forked from mtcontrib/3d_armor
added new torch fire nodes
added new torch nodes to the fire nodes list.
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@ -26,6 +26,8 @@ ARMOR_FIRE_NODES = {
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{"ethereal:crystal_spike", 2, 1},
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{"ethereal:fire_flower", 2, 1},
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{"default:torch", 1, 1},
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{"default:torch_ceiling", 1, 1},
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{"default:torch_wall", 1, 1},
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}
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local skin_mod = nil
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