[seaplants] Optimise pour Minetest 5

This commit is contained in:
Sys Quatre 2019-04-20 20:30:53 +02:00
parent ef1efe65d9
commit 5ec73557de
3 changed files with 186 additions and 509 deletions

View File

@ -1,9 +1,7 @@
-- NODES
-- Add magenta, aqua, skyblue seacorals
local colors = {magenta = "Magenta", aqua = "Aqua", skyblue = "Skyblue"}
for color, cname in pairs(colors) do
for color, cname in pairs({magenta = "Magenta", aqua = "Aqua", skyblue = "Skyblue"}) do
minetest.register_node(
"seacoral:coral_"..color, {
description = cname.." Coral",
@ -62,6 +60,11 @@ for color, cname in pairs(colors) do
minetest.set_node(pos, {name = "default:coral_skeleton"})
end,
})
-- Replace Old seacorals with new defined ones
minetest.register_alias("seacoral:coral"..color, "default:water_source")
minetest.register_alias("seacoral:seacoralsand"..color, "seacoral:coral_"..color)
minetest.register_alias("seacoral:seacoraldirt"..color, "seacoral:coral_"..color)
end
-- Replace cyan, redviolet, lime seacorals with default Minetest's ones
@ -80,19 +83,6 @@ minetest.register_alias("seacoral:seacoralsandlime", "default:coral_green")
minetest.register_alias("seacoral:seacoraldirtlime", "default:coral_green")
nalc.add_group("default:coral_green", "seacoral", 1)
-- Replace Old magenta, aqua, skyblue seacorals with new defined ones
minetest.register_alias("seacoral:coralmagenta", "default:water_source")
minetest.register_alias("seacoral:seacoralsandmagenta", "seacoral:coral_magenta")
minetest.register_alias("seacoral:seacoraldirtmagenta", "seacoral:coral_magenta")
minetest.register_alias("seacoral:coralaqua", "default:water_source")
minetest.register_alias("seacoral:seacoralsandaqua", "seacoral:coral_aqua")
minetest.register_alias("seacoral:seacoraldirtaqua", "seacoral:coral_aqua")
minetest.register_alias("seacoral:coralskyblue", "default:water_source")
minetest.register_alias("seacoral:seacoralsandskyblue", "seacoral:coral_skyblue")
minetest.register_alias("seacoral:seacoraldirtskyblue", "seacoral:coral_skyblue")
-- CRAFTING
if( minetest.get_modpath( "colormachine") == nil ) then
@ -144,6 +134,8 @@ minetest.register_decoration(
"seacoral:coral_magenta", "default:coral_orange",
"seacoral:coral_aqua", "default:coral_brown",
"seacoral:coral_skyblue", "default:coral_skeleton",
"default:coral_green", "default:coral_pink",
"default:coral_cyan"
},
})

