Merge commit '053c30b'
| @@ -491,10 +491,13 @@ armor.set_player_armor = function(self, player) | ||||
| 		armor_monoid.monoid:add_change(player, change, "3d_armor:armor") | ||||
| 	else | ||||
| 		-- Preserve immortal group (damage disabled for player) | ||||
| 		local immortal = player:get_armor_groups().immortal | ||||
| 		local player_groups = player:get_armor_groups() | ||||
| 		local immortal = player_groups.immortal | ||||
| 		if immortal and immortal ~= 0 then | ||||
| 			groups.immortal = 1 | ||||
| 		end | ||||
| 		-- Preserve fall_damage_add_percent group (fall damage modifier) | ||||
| 		groups.fall_damage_add_percent = player_groups.fall_damage_add_percent | ||||
| 		player:set_armor_groups(groups) | ||||
| 	end | ||||
| 	if use_player_monoids then | ||||
| @@ -930,6 +933,10 @@ armor.get_valid_player = function(self, player, msg) | ||||
| 		minetest.log("warning", ("3d_armor%s: Player reference is nil"):format(msg)) | ||||
| 		return | ||||
| 	end | ||||
| 	if type(player) ~= "userdata" then | ||||
| 		-- Fake player, fail silently | ||||
| 		return | ||||
| 	end | ||||
| 	local name = player:get_player_name() | ||||
| 	if not name then | ||||
| 		minetest.log("warning", ("3d_armor%s: Player name is nil"):format(msg)) | ||||
|   | ||||
							
								
								
									
										1027
									
								
								3d_armor/armor.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,9 +0,0 @@ | ||||
| default | ||||
| player_monoids? | ||||
| armor_monoid? | ||||
| pova? | ||||
| fire? | ||||
| ethereal? | ||||
| bakedclay? | ||||
| moreores? | ||||
| nether? | ||||
| @@ -1 +0,0 @@ | ||||
| Adds craftable armor that is visible to other players. | ||||
| @@ -99,17 +99,7 @@ for _, mod in pairs(skin_mods) do | ||||
| 		armor.set_skin_mod(mod) | ||||
| 	end | ||||
| end | ||||
| if not minetest.get_modpath("moreores") then | ||||
| 	armor.materials.mithril = nil | ||||
| end | ||||
| if not minetest.get_modpath("ethereal") then | ||||
| 	armor.materials.crystal = nil | ||||
| end | ||||
| if not minetest.get_modpath("nether") then | ||||
| 	armor.materials.nether = nil | ||||
| end | ||||
|  | ||||
| dofile(modpath.."/armor.lua") | ||||
|  | ||||
| -- Armor Initialization | ||||
|  | ||||
| @@ -313,6 +303,10 @@ player_api.register_model("3d_armor_character.b3d", { | ||||
| 		mine = {x=189, y=198}, | ||||
| 		walk_mine = {x=200, y=219}, | ||||
| 		sit = {x=81, y=160}, | ||||
| 		-- compatibility w/ the emote mod | ||||
| 		wave = {x = 192, y = 196, override_local = true}, | ||||
| 		point = {x = 196, y = 196, override_local = true}, | ||||
| 		freeze = {x = 205, y = 205, override_local = true}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| @@ -420,21 +414,29 @@ if armor.config.punch_damage == true then | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_hpchange(function(player, hp_change, reason) | ||||
| 	if player and reason.type ~= "drown" and reason.hunger == nil | ||||
| 			and hp_change < 0 then | ||||
| 		local name = player:get_player_name() | ||||
| 		if name then | ||||
| 			local heal = armor.def[name].heal | ||||
| 			if heal >= math.random(100) then | ||||
| 				hp_change = 0 | ||||
| 			end | ||||
| 			-- check if armor damage was handled by fire or on_punchplayer | ||||
| 			local time = last_punch_time[name] or 0 | ||||
| 			if time == 0 or time + 1 < minetest.get_gametime() then | ||||
| 				armor:punch(player) | ||||
| 			end | ||||
| 	if not minetest.is_player(player) then | ||||
| 		return hp_change | ||||
| 	end | ||||
|  | ||||
| 	if reason.type == "drown" or reason.hunger or hp_change >= 0 then | ||||
| 		return hp_change | ||||
| 	end | ||||
|  | ||||
| 	local name = player:get_player_name() | ||||
| 	local properties = player:get_properties() | ||||
| 	local hp = player:get_hp() | ||||
| 	if hp + hp_change < properties.hp_max then | ||||
| 		local heal = armor.def[name].heal | ||||
| 		if heal >= math.random(100) then | ||||
| 			hp_change = 0 | ||||
| 		end | ||||
| 		-- check if armor damage was handled by fire or on_punchplayer | ||||
| 		local time = last_punch_time[name] or 0 | ||||
| 		if time == 0 or time + 1 < minetest.get_gametime() then | ||||
| 			armor:punch(player) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return hp_change | ||||
| end, true) | ||||
|  | ||||
| @@ -463,7 +465,7 @@ minetest.register_globalstep(function(dtime) | ||||
| 		local remove = init_player_armor(player) == true | ||||
| 		pending_players[player] = count + 1 | ||||
| 		if remove == false and count > armor.config.init_times then | ||||
| 			minetest.log("warning", S("3d_armor: Failed to initialize player")) | ||||
| 			minetest.log("warning", "3d_armor: Failed to initialize player") | ||||
| 			remove = true | ||||
| 		end | ||||
| 		if remove == true then | ||||
