forked from mtcontrib/moretrees
More trees!
a939fc1448
(it was redefining more stuff than was necessary). As a side effect, this fixes a bug where non-plantlike leaves were using the wrong textures in the inventory. Remove all of the previous waving leaves changes as the shader that provides that feature is about to change in a way that will break what I had here. Clean up code that sets default drawtype and visual_scale of leaves |
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textures | ||
.gitignore | ||
biome_defs.lua | ||
crafts.lua | ||
default_settings.txt | ||
depends.txt | ||
init.lua | ||
leafdecay.lua | ||
LICENSE | ||
node_defs.lua | ||
ownership.lua | ||
README.md | ||
saplings.lua | ||
tree_biomes.txt | ||
tree_models.lua |
More trees!
This mod adds a whole bunch of new types of trees to the game
Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.
Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.
Dependencies: plants_lib and default