forked from mtcontrib/moretrees
		
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			26f1ec49d2
			...
			20200603-1
		
	
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					e474194daf | 
							
								
								
									
										31
									
								
								crafts.lua
									
									
									
									
									
								
							
							
						
						
									
										31
									
								
								crafts.lua
									
									
									
									
									
								
							@@ -117,10 +117,39 @@ for i in ipairs(moretrees.cutting_tools) do
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		},
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		replacements = {
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			{ "moretrees:coconut", "moretrees:raw_coconut" },
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			{ tool, tool }
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		}
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		||||
	})
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end
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		||||
-- give tool back with wear preserved
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		||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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		||||
	if (itemstack:get_name() == "moretrees:coconut_milk") then
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		for i, j in pairs(old_craft_grid) do
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			-- find tool used to do the craft
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			local ocg_name = j:get_name()
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			if ((ocg_name ~= "") and (ocg_name ~= "moretrees:coconut") and (ocg_name ~= "vessels:drinking_glass")) then
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				-- create a new tool and set wear
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				local t = ItemStack(ocg_name)
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				local w = j:get_wear()
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				-- works if tool used is an axe
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				local uses = j:get_tool_capabilities().groupcaps.choppy.uses or 0
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				if (w == 0 and uses ~= 0) then
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					-- tool has never been used
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					-- use tool once
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					t:set_wear(65535/(9*(uses - 1)))
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				else
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					-- set wear back
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					t:set_wear(w)
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					-- use tool once
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					if (uses ~= 0) then
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						t:add_wear(65535/(9*(uses - 1)))
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					end
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				end
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				-- add to craft inventory
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				craft_inv:add_item("craft", t)
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			end
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		end
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  	end
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end)
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minetest.register_craft({
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	type = "shapeless",
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@@ -30,6 +30,10 @@ moretrees.spawn_saplings		= true
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moretrees.enable_stairs			= true
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-- If this variable is set to true, register fences for moretrees wood
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moretrees.enable_fences         = false
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-- Set this to true if you want the plantlike drawtype for leaves, which
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-- improves some peoples' framerates without resorting to making leaf nodes opaque.
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-- Affects default leaves and default jungle leaves also.
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@@ -122,8 +126,8 @@ moretrees.dates_item_drop_ichance	= 10 		-- inverse probability of ripe dates dr
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-- Sapling settings
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moretrees.sapling_interval		= 500
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moretrees.sapling_chance		= 20
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moretrees.sapling_interval		= 100
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moretrees.sapling_chance		= 5
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-- If this variable is set to true, drop leaves out as entities during leaf
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-- decay, rather than just disappearing them.
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@@ -1,6 +1,7 @@
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default
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biome_lib
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vessels
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doors?
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stairs?
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moreblocks?
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intllib?
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		||||
 
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		||||
							
								
								
									
										46
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										46
									
								
								init.lua
									
									
									
									
									
								
							@@ -15,6 +15,41 @@
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moretrees = {}
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minetest.override_item("default:sapling", {
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	description = "Sapling"
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})
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minetest.override_item("default:tree", {
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	description = "Tree"
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})
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minetest.override_item("default:wood", {
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	description = "Wooden Planks"
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})
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minetest.override_item("default:leaves", {
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	description = "Leaves"
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		||||
})
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minetest.override_item("default:fence_wood", {
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	description = "Wooden Fence"
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})
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minetest.override_item("default:fence_rail_wood", {
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	description = "Wooden Fence Rail"
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})
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if minetest.get_modpath("doors") then
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	minetest.override_item("doors:gate_wood_closed", {
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		description = "Wooden Fence Gate"
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	})
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	minetest.override_item("doors:gate_wood_open", {
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		description = "Wooden Fence Gate"
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	})
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end
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-- Read the default config file (and if necessary, copy it to the world folder).
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local worldpath=minetest.get_worldpath()
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@@ -36,17 +71,6 @@ else
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end
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moretrees.intllib = S
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-- clone node
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function moretrees.clone_node(name)
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	local node2 = {}
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	local node = minetest.registered_nodes[name]
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	for k,v in pairs(node) do
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		||||
		node2[k]=v
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		||||
	end
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		||||
	return node2
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		||||
end
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		||||
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-- infinite stacks checking
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if minetest.get_modpath("unified_inventory") or not
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		||||
 
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		||||
							
								
								