View File

@ -1,2 +1 @@
default
noairblocks

View File

@ -1,202 +1,155 @@
-- NODES
minetest.register_node("seaplants:kelpgreen", {
description = "Green Kelp",
drawtype = "plantlike",
tiles = {"seaplants_kelpgreen.png"},
inventory_image = "seaplants_kelpgreen.png",
wield_image = "seaplants_kelpgreen.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
for color, cname in pairs({green = "Green", brown = "Brown"}) do
minetest.register_node(
"seaplants:sand_with_kelp_"..color, {
description = cname.." Kelp",
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = "seaplants_kelp"..color.."middle.png", tileable_vertical = true}},
inventory_image = "seaplants_kelp"..color..".png",
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults(
{
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
minetest.register_node("seaplants:kelpgreenmiddle", {
description = "Green Kelp middle",
drawtype = "plantlike",
tiles = {"seaplants_kelpgreenmiddle.png"},
inventory_image = "seaplants_kelpgreenmiddle.png",
wield_image = "seaplants_kelpgreenmiddle.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
drop = "seaplants:kelpgreen",
sounds = default.node_sound_leaves_defaults(),
})
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
minetest.register_node("seaplants:kelpbrown", {
description = "Brown Kelp ",
drawtype = "plantlike",
tiles = {"seaplants_kelpbrown.png"},
inventory_image = "seaplants_kelpbrown.png",
wield_image = "seaplants_kelpbrown.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
local height = math.random(4, 6)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
minetest.register_node("seaplants:kelpbrownmiddle", {
description = "Brown Kelp middle",
drawtype = "plantlike",
tiles = {"seaplants_kelpbrownmiddle.png"},
inventory_image = "seaplants_kelpbrownmiddle.png",
wield_image = "seaplants_kelpbrownmiddle.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
drop = "seaplants:kelpbrown",
sounds = default.node_sound_leaves_defaults(),
})
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "seaplants:sand_with_kelp_"..color,
param2 = height * 16})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
minetest.register_node("seaplants:seagrassgreen", {
description = "Green Seagrass",
drawtype = "plantlike",
tiles = {"seaplants_seagrassgreen.png"},
inventory_image = "seaplants_seagrassgreen.png",
wield_image = "seaplants_seagrassgreen.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
return itemstack
end,
minetest.register_node("seaplants:seagrassred", {
description = "Red Seagrass",
drawtype = "plantlike",
tiles = {"seaplants_seagrassred.png"},
inventory_image = "seaplants_seagrassred.png",
wield_image = "seaplants_seagrassred.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
minetest.register_node("seaplants:seaplantssandkelpgreen", {
description = "Sea plants sand kelp green",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
})
-- Replace Old Kelps by new ones
minetest.register_alias("seaplants:kelp"..color, "default:water_source")
minetest.register_alias("seaplants:kelp"..color.."middle", "default:water_source")
minetest.register_alias("seaplants:seaplantssandkelp"..color, "seaplants:sand_with_kelp_"..color)
minetest.register_alias("seaplants:seaplantsdirtkelp"..color, "seaplants:sand_with_kelp_"..color)
end
minetest.register_node("seaplants:seaplantsdirtkelpgreen", {
description = "Sea plants dirt kelp green",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
for color, cname in pairs({green = "Green", red = "Red"}) do
minetest.register_node(
"seaplants:seagrass_"..color, {
description = cname.." Seagrass",
drawtype = "plantlike_rooted",
waving = 1,
paramtype = "light",
tiles = {"default_sand.png"},
special_tiles = {{name = "seaplants_seagrass"..color..".png", tileable_vertical = true}},
inventory_image = "seaplants_seagrass"..color..".png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults(
{
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
minetest.register_node("seaplants:seaplantssandkelpbrown", {
description = "Sea plants sand kelp brown",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
})
on_use = minetest.item_eat(1),
minetest.register_node("seaplants:seaplantsdirtkelpbrown", {
description = "Sea plants dirt kelp brown",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
end
minetest.register_node("seaplants:seaplantssandseagrassgreen", {
description = "Sea plants sand seagrass green",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
})
local player_name = placer:get_player_name()
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
minetest.register_node("seaplants:seaplantsdirtseagrassgreen", {
description = "Sea plants dirt seagrass green",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
if minetest.get_node(pos_under).name ~= "default:sand" or
minetest.get_node(pos_above).name ~= "default:water_source" then
return itemstack
end
minetest.register_node("seaplants:seaplantssandseagrassred", {
description = "Sea plants sand seagrass red",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
})
if minetest.is_protected(pos_under, player_name) or
minetest.is_protected(pos_above, player_name) then
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos_under, player_name)
return itemstack
end
minetest.register_node("seaplants:seaplantsdirtseagrassred", {
description = "Sea plants dirt seagrass red",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.set_node(pos_under, {name = "seaplants:seagrass_"..color})