| @@ -483,22 +485,14 @@ minetest.register_globalstep(function(dtime) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| -- Fire Protection, added by TenPlus1. | ||||
| if armor.config.fire_protect == true then | ||||
| 	-- override any hot nodes that do not already deal damage | ||||
| 	for _, row in pairs(armor.fire_nodes) do | ||||
| 		if minetest.registered_nodes[row[1]] then | ||||
| 			local damage = minetest.registered_nodes[row[1]].damage_per_second | ||||
| 			if not damage or damage == 0 then | ||||
| 				minetest.override_item(row[1], {damage_per_second = row[3]}) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| else | ||||
| 	print ("[3d_armor] Fire Nodes disabled") | ||||
| end | ||||
|  | ||||
| if armor.config.fire_protect == true then | ||||
| 	-- make torches hurt | ||||
| 	minetest.override_item("default:torch", {damage_per_second = 1}) | ||||
| 	minetest.override_item("default:torch_wall", {damage_per_second = 1}) | ||||
| 	minetest.override_item("default:torch_ceiling", {damage_per_second = 1}) | ||||
|  | ||||
| 	-- check player damage for any hot nodes we may be protected against | ||||
| 	minetest.register_on_player_hpchange(function(player, hp_change, reason) | ||||
|  | ||||
| 		if reason.type == "node_damage" and reason.node then | ||||
| @@ -507,9 +501,7 @@ if armor.config.fire_protect == true then | ||||
| 				local name = player:get_player_name() | ||||
| 				for _,igniter in pairs(armor.fire_nodes) do | ||||
| 					if reason.node == igniter[1] then | ||||
| 						if armor.def[name].fire < igniter[2] then | ||||
| 							armor:punch(player, "fire") | ||||
| 						else | ||||
| 						if armor.def[name].fire >= igniter[2] then | ||||
| 							hp_change = 0 | ||||
| 						end | ||||
| 					end | ||||
|   | ||||
| @@ -1,62 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor : Abgetrennter Rüstungsbestand ist nicht gesetzt: @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor : Spielername ist nicht gesetzt: @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor : Spielerreferenz ist nicht gesetzt: @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Adminstiefel | ||||
| Admin Chestplate=Adminbrustplatte | ||||
| Admin Helmet=Adminhelm | ||||
| Admin Leggings=Adminhose | ||||
| Bronze Boots=Bronzestiefel | ||||
| Bronze Chestplate=Bronzebrustplatte | ||||
| Bronze Helmet=Bronzehelm | ||||
| Bronze Leggings=Bronzehose | ||||
| Cactus Boots=Kaktusstiefel | ||||
| Cactus Chestplate=Kaktusbrustplatte | ||||
| Cactus Helmet=Kaktushelm | ||||
| Cactus Leggings=Kaktushose | ||||
| Crystal Boots=Kristallstiefel | ||||
| Crystal Chestplate=Kristallbrustplatte | ||||
| Crystal Helmet=Kristallhelm | ||||
| Crystal Leggings=Kristallhose | ||||
| Nether Boots=Netherstiefel | ||||
| Nether Chestplate=Netherbrustplatte | ||||
| Nether Helmet=Netherhelm | ||||
| Nether Leggings=Netherhose | ||||
| Diamond Boots=Diamantstiefel | ||||
| Diamond Chestplate=Diamantbrustplatte | ||||
| Diamond Helmet=Diamanthelm | ||||
| Diamond Leggings=Diamanthose | ||||
| Gold Boots=Goldstiefel | ||||
| Gold Chestplate=Goldbrustplatte | ||||
| Gold Helmet=Goldhelm | ||||
| Gold Leggings=Goldhose | ||||
| Mithril Boots=Mithrilstiefel | ||||
| Mithril Chestplate=Mithrilbrustplatte | ||||
| Mithril Helmet=Mithrilhelm | ||||
| Mithril Leggings=Mithrilhose | ||||
| Steel Boots=Stahlstiefel | ||||
| Steel Chestplate=Stahlbrustplatte | ||||
| Steel Helmet=Stahlhelm | ||||
| Steel Leggings=Stahlhose | ||||
| Wood Boots=Holzstiefel | ||||
| Wood Chestplate=Holzbrustplatte | ||||
| Wood Helmet=Holzhelm | ||||
| Wood Leggings=Holzhose | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor : Initialisierung des Spielers fehlgeschlagen | ||||
| Fire=Feuer | ||||
| Heal=Heilen | ||||
| Level=Stufe | ||||
| Radiation=Strahlen | ||||
| Your @1 got destroyed!=Deine @1 wurde zerstört! | ||||
| Level=Stufe | ||||
| Heal=Heilen | ||||
| Fire=Feuer | ||||
| Your @1 is almost broken!=Deine @1 ist fast kaputt! | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Feuer-Knoten deaktiviert | ||||
| Your @1 got destroyed!=Deine @1 wurde zerstört! | ||||
|   | ||||
							
								
								
									
										7
									
								
								3d_armor/locale/3d_armor.eo.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
| Radiation=Radiado | ||||
| Level=Nivelo | ||||
| Heal=Sanigi | ||||
| Fire=Fajro | ||||
| Your @1 is almost broken!=Via @1 estas preskaŭ rompita! | ||||
| Your @1 got destroyed!=Via @1 detruiĝis! | ||||
| @@ -1,62 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: La armadura desconectada es nula @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: El nombre del jugador es nulo @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: La referencia del jugador es nula @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Botas de admin | ||||
