
		elseif above and not below then -- above only: bottom
 | 
			
		||||
			minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate})
 | 
			
		||||
			minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
 | 
			
		||||
		elseif not above and below then -- below only: top
 | 
			
		||||
			minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate})
 | 
			
		||||
		else -- no vertical wire above, no vertical wire below: use default wire
 | 
			
		||||
			minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
 | 
			
		||||
			minetest.add_node(pos, {name = basename .. "top_" .. namestate})
 | 
			
		||||
		else -- no vertical wire above, no vertical wire below: use bottom
 | 
			
		||||
			minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
 | 
			
		||||
		end
 | 
			
		||||
		mesecon.update_autoconnect(pos)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local vertical_update = function (pos, node)
 | 
			
		||||
	vertical_updatepos(pos) -- this one
 | 
			
		||||
	vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above
 | 
			
		||||
	vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below
 | 
			
		||||
	vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[1])) -- above
 | 
			
		||||
	vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[2])) -- below
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Vertical wire
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_on", {
 | 
			
		||||
mesecon.register_node("mesecons_extrawires:vertical", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_vertical_on.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	selection_box = vertical_box,
 | 
			
		||||
	node_box = vertical_box,
 | 
			
		||||
	is_vertical_conductor = true,
 | 
			
		||||
	vertical_conductor_state = "on",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_off",
 | 
			
		||||
		rules = vertical_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_off", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_vertical_off.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	after_dig_node = vertical_update
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_off.png"},
 | 
			
		||||
	groups = {dig_immediate=3},
 | 
			
		||||
	selection_box = vertical_box,
 | 
			
		||||
	node_box = vertical_box,
 | 
			
		||||
	is_vertical_conductor = true,
 | 
			
		||||
	vertical_conductor_state = "off",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		onstate = "mesecons_extrawires:vertical_on",
 | 
			
		||||
		rules = vertical_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Vertical wire top
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_top_on", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	}}
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_on.png"},
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	selection_box = top_box,
 | 
			
		||||
	node_box = top_box,
 | 
			
		||||
	is_vertical_conductor = true,
 | 
			
		||||
	vertical_conductor_state = "on",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_top_off",
 | 
			
		||||
		rules = top_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_off",
 | 
			
		||||
		rules = vertical_rules,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_top_off", {
 | 
			
		||||
-- Vertical wire top
 | 
			
		||||
mesecon.register_node("mesecons_extrawires:vertical_top", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
@@ -143,43 +115,31 @@ minetest.register_node("mesecons_extrawires:vertical_top_off", {
 | 
			
		||||
	selection_box = top_box,
 | 
			
		||||
	node_box = top_box,
 | 
			
		||||
	is_vertical_conductor = true,
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_off.png"},
 | 
			
		||||
	vertical_conductor_state = "off",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		onstate = "mesecons_extrawires:vertical_top_on",
 | 
			
		||||
		rules = top_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
	}}
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_on.png"},
 | 
			
		||||
	vertical_conductor_state = "on",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_top_off",
 | 
			
		||||
		rules = top_rules,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Vertical wire bottom
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
 | 
			
		||||
mesecon.register_node("mesecons_extrawires:vertical_bottom", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	vertical_conductor_state = "on",
 | 
			
		||||
	groups = {dig_immediate = 3, not_in_creative_inventory = 1},
 | 
			
		||||
	selection_box = bottom_box,
 | 
			
		||||
	node_box = bottom_box,
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_bottom_off",
 | 
			
		||||
		rules = bottom_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
 | 
			
		||||
	description = "Vertical mesecon",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
@@ -187,15 +147,25 @@ minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
 | 
			
		||||
	selection_box = bottom_box,
 | 
			
		||||
	node_box = bottom_box,
 | 
			
		||||
	is_vertical_conductor = true,
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_off.png"},
 | 
			
		||||
	vertical_conductor_state = "off",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		onstate = "mesecons_extrawires:vertical_bottom_on",
 | 
			
		||||
		rules = bottom_rules,
 | 
			
		||||
	}},
 | 
			
		||||
	drop = "mesecons_extrawires:vertical_off",
 | 
			
		||||
	after_place_node = vertical_update,
 | 
			
		||||
	after_dig_node = vertical_update,
 | 
			
		||||
	}}
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"mesecons_wire_on.png"},
 | 
			
		||||
	vertical_conductor_state = "on",
 | 
			
		||||
	mesecons = {conductor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons_extrawires:vertical_bottom_off",
 | 
			
		||||
		rules = bottom_rules,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
@@ -1,223 +1,124 @@
 | 
			
		||||
function gate_rotate_rules(node)
 | 
			
		||||
local nodebox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function gate_rotate_rules(node, rules)
 | 
			
		||||
	for rotations = 0, node.param2 - 1 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function gate_get_output_rules(node)
 | 
			
		||||
	rules = {{x=1, y=0, z=0}}
 | 
			
		||||
	return gate_rotate_rules(node)
 | 
			
		||||
local function gate_get_output_rules(node)
 | 
			
		||||
	return gate_rotate_rules(node, {{x=1, y=0, z=0}})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function gate_get_input_rules_oneinput(node)
 | 
			
		||||
	rules = {{x=-1, y=0, z=0}, {x=1, y=0, z=0}}
 | 
			
		||||
	return gate_rotate_rules(node)
 | 
			
		||||
local function gate_get_input_rules_oneinput(node)
 | 
			
		||||
	return gate_rotate_rules(node, {{x=-1, y=0, z=0}})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function gate_get_input_rules_twoinputs(node)
 | 
			
		||||
	rules = {
 | 
			
		||||
	{x=0, y=0, z=1},
 | 
			
		||||
	{x=0, y=0, z=-1},
 | 
			
		||||
	{x=1, y=0, z=0}}
 | 
			
		||||
	return gate_rotate_rules(node)
 | 
			
		||||
local function gate_get_input_rules_twoinputs(node)
 | 
			
		||||
	return gate_rotate_rules(node, {{x=0, y=0, z=1, name="input1"},
 | 
			
		||||
		{x=0, y=0, z=-1, name="input2"}})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function update_gate(pos)
 | 
			
		||||
	gate = get_gate(pos)
 | 
			
		||||
	L = rotate_ports(
 | 
			
		||||
		yc_get_real_portstates(pos),
 | 
			
		||||
		minetest.get_node(pos).param2
 | 
			
		||||
	)
 | 
			
		||||
	if gate == "diode" then
 | 
			
		||||
		set_gate(pos, L.a)
 | 
			
		||||
	elseif gate == "not" then
 | 
			
		||||
		set_gate(pos, not L.a)
 | 
			
		||||
	elseif gate == "nand" then
 | 
			
		||||
		set_gate(pos, not(L.b and L.d))
 | 
			
		||||
	elseif gate == "and" then
 | 
			
		||||
		set_gate(pos, L.b and L.d)
 | 
			
		||||
	elseif gate == "xor" then
 | 
			
		||||
		set_gate(pos, (L.b and not L.d) or (not L.b and L.d))
 | 
			
		||||
local function set_gate(pos, node, state)
 | 
			
		||||
	local gate = minetest.registered_nodes[node.name]
 | 
			
		||||
 | 
			
		||||
	if mesecon.do_overheat(pos) then
 | 
			
		||||
		minetest.remove_node(pos)
 | 
			
		||||
		mesecon.receptor_off(pos, gate_get_output_rules(node))
 | 
			
		||||
		minetest.add_item(pos, gate.drop)
 | 
			
		||||
	elseif state then
 | 
			
		||||
		minetest.swap_node(pos, {name = gate.onstate, param2=node.param2})
 | 
			
		||||
		mesecon.receptor_on(pos, gate_get_output_rules(node))
 | 
			
		||||
	else
 | 
			
		||||
		minetest.swap_node(pos, {name = gate.offstate, param2=node.param2})
 | 
			
		||||
		mesecon.receptor_off(pos, gate_get_output_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function set_gate(pos, on)
 | 
			
		||||
	gate = get_gate(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if on ~= gate_state(pos) then
 | 
			
		||||
		yc_heat(meta)
 | 
			
		||||
		--minetest.after(0.5, yc_cool, meta)
 | 
			
		||||
		if yc_overheat(meta) then
 | 
			
		||||
			pop_gate(pos)
 | 
			
		||||
		else
 | 
			
		||||
			local node = minetest.get_node(pos)
 | 
			
		||||
			if on then
 | 
			
		||||
				minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_on", param2=node.param2})
 | 
			
		||||
				mesecon:receptor_on(pos,
 | 
			
		||||
				gate_get_output_rules(node))
 | 
			
		||||
			else
 | 
			
		||||
				minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_off", param2=node.param2})
 | 
			
		||||
				mesecon:receptor_off(pos,
 | 
			
		||||
				gate_get_output_rules(node))
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
local function update_gate(pos, node, link, newstate)
 | 
			
