minetest-mod-sea/seaplants/init.lua

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-- NODES
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for color, cname in pairs({green = "Green", brown = "Brown"}) do
minetest.register_node(
"seaplants:sand_with_kelp_"..color, {
description = cname.." Kelp",
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "seaplants_kelp"..color.."middle.png", tileable_vertical = true}},
inventory_image = "seaplants_kelp"..color..".png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults(
{
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
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local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
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local height = math.random(4, 6)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "seaplants:sand_with_kelp_"..color,
param2 = height * 16})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
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return itemstack
end,
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after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
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-- Replace Old Kelps by new ones
minetest.register_alias("seaplants:kelp"..color, "default:water_source")
minetest.register_alias("seaplants:kelp"..color.."middle", "default:water_source")
minetest.register_alias("seaplants:seaplantssandkelp"..color, "seaplants:sand_with_kelp_"..color)
minetest.register_alias("seaplants:seaplantsdirtkelp"..color, "seaplants:sand_with_kelp_"..color)
end
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for color, cname in pairs({green = "Green", red = "Red"}) do
minetest.register_node(
"seaplants:seagrass_"..color, {
description = cname.." Seagrass",
drawtype = "plantlike_rooted",
waving = 1,
paramtype = "light",
tiles = {"default_sand.png"},
special_tiles = {{name = "seaplants_seagrass"..color..".png", tileable_vertical = true}},
inventory_image = "seaplants_seagrass"..color..".png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults(
{
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
end
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local player_name = placer:get_player_name()
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
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if minetest.get_node(pos_under).name ~= "default:sand" or
minetest.get_node(pos_above).name ~= "default:water_source" then
return itemstack
end
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if minetest.is_protected(pos_under, player_name) or
minetest.is_protected(pos_above, player_name) then
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos_under, player_name)
return itemstack
end
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minetest.set_node(pos_under, {name = "seaplants:seagrass_"..color})
if not (creative and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
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return itemstack
end,
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after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end,
})
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-- Replace Old seagrasses by new ones
minetest.register_alias("seaplants:seagrass"..color, "default:water_source")
minetest.register_alias("seaplants:seaplantssandseagrass"..color, "seaplants:seagrass_"..color)
minetest.register_alias("seaplants:seaplantsdirtseagrass"..color, "seaplants:seagrass_"..color)
end
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-- CRAFT ITEMS
minetest.register_craftitem("seaplants:seasaladmix", {
description = "Sea salad mix",
inventory_image = "seaplants_seasaladmix.png",
on_use = minetest.item_eat(6)
})
-- CRAFTING
minetest.register_craft({
type = "shapeless",
output = "seaplants:seasaladmix",
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recipe = {"seaplants:sand_with_kelp_green", "seaplants:sand_with_kelp_brown", "seaplants:seagrass_green", "seaplants:seagrass_red"}
})
-- SEAPLANTS GENERATION
-- Kelp
minetest.register_decoration(
{
name = "seaplants:seaplants",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87113,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -10,
flags = "force_placement",
decoration = {
"default:sand_with_kelp", "seaplants:sand_with_kelp_green",
"seaplants:sand_with_kelp_brown", "seaplants:seagrass_green",
"seaplants:seagrass_red"
},
param2 = 48,
param2_max = 96,
})
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-- ALIASES
minetest.register_alias("seaplants:stemsgreen","default:sand")
minetest.register_alias("seaplants:stemsbrown","default:dirt")
minetest.register_alias("seaplants:leafyblue","default:sand")
minetest.register_alias("seaplants:leafygreen","default:dirt")
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minetest.register_alias("seaplants:chewstickgreen","seaplants:sand_with_kelp_green")
minetest.register_alias("seaplants:chewstickbrown","seaplants:sand_with_kelp_brown")
minetest.register_alias("seaplants:leavysnackgreen","seaplants:seagrass_green")
minetest.register_alias("seaplants:leavysnackblue","seaplants:seagrass_red")
minetest.register_alias("seaplants:seasalad","seaplants:seasaladmix")
minetest.log("action", "[sea - seaplants] loaded.")