Fix small stuff (thanks to warnings from luacheck)

This commit is contained in:
Hybrid Dog 2017-12-25 21:23:34 +01:00
parent 6019bbce66
commit 0a2dbbb0f8

View File

@ -52,9 +52,6 @@ local grass_rarity = 2
-- Frequency of nether mushrooms in the nether forest (higher is less frequent)
local mushroom_rarity = 80
-- Frequency of trees in the nether forest (higher is less frequent)
local tree_rarity = 200
local abm_tree_interval = 864
local abm_tree_chance = 100
@ -110,7 +107,7 @@ if nether.info then
end
end
else
function nether:inform()
function nether.inform()
end
end
@ -205,7 +202,7 @@ end
-- Generated variables
local NETHER_BOTTOM = (nether_middle - NETHER_HEIGHT)
nether.buildings = NETHER_BOTTOM+12
local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM)
--~ local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM)
local f_yscale_top = (f_h_max-f_h_min)/2
local f_yscale_bottom = f_yscale_top/2
--HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
@ -352,7 +349,6 @@ local perlins = {
},
}
local info = true
local structures_enabled = true
local vine_maxlength = math.floor(NETHER_HEIGHT/4+0.5)
-- Create the Nether
@ -360,7 +356,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= nether.start) then --avoid big map generation
return
end
local addpos = {}
local t1 = os.clock()
nether:inform("generates at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2)