Commit Graph

1128 Commits

Author SHA1 Message Date
ShadowNinja
44dc611088 Fix farming unloaded node crash 2014-09-06 20:36:40 -04:00
Calinou
49a8ddc822 Make sand and some leaves sounds quieter 2014-08-22 11:52:51 +02:00
BlockMen
11c04e984d Localize player_attached 2014-08-21 16:49:30 +02:00
BlockMen
ef1f66a64e Fix some farming stuff 2014-08-21 16:48:48 +02:00
Zefram
a1aee9a68f Fix door hardness detection for open/close sounds 2014-08-07 13:47:01 +02:00
Jat
5dbc738dbd Add API doors : Sound for door open and close. 2014-08-07 12:42:37 +02:00
paramat
5b5aa493b5 Fix boat flying up and some tweaks 2014-08-07 12:27:40 +02:00
Gabriel Huber
6967232619 Fix TNT init for undefined enable_tnt setting 2014-07-25 23:29:44 -04:00
Zefram
263b6f2fdf Show filled buckets in creative inventory 2014-07-24 13:41:17 +02:00
ShadowNinja
0ca4520cc2 Rewrite TNT 2014-07-22 12:05:40 -04:00
Zefram
ea3fcdd077 Pair door with door of any type
Mirror the setup of a door placed next to any door, not just next to
a door of the same type.  This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.
2014-07-22 13:41:32 +02:00
Zefram
820e48badc Make open trapdoor climbable
When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open.  Making it climbable
like a ladder satisfies this need.  It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face.  When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.
2014-07-22 13:04:45 +02:00
Zefram
c39b9b29de Improve message about screwdriver control
The message to "hold shift" makes an unwarranted assumption about the
user's keybindings.  Messages from the server should refer to a key's
game function, rather than its extragame identity.
2014-07-22 13:04:20 +02:00
Zefram
a8ad9bfc9d Consistently use group:stick in tool recipes
The left-handed recipes for axes were using default:stick instead of
the group:stick used by all other tool recipes.
2014-07-22 13:03:45 +02:00
Zefram
d4c24a30e9 Retain sign text when editing is aborted by <esc> 2014-07-22 13:00:20 +02:00
Amaz
c8845e8d44 Fix desert_sand_soil dropping itself, and changed the descriptions 2014-07-22 12:56:20 +02:00
cupofinsane
5175897cdc Alias string to cotton
Cotton plants used to drop strings, now they drop farming:cotton. Some mods (namely, throwing) still use farming:string, therefore we need farming:string to be equal farming:cotton.
2014-07-13 20:04:14 +02:00
Novatux
c521cb06bf Better ingot textures 2014-07-13 19:37:01 +02:00
BlockMen
3180bdfe6c Add protection to TNT (by @tenplus1) 2014-07-13 19:24:57 +02:00
Novatux
c993e14084 Add spaces around operators in boat mod code, fix a problem with boat staticdata, fix a crash that can occur with boat going over unknown nodes. 2014-07-09 09:47:51 +02:00
BlockMen
955f3cf310 Fix crafting recipe for iron bars 2014-07-08 19:10:55 +02:00
BlockMen
814c17631d Fix jump-stacking 2014-07-08 16:50:06 +02:00
ShadowNinja
ca7f6bb97a Convert spaces to tabs and add unknown node checks to xpanes 2014-07-06 21:49:47 -04:00
BlockMen
5e0c49345a Fix boats again 2014-07-06 12:12:05 +02:00
BlockMen
584718a2a7 Rename functions, update API 2014-07-06 10:54:47 +02:00
sfan5
46b6cee1fc Fix crash in boats mod 2014-07-06 10:30:59 +02:00
webdesigner97
7e5dc6c374 Add a minetest_game API documentation 2014-07-06 10:22:20 +02:00
BlockMen
30e57bcc99 NeXt becomes minetest_game 2014-07-05 16:07:03 +02:00
BlockMen
e0673908bf Update only moving boats 2014-07-05 16:06:55 +02:00
BlockMen
7ea81f0906 Fix papyurs texture 2014-07-05 16:06:23 +02:00
BlockMen
49ad1c1bf7 Make gui part of default 2014-07-05 16:06:16 +02:00
BlockMen
ff80b87783 Remove debug line 2014-07-05 16:06:08 +02:00
David Gumberg
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
BlockMen
18d0bdd2bb Add boats 2014-07-05 16:03:33 +02:00
webdesigner97
60ccb522d4 Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
HybridDog
d0aa09dd8d New fence texture 2014-07-05 16:03:14 +02:00
BlockMen
13dfc2c0e9 More new Textures, Clean up a bit 2014-07-05 16:03:06 +02:00
BlockMen
1e628ed92a Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
Sfan5
b468a23f60 Enable jungles & tweak physics a bit 2014-07-05 16:02:50 +02:00
BlockMen
7d63db1703 Add glasspanes and ironbars 2014-07-05 16:02:42 +02:00
BlockMen
f85e9ba691 Add mese and diamond hoe, new tool textures 2014-07-05 16:02:34 +02:00
webdesigner97
fa485f7d63 Make creative inventory use new fancy layout 2014-07-05 16:02:26 +02:00
PenguinDad
da9579846c Added Glass and Obsidian Glass door (doors mod) 2014-07-05 16:02:17 +02:00
Sfan5
8dc6b0124e Add /sethome & /home 2014-07-05 16:02:09 +02:00
BlockMen
4602bd5999 Remove legacy, move aliases to default 2014-07-05 16:02:01 +02:00
BlockMen
a3e92c4524 New textures 2014-07-05 16:01:53 +02:00
Amaz1
72f9f64c04 Added desert and sandstone brick slabs and stairs 2014-07-05 16:01:45 +02:00
BlockMen
8bf344e461 Remove external_legacy (no longer needed) 2014-07-05 16:01:36 +02:00
SmallJoker
a32751800c Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
SmallJoker
d47201f813 Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00