sfan5
3a863053c0
Dungeon loot: Warn on unknown registered loot items ( #2613 )
2020-03-06 21:51:07 +01:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
SmallJoker
fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button ( #2611 )
...
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
An0n3m0us
8d9aa07752
Sort loot registration into respective mods ( #2602 )
2020-02-23 14:41:13 +01:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
...
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
An0n3m0us
232cc2bd1c
Add log for seeds on place
2020-02-10 22:00:40 +01:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
...
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00
Paramat
9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it
2020-02-08 03:11:44 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation ( #2579 )
2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
DS
176ddba176
Reset spawn position on bed destruction
2020-01-26 18:59:44 +01:00
IFRFSX
eac4795326
Update Chinese translation ( #2563 )
...
rail = 轨道 / 栏杆
grass = 草
and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf
Replace Russian translation of Pickaxe ( #2556 )
2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d
Make can_interact_with_node() check for key group instead of default:key
2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63
Move duplicate recipe from books to default.register_craft_metadata_copy()
...
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42
Move crafting, cooking and fuel recipes into corresponding files
2020-01-01 01:38:06 +00:00
Zaoqi
1082466796
Rename core
to minetest
( #2552 )
2019-12-29 12:28:30 +01:00
An0n3m0us
258332578a
Player model: Add bobbing to walk animation, more subtle standing animation
2019-12-23 02:14:25 +00:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
...
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat
c0335e24c9
Convert grass footstep sounds from stereo to mono
2019-12-18 22:31:29 +00:00
Maksim
f176ba4873
Make tool crafting recipes more compact, move to tools.lua
2019-12-16 00:29:33 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
Aresiel
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
OgelGames
0f764bf447
Coral 'on place': Pass node to 'on rightclick', not node name
2019-11-28 02:01:19 +00:00
Kevin Nel
00a8bd521a
Fix popping sound in default_grass_footstep ( #2538 )
2019-11-25 10:50:20 +01:00
Andrey2470T
2f6d0bf267
Add 4th item row to creative inventory. Align search, trash, page navigation
2019-11-23 21:35:02 +00:00
An0n3m0us
d9f8c6cc43
Escape translated text in 'beds' mod formspec
2019-11-22 21:47:47 +00:00
Paramat
5b1875ef41
Papyrus: Add to the rainforest swamp biome
...
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.
Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker
5017f3b614
Weather: Replace deprecated get2d with get_2d
2019-11-13 19:59:58 +01:00
Andrey2470T
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
Bartosz
dd71dcbcf6
boats: Improve physics by implementing drag and friction forces
...
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5
f9a9e87af6
Improve creative inventory search ( #2523 )
2019-10-22 22:46:19 +02:00
Paramat
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
...
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Paramat
7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity
2019-10-15 00:38:41 +01:00
luk3yx
ef7df329d2
Fix duplicate background in formspec prepend ( #2524 )
2019-10-14 22:53:57 +02:00
Lars Hofhansl
6042e963f7
Increase (ocean) water opacity to 191
2019-10-12 18:35:56 +02:00
Hamlet
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
sfan5
f87c3d05ae
player_api: Set correct visual size for legacy player model
2019-10-06 14:06:02 +02:00
SmallJoker
1c413ede9a
Use background9 for backwards compatibility
2019-10-05 17:55:42 +02:00
Wuzzy
8c9821b227
Update translation templates and German ( #2512 )
2019-10-03 18:44:34 +02:00
SnicklePickles
ce1eaeebbe
Grammar updates README.txt
2019-10-01 21:47:58 +02:00
TumeniNodes
f2a07b0a51
Xpanes: Add new steel bar door/trapdoor sounds
...
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst
c800398593
Always disable leafdecay for player-placed leaves, even when 'sneaking'
...
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us
05375c0fd4
Fix glass panes sides ( #2500 )
2019-09-27 00:35:06 +02:00
TumeniNodes
23ceb30e88
Xpanes: Register steel bar door and steel bar trapdoor
...
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
Paramat
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' ( #2493 )
...
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us
b31795dd04
Vessels: Fix vessels shelf infotext
2019-09-21 11:45:03 +02:00
sfan5
3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor
2019-09-20 20:56:20 +02:00
sfan5
09bed49b5a
Fix door infotext to correctly describe the type of door
2019-09-20 20:10:58 +02:00
leucome
00f9287075
Leafdecay: Use param2 ~= 1 instead of param2 == 0
2019-09-19 02:13:18 +01:00
An0n3m0us
cbb0529ace
Set fuel percentage to decrease ( #2481 )
2019-09-19 00:36:50 +02:00
sfan5
b4c7522248
Fix more translation strings ( #2487 )
2019-09-18 20:38:27 +02:00
mbartlett21
c42a525ce8
Add option for non-jumpable fences and walls
...
