forked from mtcontrib/moretrees
More trees!
1e01ca8dea
The code was failing to set the "placed" flag on empty rubber tree trunk nodes because the after_place_node callback that does it would only be called by the default on_place callback, which is overridden for that node type. The code also fails to even attempt to set the flag on full rubber tree trunk nodes. The technic mod no longer looks at this flag, so remove the attempt to set it, rather than fix setting it. |
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locale | ||
textures | ||
.gitignore | ||
biome_defs.lua | ||
crafts.lua | ||
default_settings.txt | ||
depends.txt | ||
init.lua | ||
leafdecay.lua | ||
LICENSE | ||
node_defs.lua | ||
README.md | ||
saplings.lua | ||
tree_biomes.txt | ||
tree_models.lua |
More trees!
This mod adds a whole bunch of new types of trees to the game
Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.
Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.
Dependencies: plants_lib and default