More trees!
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Vanessa Ezekowitz 4184caa641 removed all code that tries to disable default trees because the minetest dev
team is being completely obstinant about letting me properly disable them from
this mod.

Instead, made beech trees respond to enable flags in settings.lua (disabled by
default).  If you want beeches, turn that flag on in settings.lua and remove
the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
2013-04-08 22:54:22 -04:00
textures removed redundant jungle textures 2013-03-19 17:03:03 -04:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua removed all code that tries to disable default trees because the minetest dev 2013-04-08 22:54:22 -04:00
crafts.lua added fuel recipes for saplings, and for moretrees leaves group. 2013-02-21 22:35:31 -05:00
depends.txt first commit 2013-01-09 21:35:50 -05:00
init.lua removed all code that tries to disable default trees because the minetest dev 2013-04-08 22:54:22 -04:00
leafdecay.lua Multiple changes, see below: 2013-04-07 22:09:18 -04:00
node_defs.lua removed all code that tries to disable default trees because the minetest dev 2013-04-08 22:54:22 -04:00
README.md Update README.md 2013-02-27 13:50:43 -05:00
saplings.lua made leaves depend on the trunks they spawn with to avoid decaying 2013-02-11 22:07:40 -05:00
settings.lua removed all code that tries to disable default trees because the minetest dev 2013-04-08 22:54:22 -04:00
tree_biomes.txt Added support for spawning small fir trees in snow biomes. Made jungletrees 2013-02-23 12:34:01 -05:00
tree_models.lua Multiple changes, see below: 2013-04-07 22:09:18 -04:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

License: WTFPL

Dependencies: plants_lib and default