pipeworks/tubes.lua

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-- This file supplies pneumatic tubes and a 'test' device
minetest.register_node("pipeworks:testobject", {
description = "Pneumatic tube test object",
tiles = {
"pipeworks_testobject.png",
},
paramtype = "light",
groups = {snappy=3, tubedevice=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
after_place_node = function(pos)
tube_scanforobjects(pos)
end,
after_dig_node = function(pos)
tube_scanforobjects(pos)
end,
})
tubenodes={}
-- tables
minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
tube_leftstub = {
{ -32/64, -9/64, -9/64, 9/64, 9/64, 9/64 }, -- tube segment against -X face
}
tube_rightstub = {
{ -9/64, -9/64, -9/64, 32/64, 9/64, 9/64 }, -- tube segment against +X face
}
tube_bottomstub = {
{ -9/64, -32/64, -9/64, 9/64, 9/64, 9/64 }, -- tube segment against -Y face
}
tube_topstub = {
{ -9/64, -9/64, -9/64, 9/64, 32/64, 9/64 }, -- tube segment against +Y face
}
tube_frontstub = {
{ -9/64, -9/64, -32/64, 9/64, 9/64, 9/64 }, -- tube segment against -Z face
}
tube_backstub = {
{ -9/64, -9/64, -9/64, 9/64, 9/64, 32/64 }, -- tube segment against -Z face
}
tube_selectboxes = {
{ -32/64, -10/64, -10/64, 10/64, 10/64, 10/64 },
{ -10/64 , -10/64, -10/64, 32/64, 10/64, 10/64 },
{ -10/64 , -32/64, -10/64, 10/64, 10/64, 10/64 },
{ -10/64 , -10/64, -10/64, 10/64, 32/64, 10/64 },
{ -10/64 , -10/64, -32/64, 10/64, 10/64, 10/64 },
{ -10/64 , -10/64, -10/64, 10/64, 10/64, 32/64 }
}
-- Functions
function tube_addbox(t, b)
for i in ipairs(b)
do table.insert(t, b[i])
end
end
-- now define the nodes!
function register_tube(name,desc,plain_textures,noctr_textures,end_textures,short_texture,inv_texture,special)
for xm = 0, 1 do
for xp = 0, 1 do
for ym = 0, 1 do
for yp = 0, 1 do
for zm = 0, 1 do
for zp = 0, 1 do
local outboxes = {}
local outsel = {}
local outimgs = {}
if yp==1 then
tube_addbox(outboxes, tube_topstub)
table.insert(outsel, tube_selectboxes[4])
table.insert(outimgs, noctr_textures[4])
else
table.insert(outimgs, plain_textures[4])
end
if ym==1 then
tube_addbox(outboxes, tube_bottomstub)
table.insert(outsel, tube_selectboxes[3])
table.insert(outimgs, noctr_textures[3])
else
table.insert(outimgs, plain_textures[3])
end
if xp==1 then
tube_addbox(outboxes, tube_rightstub)
table.insert(outsel, tube_selectboxes[2])
table.insert(outimgs, noctr_textures[2])
else
table.insert(outimgs, plain_textures[2])
end
if xm==1 then
tube_addbox(outboxes, tube_leftstub)
table.insert(outsel, tube_selectboxes[1])
table.insert(outimgs, noctr_textures[1])
else
table.insert(outimgs, plain_textures[1])
end
if zp==1 then
tube_addbox(outboxes, tube_backstub)
table.insert(outsel, tube_selectboxes[6])
table.insert(outimgs, noctr_textures[6])
else
table.insert(outimgs, plain_textures[6])
end
if zm==1 then
tube_addbox(outboxes, tube_frontstub)
table.insert(outsel, tube_selectboxes[5])
table.insert(outimgs, noctr_textures[5])
else
table.insert(outimgs, plain_textures[5])
end
local jx = xp+xm
local jy = yp+ym
local jz = zp+zm
if (jx+jy+jz) == 1 then
if xm == 1 then
table.remove(outimgs, 3)
table.insert(outimgs, 3, end_textures[3])
end
if xp == 1 then
table.remove(outimgs, 4)
table.insert(outimgs, 4, end_textures[4])
end
if ym == 1 then
table.remove(outimgs, 1)
table.insert(outimgs, 1, end_textures[1])
end
if xp == 1 then
table.remove(outimgs, 2)
table.insert(outimgs, 2, end_textures[2])
end
if zm == 1 then
table.remove(outimgs, 5)
table.insert(outimgs, 5, end_textures[5])
end
if zp == 1 then
table.remove(outimgs, 6)
table.insert(outimgs, 6, end_textures[6])
end
end
local tname = xm..xp..ym..yp..zm..zp
local tgroups = ""
if tname ~= "000000" then
tgroups = {snappy=3, tube=1, not_in_creative_inventory=1}
tubedesc = desc.." ("..tname..")... You hacker, you."