									
										3
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										3
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1 +1,4 @@
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name = moretrees
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depends = default, biome_lib, vessels
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optional_depends = doors, stairs, moreblocks, intllib, farming
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min_minetest_version = 5.2.0
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		||||
 
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@@ -119,6 +119,18 @@ for i in ipairs(moretrees.treelist) do
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			},
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			groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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			sounds = default.node_sound_defaults(),
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			on_place = function(itemstack, placer, pointed_thing)
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				itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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					"moretrees:" ..treename.. "_sapling",
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					-- minp, maxp to be checked, relative to sapling pos
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					-- minp_relative.y = 1 because sapling pos has been checked
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					{x = -3, y = 1, z = -3},
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					{x = 3, y = 6, z = 3},
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					-- maximum interval of interior volume check
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					4)
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				return itemstack
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			end,
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		})
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		local moretrees_leaves_inventory_image = nil
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@@ -209,10 +221,45 @@ for i in ipairs(moretrees.treelist) do
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			end
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		end
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		if moretrees.enable_fences then
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			local planks_name = "moretrees:" .. treename .. "_planks"
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			local planks_tile = "moretrees_" .. treename .. "_wood.png"
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			default.register_fence("moretrees:" .. treename .. "_fence", {
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				description = S(treedesc.." Fence"),
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				texture = planks_tile,
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				inventory_image = "default_fence_overlay.png^" .. planks_tile ..
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										"^default_fence_overlay.png^[makealpha:255,126,126",
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				wield_image = "default_fence_overlay.png^" .. planks_tile ..
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										"^default_fence_overlay.png^[makealpha:255,126,126",
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				material = planks_name,
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				groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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				sounds = default.node_sound_wood_defaults()
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			})
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			default.register_fence_rail("moretrees:" .. treename .. "_fence_rail", {
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				description = S(treedesc.." Fence Rail"),
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				texture = planks_tile,
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				inventory_image = "default_fence_rail_overlay.png^" .. planks_tile ..
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										"^default_fence_rail_overlay.png^[makealpha:255,126,126",
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				wield_image = "default_fence_rail_overlay.png^" .. planks_tile ..
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										"^default_fence_rail_overlay.png^[makealpha:255,126,126",
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				material = planks_name,
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				groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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				sounds = default.node_sound_wood_defaults()
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		||||
			})
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			if minetest.global_exists("doors") then
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				doors.register_fencegate("moretrees:" .. treename .. "_gate", {
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					description = S(treedesc .. " Fence Gate"),
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					texture = planks_tile,
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					material = planks_name,
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					groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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				})
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			end
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		end
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	end
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	minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
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		description = S(treedesc.." Sapling (on-generated)"),
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		description = S(treedesc.." Sapling (fast growth)"),
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		drawtype = "plantlike",
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		tiles = {saptex},
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		inventory_image = saptex,
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@@ -224,9 +271,21 @@ for i in ipairs(moretrees.treelist) do
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			type = "fixed",
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			fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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		},
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		groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
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		groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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		sounds = default.node_sound_defaults(),
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		drop = "moretrees:"..treename.."_sapling"
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		drop = "moretrees:"..treename.."_sapling",
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		on_place = function(itemstack, placer, pointed_thing)
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				itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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					"moretrees:" ..treename.. "_sapling_ongen",
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					-- minp, maxp to be checked, relative to sapling pos
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					-- minp_relative.y = 1 because sapling pos has been checked
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					{x = -3, y = 1, z = -3},
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					{x = 3, y = 6, z = 3},
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					-- maximum interval of interior volume check
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					4)
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				return itemstack
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			end,
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	})
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	local fruitname = nil
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@@ -360,6 +419,7 @@ end
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-- we need our own copy of that node, which moretrees will match against.
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local jungle_tree = table.copy(minetest.registered_nodes["default:jungletree"])
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jungle_tree.drop = "default:jungletree"
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minetest.register_node("moretrees:jungletree_trunk", jungle_tree)
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default.register_leafdecay({
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@@ -404,7 +464,7 @@ default.register_leafdecay({
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if moretrees.enable_redefine_apple then
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	local appledef = moretrees.clone_node("default:apple")
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	local appledef = table.copy(minetest.registered_nodes["default:apple"])
 | 
			
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	appledef.groups.attached_node = 1
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	minetest.register_node(":default:apple", appledef)
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		||||
end
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		||||
 
 | 
			
		||||
							
								
								
									
										146
									
								
								saplings.lua
									
									
									
									
									
								
							
							
						
						
									