		||||
	local gate = minetest.registered_nodes[node.name]
 | 
			
		||||
 | 
			
		||||
function get_gate(pos)
 | 
			
		||||
	return minetest.registered_nodes[minetest.get_node(pos).name].mesecons_gate
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function gate_state(pos)
 | 
			
		||||
	name = minetest.get_node(pos).name
 | 
			
		||||
	return string.find(name, "_on") ~= nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pop_gate(pos)
 | 
			
		||||
	gate = get_gate(pos)
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
	minetest.after(0.2, yc_overheat_off, pos)
 | 
			
		||||
	minetest.add_item(pos, "mesecons_gates:"..gate.."_off")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function rotate_ports(L, param2)
 | 
			
		||||
	for rotations=0, param2-1 do
 | 
			
		||||
		port = L.a
 | 
			
		||||
		L.a = L.b
 | 
			
		||||
		L.b = L.c
 | 
			
		||||
		L.c = L.d
 | 
			
		||||
		L.d = port
 | 
			
		||||
	end
 | 
			
		||||
	return L
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
gates = {
 | 
			
		||||
{name = "diode", inputnumber = 1}, 
 | 
			
		||||
{name = "not"  , inputnumber = 1}, 
 | 
			
		||||
{name = "nand" , inputnumber = 2},
 | 
			
		||||
{name = "and"  , inputnumber = 2},
 | 
			
		||||
{name = "xor"  , inputnumber = 2}}
 | 
			
		||||
 | 
			
		||||
local onoff, drop, nodename, description, groups
 | 
			
		||||
for _, gate in ipairs(gates) do
 | 
			
		||||
	if gate.inputnumber == 1 then
 | 
			
		||||
		get_rules = gate_get_input_rules_oneinput
 | 
			
		||||
		set_gate(pos, node, gate.assess(newstate == "on"))
 | 
			
		||||
	elseif gate.inputnumber == 2 then
 | 
			
		||||
		get_rules = gate_get_input_rules_twoinputs
 | 
			
		||||
	end
 | 
			
		||||
	for on = 0, 1 do
 | 
			
		||||
		nodename = "mesecons_gates:"..gate.name
 | 
			
		||||
		if on == 1 then
 | 
			
		||||
			onoff = "on"
 | 
			
		||||
			drop = nodename.."_off"
 | 
			
		||||
			nodename = nodename.."_"..onoff
 | 
			
		||||
			description = "You hacker you!"
 | 
			
		||||
			groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
 | 
			
		||||
		else
 | 
			
		||||
			onoff = "off"
 | 
			
		||||
			drop = nil
 | 
			
		||||
			nodename = nodename.."_"..onoff
 | 
			
		||||
			description = gate.name.." Gate"
 | 
			
		||||
			groups = {dig_immediate=2, overheat = 1}
 | 
			
		||||
		end
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		meta:set_int(link.name, newstate == "on" and 1 or 0)
 | 
			
		||||
 | 
			
		||||
		tiles = "jeija_microcontroller_bottom.png^"..
 | 
			
		||||
			"jeija_gate_"..onoff..".png^"..
 | 
			
		||||
			"jeija_gate_"..gate.name..".png"
 | 
			
		||||
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {
 | 
			
		||||
				{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 },
 | 
			
		||||
			},
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		local mesecon_state
 | 
			
		||||
		if on == 1 then
 | 
			
		||||
			mesecon_state = mesecon.state.on
 | 
			
		||||
		else
 | 
			
		||||
			mesecon_state = mesecon.state.off
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.register_node(nodename, {
 | 
			
		||||
			description = description,
 | 
			
		||||
			paramtype = "light",
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			drawtype = "nodebox",
 | 
			
		||||
			tiles = {tiles},
 | 
			
		||||
			inventory_image = tiles,
 | 
			
		||||
			selection_box = node_box,
 | 
			
		||||
			node_box = node_box,
 | 
			
		||||
			walkable = true,
 | 
			
		||||
			on_construct = function(pos)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				meta:set_int("heat", 0)
 | 
			
		||||
				update_gate(pos)
 | 
			
		||||
			end,
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			drop = drop,
 | 
			
		||||
			sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
			mesecons_gate = gate.name,
 | 
			
		||||
			mesecons =
 | 
			
		||||
			{
 | 
			
		||||
				receptor =
 | 
			
		||||
				{
 | 
			
		||||
					state = mesecon_state,
 | 
			
		||||
					rules = gate_get_output_rules
 | 
			
		||||
				},
 | 
			
		||||
				effector =
 | 
			
		||||
				{
 | 
			
		||||
					rules = get_rules,
 | 
			
		||||
					action_change = update_gate
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		})
 | 
			
		||||
		local val1 = meta:get_int("input1") == 1
 | 
			
		||||
		local val2 = meta:get_int("input2") == 1
 | 
			
		||||
		set_gate(pos, node, gate.assess(val1, val2))
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_gates:diode_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'', '', ''},
 | 
			
		||||
		{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'},
 | 
			
		||||
		{'', '', ''},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
function register_gate(name, inputnumber, assess, recipe)
 | 
			
		||||
	local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
 | 
			
		||||
		gate_get_input_rules_oneinput
 | 
			
		||||
	local description = "Mesecons Logic Gate: "..name
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_gates:not_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'', '', ''},
 | 
			
		||||
		{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'},
 | 
			
		||||
		{'', '', ''},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
	local basename = "mesecons_gates:"..name
 | 
			
		||||
	mesecon.register_node(basename, {
 | 
			
		||||
		description = description,
 | 
			
		||||
		inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		drop = basename.."_off",
 | 
			
		||||
		selection_box = nodebox,
 | 
			
		||||
		node_box = nodebox,
 | 
			
		||||
		walkable = true,
 | 
			
		||||
		sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
		assess = assess,
 | 
			
		||||
		onstate = basename.."_on",
 | 
			
		||||
		offstate = basename.."_off",
 | 
			
		||||
		inputnumber = inputnumber
 | 
			
		||||
	},{
 | 
			
		||||
		tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
 | 
			
		||||
			"jeija_gate_"..name..".png"},
 | 
			
		||||
		groups = {dig_immediate = 2, overheat = 1},
 | 
			
		||||
		mesecons = { receptor = {
 | 
			
		||||
			state = "off",
 | 
			
		||||
			rules = gate_get_output_rules
 | 
			
		||||
		}, effector = {
 | 
			
		||||
			rules = get_inputrules,
 | 
			
		||||
			action_change = update_gate
 | 
			
		||||
		}}
 | 
			
		||||
	},{
 | 
			
		||||
		tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
 | 
			
		||||
			"jeija_gate_"..name..".png"},
 | 
			
		||||
		groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
 | 
			
		||||
		mesecons = { receptor = {
 | 
			
		||||
			state = "on",
 | 
			
		||||
			rules = gate_get_output_rules
 | 
			
		||||
		}, effector = {
 | 
			
		||||
			rules = get_inputrules,
 | 
			
		||||
			action_change = update_gate
 | 
			
		||||
		}}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_gates:and_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
		{'', 'mesecons_materials:silicon', 'mesecons:mesecon'},
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
	minetest.register_craft({output = basename.."_off", recipe = recipe})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_gates:nand_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
		{'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'},
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
register_gate("diode", 1, function (input) return input end,
 | 
			
		||||
	{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_gates:xor_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
		{'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'},
 | 
			
		||||
		{'mesecons:mesecon', '', ''},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
register_gate("not", 1, function (input) return not input end,
 | 
			
		||||
	{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}})
 | 
			
		||||
 | 
			
		||||
register_gate("and", 2, function (val1, val2) return val1 and val2 end,
 | 
			
		||||
	{{"mesecons:mesecon", "", ""},
 | 
			
		||||
	 {"", "mesecons_materials:silicon", "mesecons:mesecon"},
 | 
			
		||||
	 {"mesecons:mesecon", "", ""}})
 | 
			
		||||
 | 
			
		||||
register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
 | 
			
		||||
	{{"mesecons:mesecon", "", ""},
 | 
			
		||||
	 {"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
 | 
			
		||||
	 {"mesecons:mesecon", "", ""}})
 | 
			
		||||
 | 
			
		||||
register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
 | 
			
		||||
	{{"mesecons:mesecon", "", ""},
 | 
			
		||||
	 {"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
 | 
			
		||||
	 {"mesecons:mesecon", "", ""}})
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 233 B After Width: | Height: | Size: 233 B  | 
| 
		 Before Width: | Height: | Size: 231 B After Width: | Height: | Size: 231 B  | 
| 
		 Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 251 B  | 
| 
		 Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B  | 
| 
		 Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 195 B  | 
| 
		 Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 195 B  | 
| 
		 Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B  | 
@@ -4,24 +4,17 @@
 | 
			
		||||
-- (does not work with other liquids)
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "jeija_hydro_turbine.obj",
 | 
			