iimg=nil
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wscale = {x=1,y=1,z=1}
else
tgroups = {snappy=3, tube=1}
tubedesc = desc
iimg=inv_texture
outimgs = {
short_texture,short_texture,
end_textures[3],end_textures[4],
short_texture,short_texture
}
outboxes = { -24/64, -9/64, -9/64, 24/64, 9/64, 9/64 }
outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 }
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wscale = {x=1,y=1,z=0.01}
end
table.insert(tubenodes,name.."_"..tname)
nodedef={
description = tubedesc,
drawtype = "nodebox",
tiles = outimgs,
inventory_image=iimg,
wield_image=iimg,
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wield_scale=wscale,
paramtype = "light",
selection_box = {
type = "fixed",
fixed = outsel
},
node_box = {
type = "fixed",
fixed = outboxes
},
groups = tgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = name.."_000000",
tubelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("tubelike",1)
if minetest.registered_nodes[name.."_"..tname].on_construct_ then
minetest.registered_nodes[name.."_"..tname].on_construct_(pos)
end
end,
after_place_node = function(pos)
tube_scanforobjects(pos)
if minetest.registered_nodes[name.."_"..tname].after_place_node_ then
minetest.registered_nodes[name.."_"..tname].after_place_node_(pos)
end
end,
after_dig_node = function(pos)
tube_scanforobjects(pos)
if minetest.registered_nodes[name.."_"..tname].after_dig_node_ then
minetest.registered_nodes[name.."_"..tname].after_dig_node_(pos)
end
end
}
if special==nil then special={} end
for key,value in pairs(special) do
if key=="on_construct" or key=="after_dig_node" or key=="after_place_node" then
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nodedef[key.."_"]=value
elseif key=="groups" then
for group,val in pairs(value) do
nodedef.groups[group]=val
end
else
nodedef[key]=value
end
end
minetest.register_node(name.."_"..tname, nodedef)
end
end
end
end
end
end
end
noctr_textures={"pipeworks_tube_noctr.png","pipeworks_tube_noctr.png","pipeworks_tube_noctr.png",
"pipeworks_tube_noctr.png","pipeworks_tube_noctr.png","pipeworks_tube_noctr.png"}
plain_textures={"pipeworks_tube_plain.png","pipeworks_tube_plain.png","pipeworks_tube_plain.png",
"pipeworks_tube_plain.png","pipeworks_tube_plain.png","pipeworks_tube_plain.png"}
end_textures={"pipeworks_tube_end.png","pipeworks_tube_end.png","pipeworks_tube_end.png",
"pipeworks_tube_end.png","pipeworks_tube_end.png","pipeworks_tube_end.png"}
short_texture="pipeworks_tube_short.png"
inv_texture="pipeworks_tube_inv.png"
register_tube("pipeworks:tube","Pneumatic tube segment",plain_textures,noctr_textures,end_textures,short_texture,inv_texture)
mese_noctr_textures={"pipeworks_mese_tube_noctr_1.png","pipeworks_mese_tube_noctr_2.png","pipeworks_mese_tube_noctr_3.png",
"pipeworks_mese_tube_noctr_4.png","pipeworks_mese_tube_noctr_5.png","pipeworks_mese_tube_noctr_6.png"}
mese_plain_textures={"pipeworks_mese_tube_plain_1.png","pipeworks_mese_tube_plain_2.png","pipeworks_mese_tube_plain_3.png",
"pipeworks_mese_tube_plain_4.png","pipeworks_mese_tube_plain_5.png","pipeworks_mese_tube_plain_6.png"}
mese_end_textures={"pipeworks_mese_tube_end.png","pipeworks_mese_tube_end.png","pipeworks_mese_tube_end.png",
"pipeworks_mese_tube_end.png","pipeworks_mese_tube_end.png","pipeworks_mese_tube_end.png"}
mese_short_texture="pipeworks_mese_tube_short.png"
mese_inv_texture="pipeworks_mese_tube_inv.png"
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detector_plain_textures={"pipeworks_detector_tube_plain.png","pipeworks_detector_tube_plain.png","pipeworks_detector_tube_plain.png",
"pipeworks_detector_tube_plain.png","pipeworks_detector_tube_plain.png","pipeworks_detector_tube_plain.png"}
detector_inv_texture="pipeworks_detector_tube_inv.png"
meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
register_tube("pipeworks:mese_tube","Mese pneumatic tube segment",mese_plain_textures,mese_noctr_textures,
mese_end_textures,mese_short_texture,mese_inv_texture,
{tube={can_go=function(pos,node,velocity,stack)
tbl={}
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
local found=false
local name=stack:get_name()
for i,vect in ipairs(meseadjlist) do
if meta:get_int("l"..tostring(i).."s")==1 then
for _,st in ipairs(inv:get_list("line"..tostring(i))) do
if st:get_name()==name then
found=true
table.insert(tbl,vect)
break
end
end
end
end
if found==false then
for i,vect in ipairs(meseadjlist) do
if meta:get_int("l"..tostring(i).."s")==1 then
if inv:is_empty("line"..tostring(i)) then
table.insert(tbl,vect)
break
end
end
end
end
return tbl
end},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
for i=1,6 do
meta:set_int("l"..tostring(i).."s",1)
inv:set_size("line"..tostring(i), 6*1)
end
meta:set_string("formspec",
"size[8,11]"..