| Admin Chestplate=Peto de admin | ||||
| Admin Helmet=Casco de admin | ||||
| Admin Leggings=Grebas de admin | ||||
| Bronze Boots=Botas de bronce | ||||
| Bronze Chestplate=Peto de bronce | ||||
| Bronze Helmet=Casco de bronce | ||||
| Bronze Leggings=Grebas de bronce | ||||
| Cactus Boots=Botas de cactus | ||||
| Cactus Chestplate=Peto de cactus | ||||
| Cactus Helmet=Casco de cactus | ||||
| Cactus Leggings=Grebas de cactus | ||||
| Crystal Boots=Botas de cristal | ||||
| Crystal Chestplate=Peto de cristal | ||||
| Crystal Helmet=Casco de cristal | ||||
| Crystal Leggings=Grebas de cristal | ||||
| Nether Boots=Botas de nether | ||||
| Nether Chestplate=Peto de nether | ||||
| Nether Helmet=Casco de nether | ||||
| Nether Leggings=Grebas de nether | ||||
| Diamond Boots=Botas de diamante | ||||
| Diamond Chestplate=Peto de diamante | ||||
| Diamond Helmet=Casco de diamante | ||||
| Diamond Leggings=Grebas de diamante | ||||
| Gold Boots=Botas de oro | ||||
| Gold Chestplate=Peto de oro | ||||
| Gold Helmet=Casco de oro | ||||
| Gold Leggings=Grebas de oro | ||||
| Mithril Boots=Botas de mitrilo | ||||
| Mithril Chestplate=Peto de mitrilo | ||||
| Mithril Helmet=Casco de mitrilo | ||||
| Mithril Leggings=Grebas de mitrilo | ||||
| Steel Boots=Botas de acero | ||||
| Steel Chestplate=Peto de acero | ||||
| Steel Helmet=Casco de acero | ||||
| Steel Leggings=Grebas de acero | ||||
| Wood Boots=Botas de madera | ||||
| Wood Chestplate=Peto de madera | ||||
| Wood Helmet=Casco de madera | ||||
| Wood Leggings=Grebas de madera | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: Fallo en la inicialización del jugador | ||||
| Fire=Fuego | ||||
| Heal=Salud | ||||
| Level=Nivel | ||||
| Radiation=Radiación | ||||
| Your @1 got destroyed!=¡Tu @1 fue destruído! | ||||
| Level=Nivel | ||||
| Heal=Salud | ||||
| Fire=Fuego | ||||
| Your @1 is almost broken!=¡Tu @1 esta a punto de romperse! | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nodos de fuego desabilitados | ||||
| Your @1 got destroyed!=¡Tu @1 fue destruído! | ||||
|   | ||||
| @@ -1,62 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor : Inventaire détaché pour l'armure non trouvé @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor : Nom du joueur non trouvé @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor : Référence au joueur non trouvée @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Bottes d'admin | ||||
| Admin Chestplate=Cuirasse d'admin | ||||
| Admin Helmet=Casque d'admin | ||||
| Admin Leggings=Jambières d'admin | ||||
| Bronze Boots=Bottes en bronze | ||||
| Bronze Chestplate=Cuirasse en bronze | ||||
| Bronze Helmet=Casque en bronze | ||||
| Bronze Leggings=Jambières en bronze | ||||
| Cactus Boots=Bottes en cactus | ||||
| Cactus Chestplate=Cuirasse en cactus | ||||
| Cactus Helmet=Casque en cactus | ||||
| Cactus Leggings=Jambières en cactus | ||||
| Crystal Boots=Bottes en cristal | ||||
| Crystal Chestplate=Cuirasse en cristal | ||||
| Crystal Helmet=Casque en cristal | ||||
| Crystal Leggings=Jambières en cristal | ||||
| Nether Boots=Bottes en nether | ||||
| Nether Chestplate=Cuirasse en nether | ||||
| Nether Helmet=Casque en nether | ||||
| Nether Leggings=Jambières en nether | ||||
| Diamond Boots=Bottes en diamant | ||||
| Diamond Chestplate=Cuirasse en diamant | ||||
| Diamond Helmet=Casque en diamant | ||||
| Diamond Leggings=Jambières en diamant | ||||
| Gold Boots=Bottes en or | ||||
| Gold Chestplate=Cuirasse en or | ||||
| Gold Helmet=Casque en or | ||||
| Gold Leggings=Jambières en or | ||||
| Mithril Boots=Bottes en mithril | ||||
| Mithril Chestplate=Cuirasse en mithril | ||||
| Mithril Helmet=Casque en mithril | ||||
| Mithril Leggings=Jambières en mithril | ||||
| Steel Boots=Bottes en acier | ||||
| Steel Chestplate=Cuirasse en acier | ||||
| Steel Helmet=Casque en acier | ||||
| Steel Leggings=Jambières en acier | ||||
| Wood Boots=Bottes en bois | ||||
| Wood Chestplate=Cuirasse en bois | ||||
| Wood Helmet=Casque en bois | ||||
| Wood Leggings=Jambières en bois | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor : Impossible d'initialiser le joueur | ||||
| Fire=Fire | ||||
| Heal=Soins | ||||
| Level=Niveau | ||||
| Radiation=Radiation | ||||
| Your @1 got destroyed!=Une partie de votre armure a été détruite : @1 ! | ||||
| Level=Niveau | ||||
| Heal=Soins | ||||
| Fire=Fire | ||||
| Your @1 is almost broken!=Une partie de votre armure est presque détruite : @1 ! | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nœuds de type feu désactivés | ||||
| Your @1 got destroyed!=Une partie de votre armure a été détruite : @1 ! | ||||
|   | ||||