		||||
	tiles = {"jeija_hydro_turbine_off.png"},
 | 
			
		||||
	inventory_image = "jeija_hydro_turbine_inv.png",
 | 
			
		||||
	wield_scale = {x=0.75, y=0.75, z=0.75},
 | 
			
		||||
	groups = {dig_immediate=2},
 | 
			
		||||
    	description="Water Turbine",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
 | 
			
		||||
			{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
 | 
			
		||||
			{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
 | 
			
		||||
			{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
 | 
			
		||||
			{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
 | 
			
		||||
			{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
 | 
			
		||||
			{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
 | 
			
		||||
		fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
@@ -30,25 +23,18 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "jeija_hydro_turbine.obj",
 | 
			
		||||
	wield_scale = {x=0.75, y=0.75, z=0.75},
 | 
			
		||||
	tiles = {"jeija_hydro_turbine_on.png"},
 | 
			
		||||
	inventory_image = "jeija_hydro_turbine_inv.png",
 | 
			
		||||
	drop = "mesecons_hydroturbine:hydro_turbine_off 1",
 | 
			
		||||
	groups = {dig_immediate=2,not_in_creative_inventory=1},
 | 
			
		||||
	description="Water Turbine",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
 | 
			
		||||
			{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
 | 
			
		||||
			{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
 | 
			
		||||
			{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
 | 
			
		||||
			{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
 | 
			
		||||
			{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
 | 
			
		||||
			{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
 | 
			
		||||
		fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
@@ -66,7 +52,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
 | 
			
		||||
		if minetest.get_node(waterpos).name=="default:water_flowing" then
 | 
			
		||||
			minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
 | 
			
		||||
			nodeupdate(pos)
 | 
			
		||||
			mesecon:receptor_on(pos)
 | 
			
		||||
			mesecon.receptor_on(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
@@ -80,7 +66,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
 | 
			
		||||
		if minetest.get_node(waterpos).name~="default:water_flowing" then
 | 
			
		||||
			minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
 | 
			
		||||
			nodeupdate(pos)
 | 
			
		||||
			mesecon:receptor_off(pos)
 | 
			
		||||
			mesecon.receptor_off(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										416
									
								
								mesecons_hydroturbine/models/jeija_hydro_turbine.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,416 @@
 | 
			
		||||
# Blender v2.69 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o Cylinder.002_Cylinder.003
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 | 
			
		||||
vt 0.520833 0.145833
 | 
			
		||||
vt 0.520833 0.166667
 | 
			
		||||
vt 0.270833 0.208333
 | 
			
		||||
vt 0.270833 0.229167
 | 
			
		||||
vt 0.604167 0.145833
 | 
			
		||||
vt 0.604167 0.166667
 | 
			
		||||
vt 0.354167 0.208333
 | 
			
		||||
vt 0.354167 0.229167
 | 
			
		||||
vt 0.687500 0.145833
 | 
			
		||||
vt 0.687500 0.166667
 | 
			
		||||
vt 0.437500 0.208333
 | 
			
		||||
vt 0.437500 0.229167
 | 
			
		||||
vt 0.020833 0.229167
 | 
			
		||||
vt 0.020833 0.208333
 | 
			
		||||
vt 0.520833 0.208333
 | 
			
		||||
vt 0.520833 0.229167
 | 
			
		||||
vt 0.854167 0.645833
 | 
			
		||||
vt 0.854167 0.979167
 | 
			
		||||
vt 0.812500 0.979167
 | 
			
		||||
vt 0.812500 0.645833
 | 
			
		||||
vt 0.979167 0.312500
 | 
			
		||||
vt 0.979167 0.645833
 | 
			
		||||
vt 0.937500 0.645833
 | 
			
		||||
vt 0.937500 0.312500
 | 
			
		||||
vt 0.895833 0.645833
 | 
			
		||||
vt 0.895833 0.312500
 | 
			
		||||
vt 0.854167 0.312500
 | 
			
		||||
vt 0.812500 0.312500
 | 
			
		||||
vt 0.979167 0.979167
 | 
			
		||||
vt 0.937500 0.979167
 | 
			
		||||
vt 0.895833 0.979167
 | 
			
		||||
vt 0.020833 0.604167
 | 
			
		||||
vt 0.020833 0.270833
 | 
			
		||||
vt 0.354167 0.270833
 | 
			
		||||
vt 0.354167 0.604167
 | 
			
		||||
vt 0.729167 0.270833
 | 
			
		||||
vt 0.729167 0.604167
 | 
			
		||||
vt 0.395833 0.604167
 | 
			
		||||
vt 0.395833 0.270833
 | 
			
		||||
s off
 | 
			
		||||
f 1/1 2/2 4/3 3/4
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f 113/40 114/41 115/42 116/27 117/28 118/29 119/30 120/31 121/32 122/33 123/34 124/35 125/36 126/37 127/38 128/39
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.8 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_hydroturbine/textures/jeija_hydro_turbine_off.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.9 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_hydroturbine/textures/jeija_hydro_turbine_on.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.9 KiB  | 
@@ -2,7 +2,7 @@ function insulated_wire_get_rules(node)
 | 
			
		||||
	local rules = 	{{x = 1,  y = 0,  z = 0},
 | 
			
		||||
			 {x =-1,  y = 0,  z = 0}}
 | 
			
		||||
	if node.param2 == 1 or node.param2 == 3 then
 | 
			
		||||
		return mesecon:rotate_rules_right(rules)
 | 
			
		||||
		return mesecon.rotate_rules_right(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
@@ -41,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_insulated:insulated_off", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = "insulated mesecons",
 | 
			
		||||
	description = "Insulated Mesecon",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
@@ -78,7 +78,3 @@ minetest.register_craft({
 | 
			
		||||
		{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mesecon:add_rules("insulated", {
 | 
			
		||||
{x = 1,  y = 0,  z = 0},
 | 
			
		||||
{x =-1,  y = 0,  z = 0}})
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 305 B After Width: | Height: | Size: 305 B  | 
| 
		 Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 270 B  | 
| 
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| 
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| 
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| 
		 Before Width: | Height: | Size: 196 B After Width: | Height: | Size: 196 B  | 
| 
		 Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B  | 
| 
		 Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 252 B  | 
| 
		 Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B  | 
| 
		 Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B  | 
| 
		 Before Width: | Height: | Size: 142 B After Width: | Height: | Size: 142 B  | 
| 
		 Before Width: | Height: | Size: 126 B After Width: | Height: | Size: 126 B  | 
| 
		 Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 200 B  | 
| 
		 Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 169 B  | 
| 
		 Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B  | 
| 
		 Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B  | 
| 
		 Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 260 B  | 
| 
		 Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 253 B  | 
| 
		 Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 307 B  | 
@@ -1 +1,2 @@
 | 
			
		||||
mesecons
 | 
			
		||||
dye
 | 
			
		||||
 
 | 
			
		||||
@@ -14,7 +14,7 @@ local lightstone_rules = {
 | 
			
		||||
	{x=0,  y=-1, z=0},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
 | 
			
		||||
function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
 | 
			
		||||
	minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
 | 
			
		||||
		tiles = {texture_off},
 | 
			
		||||
		groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
 | 
			
		||||
@@ -52,9 +52,9 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mesecon:lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
 | 
			
		||||
mesecon:lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
 | 
			
		||||
mesecon:lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
 | 
			
		||||
mesecon:lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
 | 
			
		||||
mesecon:lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
 | 
			
		||||
mesecon:lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
 | 
			
		||||
mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
 | 
			
		||||
mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
 | 
			
		||||
mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
 | 
			
		||||
mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
 | 
			
		||||
mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
 | 
			
		||||
mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 260 B  | 
| 
		 Before Width: | Height: | Size: 545 B After Width: | Height: | Size: 545 B  | 
| 
		 Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 447 B  | 
| 
		 Before Width: | Height: | Size: 667 B After Width: | Height: | Size: 667 B  | 
| 
		 Before Width: | Height: | Size: 452 B After Width: | Height: | Size: 452 B  | 
| 
		 Before Width: | Height: | Size: 662 B After Width: | Height: | Size: 662 B  | 
| 
		 Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 446 B  | 
| 
		 Before Width: | Height: | Size: 705 B After Width: | Height: | Size: 705 B  | 
| 
		 Before Width: | Height: | Size: 408 B After Width: | Height: | Size: 408 B  | 
| 
		 Before Width: | Height: | Size: 650 B After Width: | Height: | Size: 650 B  | 
| 
		 Before Width: | Height: | Size: 291 B After Width: | Height: | Size: 291 B  | 
| 
		 Before Width: | Height: | Size: 486 B After Width: | Height: | Size: 486 B  | 
@@ -1,11 +1,21 @@
 | 
			
