Move shields level reduction to shields mod

This commit is contained in:
stujones11 2017-03-29 19:13:13 +01:00
parent 3aac5c98f4
commit 5911447048
2 changed files with 3 additions and 4 deletions

View File

@ -217,13 +217,10 @@ armor.set_player_armor = function(self, player)
end
for group, level in pairs(levels) do
if level > 0 then
if minetest.get_modpath("shields") then
level = level * 0.9
end
level = level * armor.config.level_multiplier
if material.name and material.count == #self.elements then
level = level * 1.1
end
level = level * armor.config.level_multiplier
end
local base = self.registered_groups[group]
self.def[name].groups[group] = level

View File

@ -2,6 +2,8 @@ local use_moreores = minetest.get_modpath("moreores")
if minetest.global_exists("armor") and armor.elements then
table.insert(armor.elements, "shield")
local mult = armor.config.level_multiplier or 1
armor.config.level_multiplier = mult * 0.9
end
-- Regisiter Shields