| @@ -1,90 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: L'inventario separato dell'armatura è nullo @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: Il nome dell'utente è nullo @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: Il riferimento all'utente è nullo @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Stivali dell'amministratrice/tore | ||||
| Admin Chestplate=Corazza dell'amministratrice/tore | ||||
| Admin Helmet=Elmo dell'amministratrice/tore | ||||
| Admin Leggings=Gambali dell'amministratrice/tore | ||||
| Bronze Boots=Stivali di bronzo | ||||
| Bronze Chestplate=Corazza di bronzo | ||||
| Bronze Helmet=Elmo di bronzo | ||||
| Bronze Leggings=Gambali di bronzo | ||||
| Cactus Boots=Stivali di cactus | ||||
| Cactus Chestplate=Corazza di cactus | ||||
| Cactus Helmet=Elmo di cactus | ||||
| Cactus Leggings=Gambali di cactus | ||||
| Crystal Boots=Stivali di cristallo | ||||
| Crystal Chestplate=Corazza di cristallo | ||||
| Crystal Helmet=Elmo di cristallo | ||||
| Crystal Leggings=Gambali di cristallo | ||||
| Nether Boots=Stivali di nether | ||||
| Nether Chestplate=Corazza di nether | ||||
| Nether Helmet=Elmo di nether | ||||
| Nether Leggings=Gambali di nether | ||||
| Diamond Boots=Stivali di diamante | ||||
| Diamond Chestplate=Corazza di diamante | ||||
| Diamond Helmet=Elmo di diamante | ||||
| Diamond Leggings=Gambali di diamante | ||||
| Gold Boots=Stivali d'oro | ||||
| Gold Chestplate=Corazza d'oro | ||||
| Gold Helmet=Elmo d'oro | ||||
| Gold Leggings=Gambali d'oro | ||||
| Mithril Boots=Stivali di mithril | ||||
| Mithril Chestplate=Corazza di mithril | ||||
| Mithril Helmet=Elmo di mithril | ||||
| Mithril Leggings=Gambali di mithril | ||||
| Steel Boots=Stivali d'acciaio | ||||
| Steel Chestplate=Corazza d'acciaio | ||||
| Steel Helmet=Elmo d'acciaio | ||||
| Steel Leggings=Gambali d'acciaio | ||||
| Wood Boots=Stivali di legno | ||||
| Wood Chestplate=Corazza di legno | ||||
| Wood Helmet=Elmo di legno | ||||
| Wood Leggings=Gambali di legno | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: Inizializzazione dell'utente fallita | ||||
| Fire=Fuoco | ||||
| Heal=Guarigione | ||||
| Level=Livello | ||||
| Radiation=Radiazione | ||||
| Your @1 got destroyed!=@1 in frantumi! | ||||
| Level=Livello | ||||
| Heal=Guarigione | ||||
| Fire=Fuoco | ||||
| Your @1 is almost broken!=@1 quasi in frantumi! | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nodi fuoco disabilitati | ||||
|  | ||||
|  | ||||
| ##### not used anymore ##### | ||||
|  | ||||
| 3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod caricata ma inutilizzata. | ||||
| Back=Indietro | ||||
| Armor=Armatura | ||||
| 3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod caricata ma inutilizzata. | ||||
| Armor stand top=Parte superiore del supporto per armatura | ||||
| Armor stand=Supporto per armatura | ||||
| Armor Stand=Supporto per armatura | ||||
| Locked Armor stand=Supporto per armatura chiuso a chiave | ||||
| Armor Stand (owned by @1)=Supporto per armatura (di proprietà di @1) | ||||
| 3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod caricata ma inutilizzata. | ||||
| 3d Armor=Armatura 3D | ||||
| Armor not initialized!=Armatura non inizializzata! | ||||
| Admin Shield=Scudo dell'amministratrice/tore | ||||
| Wooden Shield=Scudo di legno | ||||
| Enhanced Wood Shield=Scudo di legno migliorato | ||||
| Cactus Shield=Scudo di cactus | ||||
| Enhanced Cactus Shield=Scudo di cactus migliorato | ||||
| Steel Shield=Scudo d'acciaio | ||||
| Bronze Shield=Scudo di bronzo | ||||
| Diamond Shield=Scudo di diamante | ||||
| Gold Shield=Scudo d'oro | ||||
| Mithril Shield=Scudo di mithril | ||||
| Crystal Shield=Scudo di cristallo | ||||
| Nether Shield=Scudo di nether | ||||
| Your @1 got destroyed!=@1 in frantumi! | ||||
|   | ||||
| @@ -1,90 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: Inventori perisai terpisah tiada nilai @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: Nama pemain tiada nilai @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: Rujukan pemain tiada nilai @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=But Pentadbir | ||||
| Admin Chestplate=Perisai Dada Pentadbir | ||||
| Admin Helmet=Helmet Pentadbir | ||||
| Admin Leggings=Perisai Kaki Pentadbir | ||||
| Bronze Boots=But Gangsa | ||||
| Bronze Chestplate=Perisai Dada Gangsa | ||||
| Bronze Helmet=Helmet Gangsa | ||||
| Bronze Leggings=Perisai Kaki Gangsa | ||||
| Cactus Boots=But Kaktus | ||||
| Cactus Chestplate=Perisai Dada Kaktus | ||||
| Cactus Helmet=Helmet Kaktus | ||||
| Cactus Leggings=Perisai Kaki Kaktus | ||||
| Crystal Boots=But Kristal | ||||
| Crystal Chestplate=Perisai Dada Kristal | ||||
| Crystal Helmet=Helmet Kristal | ||||
| Crystal Leggings=Perisai Kaki Kristal | ||||
| Nether Boots=But Nether | ||||
| Nether Chestplate=Perisai Dada Nether | ||||
| Nether Helmet=Helmet Nether | ||||