		||||
--        ______
 | 
			
		||||
--       |
 | 
			
		||||
--       |
 | 
			
		||||
--       |        __       ___  _   __         _  _
 | 
			
		||||
-- |   | |       |  | |\ |  |  |_| |  | |  |  |_ |_|
 | 
			
		||||
-- |___| |______ |__| | \|  |  | \ |__| |_ |_ |_ |\
 | 
			
		||||
-- |
 | 
			
		||||
-- |
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
-- Reference
 | 
			
		||||
-- ports = get_real_portstates(pos): gets if inputs are powered from outside
 | 
			
		||||
-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port
 | 
			
		||||
-- action_setports(pos, rule, state): activates/deactivates the mesecons according to the portstates (helper for action)
 | 
			
		||||
-- action(pos, ports): Applies new portstates to a luacontroller at pos
 | 
			
		||||
-- lc_update(pos): updates the controller at pos by executing the code
 | 
			
		||||
-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages
 | 
			
		||||
-- reset (pos): performs a hardware reset, turns off all ports
 | 
			
		||||
-- ports = get_real_port_states(pos): gets if inputs are powered from outside
 | 
			
		||||
-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
 | 
			
		||||
-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
 | 
			
		||||
-- set_port_states(pos, ports): Applies new port states to a LuaController at pos
 | 
			
		||||
-- run(pos): runs the code in the controller at pos
 | 
			
		||||
-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
 | 
			
		||||
-- resetn(pos): performs a hardware reset, turns off all ports
 | 
			
		||||
--
 | 
			
		||||
-- The Sandbox
 | 
			
		||||
-- The whole code of the controller runs in a sandbox,
 | 
			
		||||
@@ -20,42 +30,76 @@
 | 
			
		||||
 | 
			
		||||
local BASENAME = "mesecons_luacontroller:luacontroller"
 | 
			
		||||
 | 
			
		||||
local rules = {}
 | 
			
		||||
rules.a = {x = -1, y = 0, z =  0, name="A"}
 | 
			
		||||
rules.b = {x =  0, y = 0, z =  1, name="B"}
 | 
			
		||||
rules.c = {x =  1, y = 0, z =  0, name="C"}
 | 
			
		||||
rules.d = {x =  0, y = 0, z = -1, name="D"}
 | 
			
		||||
local rules = {
 | 
			
		||||
	a = {x = -1, y = 0, z =  0, name="A"},
 | 
			
		||||
	b = {x =  0, y = 0, z =  1, name="B"},
 | 
			
		||||
	c = {x =  1, y = 0, z =  0, name="C"},
 | 
			
		||||
	d = {x =  0, y = 0, z = -1, name="D"},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
------------------
 | 
			
		||||
-- Action stuff --
 | 
			
		||||
------------------
 | 
			
		||||
-- These helpers are required to set the portstates of the luacontroller
 | 
			
		||||
-- These helpers are required to set the port states of the luacontroller
 | 
			
		||||
 | 
			
		||||
local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
 | 
			
		||||
	ports = {
 | 
			
		||||
		a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a), mesecon:invertRule(rules.a))
 | 
			
		||||
			and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
 | 
			
		||||
		b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b), mesecon:invertRule(rules.b))
 | 
			
		||||
			and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
 | 
			
		||||
		c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c), mesecon:invertRule(rules.c))
 | 
			
		||||
			and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
 | 
			
		||||
		d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d), mesecon:invertRule(rules.d))
 | 
			
		||||
			and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
 | 
			
		||||
local function update_real_port_states(pos, rule_name, new_state)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if rule_name == nil then
 | 
			
		||||
		meta:set_int("real_portstates", 1)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local n = meta:get_int("real_portstates") - 1
 | 
			
		||||
	local L = {}
 | 
			
		||||
	for i = 1, 4 do
 | 
			
		||||
		L[i] = n % 2
 | 
			
		||||
		n = math.floor(n / 2)
 | 
			
		||||
	end
 | 
			
		||||
	--                   (0,-1) (-1,0)      (1,0) (0,1)
 | 
			
		||||
	local pos_to_side = {  4,     1,   nil,   3,    2 }
 | 
			
		||||
	if rule_name.x == nil then
 | 
			
		||||
		for _, rname in ipairs(rule_name) do
 | 
			
		||||
			local port = pos_to_side[rname.x + (2 * rname.z) + 3]
 | 
			
		||||
			L[port] = (newstate == "on") and 1 or 0
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		local port = pos_to_side[rule_name.x + (2 * rule_name.z) + 3]
 | 
			
		||||
		L[port] = (new_state == "on") and 1 or 0
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_int("real_portstates",
 | 
			
		||||
		1 +
 | 
			
		||||
		1 * L[1] +
 | 
			
		||||
		2 * L[2] +
 | 
			
		||||
		4 * L[3] +
 | 
			
		||||
		8 * L[4])
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local port_names = {"a", "b", "c", "d"}
 | 
			
		||||
 | 
			
		||||
local function get_real_port_states(pos)
 | 
			
		||||
	-- Determine if ports are powered (by itself or from outside)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local L = {}
 | 
			
		||||
	local n = meta:get_int("real_portstates") - 1
 | 
			
		||||
	for _, name in ipairs(port_names) do
 | 
			
		||||
		L[name] = ((n % 2) == 1)
 | 
			
		||||
		n = math.floor(n / 2)
 | 
			
		||||
	end
 | 
			
		||||
	return L
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function merge_port_states(ports, vports)
 | 
			
		||||
	return {
 | 
			
		||||
		a = ports.a or vports.a,
 | 
			
		||||
		b = ports.b or vports.b,
 | 
			
		||||
		c = ports.c or vports.c,
 | 
			
		||||
		d = ports.d or vports.d,
 | 
			
		||||
	}
 | 
			
		||||
	return ports
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local merge_portstates = function (ports, vports)
 | 
			
		||||
	local npo = {a=false, b=false, c=false, d=false}
 | 
			
		||||
	npo.a = vports.a or ports.a
 | 
			
		||||
	npo.b = vports.b or ports.b
 | 
			
		||||
	npo.c = vports.c or ports.c
 | 
			
		||||
	npo.d = vports.d or ports.d
 | 
			
		||||
	return npo
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local generate_name = function (ports)
 | 
			
		||||
	local overwrite = overwrite or {}
 | 
			
		||||
local function generate_name(ports)
 | 
			
		||||
	local d = ports.d and 1 or 0
 | 
			
		||||
	local c = ports.c and 1 or 0
 | 
			
		||||
	local b = ports.b and 1 or 0
 | 
			
		||||
@@ -63,298 +107,324 @@ local generate_name = function (ports)
 | 
			
		||||
	return BASENAME..d..c..b..a
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local setport = function (pos, rule, state)
 | 
			
		||||
 | 
			
		||||
local function set_port(pos, rule, state)
 | 
			
		||||
	if state then
 | 
			
		||||
		mesecon:receptor_on(pos, {rule})
 | 
			
		||||
		mesecon.receptor_on(pos, {rule})
 | 
			
		||||
	else
 | 
			
		||||
		mesecon:receptor_off(pos, {rule})
 | 
			
		||||
		mesecon.receptor_off(pos, {rule})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local action = function (pos, ports)
 | 
			
		||||
 | 
			
		||||
local function clean_port_states(ports)
 | 
			
		||||
	ports.a = ports.a and true or false
 | 
			
		||||
	ports.b = ports.b and true or false
 | 
			
		||||
	ports.c = ports.c and true or false
 | 
			
		||||
	ports.d = ports.d and true or false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function set_port_states(pos, ports)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local name = node.name
 | 
			
		||||
	clean_port_states(ports)
 | 
			
		||||
	local vports = minetest.registered_nodes[name].virtual_portstates
 | 
			
		||||
	local newname = generate_name(ports)
 | 
			
		||||
	local new_name = generate_name(ports)
 | 
			
		||||
 | 
			
		||||
	if name ~= newname and vports then
 | 
			
		||||
		local rules_on  = {}
 | 
			
		||||
		local rules_off = {}
 | 
			
		||||
	if name ~= new_name and vports then
 | 
			
		||||
		-- Problem:
 | 
			
		||||
		-- We need to place the new node first so that when turning
 | 
			
		||||
		-- off some port, it won't stay on because the rules indicate
 | 
			
		||||
		-- there is an onstate output port there.
 | 
			
		||||
		-- When turning the output off then, it will however cause feedback
 | 
			
		||||
		-- so that the luacontroller will receive an "off" event by turning
 | 
			
		||||
		-- its output off.
 | 
			
		||||
		-- Solution / Workaround:
 | 
			
		||||
		-- Remember which output was turned off and ignore next "off" event.
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local ign = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
 | 
			
		||||
		if ports.a and not vports.a and not mesecon.is_powered(pos, rules.a) then ign.A = true end
 | 
			
		||||
		if ports.b and not vports.b and not mesecon.is_powered(pos, rules.b) then ign.B = true end
 | 
			
