lortas
44778d7861
add nether armor and nether shield ( #65 )
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* add texture files for nether based 3d_armor
* add texture files for nether based shield
* perpare for nether armor
* add nether armor
* add translation for nether armor
* add translation for nether armor
* add nether shield
* add nether shield translation
* add nether armor texture preview info
* add nether shield texture preview info
* add nether to settingtypes.txt
* add german translation for armor
* add german translation for shields
* Nether armor stats modified.
* Modify Nether Shield Stats
* Update inline documentation
2021-11-10 10:15:55 +01:00
Jordan Irwin
c790b20169
Add Support for Generating HTML Documentation with LDoc ( #58 )
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* Add Python scripts to generate temp files that can be parsed by LDoc
* Add config & script for generating HTML docs with LDoc...
* Add Lua docstrings for API & items
* Add workflow for building API reference docs on gh-pages branch
* Add LDoc's default stylesheet
* LDoc: make navigation panel fixed
2021-07-30 16:12:29 +02:00
OgelGames
a897f7e72f
fix callbacks not being called by armor.equip()
and armor.unequip()
( #59 )
2021-07-30 16:02:59 +02:00
Jordan Irwin
ac7615212b
Reduce skin_mod visibility ( #53 )
2021-07-13 20:50:22 +02:00
Jordan Irwin
1dec1f2153
Add armor.set_skin_mod() to set the skin mod name manually ( #51 )
...
Useful for skin mod forks that do not use the same name.
2021-06-23 17:28:29 +02:00
tenplus1
0dffd62fb0
add nether lava to fire protection ( #52 )
...
adds nether lava and lava crust to fire protection list.
2021-06-14 11:56:05 +02:00
Jordan Irwin
a0cf12bbd0
Add setting to disable armor visuals on player model ( #48 )
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* Add setting to disable armor visuals on player model
2021-05-27 09:11:04 +02:00
SmallJoker
e75af55f7e
Fix translation nonsense in minetest.log
...
.. and document the armor warning when used with skinsdb
2021-03-24 19:21:39 +01:00
Sirrobzeroone
e7abacc94e
Add armor set and armor set bonus setting ( #41 )
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- Add settingtypes of:
- armor_set_elements
- armor_set_multiplier
- Add check to armor.registration_armor for "_materialname", print msg to debug if not found
- Complete change to how an armor set is calculated
- Set elements linked to settingtypes no longer hard linked to num armor.elements
- Set multiplier linked to settingtypes no longer hard coded
- Readme.MD updated:
- Addition of the 2 new settingtypes
- Addition of "Armor Material" topic
2021-01-11 15:34:28 +01:00
Sirrobzeroone
3ddcbae968
Fix for #34 - Divide Armor Wear by # Pieces
...
See Details contained in #34
Note1: I split out the fix for Issue 13 and it had been applied
Note2: I will also do a seperate pull request for Issue 30
From what I udnerstand smaller specific pull requests allow for reversion of specific additions and features much more easily. Please do correct me if I have the wrong end of the stick on this.
2020-12-26 20:25:55 +01:00
Sirrobzeroone
291f0eb23a
Torch Damage Switchable ( #29 )
...
Turn torch fire damage off if fire damage/protection enabled
Minor fixes to README.MD after further testing.
2020-12-13 13:07:39 +01:00
Sirrobzeroone
3b97763fdc
temporary workaround for #24
2020-12-11 10:23:05 +01:00
Thomas--S
7436fcdffe
Improve API for third party mods ( #21 )
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* Add `armor:update_skin(player_name)` function (useful for skin mods)
* Add option to prevent physics override (useful for Techage Jetpack mod)
* Add documentation
2020-10-12 07:47:57 +02:00
OgelGames
3f1a952afb
Fix not being able to place armor on anvil ( #19 )
...
