forked from mtcontrib/moretrees
removed all code that tries to disable default trees because the minetest dev
team is being completely obstinant about letting me properly disable them from this mod. Instead, made beech trees respond to enable flags in settings.lua (disabled by default). If you want beeches, turn that flag on in settings.lua and remove the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
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parent
4c198fad78
commit
4184caa641
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@ -2,10 +2,10 @@
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moretrees.beech_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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avoid_radius = 8,
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seed_diff = 2,
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rarity = 50,
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max_count = 15,
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max_count = 20,
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}
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moretrees.palm_biome = {
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15
init.lua
15
init.lua
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@ -19,22 +19,19 @@
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moretrees = {}
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dofile(minetest.get_modpath("moretrees").."/settings.lua")
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dofile(minetest.get_modpath("moretrees").."/node_defs.lua")
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dofile(minetest.get_modpath("moretrees").."/tree_models.lua")
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dofile(minetest.get_modpath("moretrees").."/biome_defs.lua")
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dofile(minetest.get_modpath("moretrees").."/node_defs.lua")
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dofile(minetest.get_modpath("moretrees").."/saplings.lua")
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dofile(minetest.get_modpath("moretrees").."/crafts.lua")
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dofile(minetest.get_modpath("moretrees").."/leafdecay.lua")
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dofile(minetest.get_modpath("moretrees").."/saplings.lua")
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if moretrees.enable_replace_default_trees then
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minetest.register_alias("mapgen_tree", "air")
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minetest.register_alias("mapgen_leaves", "air")
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minetest.register_alias("mapgen_apple", "air")
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plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
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end
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-- tree spawning setup
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if moretrees.enable_beech then
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plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
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end
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if moretrees.enable_apple_tree then
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plantslib:register_generate_plant(moretrees.apple_tree_biome, moretrees.apple_tree_model)
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end
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@ -1,6 +1,7 @@
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moretrees.avoidnodes = {}
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moretrees.treelist = {
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{"beech", "Beech Tree"},
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{"apple_tree", "Apple Tree"},
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{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"sequoia", "Giant Sequoia"},
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@ -200,92 +201,13 @@ if moretrees.enable_redefine_apple then
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})
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end
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if moretrees.enable_replace_default_trees then
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minetest.register_node(":default:tree", {
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description = "Beech Trunk",
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tiles = {"moretrees_beech_trunk_top.png", "moretrees_beech_trunk_top.png", "moretrees_beech_trunk.png"},
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node(":default:leaves", {
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description = "Beech Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"moretrees_beech_leaves.png"},
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paramtype = "light",
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:sapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node(":default:wood", {
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description = "Beech Planks",
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tiles = {"moretrees_beech_wood.png"},
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node(":default:sapling", {
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description = "Beech Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"moretrees_beech_sapling.png"},
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inventory_image = "moretrees_beech_sapling.png",
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wield_image = "moretrees_beech_sapling.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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})
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end
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minetest.register_node("moretrees:beech_trunk_sideways", {
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description = "Sideways Beech Trunk",
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tiles = {
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk_top.png",
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"moretrees_beech_trunk_top.png",
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk.png^[transformR90"
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},
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is_ground_content = true,
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groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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})
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table.insert(moretrees.avoidnodes, "default:jungletree")
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table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
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table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
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table.insert(moretrees.avoidnodes, "default:tree")
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-- For compatibility with old nodes and recently-changed nodes.
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minetest.register_alias("moretrees:beech_trunk", "default:tree")
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minetest.register_alias("moretrees:beech_leaves", "default:leaves")
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minetest.register_alias("moretrees:beech_planks", "default:wood")
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minetest.register_alias("moretrees:beech_sapling", "default:sapling")
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minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
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minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
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minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
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@ -13,13 +13,7 @@ moretrees.enable_birch = true
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moretrees.enable_spruce = true
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moretrees.enable_jungle_tree = true
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moretrees.enable_fir = true
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-- Enable replacement of default trees with moretrees beech.
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-- Note: The code that uses this variable is in leafdecay.lua
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-- because of how it interacts with settings related to that
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-- function.
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moretrees.enable_replace_default_trees = true
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moretrees.enable_beech = false
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-- Set this to true to enable leaf decay of all trees except the default ones.
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