BuckarooBanzay
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0da0088889
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Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor
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2020-05-01 16:30:35 +02:00 |
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orbea
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a6b89e7929
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Fix count when armor is destroyed.
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2020-04-29 11:10:11 +02:00 |
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BuckarooBanzay
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f81cb10f20
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add luacheck and integration test workflows / fix luacheck errors
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
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2020-02-13 12:26:32 +01:00 |
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SmallJoker
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a05eae3782
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Preserve immortal group for per-player damage
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2019-10-07 20:12:58 +02:00 |
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Panquesito7
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4adc602704
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Update api.lua
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2019-06-17 13:03:27 -05:00 |
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Panquesito7
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e248752ee4
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Use newer functions from MT/MTG 5.0.0+
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
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2019-06-16 15:17:21 -05:00 |
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stujones11
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1d22612664
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Bump version to 0.4.13
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2019-03-05 20:01:01 +00:00 |
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stujones11
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656bcf30bc
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Bump version to 0.4.12
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2018-06-10 19:39:38 +01:00 |
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stujones11
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579e64a5e7
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Code tidy
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2018-06-02 22:13:41 +01:00 |
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stujones11
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f960fc1a41
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Only validate armor inventory after user changes
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2018-06-02 18:59:32 +01:00 |
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stujones11
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1f11a28ad4
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More armor callback fixes
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2018-05-24 19:06:27 +01:00 |
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stujones11
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a5ddc3e60a
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Move comment :)
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2018-05-23 21:40:06 +01:00 |
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stujones11
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83f3e01efa
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Run callbacks based on validated inventory
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2018-05-23 20:15:09 +01:00 |
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stujones11
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e4b12558d4
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Ammendment to 21b5c68505
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2018-05-19 21:35:15 +01:00 |
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stujones11
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21b5c68505
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Validate and clean armor inventory before saving
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2018-05-19 20:25:27 +01:00 |
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stujones11
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21716ffd31
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Display correct heal attribute level, fixes #137
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2018-05-13 16:52:29 +01:00 |
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tenplus1
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4210cafff3
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add POVA support (#138)
* add POVA support
Add support for POVA player overrides.
* add POVA support
Add support for POVA player overrides.
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2018-05-07 14:41:40 +01:00 |
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stujones11
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b9c8681e14
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Bump version to 0.4.11
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2018-02-11 17:13:25 +00:00 |
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micheal65536
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59b26b37f9
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Fix item duplication vulnerability
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2018-02-11 16:12:22 +00:00 |
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stujones11
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4fc51971d1
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Fix registered group level display
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2018-01-10 19:16:23 +00:00 |
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stujones11
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688e21f285
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Bump version to 0.4.10
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2017-10-21 17:57:12 +01:00 |
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stujones11
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d5896a04e2
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Check that player inventory returns a valid table
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2017-10-20 20:17:37 +01:00 |
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fat115
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ae448c150c
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added complete intllib support (i18n)
added french translation
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2017-08-08 18:09:27 +01:00 |
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stujones11
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0454d72c72
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Ensure valid inventory table when setting armor
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2017-08-01 19:03:17 +01:00 |
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stujones11
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9fa95b2e2c
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Run update callbacks when player visuals change, closes #113
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2017-08-01 18:48:06 +01:00 |
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stujones11
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43c9984d57
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Do not drop armor in uloaded areas
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2017-08-01 18:42:04 +01:00 |
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Alexander Weber
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db8fb5ebd4
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bugfix and small optimization
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2017-06-21 17:47:24 +01:00 |
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Alexander Weber
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2150fcea8d
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return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
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2017-06-21 17:47:24 +01:00 |
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stujones11
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793c74856f
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Fix nil index in on_damage callback
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2017-05-03 17:56:32 +01:00 |
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stujones11
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47734969e2
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Bump version to 0.4.9
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2017-04-28 19:06:38 +01:00 |
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stujones11
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1af0bb60f8
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Rename on_punch callback to avoid potential conflict with nodes
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2017-04-21 18:33:30 +01:00 |
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stujones11
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a11b3302e1
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Move armor initialization back out of the api
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2017-04-19 21:53:13 +01:00 |
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stujones11
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4dd7e41749
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Add damage method and update README.txt
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2017-04-19 19:00:00 +01:00 |
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stujones11
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df429ee487
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Run inventory equip callbacks before set_player_armor
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2017-04-16 19:34:09 +01:00 |
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stujones11
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99bc8cf2d3
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Reverse order of stack and index in callbacks for consistency
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2017-04-15 20:44:05 +01:00 |
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stujones11
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a2ec13e28d
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Only allow armor items in the armor inventory
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2017-04-15 18:00:10 +01:00 |
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stujones11
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065815eec1
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Include stack index it armor item callbacks
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2017-04-15 17:54:39 +01:00 |
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stujones11
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b741b7426b
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More player validity checks
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2017-04-13 20:34:55 +01:00 |
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stujones11
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db312b3245
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Code styling
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2017-04-13 20:11:15 +01:00 |
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stujones11
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de2c47f334
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More protection from un-initialized player crashes
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2017-04-13 19:47:43 +01:00 |
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stujones11
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50453aa5a6
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Fix warnings
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2017-04-11 20:55:28 +01:00 |
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stujones11
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9ffcc19fd7
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Improve player initialization and increase default delay
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2017-04-11 19:34:06 +01:00 |
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Alexander Weber
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6359b0a0ed
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bugfix: the count was lost
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2017-04-10 18:24:27 +01:00 |
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stujones11
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20d4728829
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Only reciprocate damage of valid tool items
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2017-04-09 18:07:53 +01:00 |
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stujones11
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7cfd744ff3
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Respect flammable group when fire is protection enabled
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2017-04-09 17:34:22 +01:00 |
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stujones11
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a76a35f177
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Fix regression with heal_multiplier config
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2017-04-09 16:25:52 +01:00 |
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stujones11
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0ec7858937
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Add punch damage groups and effects
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2017-04-08 21:32:56 +01:00 |
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stujones11
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1fdff7adaa
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Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
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2017-03-31 22:03:59 +01:00 |
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stujones11
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23e4d5114f
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Add support for intllib
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2017-03-31 20:12:20 +01:00 |
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stujones11
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4083782246
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Improve get_armor_formspec
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2017-03-29 19:31:00 +01:00 |
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