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us
1f7ea89cb6
Add missing infotext to nodes ( #2477 )
2019-09-14 20:30:26 +02:00
sfan5
888383a812
Fix water no longer waving
...
broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
An0n3m0us
88114a74e9
Add vessels group to firefly vessel
2019-09-13 20:47:09 +02:00
sfan5
e4adb01fbf
Fix and improve translation strings ( #2471 )
2019-09-12 19:03:10 +02:00
Paramat
ea992bdace
Add initial environmental sounds mod with flowing water sounds
...
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
Yves Quemener
bb9279ccb8
Add support for MT 5 game translation (rebasing ) ( #2466 )
...
rebased #2368
2019-09-10 19:09:51 +02:00
mbartlett21
d99a176b69
Xpanes: Use 'swap node' instead of 'set node'
2019-09-06 21:39:23 +01:00
Paramat
e8097c9e87
Creative: Override the hand instead of re-registering
...
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
Paramat
5c3e4b1d20
Spawn: Avoid spawning outside small worlds
...
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
TumeniNodes
553b0f9d72
Add new TNT sounds
2019-08-28 03:06:23 +01:00
Paul Ouellette
7269711911
Furnace: Improve fuel item replacement support
...
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
coil
3a3f71aa50
Verify object is player before checking privs ( #2448 )
...
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
Paramat
fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders
2019-08-18 19:47:06 +01:00
Paramat
4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow
2019-08-13 21:57:32 +01:00
Paul Ouellette
e5ebb36cd5
Furnace: Fix "output full" infotext
2019-08-11 16:28:02 +02:00
Paramat
2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
...
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
HybridDog
a2254bd0af
Warn when a mod registers a stairs node with an existing name
2019-08-01 21:55:26 +02:00
TumeniNodes
7f830124f7
Various mods: Use " " instead of ' ' for item names
2019-08-01 02:40:39 +01:00
TumeniNodes
a5bde8e9ba
Default: Use " " instead of ' ' for item names
2019-07-31 00:16:44 +01:00
Paramat
6716fc74ec
Add patches of bare 'dry dirt' to savanna
...
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
TumeniNodes
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
2019-07-26 17:50:44 +01:00
TumeniNodes
4282a93a02
Creative: Add 'default' as optional dependency
...
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat
d16612c1cb
Add new, longer 'default_grass_side' texture
...
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat
9fe877ef99
Creative: Remove unnecessary dependency on 'default'
2019-07-21 03:24:47 +01:00
sfan5
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
sfan5
773011fd85
Fix potential crash when few loot items are registered
2019-07-16 23:29:29 +02:00
sfan5
c3403936d3
Fix luacheck warning
2019-07-16 23:17:14 +02:00
sfan5
b701e500aa
Support for icesheet dungeons in dungeon_loot
2019-07-16 22:26:35 +02:00
sfan5
37710866f0
Switch dungeon type detection to biome name
...
see #2400 , also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes
bfb84da39c
Add new 'default_grass' texture
2019-07-15 17:43:05 +01:00
Paramat
3bca295da8
New lighter, greyer permafrost texture
2019-07-13 23:35:25 +01:00
acmgit
83fb6fe872
Remove stack_max from bucket:bucket_empty
2019-07-13 17:47:45 +01:00
SmallJoker
95aaec6670
Allow opening chests when wielding corals
...
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
bell07
5b1d5819e5
Unify hotbar formspec for sfinv and creative
...
sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
luk3yx
3d530e0c25
intersects_protection(): Fix compatibility code
2019-07-03 19:10:39 +02:00
Paramat
e7be81242b
Define dungeon nodes in biome definitions ( #2400 )
...
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
rubenwardy
a6a719967a
Use 9-slice background in formspec theme
2019-06-24 00:10:13 +01:00
t0ny2
54bb0afe7f
Make waterlily wave when placed on waving water
2019-06-16 22:09:36 +01:00
SmallJoker
0f771a27c3
Allow overriding default.after_place_leaves and default.grow_sapling
2019-06-07 20:35:24 +01:00
Paramat
ca7c131133
Large cactus schematic: Don't force-place root node
...
This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
acmgit
61bfac0fa2
Prevent potential crash caused by moss growth ABM
2019-06-02 18:50:20 +01:00