forked from minetest-mods/moreblocks
Remove unnecessary things (#47)
* Removed Junglwood fences -> Alias with default:fence_junglewood * Removed Jungle stick -> Alias with default:stick * Removed unnecessary redefinitions because all the overridden options are the same as in minetest_game.
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26a5273dd6
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34c01e66c7
@ -19,6 +19,8 @@ minetest.register_alias("moreblocks:stone_bricks", "default:stonebrick")
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minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
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minetest.register_alias("moreblocks:junglewood", "default:junglewood")
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minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
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minetest.register_alias("moreblocks:fence_jungle_wood", "default:fence_junglewood")
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minetest.register_alias("moreblocks:jungle_stick", "default:stick")
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for _, t in pairs(circular_saw.names) do
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minetest.register_alias("moreblocks:" .. t[1] .. "_jungle_wood" .. t[2],
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21
nodes.lua
21
nodes.lua
@ -239,21 +239,6 @@ local nodes = {
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sounds = sound_glass,
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no_stairs = true,
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},
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["fence_jungle_wood"] = {
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description = S("Jungle Wood Fence"),
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drawtype = "fencelike",
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tiles = {"default_junglewood.png"},
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inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = sound_wood,
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no_stairs = true,
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},
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["all_faces_tree"] = {
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description = S("All-faces Tree"),
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tiles = {"default_tree_top.png"},
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@ -364,12 +349,6 @@ minetest.register_craftitem("moreblocks:sweeper", {
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inventory_image = "moreblocks_sweeper.png",
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})
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minetest.register_craftitem("moreblocks:jungle_stick", {
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description = S("Jungle Stick"),
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inventory_image = "moreblocks_junglestick.png",
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groups = {stick= 1},
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})
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minetest.register_craftitem("moreblocks:nothing", {
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inventory_image = "invisible.png",
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on_use = function() end,
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@ -45,56 +45,3 @@ minetest.register_craft({
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type = "toolrepair",
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additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
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})
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-- Redefinitions of some default nodes
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-- ===================================
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-- Let there be light. This makes some nodes let light pass through:
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minetest.override_item("default:ladder", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:sapling", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:dry_shrub", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:papyrus", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:fence_wood", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:junglegrass", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:junglesapling", {
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.override_item("default:grass_1", {
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inventory_image = "default_grass_3.png", -- Use a bigger inventory image.
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wield_image = "default_grass_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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})
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for i = 2, 5 do
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minetest.override_item("default:grass_" ..i, {
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paramtype = "light",
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sunlight_propagates = true,
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})
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end
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