add land_guard to spawn_example.lua file for custom spawns

This commit is contained in:
tenplus1 2023-06-19 16:58:47 +01:00
parent 885ba57efb
commit 51d7677e65

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@ -171,3 +171,17 @@ mobs:spawn({
min_height = 0,
day_toggle = false,
})
-- Land Guard
mobs:spawn({
name = "mobs_monster:land_guard",
nodes = {
"default:snow", "default:ice", "default:stone",
"default:dry_dirt_with_dry_grass", "ethereal:dry_dirt"
},
max_light = 7,
chance = 25000,
min_height = 0,
active_object_count = 1,
})