Bradley Pierce
8f775a64f0
Rework armor stand inventories ( #165 )
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This change makes armor stands only have one inventory list instead of four, thereby allowing the user to shift-click items back and forth. There is no visual difference in the formspec, and each piece of armor still has its own dedicated slot. An LBM is used to update the inventories of previous armor stands.
2025-09-06 08:06:39 +02:00
BlackImpostor
220cbc8d92
Update 3d_armor_stand.ru.tr ( #161 )
2025-05-27 07:03:33 +02:00
TarasArt
8fe014e6d3
Add Ukrainian localization ( #160 )
2025-05-07 20:00:30 +02:00
Maurus
ab1bec3be8
Added spanish translations to shields and stands, added "Shared Armor Stand" to template. ( #147 )
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* Create shields.es.tr
Spanish translation for shields.
* Create 3d_armor_stand.es.tr
Spanish translation to armor stands.
* Update template.txt
Added "Shared Armor Stand" to template.
2024-06-25 06:37:04 +02:00
Niklp
1fcbf64d53
Replace 3d_armor_trans.png w/ engine provided blank.png ( #143 )
2024-04-04 07:25:05 +02:00
randomei
fb86c02e43
russian translation fixes ( #142 )
2024-03-25 20:01:28 +01:00
Luke aka SwissalpS
7fc313f911
armorstand nodes are not ground content ( #134 )
2024-02-29 07:39:44 +01:00
Jaidyn Ann
e0b6112320
Tweak Esperanto translation ( #128 )
2023-12-19 07:13:04 +01:00
fluxionary
f3e66701aa
add a protected shared armor stand ( #127 )
2023-11-28 07:08:29 +01:00
Olivier Dragon
9a687fbb51
Remove individual mod LICENSE.txt ( #122 )
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and add full license texts for LGPL2.1 and CC-BY-SA 3.0
2023-10-29 19:13:53 +01:00
Niklp
c894ba4b0c
Add initial_properties to armor stand entity ( #116 )
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* Add `initial_properties` to armor stand entity
* Keep pos param
* fix
* fix crash
2023-10-22 19:21:52 +02:00
Wuzzy
7d251784e7
German translation update ( #110 )
2023-08-13 14:57:32 +02:00
ROllerozxa
400745dd0c
Swedish translation (+refresh translations and remove outdated meta) ( #97 )
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* Refresh translations
* Add Swedish translations
* Remove outdated depends.txt and description.txt
2022-12-25 18:23:49 +01:00
Feroli
04b45deec8
Add and fix Brazillian Portuguese translation ( #85 )
2022-11-16 20:10:09 +01:00
jolesh
41301a4663
Added Esperanto translation
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used the update translation script to determine which strings are still used
2022-11-04 07:44:47 +01:00
sys4-fr
44111db4d7
Add use_texture_alpha to avoid warnings from 3d_armor_stand ( #44 )
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Co-authored-by: sys4 <bricassa@sys4.fr >
2021-03-06 17:36:02 +01:00
Olivier Dragon
4dc9a81ec2
Change intllib for v5 minetest.get_translator
2020-08-31 07:41:59 +02:00
Olivier Dragon
979516c13d
Update French translation
2020-08-31 07:41:59 +02:00
Olivier Dragon
0af7280e64
Update translations to MT v5 format
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using the script https://github.com/minetest-tools/update_translations
2020-08-31 07:41:59 +02:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
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These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
47ecef46f7
Update licenses
2019-05-27 20:30:03 +01:00
stujones11
3fe7dd2249
Replace deprecated getpos call
2019-03-05 19:40:54 +00:00
Scott Horvath
7e2d9426d1
fix formatting
2019-01-20 23:21:05 +00:00
Scott Horvath
813a88f3a1
Fixes Stand appending extra ".png" to texture when a "texture" attribute
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is explicity set on the armor's definition.
2019-01-20 23:21:05 +00:00
LoneWolfHT
13a8f0d019
Add new textures
2018-10-19 20:37:48 +01:00
stujones11
b4cfdac6f5
Update licenses to current year
2018-02-11 16:57:27 +00:00
ChimneySwift
291b34bfc6
Auto-refresh armor stands after clearobjects.
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Currently armor stands appear empty after a clearobjects, in order to refresh them the armor must be removed and put back on again, this code automatically refreshes armor stands periodically to avoid these issues.
2017-12-05 18:28:27 +00:00
orbea
da7df11ce4
Change armor stand recipe to use any item from the fence group.
2017-11-10 17:41:59 +00:00
stujones11
d979815a49
Fix libpng sRGB profile warnings
2017-10-20 19:38:22 +01:00
fat115
ae448c150c
added complete intllib support (i18n)
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added french translation
2017-08-08 18:09:27 +01:00
AntumDeluge
cc26d04345
Replace deprecated function 'intllib.Getter':
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- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
stujones11
5dab1ca887
Add intllib support to 3d_armor_stand
2017-03-31 22:09:32 +01:00
stujones11
ca79d39688
Armor stand: Improve TNT effects, closes #55
2017-03-08 19:36:30 +00:00
stujones11
81ffdaa6a7
Improve armor stand selection box
2017-02-15 18:25:49 +00:00
stujones11
ba62febdee
Armor stand, check protection and ignore, ignore
2017-02-08 20:57:42 +00:00
stujones11
8939a0dd43
Armor stand hidden nodes use copy of pos vector
2017-02-08 19:32:42 +00:00
stujones11
c691f3e219
Prevent building over armor stands
2017-02-08 18:26:15 +00:00
Toby plowy
75f808131c
New armorstand mapping
2017-01-25 19:48:25 +00:00
stujones11
4b70580ce4
Update licensing information
2017-01-08 18:54:24 +00:00
stujones11
b14db3c43c
Add missing placer param to locked armor stand, fixes #59
2016-05-11 22:19:13 +01:00
stujones11
32e87ee543
More armor stand fixes
2016-05-04 18:27:21 +01:00
stujones11
ddd7f3786c
Fix disappearing armor stand entities, again...
2016-05-01 16:11:27 +01:00
stujones11
5c5359de4f
Restore armor stand entities when knocked-back by TNT
2016-04-27 18:48:06 +01:00
stujones11
5421ce46da
Make armor stands 'blast-proof', fixes #55
2016-04-22 18:53:25 +01:00
stujones11
72cffbae17
Restore moved armor stand objects to original position when possible
2016-04-20 20:26:01 +01:00
stujones11
170ee39aed
Auto remove stray armor stand entities
2016-04-20 18:54:34 +01:00
stujones11
59bbc55b73
Fix armor stand entity duplication bug
2016-04-16 15:36:48 +01:00
stujones11
1dd904f5be
Merge pull request #50 from Thomas--S/patch-1
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Add a locked armor stand
2016-04-13 17:41:37 +01:00
stujones11
9de8cc12bb
Fix disappearing entities when placing stands next to each other
2016-04-10 22:17:45 +01:00
Thomas--S
4e8cf05436
Add a locked armor stand
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This change adds a locked armor stand, so that player can use them savely on multiplayer worlds.
2016-04-10 20:11:53 +02:00