Fix bug that made delayers oscillate their input port

when powering off the delayer faster than the delay time.
Actually, delayers should have never worked since the ActionQueue update as
they always used the default rules for their output, which is obviously nonsense.
This commit is contained in:
Jeija 2014-03-23 09:28:20 +01:00
parent 1852e967a9
commit 1f66687580
1 changed files with 2 additions and 2 deletions

View File

@ -21,14 +21,14 @@ local delayer_activate = function(pos, node)
local def = minetest.registered_nodes[node.name]
local time = def.delayer_time
minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
mesecon.queue:add_action(pos, "receptor_on", {rules=delayer_get_output_rules(node)}, time, nil)
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
end
local delayer_deactivate = function(pos, node)
local def = minetest.registered_nodes[node.name]
local time = def.delayer_time
minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
mesecon.queue:add_action(pos, "receptor_off", {rules=delayer_get_output_rules(node)}, time, nil)
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
end
-- Register the 2 (states) x 4 (delay times) delayers