Olivier Dragon
|
7fc9966945
|
Move armor.get_translator to API
|
2020-08-31 07:41:59 +02:00 |
|
Olivier Dragon
|
4dc9a81ec2
|
Change intllib for v5 minetest.get_translator
|
2020-08-31 07:41:59 +02:00 |
|
BuckarooBanzay
|
0da0088889
|
Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor
|
2020-05-01 16:30:35 +02:00 |
|
orbea
|
a6b89e7929
|
Fix count when armor is destroyed.
|
2020-04-29 11:10:11 +02:00 |
|
BuckarooBanzay
|
f81cb10f20
|
add luacheck and integration test workflows / fix luacheck errors
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
|
2020-02-13 12:26:32 +01:00 |
|
SmallJoker
|
a05eae3782
|
Preserve immortal group for per-player damage
|
2019-10-07 20:12:58 +02:00 |
|
Panquesito7
|
4adc602704
|
Update api.lua
|
2019-06-17 13:03:27 -05:00 |
|
Panquesito7
|
e248752ee4
|
Use newer functions from MT/MTG 5.0.0+
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
|
2019-06-16 15:17:21 -05:00 |
|
stujones11
|
1d22612664
|
Bump version to 0.4.13
|
2019-03-05 20:01:01 +00:00 |
|
stujones11
|
656bcf30bc
|
Bump version to 0.4.12
|
2018-06-10 19:39:38 +01:00 |
|
stujones11
|
579e64a5e7
|
Code tidy
|
2018-06-02 22:13:41 +01:00 |
|
stujones11
|
f960fc1a41
|
Only validate armor inventory after user changes
|
2018-06-02 18:59:32 +01:00 |
|
stujones11
|
1f11a28ad4
|
More armor callback fixes
|
2018-05-24 19:06:27 +01:00 |
|
stujones11
|
a5ddc3e60a
|
Move comment :)
|
2018-05-23 21:40:06 +01:00 |
|
stujones11
|
83f3e01efa
|
Run callbacks based on validated inventory
|
2018-05-23 20:15:09 +01:00 |
|
stujones11
|
e4b12558d4
|
Ammendment to 21b5c68505
|
2018-05-19 21:35:15 +01:00 |
|
stujones11
|
21b5c68505
|
Validate and clean armor inventory before saving
|
2018-05-19 20:25:27 +01:00 |
|
stujones11
|
21716ffd31
|
Display correct heal attribute level, fixes #137
|
2018-05-13 16:52:29 +01:00 |
|
tenplus1
|
4210cafff3
|
add POVA support (#138)
* add POVA support
Add support for POVA player overrides.
* add POVA support
Add support for POVA player overrides.
|
2018-05-07 14:41:40 +01:00 |
|
stujones11
|
b9c8681e14
|
Bump version to 0.4.11
|
2018-02-11 17:13:25 +00:00 |
|
micheal65536
|
59b26b37f9
|
Fix item duplication vulnerability
|
2018-02-11 16:12:22 +00:00 |
|
stujones11
|
4fc51971d1
|
Fix registered group level display
|
2018-01-10 19:16:23 +00:00 |
|
stujones11
|
688e21f285
|
Bump version to 0.4.10
|
2017-10-21 17:57:12 +01:00 |
|
stujones11
|
d5896a04e2
|
Check that player inventory returns a valid table
|
2017-10-20 20:17:37 +01:00 |
|
fat115
|
ae448c150c
|
added complete intllib support (i18n)
added french translation
|
2017-08-08 18:09:27 +01:00 |
|
stujones11
|
0454d72c72
|
Ensure valid inventory table when setting armor
|
2017-08-01 19:03:17 +01:00 |
|
stujones11
|
9fa95b2e2c
|
Run update callbacks when player visuals change, closes #113
|
2017-08-01 18:48:06 +01:00 |
|
stujones11
|
43c9984d57
|
Do not drop armor in uloaded areas
|
2017-08-01 18:42:04 +01:00 |
|
Alexander Weber
|
db8fb5ebd4
|
bugfix and small optimization
|
2017-06-21 17:47:24 +01:00 |
|
Alexander Weber
|
2150fcea8d
|
return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
|
2017-06-21 17:47:24 +01:00 |
|
stujones11
|
793c74856f
|
Fix nil index in on_damage callback
|
2017-05-03 17:56:32 +01:00 |
|
stujones11
|
47734969e2
|
Bump version to 0.4.9
|
2017-04-28 19:06:38 +01:00 |
|
stujones11
|
1af0bb60f8
|
Rename on_punch callback to avoid potential conflict with nodes
|
2017-04-21 18:33:30 +01:00 |
|
stujones11
|
a11b3302e1
|
Move armor initialization back out of the api
|
2017-04-19 21:53:13 +01:00 |
|
stujones11
|
4dd7e41749
|
Add damage method and update README.txt
|
2017-04-19 19:00:00 +01:00 |
|
stujones11
|
df429ee487
|
Run inventory equip callbacks before set_player_armor
|
2017-04-16 19:34:09 +01:00 |
|
stujones11
|
99bc8cf2d3
|
Reverse order of stack and index in callbacks for consistency
|
2017-04-15 20:44:05 +01:00 |
|
stujones11
|
a2ec13e28d
|
Only allow armor items in the armor inventory
|
2017-04-15 18:00:10 +01:00 |
|
stujones11
|
065815eec1
|
Include stack index it armor item callbacks
|
2017-04-15 17:54:39 +01:00 |
|
stujones11
|
b741b7426b
|
More player validity checks
|
2017-04-13 20:34:55 +01:00 |
|
stujones11
|
db312b3245
|
Code styling
|
2017-04-13 20:11:15 +01:00 |
|
stujones11
|
de2c47f334
|
More protection from un-initialized player crashes
|
2017-04-13 19:47:43 +01:00 |
|
stujones11
|
50453aa5a6
|
Fix warnings
|
2017-04-11 20:55:28 +01:00 |
|
stujones11
|
9ffcc19fd7
|
Improve player initialization and increase default delay
|
2017-04-11 19:34:06 +01:00 |
|
Alexander Weber
|
6359b0a0ed
|
bugfix: the count was lost
|
2017-04-10 18:24:27 +01:00 |
|
stujones11
|
20d4728829
|
Only reciprocate damage of valid tool items
|
2017-04-09 18:07:53 +01:00 |
|
stujones11
|
7cfd744ff3
|
Respect flammable group when fire is protection enabled
|
2017-04-09 17:34:22 +01:00 |
|
stujones11
|
a76a35f177
|
Fix regression with heal_multiplier config
|
2017-04-09 16:25:52 +01:00 |
|
stujones11
|
0ec7858937
|
Add punch damage groups and effects
|
2017-04-08 21:32:56 +01:00 |
|
stujones11
|
1fdff7adaa
|
Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
|
2017-03-31 22:03:59 +01:00 |
|