| Nether Leggings=Perisai Kaki Nether | ||||
| Diamond Boots=But Intan | ||||
| Diamond Chestplate=Perisai Dada Intan | ||||
| Diamond Helmet=Helmet Intan | ||||
| Diamond Leggings=Perisai Kaki Intan | ||||
| Gold Boots=But Emas | ||||
| Gold Chestplate=Perisai Dada Emas | ||||
| Gold Helmet=Helmet Emas | ||||
| Gold Leggings=Perisai Kaki Emas | ||||
| Mithril Boots=But Mithril | ||||
| Mithril Chestplate=Perisai Dada Mithril | ||||
| Mithril Helmet=Helmet Mithril | ||||
| Mithril Leggings=Perisai Kaki Mithril | ||||
| Steel Boots=But Keluli | ||||
| Steel Chestplate=Perisai Dada Keluli | ||||
| Steel Helmet=Helmet Keluli | ||||
| Steel Leggings=Perisai Kaki Keluli | ||||
| Wood Boots=But Kayu | ||||
| Wood Chestplate=Perisai Dada Kayu | ||||
| Wood Helmet=Helmet Kayu | ||||
| Wood Leggings=Perisai Kaki Kayu | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: Gagal mengasalkan pemain | ||||
| Fire=Api | ||||
| Heal=Pulih | ||||
| Level=Tahap | ||||
| Radiation=Radiasi | ||||
| Your @1 got destroyed!=@1 anda telah musnah! | ||||
| Level=Tahap | ||||
| Heal=Pulih | ||||
| Fire=Api | ||||
| Your @1 is almost broken!= | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nod-nod Api dilumpuhkan | ||||
|  | ||||
|  | ||||
| ##### not used anymore ##### | ||||
|  | ||||
| 3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mods dimuatkan tetapi tidak digunakan. | ||||
| Back=Kembali | ||||
| Armor=Perisai | ||||
| 3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mods dimuatkan tetapi tidak digunakan. | ||||
| Armor stand top=Bhg atas dirian perisai | ||||
| Armor stand=Dirian perisai | ||||
| Armor Stand=Dirian Perisai | ||||
| Locked Armor stand=Dirian perisai Berkunci | ||||
| Armor Stand (owned by @1)=Dirian Perisai (milik @1) | ||||
| 3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mods dimuatkan tetapi tidak digunakan. | ||||
| 3d Armor=Perisai 3d | ||||
| Armor not initialized!=Perisai tidak diasalkan! | ||||
| Admin Shield=Perisai Pegang Pentadbir | ||||
| Wooden Shield=Perisai Pegang Kayu | ||||
| Enhanced Wood Shield=Perisai Pegang Kayu Kukuh | ||||
| Cactus Shield=Perisai Pegang Kaktus | ||||
| Enhanced Cactus Shield=Perisai Pegang Kaktus Kukuh | ||||
| Steel Shield=Perisai Pegang Keluli | ||||
| Bronze Shield=Perisai Pegang Gangsa | ||||
| Diamond Shield=Perisai Pegang Intan | ||||
| Gold Shield=Perisai Pegang Emas | ||||
| Mithril Shield=Perisai Pegang Mithril | ||||
| Crystal Shield=Perisai Pegang Kristal | ||||
| Nether Shield=Perisai Pegang Nether | ||||
| Your @1 got destroyed!=@1 anda telah musnah! | ||||
|   | ||||
| @@ -1,90 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: Inventario avulso de armadura é nulo @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Botas de Administrador | ||||
| Admin Chestplate=Peitoral de Administrador | ||||
| Admin Helmet=Capacete de Administrador | ||||
| Admin Leggings=Calças de Administrador | ||||
| Bronze Boots=Botas de Bronze | ||||
| Bronze Chestplate=Peitoral de Bronze | ||||
| Bronze Helmet=Capacete de Bronze | ||||
| Bronze Leggings=Calças de Bronze | ||||
| Cactus Boots=Botas de Madeira | ||||
| Cactus Chestplate=Peitoral de Cacto | ||||
| Cactus Helmet=Capacete de Cacto | ||||
| Cactus Leggings=Calças de Cacto | ||||
| Crystal Boots=Botas de Cristal | ||||
| Crystal Chestplate=Peitoral de Cristal | ||||
| Crystal Helmet=Capacete de Cristal | ||||
| Crystal Leggings=Calças de Cristal | ||||
| Nether Boots=Botas de Nether | ||||
| Nether Chestplate=Peitoral de Nether | ||||
| Nether Helmet=Capacete de Nether | ||||
| Nether Leggings=Calças de Nether | ||||
| Diamond Boots=Botas de Diamante | ||||
| Diamond Chestplate=Peitoral de Diamante | ||||
| Diamond Helmet=Capacete de Diamante | ||||
| Diamond Leggings=Calças de Diamante | ||||
| Gold Boots=Botas de Ouro | ||||
| Gold Chestplate=Peitoral de Ouro | ||||
| Gold Helmet=Capacete de Ouro | ||||
| Gold Leggings=Calças de Ouro | ||||
| Mithril Boots=Botas de Mithril | ||||
| Mithril Chestplate=Peitoral de Mithril | ||||
| Mithril Helmet=Capacete de Mithril | ||||
| Mithril Leggings=Calças de Mithril | ||||
| Steel Boots=Botas de Aço | ||||
| Steel Chestplate=Peitoral de Aço | ||||
| Steel Helmet=Capacete de Aço | ||||
| Steel Leggings=Calças de Aço | ||||
| Wood Boots=Botas de Madeira | ||||
| Wood Chestplate=Peitoral de Madeira | ||||
| Wood Helmet=Capacete de Madeira | ||||
| Wood Leggings=Calças de Madeira | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador | ||||
| Fire=Fogo | ||||
| Heal=Saúde | ||||
| Level=Nível | ||||
| Radiation=Radiação | ||||
| Your @1 got destroyed!=@1 foi destruído(a)! | ||||
| Level=Nível | ||||
| Heal=Saúde | ||||
| Fire=Fogo | ||||
| Your @1 is almost broken!= | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nodes de gofo desabilitados | ||||
