forked from mtcontrib/mobs_monster
Added 11 lucky blocks
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commit
e5f4c2a774
@ -1,3 +1,4 @@
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default
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mobs
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intllib?
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lucky_block?
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2
init.lua
2
init.lua
@ -22,4 +22,6 @@ dofile(path .. "/lava_flan.lua") -- Zeg9
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dofile(path .. "/mese_monster.lua")
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dofile(path .. "/spider.lua") -- AspireMint
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dofile(path .. "/lucky_block.lua")
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print ("[MOD] Mobs Redo 'Monsters' loaded")
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19
lucky_block.lua
Normal file
19
lucky_block.lua
Normal file
@ -0,0 +1,19 @@
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"spw", "mobs:dungeon_master", 1, nil, nil, 3, "Billy"},
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{"spw", "mobs:sand_monster", 3},
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{"spw", "mobs:stone_monster", 3, nil, nil, 3, "Bob"},
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{"spw", "mobs:dirt_monster", 3},
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{"spw", "mobs:tree_monster", 3},
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{"spw", "mobs:oerkki", 3},
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{"exp"},
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{"spw", "mobs:spider", 5},
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{"spw", "mobs:mese_monster", 2},
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{"spw", "mobs:lava_flan", 3},
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{"nod", "default:chest", 0, {
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{name = "mobs:lava_orb", max = 1}}},
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})
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end
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@ -36,3 +36,5 @@ Stone Monster
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Tree Monster
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- Found atop tree's at night time they drop down and look for food in the form of players and animals. Can drop saplings and sometimes an apple or three.
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Lucky Blocks: 11
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@ -89,7 +89,7 @@ minetest.register_node(":mobs:cobweb", {
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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groups = {snappy = 1},
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groups = {snappy = 1, disable_jump = 1},
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drop = "farming:cotton",
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sounds = default.node_sound_leaves_defaults(),
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})
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