		||||
		if ports.c and not vports.c and not mesecon.is_powered(pos, rules.c) then ign.C = true end
 | 
			
		||||
		if ports.d and not vports.d and not mesecon.is_powered(pos, rules.d) then ign.D = true end
 | 
			
		||||
		meta:set_string("ignore_offevents", minetest.serialize(ign))
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {name = newname, param2 = node.param2})
 | 
			
		||||
		minetest.swap_node(pos, {name = new_name, param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
		if ports.a ~= vports.a then setport(pos, rules.a, ports.a) end
 | 
			
		||||
		if ports.b ~= vports.b then setport(pos, rules.b, ports.b) end
 | 
			
		||||
		if ports.c ~= vports.c then setport(pos, rules.c, ports.c) end
 | 
			
		||||
		if ports.d ~= vports.d then setport(pos, rules.d, ports.d) end
 | 
			
		||||
		if ports.a ~= vports.a then set_port(pos, rules.a, ports.a) end
 | 
			
		||||
		if ports.b ~= vports.b then set_port(pos, rules.b, ports.b) end
 | 
			
		||||
		if ports.c ~= vports.c then set_port(pos, rules.c, ports.c) end
 | 
			
		||||
		if ports.d ~= vports.d then set_port(pos, rules.d, ports.d) end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--------------------
 | 
			
		||||
-- Overheat stuff --
 | 
			
		||||
--------------------
 | 
			
		||||
 | 
			
		||||
local heat = function (meta) -- warm up
 | 
			
		||||
	h = meta:get_int("heat")
 | 
			
		||||
	if h ~= nil then
 | 
			
		||||
		meta:set_int("heat", h + 1)
 | 
			
		||||
	end
 | 
			
		||||
-----------------
 | 
			
		||||
-- Overheating --
 | 
			
		||||
-----------------
 | 
			
		||||
 | 
			
		||||
local function overheat_off(pos)
 | 
			
		||||
	mesecon.receptor_off(pos, mesecon.rules.flat)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--local cool = function (meta) -- cool down after a while
 | 
			
		||||
--	h = meta:get_int("heat")
 | 
			
		||||
--	if h ~= nil then
 | 
			
		||||
--		meta:set_int("heat", h - 1)
 | 
			
		||||
--	end
 | 
			
		||||
--end
 | 
			
		||||
 | 
			
		||||
local overheat = function (meta) -- determine if too hot
 | 
			
		||||
	h = meta:get_int("heat")
 | 
			
		||||
	if h == nil then return true end -- if nil then overheat
 | 
			
		||||
	if h > 40 then 
 | 
			
		||||
local function overheat(pos, meta)
 | 
			
		||||
	if mesecon.do_overheat(pos) then -- If too hot
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		node.name = BASENAME.."_burnt"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		-- Wait for pending operations
 | 
			
		||||
		minetest.after(0.2, overheat_off, pos)
 | 
			
		||||
		return true
 | 
			
		||||
	else 
 | 
			
		||||
		return false 
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local overheat_off = function(pos)
 | 
			
		||||
	mesecon:receptor_off(pos, mesecon.rules.flat)
 | 
			
		||||
------------------------
 | 
			
		||||
-- Ignored off events --
 | 
			
		||||
------------------------
 | 
			
		||||
 | 
			
		||||
local function ignore_event(event, meta)
 | 
			
		||||
	if event.type ~= "off" then return false end
 | 
			
		||||
	local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
 | 
			
		||||
	if ignore_offevents[event.pin.name] then
 | 
			
		||||
		ignore_offevents[event.pin.name] = nil
 | 
			
		||||
		meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-------------------
 | 
			
		||||
-- Parsing stuff --
 | 
			
		||||
-------------------
 | 
			
		||||
-------------------------
 | 
			
		||||
-- Parsing and running --
 | 
			
		||||
-------------------------
 | 
			
		||||
 | 
			
		||||
local code_prohibited = function(code)
 | 
			
		||||
	-- Clean code
 | 
			
		||||
	local prohibited = {"while", "for", "repeat", "until", "function", "goto"}
 | 
			
		||||
local function safe_print(param)
 | 
			
		||||
	print(dump(param))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function remove_functions(x)
 | 
			
		||||
	local tp = type(x)
 | 
			
		||||
	if tp == "table" then
 | 
			
		||||
		for key, value in pairs(x) do
 | 
			
		||||
			local key_t, val_t = type(key), type(value)
 | 
			
		||||
			if key_t == "function" or val_t == "function" then
 | 
			
		||||
				x[key] = nil
 | 
			
		||||
			else
 | 
			
		||||
				if key_t == "table" then
 | 
			
		||||
					remove_functions(key)
 | 
			
		||||
				end
 | 
			
		||||
				if val_t == "table" then
 | 
			
		||||
					remove_functions(value)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif tp == "function" then
 | 
			
		||||
		return nil
 | 
			
		||||
	end
 | 
			
		||||
	return x
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function get_interrupt(pos)
 | 
			
		||||
	-- iid = interrupt id
 | 
			
		||||
	local function interrupt(time, iid)
 | 
			
		||||
		if type(time) ~= "number" then return end
 | 
			
		||||
		local luac_id = minetest.get_meta(pos):get_int("luac_id")
 | 
			
		||||
		mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
 | 
			
		||||
	end
 | 
			
		||||
	return interrupt
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function get_digiline_send(pos)
 | 
			
		||||
	if not digiline then return end
 | 
			
		||||
	return function(channel, msg)
 | 
			
		||||
		minetest.after(0, function()
 | 
			
		||||
			digiline:receptor_send(pos, digiline.rules.default, channel, msg)
 | 
			
		||||
		end)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local safe_globals = {
 | 
			
		||||
	"assert", "error", "ipairs", "next", "pairs", "pcall", "select",
 | 
			
		||||
	"tonumber", "tostring", "type", "unpack", "_VERSION", "xpcall", 
 | 
			
		||||
}
 | 
			
		||||
local function create_environment(pos, mem, event)
 | 
			
		||||
	-- Gather variables for the environment
 | 
			
		||||
	local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
 | 
			
		||||
	local vports_copy = {}
 | 
			
		||||
	for k, v in pairs(vports) do vports_copy[k] = v end
 | 
			
		||||
	local rports = get_real_port_states(pos)
 | 
			
		||||
 | 
			
		||||
	-- Create new library tables on each call to prevent one LuaController
 | 
			
		||||
	-- from breaking a library and messing up other LuaControllers.
 | 
			
		||||
	local env = {
 | 
			
		||||
		pin = merge_port_states(vports, rports),
 | 
			
		||||
		port = vports_copy,
 | 
			
		||||
		event = event,
 | 
			
		||||
		mem = mem,
 | 
			
		||||
		heat = minetest.get_meta(pos):get_int("heat"),
 | 
			
		||||
		heat_max = mesecon.setting("overheat_max", 20),
 | 
			
		||||
		print = safe_print,
 | 
			
		||||
		interrupt = get_interrupt(pos),
 | 
			
		||||
		digiline_send = get_digiline_send(pos),
 | 
			
		||||
		string = {
 | 
			
		||||
			byte = string.byte,
 | 
			
		||||
			char = string.char,
 | 
			
		||||
			format = string.format,
 | 
			
		||||
			gsub = string.gsub,
 | 
			
		||||
			len = string.len,
 | 
			
		||||
			lower = string.lower,
 | 
			
		||||
			upper = string.upper,
 | 
			
		||||
			rep = string.rep,
 | 
			
		||||
			reverse = string.reverse,
 | 
			
		||||
			sub = string.sub,
 | 
			
		||||
		},
 | 
			
		||||
		math = {
 | 
			
		||||
			abs = math.abs,
 | 
			
		||||
			acos = math.acos,
 | 
			
		||||
			asin = math.asin,
 | 
			
		||||
			atan = math.atan,
 | 
			
		||||
			atan2 = math.atan2,
 | 
			
		||||
			ceil = math.ceil,
 | 
			
		||||
			cos = math.cos,
 | 
			
		||||
			cosh = math.cosh,
 | 
			
		||||
			deg = math.deg,
 | 
			
		||||
			exp = math.exp,
 | 
			
		||||
			floor = math.floor,
 | 
			
		||||
			fmod = math.fmod,
 | 
			
		||||
			frexp = math.frexp,
 | 
			
		||||
			huge = math.huge,
 | 
			
		||||
			ldexp = math.ldexp,
 | 
			
		||||
			log = math.log,
 | 
			
		||||
			log10 = math.log10,
 | 
			
		||||
			max = math.max,
 | 
			
		||||
			min = math.min,
 | 
			
		||||
			modf = math.modf,
 | 
			
		||||
			pi = math.pi,
 | 
			
		||||
			pow = math.pow,
 | 
			
		||||
			rad = math.rad,
 | 
			
		||||
			random = math.random,
 | 
			
		||||
			sin = math.sin,
 | 
			
		||||
			sinh = math.sinh,
 | 
			
		||||
			sqrt = math.sqrt,
 | 
			
		||||
			tan = math.tan,
 | 
			
		||||
			tanh = math.tanh,
 | 
			
		||||
		},
 | 
			
		||||
		table = {
 | 
			
		||||
			concat = table.concat,
 | 
			
		||||
			insert = table.insert,
 | 
			
		||||
			maxn = table.maxn,
 | 
			
		||||
			remove = table.remove,
 | 
			
		||||
			sort = table.sort,
 | 
			
		||||
		},
 | 
			
		||||
		os = {
 | 
			
		||||
			clock = os.clock,
 | 
			
		||||
			difftime = os.difftime,
 | 
			
		||||
			time = os.time,
 | 
			
		||||
		},
 | 
			
		||||
	}
 | 
			
		||||
	env._G = env
 | 
			
		||||
 | 
			
		||||
	for _, name in pairs(safe_globals) do
 | 
			
		||||
		env[name] = _G[name]
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return env
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function timeout()
 | 
			