|  | ||||
|  | ||||
| ##### not used anymore ##### | ||||
|  | ||||
| 3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod carregado mas inoperante. | ||||
| Back=Voltar | ||||
| Armor=Armadura | ||||
| 3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod carregado mas inoperante. | ||||
| Armor stand top=Topo de estande de armadura | ||||
| Armor stand=Estande de armadura | ||||
| Armor Stand=Estande de Armadura | ||||
| Locked Armor stand=Estande de Armadura Trancada | ||||
| Armor Stand (owned by @1)=Estande de Armadura (pertente a @1) | ||||
| 3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod carregado mas inoperante. | ||||
| 3d Armor=3d Armor | ||||
| Armor not initialized!=Armadura não inicializada! | ||||
| Admin Shield=Escudo de Administrador | ||||
| Wooden Shield=Escudo de Madeira | ||||
| Enhanced Wood Shield=Escudo de Madeira Melhorado | ||||
| Cactus Shield=Escudo de Cacto | ||||
| Enhanced Cactus Shield=Escudo de Cacto Melhorado | ||||
| Steel Shield=Escudo de Aço | ||||
| Bronze Shield=Escudo de Bronze | ||||
| Diamond Shield=Escudo de Diamante | ||||
| Gold Shield=Escudo de Ouro | ||||
| Mithril Shield=Escudo de Mithril | ||||
| Crystal Shield=Escudo de Cristal | ||||
| Nether Shield=Escudo de Nether | ||||
| Your @1 got destroyed!=@1 foi destruído(a)! | ||||
|   | ||||
| @@ -1,90 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: Inventario avulso de armadura é nulo @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=Botas de Administrador | ||||
| Admin Chestplate=Peitoral de Administrador | ||||
| Admin Helmet=Capacete de Administrador | ||||
| Admin Leggings=Calças de Administrador | ||||
| Bronze Boots=Botas de Bronze | ||||
| Bronze Chestplate=Peitoral de Bronze | ||||
| Bronze Helmet=Capacete de Bronze | ||||
| Bronze Leggings=Calças de Bronze | ||||
| Cactus Boots=Botas de Madeira | ||||
| Cactus Chestplate=Peitoral de Cacto | ||||
| Cactus Helmet=Capacete de Cacto | ||||
| Cactus Leggings=Calças de Cacto | ||||
| Crystal Boots=Botas de Cristal | ||||
| Crystal Chestplate=Peitoral de Cristal | ||||
| Crystal Helmet=Capacete de Cristal | ||||
| Crystal Leggings=Calças de Cristal | ||||
| Nether Boots=Botas de Nether | ||||
| Nether Chestplate=Peitoral de Nether | ||||
| Nether Helmet=Capacete de Nether | ||||
| Nether Leggings=Calças de Nether | ||||
| Diamond Boots=Botas de Diamante | ||||
| Diamond Chestplate=Peitoral de Diamante | ||||
| Diamond Helmet=Capacete de Diamante | ||||
| Diamond Leggings=Calças de Diamante | ||||
| Gold Boots=Botas de Ouro | ||||
| Gold Chestplate=Peitoral de Ouro | ||||
| Gold Helmet=Capacete de Ouro | ||||
| Gold Leggings=Calças de Ouro | ||||
| Mithril Boots=Botas de Mithril | ||||
| Mithril Chestplate=Peitoral de Mithril | ||||
| Mithril Helmet=Capacete de Mithril | ||||
| Mithril Leggings=Calças de Mithril | ||||
| Steel Boots=Botas de Aço | ||||
| Steel Chestplate=Peitoral de Aço | ||||
| Steel Helmet=Capacete de Aço | ||||
| Steel Leggings=Calças de Aço | ||||
| Wood Boots=Botas de Madeira | ||||
| Wood Chestplate=Peitoral de Madeira | ||||
| Wood Helmet=Capacete de Madeira | ||||
| Wood Leggings=Calças de Madeira | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador | ||||
| Fire=Fogo | ||||
| Heal=Saúde | ||||
| Level=Nível | ||||
| Radiation=Radiação | ||||
| Your @1 got destroyed!=@1 foi destruído(a)! | ||||
| Level=Nível | ||||
| Heal=Saúde | ||||
| Fire=Fogo | ||||
| Your @1 is almost broken!= | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] Nodes de gofo desabilitados | ||||
|  | ||||
|  | ||||
| ##### not used anymore ##### | ||||
|  | ||||
| 3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod carregado mas inoperante. | ||||
| Back=Voltar | ||||
| Armor=Armadura | ||||
| 3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod carregado mas inoperante. | ||||
| Armor stand top=Topo de estande de armadura | ||||
| Armor stand=Estande de armadura | ||||
| Armor Stand=Estande de Armadura | ||||
| Locked Armor stand=Estande de Armadura Trancada | ||||
| Armor Stand (owned by @1)=Estande de Armadura (pertente a @1) | ||||
| 3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod carregado mas inoperante. | ||||
| 3d Armor=3d Armor | ||||
| Armor not initialized!=Armadura não inicializada! | ||||
| Admin Shield=Escudo de Administrador | ||||
| Wooden Shield=Escudo de Madeira | ||||
| Enhanced Wood Shield=Escudo de Madeira Melhorado | ||||
| Cactus Shield=Escudo de Cacto | ||||
| Enhanced Cactus Shield=Escudo de Cacto Melhorado | ||||
| Steel Shield=Escudo de Aço | ||||
| Bronze Shield=Escudo de Bronze | ||||
| Diamond Shield=Escudo de Diamante | ||||
| Gold Shield=Escudo de Ouro | ||||
| Mithril Shield=Escudo de Mithril | ||||
| Crystal Shield=Escudo de Cristal | ||||
| Nether Shield=Escudo de Nether | ||||