										146
									
								
								saplings.lua
									
									
									
									
									
								
							@@ -1,98 +1,84 @@
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		||||
-- sapling growth
 | 
			
		||||
-- these tables only affect hand-placed saplings
 | 
			
		||||
-- mapgen-placed always use their biome def settings, which are much more
 | 
			
		||||
-- limited, in the interest of speed.
 | 
			
		||||
 | 
			
		||||
local dirt_surfaces = {
 | 
			
		||||
	set = true,
 | 
			
		||||
	["default:dirt"] = true,
 | 
			
		||||
	["default:dirt_with_grass"] = true,
 | 
			
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	["default:dirt_with_dry_grass"] = true,
 | 
			
		||||
	["default:dirt_with_coniferous_litter"] = true,
 | 
			
		||||
	["default:dirt_with_rainforest_litter"] = true,
 | 
			
		||||
	["woodsoils:dirt_with_leaves_1"] = true,
 | 
			
		||||
	["woodsoils:dirt_with_leaves_2"] = true,
 | 
			
		||||
	["woodsoils:grass_with_leaves_1"] = true,
 | 
			
		||||
	["woodsoils:grass_with_leaves_2"] = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local conifer_surfaces =  {
 | 
			
		||||
	set = true,
 | 
			
		||||
	["default:dirt"] = true,
 | 
			
		||||
	["default:dirt_with_grass"] = true,
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		||||
	["default:dirt_with_dry_grass"] = true,
 | 
			
		||||
	["default:dirt_with_coniferous_litter"] = true,
 | 
			
		||||
	["default:dirt_with_rainforest_litter"] = true,
 | 
			
		||||
	["woodsoils:dirt_with_leaves_1"] = true,
 | 
			
		||||
	["woodsoils:dirt_with_leaves_2"] = true,
 | 
			
		||||
	["woodsoils:grass_with_leaves_1"] = true,
 | 
			
		||||
	["woodsoils:grass_with_leaves_2"] = true,
 | 
			
		||||
	["default:dirt_with_snow"] = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local sand_surfaces = {
 | 
			
		||||
	set = true,
 | 
			
		||||
	["default:sand"] = true,
 | 
			
		||||
	["default:desert_sand"] = true,
 | 
			
		||||
	["cottages:loam"] = true,
 | 
			
		||||
	-- note, no silver sand here.
 | 
			
		||||
	-- too cold for a palm, too... well... sandy for anything else.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
for i in ipairs(moretrees.treelist) do
 | 
			
		||||
	local treename = moretrees.treelist[i][1]
 | 
			
		||||
	local tree_model = treename.."_model"
 | 
			
		||||
	local tree_biome = treename.."_biome"
 | 
			
		||||
	local surfaces
 | 
			
		||||
	local grow_function = moretrees[tree_model]
 | 
			
		||||
 | 
			
		||||
	if treename ~= "birch" and treename ~= "spruce" and treename ~= "fir" and treename ~= "jungletree" then
 | 
			
		||||
 | 
			
		||||
		biome_lib:dbg(dump(moretrees[tree_biome].surface))
 | 
			
		||||
		biome_lib:grow_plants({
 | 
			
		||||
			grow_delay = moretrees.sapling_interval,
 | 
			
		||||
			grow_chance = moretrees.sapling_chance,
 | 
			
		||||
			grow_plant = "moretrees:"..treename.."_sapling",
 | 
			
		||||
			grow_nodes = moretrees[tree_biome].surface,
 | 
			
		||||
			grow_function = moretrees[tree_model],
 | 
			
		||||
		})
 | 
			
		||||
 | 
			
		||||
		if moretrees.spawn_saplings then
 | 
			
		||||
			biome_lib:grow_plants({
 | 
			
		||||
				grow_delay = 2,
 | 
			
		||||
				grow_chance = 30,
 | 
			
		||||
				grow_plant = "moretrees:"..treename.."_sapling_ongen",
 | 
			
		||||
				grow_nodes = moretrees[tree_biome].surface,
 | 
			
		||||
				grow_function = moretrees[tree_model],
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
	if treename == "spruce"
 | 
			
		||||
	  or treename == "fir"
 | 
			
		||||
	  or treename == "cedar"
 | 
			
		||||
	  or treename == "pine" then
 | 
			
		||||
		surfaces = conifer_surfaces
 | 
			
		||||
	elseif string.find(treename, "palm") then
 | 
			
		||||
		surfaces = sand_surfaces
 | 
			
		||||
	else
 | 
			
		||||
		surfaces = dirt_surfaces
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
biome_lib:grow_plants({
 | 
			