		||||
	debug.sethook()  -- Clear hook
 | 
			
		||||
	error("Code timed out!")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function code_prohibited(code)
 | 
			
		||||
	-- LuaJIT doesn't increment the instruction counter when running
 | 
			
		||||
	-- loops, so we have to sanitize inputs if we're using LuaJIT.
 | 
			
		||||
	if not jit then
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	local prohibited = {"while", "for", "do", "repeat", "until", "goto"}
 | 
			
		||||
	code = " "..code.." "
 | 
			
		||||
	for _, p in ipairs(prohibited) do
 | 
			
		||||
		if string.find(code, p) then
 | 
			
		||||
		if string.find(code, "[^%w_]"..p.."[^%w_]") then
 | 
			
		||||
			return "Prohibited command: "..p
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local safe_print = function(param)
 | 
			
		||||
	print(dump(param))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
deep_copy = function(original, visited) --deep copy that removes functions
 | 
			
		||||
	visited = visited or {}
 | 
			
		||||
	if visited[original] ~= nil then --already visited this node
 | 
			
		||||
		return visited[original]
 | 
			
		||||
	end
 | 
			
		||||
	if type(original) == 'table' then --nested table
 | 
			
		||||
		local copy = {}
 | 
			
		||||
		visited[original] = copy
 | 
			
		||||
		for key, value in next, original, nil do
 | 
			
		||||
			copy[deep_copy(key, visited)] = deep_copy(value, visited)
 | 
			
		||||
		end
 | 
			
		||||
		setmetatable(copy, deep_copy(getmetatable(original), visited))
 | 
			
		||||
		return copy
 | 
			
		||||
	elseif type(original) == 'function' then --ignore functions
 | 
			
		||||
		return nil
 | 
			
		||||
	else --by-value type
 | 
			
		||||
		return original
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local safe_serialize = function(value)
 | 
			
		||||
	return minetest.serialize(deep_copy(value))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local interrupt = function(params)
 | 
			
		||||
	lc_update(params.pos, {type="interrupt", iid = params.iid})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local getinterrupt = function(pos)
 | 
			
		||||
	local interrupt = function (time, iid) -- iid = interrupt id
 | 
			
		||||
		if type(time) ~= "number" then return end
 | 
			
		||||
		local iid = iid or math.random()
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
 | 
			
		||||
		local found = false
 | 
			
		||||
		local search = safe_serialize(iid)
 | 
			
		||||
		for _, i in ipairs(interrupts) do
 | 
			
		||||
			if safe_serialize(i) == search then
 | 
			
		||||
				found = true
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if not found then
 | 
			
		||||
			table.insert(interrupts, iid)
 | 
			
		||||
			meta:set_string("lc_interrupts", safe_serialize(interrupts))
 | 
			
		||||
		end
 | 
			
		||||
		minetest.after(time, interrupt, {pos=pos, iid = iid})
 | 
			
		||||
	end
 | 
			
		||||
	return interrupt
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local getdigiline_send = function (pos)
 | 
			
		||||
	local digiline_send = function (channel, msg)
 | 
			
		||||
		if digiline then
 | 
			
		||||
			digiline:receptor_send(pos, digiline.rules.default, channel, msg)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return digiline_send
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local create_environment = function(pos, mem, event)
 | 
			
		||||
	-- Gather variables for the environment
 | 
			
		||||
	local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
 | 
			
		||||
	vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d}
 | 
			
		||||
	local rports = get_real_portstates(pos)
 | 
			
		||||
 | 
			
		||||
	return {
 | 
			
		||||
			print = safe_print,
 | 
			
		||||
			pin = merge_portstates(vports, rports),
 | 
			
		||||
			port = vports,
 | 
			
		||||
			interrupt = getinterrupt(pos),
 | 
			
		||||
			digiline_send = getdigiline_send(pos),
 | 
			
		||||
			mem = mem,
 | 
			
		||||
			tostring = tostring,
 | 
			
		||||
			tonumber = tonumber,
 | 
			
		||||
			string = {
 | 
			
		||||
				byte = string.byte,
 | 
			
		||||
				char = string.char,
 | 
			
		||||
				find = string.find,
 | 
			
		||||
				format = string.format,
 | 
			
		||||
				gmatch = string.gmatch,
 | 
			
		||||
				gsub = string.gsub,
 | 
			
		||||
				len = string.len,
 | 
			
		||||
				lower = string.lower,
 | 
			
		||||
				match = string.match,
 | 
			
		||||
				rep = string.rep,
 | 
			
		||||
				reverse = string.reverse,
 | 
			
		||||
				sub = string.sub,
 | 
			
		||||
			},
 | 
			
		||||
			math = {
 | 
			
		||||
				abs = math.abs,
 | 
			
		||||
				acos = math.acos,
 | 
			
		||||
				asin = math.asin,
 | 
			
		||||
				atan = math.atan,
 | 
			
		||||
				atan2 = math.atan2,
 | 
			
		||||
				ceil = math.ceil,
 | 
			
		||||
				cos = math.cos,
 | 
			
		||||
				cosh = math.cosh,
 | 
			
		||||
				deg = math.deg,
 | 
			
		||||
				exp = math.exp,
 | 
			
		||||
				floor = math.floor,
 | 
			
		||||
				fmod = math.fmod,
 | 
			
		||||
				frexp = math.frexp,
 | 
			
		||||
				huge = math.huge,
 | 
			
		||||
				ldexp = math.ldexp,
 | 
			
		||||
				log = math.log,
 | 
			
		||||
				log10 = math.log10,
 | 
			
		||||
				max = math.max,
 | 
			
		||||
				min = math.min,
 | 
			
		||||
				modf = math.modf,
 | 
			
		||||
				pi = math.pi,
 | 
			
		||||
				pow = math.pow,
 | 
			
		||||
				rad = math.rad,
 | 
			
		||||
				random = math.random,
 | 
			
		||||
				sin = math.sin,
 | 
			
		||||
				sinh = math.sinh,
 | 
			
		||||
				sqrt = math.sqrt,
 | 
			
		||||
				tan = math.tan,
 | 
			
		||||
				tanh = math.tanh,
 | 
			
		||||
			},
 | 
			
		||||
			table = {
 | 
			
		||||
				insert = table.insert,
 | 
			
		||||
				maxn = table.maxn,
 | 
			
		||||
				remove = table.remove,
 | 
			
		||||
				sort = table.sort
 | 
			
		||||
			},
 | 
			
		||||
			event = event,
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local create_sandbox = function (code, env)
 | 
			
		||||
	-- Create Sandbox
 | 
			
		||||
local function create_sandbox(code, env)
 | 
			
		||||
	if code:byte(1) == 27 then
 | 
			
		||||
		return _, "You Hacker You! Don't use binary code!"
 | 
			
		||||
		return nil, "Binary code prohibited."
 | 
			
		||||
	end
 | 
			
		||||
	f, msg = loadstring(code)
 | 
			
		||||
	if not f then return _, msg end
 | 
			
		||||
	local f, msg = loadstring(code)
 | 
			
		||||
	if not f then return nil, msg end
 | 
			
		||||
	setfenv(f, env)
 | 
			
		||||
	return f
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local do_overheat = function (pos, meta)
 | 
			
		||||
	-- Overheat protection
 | 
			
		||||
	heat(meta)
 | 
			
		||||
	--minetest.after(0.5, cool, meta)
 | 
			
		||||
	if overheat(meta) then
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		minetest.swap_node(pos, {name = BASENAME.."_burnt", param2 = node.param2})
 | 
			
