Commit Graph

410 Commits

Author SHA1 Message Date
orbea
dbc6ccf089 Add missing fuel recipes for wood and cactus armor.
Fixes https://github.com/stujones11/minetest-3d_armor/issues/174
2020-04-30 08:18:29 +02:00
orbea
acd8b2647d Don't damage armor when drowning, eating or starving. 2020-04-30 08:15:37 +02:00
orbea
a6b89e7929 Fix count when armor is destroyed. 2020-04-29 11:10:11 +02:00
orbea
c3a755518e Silence png warnings.
Closes https://github.com/mt-mods/3d_armor/pull/1
2020-04-09 07:22:39 +02:00
Thomas Rudin
4c99049600
Merge pull request #2 from mt-mods/code-quality
add luacheck and integration test workflows / fix luacheck errors
2020-02-17 17:36:52 +01:00
BuckarooBanzay
f81cb10f20 add luacheck and integration test workflows / fix luacheck errors
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
OgelGames
f3ad7ec6f1 add armor breakage alerts
something I've wanted for a while...
2019-12-28 23:13:41 +11:00
BuckarooBanzay
fccd4d8b15 Merge branch 'preserve_immortal' of https://github.com/SmallJoker/minetest-3d_armor
PR: https://github.com/stujones11/minetest-3d_armor/pull/170
2019-12-17 14:36:05 +01:00
Thomas Rudin
e5b2cf3a34 new armor and shield textures 2019-12-15 19:03:25 +01:00
BuckarooBanzay
d2608351f6 extend bone search radius
hopefully fixes https://github.com/pandorabox-io/pandorabox.io/issues/364
2019-12-09 11:04:11 +01:00
SmallJoker
a05eae3782 Preserve immortal group for per-player damage 2019-10-07 20:12:58 +02:00
Brian Rahardi
2ac90f8d19
drop invalid item instead of erase it 2019-07-16 09:40:28 +07:00
Panquesito7
4adc602704
Update api.lua 2019-06-17 13:03:27 -05:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
47ecef46f7 Update licenses 2019-05-27 20:30:03 +01:00
stujones11
1d22612664 Bump version to 0.4.13 2019-03-05 20:01:01 +00:00
stujones11
3fe7dd2249 Replace deprecated getpos call 2019-03-05 19:40:54 +00:00
stujones11
be9579a365 Offset models for minetest 5.0.0 2019-03-05 19:30:38 +00:00
Jordan Irwin
18320e96b9 Replace braces within replace to avoid invalid line error 2019-03-05 19:27:37 +00:00
Jordan Irwin
99471d3aa0 Create settingtypes.txt file 2019-03-05 19:27:37 +00:00
Jordan Irwin
b6283f3f0f Fix some default settings values in README 2019-03-05 19:27:37 +00:00
Scott Horvath
7e2d9426d1 fix formatting 2019-01-20 23:21:05 +00:00
Scott Horvath
813a88f3a1 Fixes Stand appending extra ".png" to texture when a "texture" attribute
is explicity set on the armor's definition.
2019-01-20 23:21:05 +00:00
BrunoMine
4c032e8c7e Add Portuguese Translations 2018-11-09 17:50:10 +00:00
JDiaz
945e816b55 Locale es.po created 2018-10-23 18:02:46 +01:00
JDiaz
10ded06705 Create es.po 2018-10-23 18:02:46 +01:00
JDiaz
43a69ad853 Locale es.po created 2018-10-23 18:02:46 +01:00
LoneWolfHT
13a8f0d019 Add new textures 2018-10-19 20:37:48 +01:00
Alexander Weber
70325158e6 Reverts 9ce0ed9f55 / #152
The preview method is skin preview only, without armor. That is wrong for showing on formspec

Sorry for inconveniences. I need to fix the preview handling in player_api_modpack-version in an other way
2018-08-24 18:58:32 +01:00
Eugen Wesseloh
c96ba7ef34 Cleanup locales (#155)
* use localization function in formspecs

* remove unused translations

* remove F keyword from updatepo tool

* add tool readme
2018-07-26 20:05:50 +01:00
codexp
838867a6bc add russian locale 2018-07-22 20:53:38 +01:00
bell07
9ce0ed9f55 Use preview method for unified inventory
I found this during porting the 3d_armor to player_api ;-)
2018-07-22 20:51:07 +01:00
tenplus1
c0d45ceaa1 show fire: value
this fixes the Fire: value in formspec so it shows a number instead of "Fire: armor_fire".
2018-06-18 20:21:58 +01:00
stujones11
656bcf30bc Bump version to 0.4.12 2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7 Code tidy 2018-06-02 22:13:41 +01:00
stujones11
6f99803d2d Return invalid items in singleplayer mode 2018-06-02 20:46:44 +01:00
stujones11
f960fc1a41 Only validate armor inventory after user changes 2018-06-02 18:59:32 +01:00
stujones11
af4a381433 Update screenshot image 2018-05-24 19:25:34 +01:00
stujones11
1f11a28ad4 More armor callback fixes 2018-05-24 19:06:27 +01:00
stujones11
a5ddc3e60a Move comment :) 2018-05-23 21:40:06 +01:00
stujones11
83f3e01efa Run callbacks based on validated inventory 2018-05-23 20:15:09 +01:00
SmallJoker
7d30bc25a3 Allow replacing similar armor in the same slot 2018-05-22 18:40:24 +01:00
stujones11
e4b12558d4 Ammendment to 21b5c68505 2018-05-19 21:35:15 +01:00
stujones11
21b5c68505 Validate and clean armor inventory before saving 2018-05-19 20:25:27 +01:00
stujones11
21716ffd31 Display correct heal attribute level, fixes #137 2018-05-13 16:52:29 +01:00
stujones11
cc6fff2b04 Shields: Fix positional sound effects 2018-05-13 16:31:51 +01:00
tenplus1
4210cafff3 add POVA support (#138)
* add POVA support

Add support for POVA player overrides.

* add POVA support

Add support for POVA player overrides.
2018-05-07 14:41:40 +01:00
number Zero
579d245a00 Fix crash with UI but no technic 2018-02-23 18:00:43 +00:00
stujones11
c812e0ac56 Shields: Add option to disable sound effects 2018-02-18 20:35:49 +00:00
stujones11
4baed2ca22 Remove on_punch effects from admin armor, closes #131 2018-02-18 20:24:35 +00:00