		||||
	grow_delay = moretrees.sapling_interval,
 | 
			
		||||
	grow_chance = moretrees.sapling_chance,
 | 
			
		||||
	grow_plant = "moretrees:birch_sapling",
 | 
			
		||||
	grow_nodes = moretrees.birch_biome.surface,
 | 
			
		||||
	grow_function = "moretrees.grow_birch"
 | 
			
		||||
})
 | 
			
		||||
	if treename == "spruce"
 | 
			
		||||
	  or treename == "fir"
 | 
			
		||||
	  or treename == "birch"
 | 
			
		||||
	  or treename == "jungletree" then
 | 
			
		||||
		grow_function = "moretrees.grow_"..treename
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	biome_lib:dbg(dump(moretrees[tree_biome].surface))
 | 
			
		||||
 | 
			
		||||
biome_lib:grow_plants({
 | 
			
		||||
	grow_delay = moretrees.sapling_interval,
 | 
			
		||||
	grow_chance = moretrees.sapling_chance,
 | 
			
		||||
	grow_plant = "moretrees:spruce_sapling",
 | 
			
		||||
	grow_nodes = moretrees.spruce_biome.surface,
 | 
			
		||||
	grow_function = "moretrees.grow_spruce"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
biome_lib:grow_plants({
 | 
			
		||||
	grow_delay = moretrees.sapling_interval,
 | 
			
		||||
	grow_chance = moretrees.sapling_chance,
 | 
			
		||||
	grow_plant = "moretrees:fir_sapling",
 | 
			
		||||
	grow_nodes = moretrees.fir_biome.surface,
 | 
			
		||||
	grow_function = "moretrees.grow_fir"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
biome_lib:grow_plants({
 | 
			
		||||
	grow_delay = moretrees.sapling_interval,
 | 
			
		||||
	grow_chance = moretrees.sapling_chance,
 | 
			
		||||
	grow_plant = "default:junglesapling",
 | 
			
		||||
	grow_nodes = moretrees.jungletree_biome.surface,
 | 
			
		||||
	grow_function = "moretrees.grow_jungletree"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if moretrees.spawn_saplings then
 | 
			
		||||
	biome_lib:grow_plants({
 | 
			
		||||
		grow_delay = 2,
 | 
			
		||||
		grow_chance = 30,
 | 
			
		||||
		grow_plant = "moretrees:jungletree_sapling_ongen",
 | 
			
		||||
		grow_nodes = moretrees.jungletree_biome.surface,
 | 
			
		||||
		grow_function = "moretrees.grow_jungletree"
 | 
			
		||||
		grow_delay = moretrees.sapling_interval,
 | 
			
		||||
		grow_chance = moretrees.sapling_chance,
 | 
			
		||||
		grow_plant = "moretrees:"..treename.."_sapling",
 | 
			
		||||
		grow_nodes = surfaces,
 | 
			
		||||
		grow_function = grow_function,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	biome_lib:grow_plants({
 | 
			
		||||
		grow_delay = 2,
 | 
			
		||||
		grow_chance = 30,
 | 
			
		||||
		grow_plant = "moretrees:fir_sapling_ongen",
 | 
			
		||||
		grow_nodes = moretrees.fir_biome.surface,
 | 
			
		||||
		grow_function = "moretrees.grow_fir"
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	biome_lib:grow_plants({
 | 
			
		||||
		grow_delay = 2,
 | 
			
		||||
		grow_chance = 30,
 | 
			
		||||
		grow_plant = "moretrees:spruce_sapling_ongen",
 | 
			
		||||
		grow_nodes = moretrees.spruce_biome.surface,
 | 
			
		||||
		grow_function = "moretrees.grow_spruce"
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	biome_lib:grow_plants({
 | 
			
		||||
		grow_delay = 2,
 | 
			
		||||
		grow_chance = 30,
 | 
			
		||||
		grow_plant = "moretrees:birch_sapling_ongen",
 | 
			
		||||
		grow_nodes = moretrees.birch_biome.surface,
 | 
			
		||||
		grow_function = "moretrees.grow_birch"
 | 
			
		||||
		grow_chance = 1,
 | 
			
		||||
		grow_plant = "moretrees:"..treename.."_sapling_ongen",
 | 
			
		||||
		grow_nodes = surfaces,
 | 
			
		||||
		grow_function = grow_function,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user