		||||
		minetest.get_meta(pos):set_string("lc_interrupts", "")
 | 
			
		||||
		minetest.after(0.2, overheat_off, pos) -- wait for pending operations
 | 
			
		||||
		return true
 | 
			
		||||
	return function(...)
 | 
			
		||||
		debug.sethook(timeout, "", 10000)
 | 
			
		||||
		local ok, ret = pcall(f, ...)
 | 
			
		||||
		debug.sethook()  -- Clear hook
 | 
			
		||||
		if not ok then error(ret) end
 | 
			
		||||
		return ret
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local load_memory = function(meta)
 | 
			
		||||
 | 
			
		||||
local function load_memory(meta)
 | 
			
		||||
	return minetest.deserialize(meta:get_string("lc_memory")) or {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local save_memory = function(meta, mem)
 | 
			
		||||
	meta:set_string("lc_memory", safe_serialize(mem))
 | 
			
		||||
 | 
			
		||||
local function save_memory(meta, mem)
 | 
			
		||||
	meta:set_string("lc_memory",
 | 
			
		||||
		minetest.serialize(
 | 
			
		||||
			remove_functions(mem)
 | 
			
		||||
		)
 | 
			
		||||
	)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local interrupt_allow = function (meta, event)
 | 
			
		||||
	if event.type ~= "interrupt" then return true end
 | 
			
		||||
 | 
			
		||||
	local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
 | 
			
		||||
	local search = safe_serialize(event.iid)
 | 
			
		||||
	for _, i in ipairs(interrupts) do
 | 
			
		||||
		if safe_serialize(i) == search then
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local ports_invalid = function (var)
 | 
			
		||||
	if type(var) == "table" then
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	return "The ports you set are invalid"
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
----------------------
 | 
			
		||||
-- Parsing function --
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
lc_update = function (pos, event)
 | 
			
		||||
local function run(pos, event)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if not interrupt_allow(meta, event) then return end
 | 
			
		||||
	if do_overheat(pos, meta) then return end
 | 
			
		||||
	if overheat(pos) then return end
 | 
			
		||||
	if ignore_event(event, meta) then return end
 | 
			
		||||
 | 
			
		||||
	-- load code & mem from memory
 | 
			
		||||
	-- Load code & mem from meta
 | 
			
		||||
	local mem  = load_memory(meta)
 | 
			
		||||
	local code = meta:get_string("code")
 | 
			
		||||
 | 
			
		||||
	-- make sure code is ok and create environment
 | 
			
		||||
	local prohibited = code_prohibited(code)
 | 
			
		||||
	if 	prohibited then return prohibited end
 | 
			
		||||
	local err = code_prohibited(code)
 | 
			
		||||
	if err then return err end
 | 
			
		||||
 | 
			
		||||
	-- Create environment
 | 
			
		||||
	local env = create_environment(pos, mem, event)
 | 
			
		||||
 | 
			
		||||
	-- create the sandbox and execute code
 | 
			
		||||
	local chunk, msg = create_sandbox (code, env)
 | 
			
		||||
	if not chunk then return msg end
 | 
			
		||||
	-- Create the sandbox and execute code
 | 
			
		||||
	local f, msg = create_sandbox(code, env)
 | 
			
		||||
	if not f then return msg end
 | 
			
		||||
	local success, msg = pcall(f)
 | 
			
		||||
	if not success then return msg end
 | 
			
		||||
	if ports_invalid(env.port) then return ports_invalid(env.port) end
 | 
			
		||||
	if type(env.port) ~= "table" then
 | 
			
		||||
		return "Ports set are invalid."
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	save_memory(meta, mem)
 | 
			
		||||
	save_memory(meta, env.mem)
 | 
			
		||||
 | 
			
		||||
	-- Actually set the ports
 | 
			
		||||
	minetest.after(0, action, pos, env.port)
 | 
			
		||||
	set_port_states(pos, env.port)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local reset_meta = function(pos, code, errmsg)
 | 
			
		||||
mesecon.queue:add_function("lc_interrupt", function (pos, luac_id, iid)
 | 
			
		||||
	-- There is no luacontroller anymore / it has been reprogrammed / replaced
 | 
			
		||||
	if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
 | 
			
		||||
	run(pos, {type="interrupt", iid = iid})
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
local function reset_meta(pos, code, errmsg)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("code", code)
 | 
			
		||||
	code = minetest.formspec_escape(code or "")
 | 
			
		||||
@@ -366,155 +436,154 @@ local reset_meta = function(pos, code, errmsg)
 | 
			
		||||
		"image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
 | 
			
		||||
		"label[0.1,5;"..errmsg.."]")
 | 
			
		||||
	meta:set_int("heat", 0)
 | 
			
		||||
	meta:set_int("luac_id", math.random(1, 65535))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local reset = function (pos)
 | 
			
		||||
	minetest.get_meta(pos):set_string("lc_interrupts", "")
 | 
			
		||||
	action(pos, {a=false, b=false, c=false, d=false}, true)
 | 
			
		||||
local function reset(pos)
 | 
			
		||||
	set_port_states(pos, {a=false, b=false, c=false, d=false})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--        ______
 | 
			
		||||
--       |
 | 
			
		||||
--       |
 | 
			
		||||
--       |        __       ___  _   __         _  _
 | 
			
		||||
-- |   | |       |  | |\ |  |  |_| |  | |  |  |_ |_|
 | 
			
		||||
-- |___| |______ |__| | \|  |  | \ |__| |_ |_ |_ |\
 | 
			
		||||
-- |
 | 
			
		||||
-- |
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
-----------------------
 | 
			
		||||
-- Node Registration --
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
local output_rules={}
 | 
			
		||||
local input_rules={}
 | 
			
		||||
local output_rules = {}
 | 
			
		||||
local input_rules = {}
 | 
			
		||||
 | 
			
		||||
local nodebox = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
 | 
			
		||||
			{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
 | 
			
		||||
			{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
 | 
			
		||||
		}
 | 
			
		||||
local node_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = {
 | 
			
		||||
		{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, -- Bottom slab
 | 
			
		||||
		{-5/16, -7/16, -5/16, 5/16, -6/16, 5/16}, -- Circuit board
 | 
			
		||||
		{-3/16, -6/16, -3/16, 3/16, -5/16, 3/16}, -- IC
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local selectionbox = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
 | 
			
		||||
	}
 | 
			
		||||
local selection_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local digiline = {
 | 
			
		||||
	receptor = {},
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
			lc_update (pos, {type = "digiline", channel = channel, msg = msg})
 | 
			
		||||
		action = function(pos, node, channel, msg)
 | 
			
		||||
			run(pos, {type = "digiline", channel = channel, msg = msg})
 | 
			
		||||
		end
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
local function on_receive_fields(pos, form_name, fields)
 | 
			
		||||
	if not fields.program then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	reset(pos)
 | 
			
		||||
	reset_meta(pos, fields.code)
 | 
			
		||||
	local err = run(pos, {type="program"})
 | 
			
		||||
	if err then
 | 
			
		||||
		print(err)
 | 
			
		||||
		reset_meta(pos, fields.code, err)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
for a = 0, 1 do -- 0 = off; 1 = on
 | 
			
		||||
for a = 0, 1 do -- 0 = off  1 = on
 | 
			
		||||
for b = 0, 1 do
 | 
			
		||||
for c = 0, 1 do
 | 
			
		||||
for d = 0, 1 do
 | 
			
		||||
	local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
 | 
			
		||||
	local node_name = BASENAME..cid
 | 
			
		||||
	local top = "jeija_luacontroller_top.png"
 | 
			
		||||
	if a == 1 then
 | 
			
		||||
		top = top.."^jeija_luacontroller_LED_A.png"
 | 
			
		||||
	end
 | 
			
		||||
	if b == 1 then
 | 
			
		||||
		top = top.."^jeija_luacontroller_LED_B.png"
 | 
			
		||||
	end
 | 
			
		||||
	if c == 1 then
 | 
			
		||||
		top = top.."^jeija_luacontroller_LED_C.png"
 | 
			
		||||
	end
 | 
			
		||||
	if d == 1 then
 | 
			
		||||
		top = top.."^jeija_luacontroller_LED_D.png"
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
 | 
			
		||||
local nodename = BASENAME..cid
 | 
			
		||||
local top = "jeija_luacontroller_top.png"
 | 
			
		||||
if a == 1 then
 | 
			
		||||
	top = top.."^jeija_luacontroller_LED_A.png"
 | 
			
		||||
end
 | 
			
		||||
if b == 1 then
 | 
			
		||||
	top = top.."^jeija_luacontroller_LED_B.png"
 | 
			
		||||
end
 | 
			
		||||
if c == 1 then
 | 
			
		||||
	top = top.."^jeija_luacontroller_LED_C.png"
 | 
			
		||||
end
 | 
			
		||||
if d == 1 then
 | 
			
		||||
	top = top.."^jeija_luacontroller_LED_D.png"
 | 
			
		||||
end
 | 
			
		||||
	local groups
 | 
			
		||||
	if a + b + c + d ~= 0 then
 | 
			
		||||
		groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
 | 
			
		||||
	else
 | 
			
		||||
		groups = {dig_immediate=2, overheat = 1}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
if a + b + c + d ~= 0 then
 | 
			