if not (creative and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end,
})
-- Replace Old seagrasses by new ones
minetest.register_alias("seaplants:seagrass"..color, "default:water_source")
minetest.register_alias("seaplants:seaplantssandseagrass"..color, "seaplants:seagrass_"..color)
minetest.register_alias("seaplants:seaplantsdirtseagrass"..color, "seaplants:seagrass_"..color)
end
-- CRAFT ITEMS
@ -214,328 +167,61 @@ minetest.register_craftitem("seaplants:seasaladmix", {
minetest.register_craft({
type = "shapeless",
output = "seaplants:seasaladmix",
recipe = {"seaplants:kelpgreen", "seaplants:kelpbrown", "seaplants:seagrassgreen", "seaplants:seagrassred"}
recipe = {"seaplants:sand_with_kelp_green", "seaplants:sand_with_kelp_brown", "seaplants:seagrass_green", "seaplants:seagrass_red"}
})
-- SEAPLANTS SAND AND DIRT GENERATION
-- SEAPLANTS GENERATION
-- Kelp
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandkelpgreen",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtkelpgreen",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandkelpbrown",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtkelpbrown",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandseagrassgreen",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtseagrassgreen",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandseagrassred",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtseagrassred",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
y_max = -14,
y_min = -31000,
})
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, y_min, y_max)
if maxp.y < y_min or minp.y > y_max then
return
end
local y_min = math.max(minp.y, y_min)
local y_max = math.min(maxp.y, y_max)
if chunk_size >= y_max - y_min + 1 then
return
end
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= y_min and y0 <= y_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.get_node(p2).name == wherein then
minetest.set_node(p2, {name=name})
end
end
end
end
end
end
end
end
-- ABM'S
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtkelpgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandkelpgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:kelpgreen"},
interval = 6,
chance = 3,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
local yyp = {x = pos.x, y = pos.y + 2, z = pos.z}
local yyyp = {x = pos.x, y = pos.y + 3, z = pos.z}
if minetest.get_node(pos).name == "seaplants:kelpgreen" and
(minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyp).name == "default:water_source" or
minetest.get_node(yyp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyyp).name == "default:water_source" or
minetest.get_node(yyyp).name == "noairblocks:water_sourcex") then
minetest.add_node(pos, {name = "seaplants:kelpgreenmiddle"})
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"})
else
return
end
end
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtkelpbrown"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandkelpbrown"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:kelpbrown"},
interval = 6,
chance = 3,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
local yyp = {x = pos.x, y = pos.y + 2, z = pos.z}
local yyyp = {x = pos.x, y = pos.y + 3, z = pos.z}
if minetest.get_node(pos).name == "seaplants:kelpbrown" and
(minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyp).name == "default:water_source" or
minetest.get_node(yyp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyyp).name == "default:water_source" or
minetest.get_node(yyyp).name == "noairblocks:water_sourcex") then
minetest.add_node(pos, {name = "seaplants:kelpbrownmiddle"})
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"})
else
return
end
end
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtseagrassgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandseagrassgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtseagrassred"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassred"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandseagrassred"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassred"}) else
return
end
end
})
minetest.register_decoration(
{
name = "seaplants:seaplants",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87113,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -10,
flags = "force_placement",
decoration = {
"default:sand_with_kelp", "seaplants:sand_with_kelp_green",
"seaplants:sand_with_kelp_brown", "seaplants:seagrass_green",
"seaplants:seagrass_red"
},
param2 = 48,
param2_max = 96,
})
-- ALIASES
minetest.register_alias("seaplants:stemsgreen","default:sand")
minetest.register_alias("seaplants:stemsbrown","default:dirt")
minetest.register_alias("seaplants:leafyblue","default:sand")
minetest.register_alias("seaplants:leafygreen","default:dirt")
minetest.register_alias("seaplants:chewstickgreen","seaplants:kelpgreen")
minetest.register_alias("seaplants:chewstickbrown","seaplants:kelpbrown")
minetest.register_alias("seaplants:leavysnackgreen","seaplants:seagrassgreen")
minetest.register_alias("seaplants:leavysnackblue","seaplants:seagrassred")
minetest.register_alias("seaplants:chewstickgreen","seaplants:sand_with_kelp_green")
minetest.register_alias("seaplants:chewstickbrown","seaplants:sand_with_kelp_brown")
minetest.register_alias("seaplants:leavysnackgreen","seaplants:seagrass_green")
minetest.register_alias("seaplants:leavysnackblue","seaplants:seagrass_red")
minetest.register_alias("seaplants:seasalad","seaplants:seasaladmix")
minetest.log("action", "[sea - seaplants] loaded.")