forked from mtcontrib/nether-pack
Fine tuned the spawn and changed the netherrack texture to a modified version of DD's netherrack texture
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@ -24,7 +24,7 @@ NETHER_HEAL_APPLE_FREQ = 10
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-- Start position for the Throne of Hades (y is relative to the bottom of the nether)
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HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
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-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether)
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NETHER_SPAWNPOS = {x=0, y=4, z=0}
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NETHER_SPAWNPOS = {x=0, y=5, z=0}
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-- Throne of Hades
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HADES_THRONE = {
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-- Floor 1
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@ -704,7 +704,7 @@ function nether:teleport_player(from_nether, player)
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randomportal = 1
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elseif num < 1 then
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forgetit = true
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teleportpos = {x=0, y=NETHER_SPAWNPOS_ABS, z=0}
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teleportpos = NETHER_SPAWNPOS_ABS
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else
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randomportal = math.floor(math.random(1, num))
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end
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nether/textures/nether_netherrack.png1
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nether/textures/nether_netherrack.png1
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