| Your @1 got destroyed!=@1 foi destruído(a)! | ||||
|   | ||||
| @@ -1,85 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1=3d_armor: Отдельный инвентарь брони является nil @1 | ||||
| 3d_armor: Player name is nil @1=3d_armor: Имя игрока является nil @1 | ||||
| 3d_armor: Player reference is nil @1=3d_armor: Ссылка игрока является nil @1 | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots=ботинки админа | ||||
| Admin Chestplate=бронежилет админа | ||||
| Admin Helmet=шлем админа | ||||
| Admin Leggings=гамаши админа | ||||
| Bronze Boots=бронзовые ботинки | ||||
| Bronze Chestplate=бронзовый бронежилет | ||||
| Bronze Helmet=бронзовый шлем | ||||
| Bronze Leggings=бронзовые гамаши | ||||
| Cactus Boots=кактусовые ботинки | ||||
| Cactus Chestplate=кактусовый бронежилет | ||||
| Cactus Helmet=кактусовый шлем | ||||
| Cactus Leggings=кактусовые гамаши | ||||
| Crystal Boots=кристалловые ботинки | ||||
| Crystal Chestplate=кристалловый бронежилет | ||||
| Crystal Helmet=кристалловый шлем | ||||
| Crystal Leggings=кристалловые гамаши | ||||
| Diamond Boots=алмазные ботинки | ||||
| Diamond Chestplate=алмазный бронежилет | ||||
| Diamond Helmet=алмазный шлем | ||||
| Diamond Leggings=алмазные гамаши | ||||
| Gold Boots=золотые ботинки | ||||
| Gold Chestplate=золотой бронежилет | ||||
| Gold Helmet=золотой шлем | ||||
| Gold Leggings=золотые гамаши | ||||
| Mithril Boots=мифриловые ботинки | ||||
| Mithril Chestplate=мифриловый бронежилет | ||||
| Mithril Helmet=мифриловый шлем | ||||
| Mithril Leggings=мифриловые гамаши | ||||
| Steel Boots=стальные ботинки | ||||
| Steel Chestplate=стальной бронежилет | ||||
| Steel Helmet=стальной шлем | ||||
| Steel Leggings=стальные гамаши | ||||
| Wood Boots=деревянные ботинки | ||||
| Wood Chestplate=деревянный бронежилет | ||||
| Wood Helmet=деревянный шлем | ||||
| Wood Leggings=деревянные гамаши | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player=3d_armor: не смог подготовить игрока | ||||
| Fire=огонь | ||||
| Heal=исцеление | ||||
| Level=уровень | ||||
| Radiation=излучение | ||||
| Your @1 got destroyed!=твой(и) @1 был(и) разрушен(ы)! | ||||
| Level=уровень | ||||
| Heal=исцеление | ||||
| Fire=огонь | ||||
| Your @1 is almost broken!= | ||||
| [3d_armor] Fire Nodes disabled=[3d_armor] блоки огня отключены | ||||
|  | ||||
|  | ||||
| ##### not used anymore ##### | ||||
|  | ||||
| 3d_armor_ip: Mod loaded but unused.=3d_armor_ip: мод загружен но не используется. | ||||
| Back=назад | ||||
| Armor=бронь | ||||
| 3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: мод загружен но не используется. | ||||
| Armor stand top=стойка для брони (верх) | ||||
| Armor stand=стойка для брони | ||||
| Armor Stand=стойка для брони | ||||
| Locked Armor stand=защищенная стойка для брони | ||||
| Armor Stand (owned by @1)=стойка для брони (принадлежит @1) | ||||
| 3d_armor_ui: Mod loaded but unused.=3d_armor_ui: мод загружен но не используется. | ||||
| 3d Armor=3D бронь | ||||
| Armor not initialized!=бронь не подготовлена! | ||||
| Admin Shield=щит админа | ||||
| Wooden Shield=деревянный щит | ||||
| Enhanced Wood Shield=улучшенный деревянный щит | ||||
| Cactus Shield=кактусный щит | ||||
| Enhanced Cactus Shield=улучшенный кактусный щит | ||||
| Steel Shield=стальной щит | ||||
| Bronze Shield=бронзовый щит | ||||
| Diamond Shield=алмазный щит | ||||
| Gold Shield=золотой щит | ||||
| Mithril Shield=мифриловый щит | ||||
| Crystal Shield=кристалловый щит | ||||
| Your @1 got destroyed!=твой(и) @1 был(и) разрушен(ы)! | ||||
|   | ||||
							
								
								
									
										7
									
								
								3d_armor/locale/3d_armor.sv.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
| Radiation=Strålning | ||||
| Level=Nivå | ||||
| Heal=Läkning | ||||
| Fire=Eld | ||||
| Your @1 is almost broken!=Din @1 är nästan förstörd! | ||||
| Your @1 got destroyed!=Din @1 blev förstörd! | ||||
| @@ -1,62 +1,7 @@ | ||||
| # textdomain: 3d_armor | ||||
|  | ||||
|  | ||||
| ### api.lua ### | ||||
|  | ||||
| 3d_armor: Detached armor inventory is nil @1= | ||||
| 3d_armor: Player name is nil @1= | ||||
| 3d_armor: Player reference is nil @1= | ||||
|  | ||||
| ### armor.lua ### | ||||
|  | ||||
| Admin Boots= | ||||
| Admin Chestplate= | ||||
| Admin Helmet= | ||||
| Admin Leggings= | ||||
| Bronze Boots= | ||||
| Bronze Chestplate= | ||||
| Bronze Helmet= | ||||
| Bronze Leggings= | ||||
| Cactus Boots= | ||||
| Cactus Chestplate= | ||||
| Cactus Helmet= | ||||
| Cactus Leggings= | ||||
| Crystal Boots= | ||||
| Crystal Chestplate= | ||||
| Crystal Helmet= | ||||
| Crystal Leggings= | ||||
| Nether Boots= | ||||
| Nether Chestplate= | ||||
| Nether Helmet= | ||||
| Nether Leggings= | ||||
| Diamond Boots= | ||||
| Diamond Chestplate= | ||||
