forked from mtcontrib/mobs_monster
add land_guard to spawn_example.lua file for custom spawns
This commit is contained in:
parent
885ba57efb
commit
51d7677e65
|
@ -171,3 +171,17 @@ mobs:spawn({
|
|||
min_height = 0,
|
||||
day_toggle = false,
|
||||
})
|
||||
|
||||
-- Land Guard
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_monster:land_guard",
|
||||
nodes = {
|
||||
"default:snow", "default:ice", "default:stone",
|
||||
"default:dry_dirt_with_dry_grass", "ethereal:dry_dirt"
|
||||
},
|
||||
max_light = 7,
|
||||
chance = 25000,
|
||||
min_height = 0,
|
||||
active_object_count = 1,
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue
Block a user