		||||
	groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
 | 
			
		||||
else
 | 
			
		||||
	groups = {dig_immediate=2, overheat = 1}
 | 
			
		||||
end
 | 
			
		||||
	output_rules[cid] = {}
 | 
			
		||||
	input_rules[cid] = {}
 | 
			
		||||
	if a == 1 then table.insert(output_rules[cid], rules.a) end
 | 
			
		||||
	if b == 1 then table.insert(output_rules[cid], rules.b) end
 | 
			
		||||
	if c == 1 then table.insert(output_rules[cid], rules.c) end
 | 
			
		||||
	if d == 1 then table.insert(output_rules[cid], rules.d) end
 | 
			
		||||
 | 
			
		||||
output_rules[cid] = {}
 | 
			
		||||
input_rules[cid] = {}
 | 
			
		||||
if (a == 1) then table.insert(output_rules[cid], rules.a) end
 | 
			
		||||
if (b == 1) then table.insert(output_rules[cid], rules.b) end
 | 
			
		||||
if (c == 1) then table.insert(output_rules[cid], rules.c) end
 | 
			
		||||
if (d == 1) then table.insert(output_rules[cid], rules.d) end
 | 
			
		||||
	if a == 0 then table.insert( input_rules[cid], rules.a) end
 | 
			
		||||
	if b == 0 then table.insert( input_rules[cid], rules.b) end
 | 
			
		||||
	if c == 0 then table.insert( input_rules[cid], rules.c) end
 | 
			
		||||
	if d == 0 then table.insert( input_rules[cid], rules.d) end
 | 
			
		||||
 | 
			
		||||
if (a == 0) then table.insert(input_rules[cid], rules.a) end
 | 
			
		||||
if (b == 0) then table.insert(input_rules[cid], rules.b) end
 | 
			
		||||
if (c == 0) then table.insert(input_rules[cid], rules.c) end
 | 
			
		||||
if (d == 0) then table.insert(input_rules[cid], rules.d) end
 | 
			
		||||
 | 
			
		||||
local mesecons = {
 | 
			
		||||
	effector =
 | 
			
		||||
	{
 | 
			
		||||
		rules = input_rules[cid],
 | 
			
		||||
		action_change = function (pos, _, rulename, newstate)
 | 
			
		||||
			lc_update(pos, {type=newstate,  pin=rulename})
 | 
			
		||||
		end,
 | 
			
		||||
	},
 | 
			
		||||
	receptor =
 | 
			
		||||
	{
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = output_rules[cid]
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node(nodename, {
 | 
			
		||||
	description = "Luacontroller",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		top,
 | 
			
		||||
		"jeija_microcontroller_bottom.png",
 | 
			
		||||
		"jeija_microcontroller_sides.png",
 | 
			
		||||
		"jeija_microcontroller_sides.png",
 | 
			
		||||
		"jeija_microcontroller_sides.png",
 | 
			
		||||
		"jeija_microcontroller_sides.png"
 | 
			
		||||
	local mesecons = {
 | 
			
		||||
		effector = {
 | 
			
		||||
			rules = input_rules[cid],
 | 
			
		||||
			action_change = function (pos, _, rule_name, new_state)
 | 
			
		||||
				update_real_port_states(pos, rule_name, new_state)
 | 
			
		||||
				run(pos, {type=new_state, pin=rule_name})
 | 
			
		||||
			end,
 | 
			
		||||
		},
 | 
			
		||||
		receptor = {
 | 
			
		||||
			state = mesecon.state.on,
 | 
			
		||||
			rules = output_rules[cid]
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inventory_image = top,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	groups = groups,
 | 
			
		||||
	drop = BASENAME.."0000",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = selectionbox,
 | 
			
		||||
	node_box = nodebox,
 | 
			
		||||
	on_construct = reset_meta,
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
		if fields.quit then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		reset(pos)
 | 
			
		||||
		reset_meta(pos, fields.code)
 | 
			
		||||
		local err = lc_update(pos, {type="program"})
 | 
			
		||||
		if err then print(err) end
 | 
			
		||||
		reset_meta(pos, fields.code, err)
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = mesecons,
 | 
			
		||||
	digiline = digiline,
 | 
			
		||||
	is_luacontroller = true,
 | 
			
		||||
	virtual_portstates = {	a = a == 1, -- virtual portstates are
 | 
			
		||||
					b = b == 1, -- the ports the the
 | 
			
		||||
					c = c == 1, -- controller powers itself
 | 
			
		||||
					d = d == 1},-- so those that light up
 | 
			
		||||
	after_dig_node = function (pos, node)
 | 
			
		||||
		mesecon:receptor_off(pos, output_rules)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
	minetest.register_node(node_name, {
 | 
			
		||||
		description = "LuaController",
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = {
 | 
			
		||||
			top,
 | 
			
		||||
			"jeija_microcontroller_bottom.png",
 | 
			
		||||
			"jeija_microcontroller_sides.png",
 | 
			
		||||
			"jeija_microcontroller_sides.png",
 | 
			
		||||
			"jeija_microcontroller_sides.png",
 | 
			
		||||
			"jeija_microcontroller_sides.png"
 | 
			
		||||
		},
 | 
			
		||||
		inventory_image = top,
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		groups = groups,
 | 
			
		||||
		drop = BASENAME.."0000",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		selection_box = selection_box,
 | 
			
		||||
		node_box = node_box,
 | 
			
		||||
		on_construct = reset_meta,
 | 
			
		||||
		on_receive_fields = on_receive_fields,
 | 
			
		||||
		sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
		mesecons = mesecons,
 | 
			
		||||
		digiline = digiline,
 | 
			
		||||
		-- Virtual portstates are the ports that
 | 
			
		||||
		-- the node shows as powered up (light up).
 | 
			
		||||
		virtual_portstates = {
 | 
			
		||||
			a = a == 1,
 | 
			
		||||
			b = b == 1,
 | 
			
		||||
			c = c == 1,
 | 
			
		||||
			d = d == 1,
 | 
			
		||||
		},
 | 
			
		||||
		after_dig_node = function (pos, node)
 | 
			
		||||
			mesecon.receptor_off(pos, output_rules)
 | 
			
		||||
		end,
 | 
			
		||||
		is_luacontroller = true,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--overheated luacontroller
 | 
			
		||||
------------------------------
 | 
			
		||||
-- Overheated LuaController --
 | 
			
		||||
------------------------------
 | 
			
		||||
 | 
			
		||||
minetest.register_node(BASENAME .. "_burnt", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
@@ -530,22 +599,20 @@ minetest.register_node(BASENAME .. "_burnt", {
 | 
			
		||||
	groups = {dig_immediate=2, not_in_creative_inventory=1},
 | 
			
		||||
	drop = BASENAME.."0000",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = selectionbox,
 | 
			
		||||
	node_box = nodebox,
 | 
			
		||||
	selection_box = selection_box,
 | 
			
		||||
	node_box = node_box,
 | 
			
		||||
	on_construct = reset_meta,
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
		if fields.quit then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		reset(pos)
 | 
			
		||||
		reset_meta(pos, fields.code)
 | 
			
		||||
		local err = lc_update(pos, {type="program"})
 | 
			
		||||
		if err then print(err) end
 | 
			
		||||
		reset_meta(pos, fields.code, err)
 | 
			
		||||
	end,
 | 
			
		||||
	on_receive_fields = on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	is_luacontroller = true,
 | 
			
		||||
	virtual_portstates = {a = false, b = false, c = false, d = false},
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		effector = {
 | 
			
		||||
			rules = mesecon.rules.flat,
 | 
			
		||||
			action_change = function(pos, _, rule_name, new_state)
 | 
			
		||||
				update_real_port_states(pos, rule_name, new_state)
 | 
			
		||||
			end,
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
------------------------
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB  | 
| 
		 Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB  | 
| 
		 Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB  | 
| 
		 Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB  | 
| 
		 Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB  | 
| 
		 Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB  | 
| 
		 Before Width: | Height: | Size: 8.5 KiB After Width: | Height: | Size: 8.5 KiB  | 
| 
		 Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB  | 
@@ -14,7 +14,7 @@ minetest.register_craftitem("mesecons_materials:fiber", {
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "mesecons_materials:glue 2",
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	recipe = "default:sapling",
 | 
			
		||||
	recipe = "group:sapling",
 | 
			
		||||
	cooktime = 2
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -35,7 +35,7 @@ minetest.register_craftitem("mesecons_materials:silicon", {
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "mesecons_materials:silicon 4",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:sand", "default:sand"},
 | 
			
		||||
		{"default:sand", "default:steel_ingot"},
 | 
			
		||||
		{"group:sand", "group:sand"},
 | 
			
		||||
		{"group:sand", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||