| Diamond Helmet= | ||||
| Diamond Leggings= | ||||
| Gold Boots= | ||||
| Gold Chestplate= | ||||
| Gold Helmet= | ||||
| Gold Leggings= | ||||
| Mithril Boots= | ||||
| Mithril Chestplate= | ||||
| Mithril Helmet= | ||||
| Mithril Leggings= | ||||
| Steel Boots= | ||||
| Steel Chestplate= | ||||
| Steel Helmet= | ||||
| Steel Leggings= | ||||
| Wood Boots= | ||||
| Wood Chestplate= | ||||
| Wood Helmet= | ||||
| Wood Leggings= | ||||
|  | ||||
| ### init.lua ### | ||||
|  | ||||
| 3d_armor: Failed to initialize player= | ||||
| Fire= | ||||
| Heal= | ||||
| Level= | ||||
| Radiation= | ||||
| Your @1 got destroyed!= | ||||
| Level= | ||||
| Heal= | ||||
| Fire= | ||||
| Your @1 is almost broken!= | ||||
| [3d_armor] Fire Nodes disabled= | ||||
| Your @1 got destroyed!= | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| name = 3d_armor | ||||
| depends = default, player_api | ||||
| optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores, nether | ||||
| optional_depends = player_monoids, armor_monoid, pova, moreores | ||||
| description = Adds craftable armor that is visible to other players. | ||||
|   | ||||
| Before Width: | Height: | Size: 1.2 KiB | 
| Before Width: | Height: | Size: 548 B | 
| Before Width: | Height: | Size: 937 B | 
| Before Width: | Height: | Size: 602 B | 
| Before Width: | Height: | Size: 903 B | 
| Before Width: | Height: | Size: 821 B | 
| Before Width: | Height: | Size: 236 B | 
| Before Width: | Height: | Size: 1.2 KiB | 
| Before Width: | Height: | Size: 13 KiB | 
| Before Width: | Height: | Size: 872 B | 
| Before Width: | Height: | Size: 1.2 KiB | 
| Before Width: | Height: | Size: 779 B | 
| Before Width: | Height: | Size: 854 B | 
| Before Width: | Height: | Size: 530 B | 
| Before Width: | Height: | Size: 324 B | 
| Before Width: | Height: | Size: 264 B | 
| Before Width: | Height: | Size: 11 KiB | 
| Before Width: | Height: | Size: 783 B | 
| Before Width: | Height: | Size: 1.2 KiB | 
| Before Width: | Height: | Size: 501 B | 
| Before Width: | Height: | Size: 3.8 KiB | 
| Before Width: | Height: | Size: 2.4 KiB | 
| Before Width: | Height: | Size: 4.9 KiB | 
| Before Width: | Height: | Size: 2.5 KiB | 
| Before Width: | Height: | Size: 3.3 KiB | 
| Before Width: | Height: | Size: 2.9 KiB | 
| Before Width: | Height: | Size: 613 B | 
| Before Width: | Height: | Size: 1.2 KiB | 
| Before Width: | Height: | Size: 13 KiB | 
| Before Width: | Height: | Size: 2.9 KiB | 
| Before Width: | Height: | Size: 6.6 KiB | 
| Before Width: | Height: | Size: 2.9 KiB | 
| Before Width: | Height: | Size: 2.0 KiB | 
| Before Width: | Height: | Size: 1.4 KiB | 
| Before Width: | Height: | Size: 581 B | 
| Before Width: | Height: | Size: 384 B | 
| Before Width: | Height: | Size: 11 KiB | 
| Before Width: | Height: | Size: 2.7 KiB | 
| Before Width: | Height: | Size: 2.8 KiB | 
| Before Width: | Height: | Size: 1.7 KiB | 
| Before Width: | Height: | Size: 3.2 KiB | 
| Before Width: | Height: | Size: 869 B | 
| Before Width: | Height: | Size: 1.4 KiB | 
| Before Width: | Height: | Size: 796 B | 
| Before Width: | Height: | Size: 3.5 KiB | 
| Before Width: | Height: | Size: 1.1 KiB | 
| Before Width: | Height: | Size: 494 B | 
| Before Width: | Height: | Size: 834 B | 
| Before Width: | Height: | Size: 13 KiB | 
| Before Width: | Height: | Size: 1.1 KiB | 
| Before Width: | Height: | Size: 1.3 KiB | 
| Before Width: | Height: | Size: 586 B | 
| Before Width: | Height: | Size: 1.7 KiB | 
| Before Width: | Height: | Size: 732 B | 
| Before Width: | Height: | Size: 525 B | 
| Before Width: | Height: | Size: 267 B | 
| Before Width: | Height: | Size: 11 KiB | 
| Before Width: | Height: | Size: 1.0 KiB | 
| Before Width: | Height: | Size: 932 B | 
| Before Width: | Height: | Size: 471 B | 
| Before Width: | Height: | Size: 2.2 KiB | 
| Before Width: | Height: | Size: 2.0 KiB | 
| Before Width: | Height: | Size: 1.9 KiB | 
| Before Width: | Height: | Size: 129 B | 
| Before Width: | Height: | Size: 2.3 KiB | 
| Before Width: | Height: | Size: 1.9 KiB | 
| Before Width: | Height: | Size: 1.7 KiB | 
| Before Width: | Height: | Size: 322 B | 
| Before Width: | Height: | Size: 2.0 KiB | 
| Before Width: | Height: | Size: 2.0 KiB | 
| Before Width: | Height: | Size: 2.8 KiB | 
| Before Width: | Height: | Size: 2.9 KiB | 
| Before Width: | Height: | Size: 2.8 KiB | 
| Before Width: | Height: | Size: 142 B | 
| Before Width: | Height: | Size: 2.8 KiB | 
| Before Width: | Height: | Size: 2.8 KiB | 
| Before Width: | Height: | Size: 2.2 KiB | 
| Before Width: | Height: | Size: 386 B | 
| Before Width: | Height: | Size: 2.9 KiB | 
| Before Width: | Height: | Size: 2.2 KiB | 
| Before Width: | Height: | Size: 2.4 KiB | 
| Before Width: | Height: | Size: 2.4 KiB | 
| Before Width: | Height: | Size: 2.4 KiB |