"list[current_name;line1;1,0;6,1;]"..
"list[current_name;line2;1,1;6,1;]"..
"list[current_name;line3;1,2;6,1;]"..
"list[current_name;line4;1,3;6,1;]"..
"list[current_name;line5;1,4;6,1;]"..
"list[current_name;line6;1,5;6,1;]"..
"image[0,0;1,1;white.png]"..
"image[0,1;1,1;black.png]"..
"image[0,2;1,1;green.png]"..
"image[0,3;1,1;yellow.png]"..
"image[0,4;1,1;blue.png]"..
"image[0,5;1,1;red.png]"..
"button[7,0;1,1;button1;On]"..
"button[7,1;1,1;button2;On]"..
"button[7,2;1,1;button3;On]"..
"button[7,3;1,1;button4;On]"..
"button[7,4;1,1;button5;On]"..
"button[7,5;1,1;button6;On]"..
"list[current_player;main;0,7;8,4;]")
meta:set_string("infotext", "Mese pneumatic tube")
end,
on_receive_fields=function(pos,formname,fields,sender)
local meta=minetest.env:get_meta(pos)
local i
for key,_ in pairs(fields) do i=key end
i=string.sub(i,-1)
newstate=1-meta:get_int("l"..i.."s")
meta:set_int("l"..i.."s",newstate)
local frm="size[8,11]"..
"list[current_name;line1;1,0;6,1;]"..
"list[current_name;line2;1,1;6,1;]"..
"list[current_name;line3;1,2;6,1;]"..
"list[current_name;line4;1,3;6,1;]"..
"list[current_name;line5;1,4;6,1;]"..
"list[current_name;line6;1,5;6,1;]"..
"image[0,0;1,1;white.png]"..
"image[0,1;1,1;black.png]"..
"image[0,2;1,1;green.png]"..
"image[0,3;1,1;yellow.png]"..
"image[0,4;1,1;blue.png]"..
"image[0,5;1,1;red.png]"
for i=1,6 do
local st=meta:get_int("l"..tostring(i).."s")
if st==0 then
frm=frm.."button[7,"..tostring(i-1)..";1,1;button"..tostring(i)..";Off]"
else
frm=frm.."button[7,"..tostring(i-1)..";1,1;button"..tostring(i)..";On]"
end
end
frm=frm.."list[current_player;main;0,7;8,4;]"
meta:set_string("formspec",frm)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return (inv:is_empty("line1") and inv:is_empty("line2") and inv:is_empty("line3") and
inv:is_empty("line4") and inv:is_empty("line5") and inv:is_empty("line6"))
end})
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mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=1,y=1,z=0},{x=1,y=-1,z=0},
{x=-1,y=1,z=0},{x=-1,y=-1,z=0},{x=0,y=1,z=1},{x=0,y=-1,z=1},{x=0,y=1,z=-1},{x=0,y=-1,z=-1}}
register_tube("pipeworks:detector_tube_on","Detector tube segment on (you hacker you)",detector_plain_textures,noctr_textures,
end_textures,short_texture,detector_inv_texture,
{tube={can_go=function(pos,node,velocity,stack)
local meta = minetest.env:get_meta(pos)
local name = minetest.env:get_node(pos).name
local nitems=meta:get_int("nitems")+1
meta:set_int("nitems", nitems)
minetest.after(0.1,minetest.registered_nodes[name].item_exit,pos)
return notvel(meseadjlist,velocity)
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end},
groups={mesecon=2,not_in_creative_inventory=1},
drop="pipeworks:detector_tube_off_000000",
mesecons={receptor={state="on",
rules=mesecons_rules}},
item_exit = function(pos)
local meta = minetest.env:get_meta(pos)
local nitems=meta:get_int("nitems")-1
local name = minetest.env:get_node(pos).name
if nitems==0 then
minetest.env:set_node(pos,{name=string.gsub(name,"on","off")})
mesecon:receptor_off(pos,mesecons_rules)
else
meta:set_int("nitems", nitems)
end
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("nitems", 1)
local name = minetest.env:get_node(pos).name
minetest.after(0.1,minetest.registered_nodes[name].item_exit,pos)
end})
register_tube("pipeworks:detector_tube_off","Detector tube segment",detector_plain_textures,noctr_textures,
end_textures,short_texture,detector_inv_texture,
{tube={can_go=function(pos,node,velocity,stack)
local name = minetest.env:get_node(pos).name
minetest.env:set_node(pos,{name=string.gsub(name,"off","on")})
mesecon:receptor_on(pos,mesecons_rules)
return notvel(meseadjlist,velocity)
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end},
groups={mesecon=2},
mesecons={receptor={state="off",
rules=mesecons_rules}}})
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register_tube("pipeworks:accelerator_tube","Accelerator pneumatic tube segment",plain_textures,noctr_textures,end_textures,
short_texture,inv_texture,
{tube={can_go=function(pos,node,velocity,stack)
velocity.speed=velocity.speed+1
return notvel(meseadjlist,velocity)
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end}})
modpath=minetest.get_modpath("pipeworks")
dofile(modpath.."/teleport_tube.lua")