forked from mtcontrib/mobs_monster
Corrige le spawn du minotaur
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minotaur.lua
13
minotaur.lua
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@ -60,7 +60,18 @@ mobs:register_mob("mobs_monster:minotaur", {
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mobs:alias_mob("mobs:minotaur", "mobs_monster:minotaur")
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-- spawns on desert sand between -1 and 20 light, 1 in 100000 chance, 1 Minotaur in area up to 31000 in height
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mobs:spawn_specific("mobs_monster:minotaur", {"default:dirt_with_dry_grass"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000, false)
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--mobs:spawn_specific("mobs_monster:minotaur", {"default:dirt_with_dry_grass"}, {"air"}, -1, 20, 30, 50000, 1, -31000, 31000, false)
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mobs:spawn({
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name = "mobs_monster:minotaur",
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nodes = {"default:dirt_with_dry_grass", "default:desert_sand"},
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min_light = 0,
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max_light = default.LIGHT_MAX,
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chance = 7000,
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active_object_count = 1,
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min_height = -31000,
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max_height = 31000,
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})
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-- register spawn egg
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mobs:register_egg("mobs_monster:minotaur", "Minotaur", "mobs_minotaur_inv.png", 1)
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