Merge commit '053c30b'

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2023-06-04 23:00:43 +02:00
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armor_steel/LICENSE.txt Normal file
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[mod] 3d Armor [3d_armor]
=========================
License Source Code
-------------------
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
License Textures
----------------
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0

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armor_steel/init.lua Normal file
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--- Registered armors.
--
-- @topic armor
-- support for i18n
local S = armor.get_translator
--- Steel
--
-- Requires setting `armor_material_steel`.
--
-- @section steel
if armor.materials.steel then
--- Steel Helmet
--
-- @helmet 3d_armor:helmet_steel
-- @img 3d_armor_inv_helmet_steel.png
-- @grp armor_head 1
-- @grp armor_heal 0
-- @grp armor_use 800
-- @grp physics_speed -0.01
-- @grp physica_gravity 0.01
-- @armorgrp fleshy 10
-- @damagegrp cracky 2
-- @damagegrp snappy 3
-- @damagegrp choppy 2
-- @damagegrp crumbly 1
-- @damagegrp level 2
armor:register_armor(":3d_armor:helmet_steel", {
description = S("Steel Helmet"),
inventory_image = "3d_armor_inv_helmet_steel.png",
groups = {armor_head=1, armor_heal=0, armor_use=800,
physics_speed=-0.01, physics_gravity=0.01},
armor_groups = {fleshy=10},
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
})
--- Steel Chestplate
--
-- @chestplate 3d_armor:chestplate_steel
-- @img 3d_armor_inv_chestplate_steel.png
-- @grp armor_torso 1
-- @grp armor_heal 0
-- @grp armor_use 800
-- @grp physics_speed
-- @grp physics_gravity
-- @armorgrp fleshy
-- @damagegrp cracky 2
-- @damagegrp snappy 3
-- @damagegrp choppy 2
-- @damagegrp crumbly 1
-- @damagegrp level 2
armor:register_armor(":3d_armor:chestplate_steel", {
description = S("Steel Chestplate"),
inventory_image = "3d_armor_inv_chestplate_steel.png",
groups = {armor_torso=1, armor_heal=0, armor_use=800,
physics_speed=-0.04, physics_gravity=0.04},
armor_groups = {fleshy=15},
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
})
--- Steel Leggings
--
-- @leggings 3d_armor:leggings_steel
-- @img 3d_armor_inv_leggings_steel.png
-- @grp armor_legs 1
-- @grp armor_heal 0
-- @grp armor_use 800
-- @grp physics_speed -0.03
-- @grp physics_gravity 0.03
-- @armorgrp fleshy 15
-- @damagegrp cracky 2
-- @damagegrp snappy 3
-- @damagegrp choppy 2
-- @damagegrp crumbly 1
-- @damagegrp level 2
armor:register_armor(":3d_armor:leggings_steel", {
description = S("Steel Leggings"),
inventory_image = "3d_armor_inv_leggings_steel.png",
groups = {armor_legs=1, armor_heal=0, armor_use=800,
physics_speed=-0.03, physics_gravity=0.03},
armor_groups = {fleshy=15},
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
})
--- Steel Boots
--
-- @boots 3d_armor:boots_steel
-- @img 3d_armor_inv_boots_steel.png
-- @grp armor_feet 1
-- @grp armor_heal 0
-- @grp armor_use 800
-- @grp physics_speed -0.01
-- @grp physics_gravity 0.01
-- @armorgrp fleshy 10
-- @damagegrp cracky 2
-- @damagegrp snappy 3
-- @damagegrp choppy 2
-- @damagegrp crumbly 1
-- @damagegrp level 2
armor:register_armor(":3d_armor:boots_steel", {
description = S("Steel Boots"),
inventory_image = "3d_armor_inv_boots_steel.png",
groups = {armor_feet=1, armor_heal=0, armor_use=800,
physics_speed=-0.01, physics_gravity=0.01},
armor_groups = {fleshy=10},
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
})
--- Crafting
--
-- @section craft
--- Craft recipes for helmets, chestplates, leggings, boots, & shields.
--
-- @craft armor
-- @usage
-- Key:
-- - m: material
-- - wood: group:wood
-- - cactus: default:cactus
-- - steel: default:steel_ingot
-- - bronze: default:bronze_ingot
-- - diamond: default:diamond
-- - gold: default:gold_ingot
-- - mithril: moreores:mithril_ingot
-- - crystal: ethereal:crystal_ingot
-- - nether: nether:nether_ingot
--
-- helmet: chestplate: leggings:
-- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐
-- │ m │ m │ m │ │ m │ │ m │ │ m │ m │ m │
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
-- │ m │ │ m │ │ m │ m │ m │ │ m │ │ m │
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
-- │ │ │ │ │ m │ m │ m │ │ m │ │ m │
-- └───┴───┴───┘ └───┴───┴───┘ └───┴───┴───┘
--
-- boots: shield:
-- ┌───┬───┬───┐ ┌───┬───┬───┐
-- │ │ │ │ │ m │ m │ m │
-- ├───┼───┼───┤ ├───┼───┼───┤
-- │ m │ │ m │ │ m │ m │ m │
-- ├───┼───┼───┤ ├───┼───┼───┤
-- │ m │ │ m │ │ │ m │ │
-- └───┴───┴───┘ └───┴───┴───┘
local s = "steel"
local m = armor.materials.steel
minetest.register_craft({
output = "3d_armor:helmet_"..s,
recipe = {
{m, m, m},
{m, "", m},
{"", "", ""},
},
})
minetest.register_craft({
output = "3d_armor:chestplate_"..s,
recipe = {
{m, "", m},
{m, m, m},
{m, m, m},
},
})
minetest.register_craft({
output = "3d_armor:leggings_"..s,
recipe = {
{m, m, m},
{m, "", m},
{m, "", m},
},
})
minetest.register_craft({
output = "3d_armor:boots_"..s,
recipe = {
{m, "", m},
{m, "", m},
},
})
end