* fix not being able to place armor on anvil
* check for node on_rightclick on armor equip
2020-10-01 20:09:31 +02:00
OgelGames
7f63df230c
fix armor equip/unequip ( #17 )
2020-09-24 14:08:17 +02:00
Giov4
294338d3b0
Added the possibility to wear the armor on rightclick ( #16 )
...
* Added the possibility to wear the armor on rightclick
* Added equip, unequip and get_weared_armor_elements functions
Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-22 07:45:39 +02:00
Giov4
9459400474
Italian translation corrections + armor:remove_all ( #15 )
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* Added armor:remove_all function
* Corrected README.txt
* Corrected italian translation
* Simplified Italian translation further
* CRUSHFIX: Replaced self.function with self:function
Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-19 13:30:39 +02:00
Olivier Dragon
7fc9966945
Move armor.get_translator to API
2020-08-31 07:41:59 +02:00
Olivier Dragon
4dc9a81ec2
Change intllib for v5 minetest.get_translator
2020-08-31 07:41:59 +02:00
BuckarooBanzay
0da0088889
Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor
2020-05-01 16:30:35 +02:00
orbea
a6b89e7929
Fix count when armor is destroyed.
2020-04-29 11:10:11 +02:00
BuckarooBanzay
f81cb10f20
add luacheck and integration test workflows / fix luacheck errors
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partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
SmallJoker
a05eae3782
Preserve immortal group for per-player damage
2019-10-07 20:12:58 +02:00
Panquesito7
4adc602704
Update api.lua
2019-06-17 13:03:27 -05:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
...
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
1d22612664
Bump version to 0.4.13
2019-03-05 20:01:01 +00:00
stujones11
656bcf30bc
Bump version to 0.4.12
2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7
Code tidy
2018-06-02 22:13:41 +01:00
stujones11
f960fc1a41
Only validate armor inventory after user changes
2018-06-02 18:59:32 +01:00
stujones11
1f11a28ad4
More armor callback fixes
2018-05-24 19:06:27 +01:00
stujones11
a5ddc3e60a
Move comment :)
2018-05-23 21:40:06 +01:00
stujones11
83f3e01efa
Run callbacks based on validated inventory
2018-05-23 20:15:09 +01:00
stujones11
e4b12558d4
Ammendment to 21b5c68505
2018-05-19 21:35:15 +01:00
stujones11
21b5c68505
Validate and clean armor inventory before saving
2018-05-19 20:25:27 +01:00
stujones11
21716ffd31
Display correct heal attribute level, fixes #137
2018-05-13 16:52:29 +01:00
tenplus1
4210cafff3
add POVA support ( #138 )
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* add POVA support
Add support for POVA player overrides.
* add POVA support
Add support for POVA player overrides.
2018-05-07 14:41:40 +01:00
stujones11
b9c8681e14
Bump version to 0.4.11
2018-02-11 17:13:25 +00:00
micheal65536
59b26b37f9
Fix item duplication vulnerability
2018-02-11 16:12:22 +00:00
stujones11
4fc51971d1
Fix registered group level display
2018-01-10 19:16:23 +00:00
stujones11
688e21f285
Bump version to 0.4.10
2017-10-21 17:57:12 +01:00
stujones11
d5896a04e2
Check that player inventory returns a valid table
2017-10-20 20:17:37 +01:00
fat115
ae448c150c
added complete intllib support (i18n)
...
added french translation
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72
Ensure valid inventory table when setting armor
2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c
Run update callbacks when player visuals change, closes #113
2017-08-01 18:48:06 +01:00
stujones11
43c9984d57
Do not drop armor in uloaded areas
2017-08-01 18:42:04 +01:00
Alexander Weber
db8fb5ebd4
bugfix and small optimization
2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d
return the png suffix in get_player_skin for complete texture definition to support more complex textures
...
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
stujones11
793c74856f
Fix nil index in on_damage callback
2017-05-03 17:56:32 +01:00
stujones11
47734969e2
Bump version to 0.4.9
2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8
Rename on_punch callback to avoid potential conflict with nodes
2017-04-21 18:33:30 +01:00