Fine tuned the spawn and changed the netherrack texture to a modified version of DD's netherrack texture

This commit is contained in:
Joel Leclerc 2012-04-18 19:28:47 -06:00
parent ac70dda036
commit d9c3f26c87
4 changed files with 2 additions and 2 deletions

View File

@ -24,7 +24,7 @@ NETHER_HEAL_APPLE_FREQ = 10
-- Start position for the Throne of Hades (y is relative to the bottom of the nether)
HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether)
NETHER_SPAWNPOS = {x=0, y=4, z=0}
NETHER_SPAWNPOS = {x=0, y=5, z=0}
-- Throne of Hades
HADES_THRONE = {
-- Floor 1

View File

@ -704,7 +704,7 @@ function nether:teleport_player(from_nether, player)
randomportal = 1
elseif num < 1 then
forgetit = true
teleportpos = {x=0, y=NETHER_SPAWNPOS_ABS, z=0}
teleportpos = NETHER_SPAWNPOS_ABS
else
randomportal = math.floor(math.random(1, num))
end

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