use functions from vector_extras which should improve speed

This commit is contained in:
HybridDog 2016-01-10 13:42:16 +01:00
parent 163bd4a021
commit b5807be921
2 changed files with 48 additions and 65 deletions

View File

@ -2,5 +2,6 @@ default
glow
riesenpilz
stairs
vector_extras
fence_registration?
watershed?

View File

@ -55,6 +55,9 @@ local mushroom_rarity = 80
-- Frequency of trees in the nether forest (higher is less frequent)
local tree_rarity = 200
local abm_tree_interval = 864
local abm_tree_chance = 100
-- height of the nether generation's end
nether.start = f_h_max+100
@ -689,6 +692,10 @@ function nether.grow_netherstructure(pos, generated)
end
local set = vector.set_data_to_pos
local get = vector.get_data_from_pos
local remove = vector.remove_data_from_pos
local function soft_node(id)
return id == c.air or id == c.ignore
end
@ -698,7 +705,6 @@ local function update_minmax(min, max, p)
max.x = math.max(max.x, p.x)
min.z = math.min(min.z, p.z)
max.z = math.max(max.z, p.z)
return min, max
end
local fruit_chances = {}
@ -769,18 +775,18 @@ function nether.grow_tree(pos, generated)
for j = 1,r do
local x = p.x+j*dir[1]
local z = p.z+j*dir[2]
trunks[x.." "..p.y.." "..z] = dir[3]
set(trunks, z,p.y,x, dir[3])
end
r = r+1
p.x = p.x+r*dir[1]
p.z = p.z+r*dir[2]
trunk_corners[p.x.." "..p.y.." "..p.z] = dir[4] or dir[3]
set(trunk_corners, p.z,p.y,p.x, dir[4] or dir[3])
local h = math.random(h_arm_min, h_arm_max)
for i = 1,h do
trunks[p.x.." "..p.y+i.." "..p.z] = true
set(trunks, p.z,p.y+i,p.x, true)
end
p.y = p.y+h
--n = #todo+1 -- causes small trees
--n = #todo+1 -- caused small trees
todo[#todo+1] = p
end
if p.y > pos.y+h_trunk_max then
@ -793,13 +799,17 @@ function nether.grow_tree(pos, generated)
local fruits = {}
local trunk_ps = {}
local count = 0
for n,par in pairs(trunks) do
local p = {}
p.x, p.y, p.z = unpack(string.split(n, " "))
if par ~= true then
p.par = par
local ps, trmin, trmax, trunk_count = vector.get_data_pos_table(trunks)
update_minmax(min, max, trmin)
update_minmax(min, max, trmax)
for _,d in pairs(ps) do
if d[4] == true then
d[4] = nil
end
table.insert(trunk_ps, p)
trunk_ps[#trunk_ps+1] = d
local pz, py, px = unpack(d)
count = count+1
if count > leaf_thickness then
count = 0
@ -807,18 +817,21 @@ function nether.grow_tree(pos, generated)
local fruit_chance = fruit_chances[y]
for z = -2,2 do
for x = -2,2 do
local dist = math.sqrt(x*x+y*y+z*z)
if math.floor(dist) ~= 0
and math.random(1, dist) == 1 then
local pstr = p.x+x.." "..p.y+y.." "..p.z+z
if not trunks[pstr] then
if math.random(1, fruit_rarity) == 1
and fruit_chance
local distq = x*x+y*y+z*z
if distq ~= 0
and math.random(1, math.sqrt(distq)) == 1 then
local x = x+px
local y = y+py
local z = z+pz
if not get(trunks, z,y,x) then
if fruit_chance
and math.random(1, fruit_rarity) == 1
and math.random(1, fruit_chance) == 1 then
fruits[pstr] = true
set(fruits, z,y,x, true)
else
leaves[pstr] = true
set(leaves, z,y,x, true)
end
update_minmax(min, max, {x=x, z=z})
end
end
end
@ -827,37 +840,8 @@ function nether.grow_tree(pos, generated)
end
end
local leaf_ps = {}
for n,_ in pairs(leaves) do
local p = {}
p.x, p.y, p.z = unpack(string.split(n, " "))
table.insert(leaf_ps, p)
min, max = update_minmax(min, max, p)
end
for n,_ in pairs(trunks) do
local p = {}
p.x, _, p.z = unpack(string.split(n, " "))
min, max = update_minmax(min, max, p)
end
for i = -1,h_stem+1 do
table.insert(trunk_ps, {x=pos.x, y=pos.y+i, z=pos.z, par=0})
end
local trunk_corner_ps = {}
for n,par in pairs(trunk_corners) do
local p = {}
p.x, p.y, p.z = unpack(string.split(n, " "))
p.par = par
table.insert(trunk_corner_ps, p)
end
local fruit_ps = {}
for n,_ in pairs(fruits) do
local p = {}
p.x, p.y, p.z = unpack(string.split(n, " "))
table.insert(fruit_ps, p)
trunk_ps[#trunk_ps+1] = {pos.z, pos.y+i, pos.x, 0} -- par 0 because of leaves
end
local manip = minetest.get_voxel_manip()
@ -866,8 +850,8 @@ function nether.grow_tree(pos, generated)
local nodes = manip:get_data()
local param2s = manip:get_param2_data()
for _,p in pairs(leaf_ps) do
p = area:indexp(p)
for _,p in pairs(vector.get_data_pos_table(leaves)) do
p = area:index(p[3], p[2], p[1])
if soft_node(nodes[p]) then
nodes[p] = c.nether_leaves
param2s[p] = math.random(0,179)
@ -875,30 +859,28 @@ function nether.grow_tree(pos, generated)
end
end
for _,p in pairs(fruit_ps) do
p = area:indexp(p)
for _,p in pairs(vector.get_data_pos_table(fruits)) do
p = area:index(p[3], p[2], p[1])
if soft_node(nodes[p]) then
nodes[p] = c.nether_apple
end
end
for _,p in pairs(trunk_ps) do
local par = p.par
p = area:indexp(p)
local par = p[4]
p = area:index(p[3], p[2], p[1])
if par then
param2s[p] = par
end
nodes[p] = c.nether_tree
end
for _,p in pairs(trunk_corner_ps) do
local par = p.par
p = area:indexp(p)
nodes[p] = c.nether_tree_corner
param2s[p] = par
for _,p in pairs(vector.get_data_pos_table(trunk_corners)) do
local vi = area:index(p[3], p[2], p[1])
nodes[vi] = c.nether_tree_corner
param2s[vi] = p[4]
end
--calculating took ca. 0.07 - 0.18 [s]
manip:set_data(nodes)
manip:set_param2_data(param2s)
manip:write_to_map()
@ -906,7 +888,7 @@ function nether.grow_tree(pos, generated)
if generated then
spam = 3
end
nether:inform("a nether tree grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
nether:inform("a nether tree with "..trunk_count.." branch trunk nodes grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
if not generated then
local t1 = os.clock()
manip:update_map()
@ -935,8 +917,8 @@ minetest.register_abm({
minetest.register_abm({
nodenames = {"nether:tree_sapling"},
neighbors = {"group:nether_dirt"},
interval = 864,
chance = 100,
interval = abm_tree_interval,
chance = abm_tree_chance,
action = function(pos)
if minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air"
and minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then