3 Commits

Author SHA1 Message Date
76fa9c4398 add missing leave node to fir 2024-10-17 21:55:35 -04:00
1c972a078c toss node thats aliased to air anyways 2024-10-17 21:49:29 -04:00
1727fb32bb try out lsystem decoration 2024-10-17 21:45:01 -04:00
2 changed files with 36 additions and 29 deletions

View File

@ -134,7 +134,6 @@ function translate_biome_defs(def, treename, index)
if not index then index = 1 end
local deco_def = {
name = treename .. "_" .. index,
deco_type = "simple",
place_on = def.place_on,
sidelen = 16,
fill_ratio = def.fill_ratio or 0.001,
@ -143,9 +142,16 @@ function translate_biome_defs(def, treename, index)
y_max = def.max_elevation,
spawn_by = def.spawn_by,
num_spawn_by = def.num_spawn_by,
decoration = "moretrees:"..treename.."_sapling_ongen"
}
if minetest.features.lsystem_decoration_type then
deco_def.deco_type = "lsystem"
deco_def.treedef = moretrees[treename .. "_model"]
else
deco_def.deco_type = "simple"
deco_def.decoration = "moretrees:"..treename.."_sapling_ongen"
end
deco_ids[#deco_ids+1] = treename .. ("_" .. index or "_1")
return deco_def
@ -176,33 +182,35 @@ minetest.register_decoration(translate_biome_defs(moretrees.poplar_biome_3, "pop
minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome, "poplar_small", 4))
minetest.register_decoration(translate_biome_defs(moretrees.poplar_small_biome_2, "poplar_small", 5))
--[[
this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
if other mods clear the registered decorations
]]
minetest.register_on_mods_loaded(function()
for k, v in pairs(deco_ids) do
deco_ids[k] = minetest.get_decoration_id(v)
end
minetest.set_gen_notify("decoration", deco_ids)
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
for _, id in pairs(deco_ids) do
local deco_locations = g["decoration#" .. id] or {}
for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
if not minetest.features.lsystem_decoration_type then
--[[
this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
if other mods clear the registered decorations
]]
minetest.register_on_mods_loaded(function()
for k, v in pairs(deco_ids) do
deco_ids[k] = minetest.get_decoration_id(v)
end
end
minetest.set_gen_notify("decoration", deco_ids)
end)
if #locations == 0 then return end
for _, pos in ipairs(locations) do
local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
timer:start(math.random(2,10))
end
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
for _, id in pairs(deco_ids) do
local deco_locations = g["decoration#" .. id] or {}
for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
end
end
if #locations == 0 then return end
for _, pos in ipairs(locations) do
local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
timer:start(math.random(2,10))
end
end)
end
-- Code to spawn a birch tree

View File

@ -261,7 +261,6 @@ moretrees.jungletree_model={
trunk_type=nil,
thin_branches=true,
fruit_chance=15,
fruit="vines:vine"
}
moretrees.fir_model={
@ -269,7 +268,7 @@ moretrees.fir_model={
rules_a=nil,
rules_b=nil,
trunk="moretrees:fir_trunk",
leaves=nil,
leaves="moretrees:fir_leaves",
angle=45,
iterations=7,
random_level=5,