5e0c49345a
Fix boats again
2014-07-06 12:12:05 +02:00
584718a2a7
Rename functions, update API
2014-07-06 10:54:47 +02:00
46b6cee1fc
Fix crash in boats mod
2014-07-06 10:30:59 +02:00
7e5dc6c374
Add a minetest_game API documentation
2014-07-06 10:22:20 +02:00
30e57bcc99
NeXt becomes minetest_game
2014-07-05 16:07:03 +02:00
e0673908bf
Update only moving boats
2014-07-05 16:06:55 +02:00
7ea81f0906
Fix papyurs texture
2014-07-05 16:06:23 +02:00
49ad1c1bf7
Make gui part of default
2014-07-05 16:06:16 +02:00
ff80b87783
Remove debug line
2014-07-05 16:06:08 +02:00
e106fd51ca
Compress all textures losslessly using optipng and advpng
2014-07-05 16:06:00 +02:00
18d0bdd2bb
Add boats
2014-07-05 16:03:33 +02:00
60ccb522d4
Make farming more flexible
...
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
d0aa09dd8d
New fence texture
2014-07-05 16:03:14 +02:00
13dfc2c0e9
More new Textures, Clean up a bit
2014-07-05 16:03:06 +02:00
1e628ed92a
Add tnt mod (freeminer version)
2014-07-05 16:02:58 +02:00
b468a23f60
Enable jungles & tweak physics a bit
2014-07-05 16:02:50 +02:00
7d63db1703
Add glasspanes and ironbars
2014-07-05 16:02:42 +02:00
f85e9ba691
Add mese and diamond hoe, new tool textures
2014-07-05 16:02:34 +02:00
fa485f7d63
Make creative inventory use new fancy layout
2014-07-05 16:02:26 +02:00
da9579846c
Added Glass and Obsidian Glass door (doors mod)
2014-07-05 16:02:17 +02:00
8dc6b0124e
Add /sethome & /home
2014-07-05 16:02:09 +02:00
4602bd5999
Remove legacy, move aliases to default
2014-07-05 16:02:01 +02:00
a3e92c4524
New textures
2014-07-05 16:01:53 +02:00
72f9f64c04
Added desert and sandstone brick slabs and stairs
2014-07-05 16:01:45 +02:00
8bf344e461
Remove external_legacy (no longer needed)
2014-07-05 16:01:36 +02:00
a32751800c
Add furnace protection, eat some lines of codes
...
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
d47201f813
Add punch to pickup, drop instead of delete
...
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00
f2255ccba0
Change game name to "Minetest Next"
2014-07-05 15:58:03 +02:00
16b625d963
Add fancy inventory for bookshelves
2014-07-05 15:57:55 +02:00
bb76f17703
Add a inventory to bookshelf, in which books are unstackable
2014-07-05 15:57:45 +02:00
104018d711
Add fancy inventories
2014-07-05 15:57:35 +02:00
5e2902fd92
Add Desertstone / Desert Cobblestone stairs & slabs
2014-07-05 15:57:27 +02:00
43b1608f86
Update header
2014-07-05 15:57:18 +02:00
abdc707f28
Update README
2014-07-05 15:57:09 +02:00
15e2470493
Update icon
2014-07-05 15:57:01 +02:00
07d3981d61
Fix farming (caused by outdated pull)
2014-07-05 15:56:53 +02:00
d0a98b5331
Add cuboid wieldhand (Sam II)
2014-07-05 15:56:40 +02:00
195fec2689
Add mirrored recipes for axes
2014-07-05 15:56:32 +02:00
664b45ac75
Adjust stair output amount
...
Stair recipe now outputs six stairs rather than four.
2014-07-05 15:56:23 +02:00
b3f4f406c4
Modify default grasses rather than entirely re-defining them
...
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
9559f695ec
Dig upwards for papyrus and cactus
2014-07-05 15:56:07 +02:00
919c9d152b
Add Desert Cobblestone
2014-07-05 15:55:59 +02:00
253af00743
Don't create bones if the player's inventory is empty
2014-06-25 15:46:45 -04:00
579c279be2
Fix semitransparent pixel in bread's texture.
2014-05-20 19:58:30 +02:00
15740ffd3d
Add animations for third person view
2014-04-12 01:17:54 +02:00
a5dcf123e0
Add animated front texture for active furnace
2014-02-17 18:21:08 -05:00
d5fcae085d
Remove trailing whitespace from doors
2014-02-12 18:26:48 -05:00
3e2781bc00
Add protection support to doors
2014-02-12 18:26:43 -05:00
e134282093
Add Sam II
...
<PilzAdam> why dont you include sam II in there?
2014-02-07 18:45:00 -05:00
428a8127cb
Added a caped player model, which works like the
...
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
2014-02-07 18:45:00 -05:00