forked from mtcontrib/3d_armor
		
	Remove on_punch effects from admin armor, closes #131
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		| @@ -34,15 +34,6 @@ armor:register_armor("shields:shield_admin", { | ||||
| 	description = S("Admin Shield"), | ||||
| 	inventory_image = "shields_inv_shield_admin.png", | ||||
| 	groups = {armor_shield=1000, armor_heal=100, armor_use=0, not_in_creative_inventory=1}, | ||||
| 	on_punched = function(player, hitter, time_from_last_punch, tool_capabilities) | ||||
| 		if type(hitter) == "userdata" then | ||||
| 			if hitter:is_player() then | ||||
| 				hitter:set_wielded_item("") | ||||
| 			end | ||||
| 			play_sound_effect(player, "default_dig_metal") | ||||
| 		end | ||||
| 		return false | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_alias("adminshield", "shields:shield_admin") | ||||
|   | ||||
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