forked from mtcontrib/3d_armor
		
	Do not drop armor in uloaded areas
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		| @@ -449,8 +449,11 @@ armor.get_valid_player = function(self, player, msg) | ||||
| end | ||||
|  | ||||
| armor.drop_armor = function(pos, stack) | ||||
| 	local obj = minetest.add_item(pos, stack) | ||||
| 	if obj then | ||||
| 		obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)}) | ||||
| 	local node = minetest.get_node_or_nil(pos) | ||||
| 	if node then | ||||
| 		local obj = minetest.add_item(pos, stack) | ||||
| 		if obj then | ||||
| 			obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)}) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|   | ||||
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