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# textdomain: armor_steel
Steel Helmet=Stahlhelm
Steel Chestplate=Stahlbrustplatte
Steel Leggings=Stahlhose
Steel Boots=Stahlstiefel

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# textdomain: armor_steel
Steel Helmet=Ŝtala Kasko
Steel Chestplate=Ŝtala Brustkiraso
Steel Leggings=Ŝtala Pantalono
Steel Boots=Ŝtala Botoj

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# textdomain: armor_steel
Steel Helmet=Casco de acero
Steel Chestplate=Peto de acero
Steel Leggings=Grebas de acero
Steel Boots=Botas de acero

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# textdomain: armor_steel
Steel Helmet=Casque en acier
Steel Chestplate=Cuirasse en acier
Steel Leggings=Jambières en acier
Steel Boots=Bottes en acier

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# textdomain: armor_steel
Steel Helmet=Elmo d'acciaio
Steel Chestplate=Corazza d'acciaio
Steel Leggings=Gambali d'acciaio
Steel Boots=Stivali d'acciaio

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# textdomain: armor_steel
Steel Helmet=Helmet Keluli
Steel Chestplate=Perisai Dada Keluli
Steel Leggings=Perisai Kaki Keluli
Steel Boots=But Keluli

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# textdomain: armor_steel
Steel Helmet=Capacete de Aço
Steel Chestplate=Peitoral de Aço
Steel Leggings=Calças de Aço
Steel Boots=Botas de Aço

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# textdomain: armor_steel
Steel Helmet=Capacete de Aço
Steel Chestplate=Peitoral de Aço
Steel Leggings=Calças de Aço
Steel Boots=Botas de Aço

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# textdomain: armor_steel
Steel Helmet=стальной шлем
Steel Chestplate=стальной бронежилет
Steel Leggings=стальные гамаши
Steel Boots=стальные ботинки

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# textdomain: armor_steel
Steel Helmet=Stålhjälm
Steel Chestplate=Stålbröstplatta
Steel Leggings=Stålbyxor
Steel Boots=Stålstövlar

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# textdomain: armor_steel
Steel Helmet=
Steel Chestplate=
Steel Leggings=
Steel Boots=

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armor_steel/mod.conf Normal file
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name = armor_steel
depends = 3d_armor
description = Adds craftable steel armor.

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