forked from mtcontrib/pipeworks
Better Hades Revisited support (#30)
* Fix spaces vs tabs in crafts.lua * Fix recipes, add telepoter device for teleporter tube recipe. * Override chests and furnaces in Hades as well.
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55ded7e569
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@ -11,7 +11,10 @@ local tube_entry = "^pipeworks_tube_connection_wooden.png"
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-- Chest Locals
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local open_chests = {}
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local function get_chest_formspec(pos)
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local get_chest_formspec
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if minetest.get_modpath("default") then
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function get_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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"size[8,9]" ..
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@ -39,6 +42,42 @@ local function get_chest_formspec(pos)
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return formspec
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end
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else
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local function get_hotbar_bg(x,y)
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local out = ""
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for i=0,7,1 do
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out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
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end
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return out
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end
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function get_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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"size[10,9]" ..
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"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
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"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
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"list[current_player;main;0,4.85;10,1;]" ..
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"list[current_player;main;0,6.08;10,3;10]" ..
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"listring[nodemeta:" .. spos .. ";main]" ..
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"listring[current_player;main]" ..
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get_hotbar_bg(0,4.85)
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-- Pipeworks Switch
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formspec = formspec ..
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fs_helpers.cycling_button(
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minetest.get_meta(pos),
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pipeworks.button_base,
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"splitstacks",
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{
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pipeworks.button_off,
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pipeworks.button_on
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}
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)..pipeworks.button_label
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return formspec
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end
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end
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local function chest_lid_obstructed(pos)
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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@ -71,7 +110,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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minetest.after(0.2, function()
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if minetest.get_modpath("default") then
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minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
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end
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-- Pipeworks notification
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pipeworks.after_place(pos)
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@ -88,10 +129,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end)
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-- Original Definitions
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local old_chest_def = table.copy(minetest.registered_items["default:chest"])
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local old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
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local old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
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local old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
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local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
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if minetest.get_modpath("default") then
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old_chest_def = table.copy(minetest.registered_items["default:chest"])
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old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
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old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
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old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
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elseif minetest.get_modpath("hades_chests") then
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old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
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old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
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old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
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old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
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end
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-- Override Construction
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local override_protected, override, override_open, override_protected_open
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@ -116,10 +165,12 @@ override_protected = {
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minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
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pos = pos, max_hear_distance = 10})
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if not chest_lid_obstructed(pos) then
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if minetest.get_modpath("default") then
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minetest.swap_node(pos,
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{ name = "default:" .. "chest_locked" .. "_open",
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param2 = node.param2 })
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end
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end
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minetest.after(0.2, minetest.show_formspec,
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clicker:get_player_name(),
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"pipeworks:chest_formspec", get_chest_formspec(pos))
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@ -160,10 +211,12 @@ override = {
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minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
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max_hear_distance = 10})
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if not chest_lid_obstructed(pos) then
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if minetest.get_modpath("default") then
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minetest.swap_node(pos, {
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name = "default:" .. "chest" .. "_open",
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param2 = node.param2 })
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end
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end
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minetest.after(0.2, minetest.show_formspec,
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clicker:get_player_name(),
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"pipeworks:chest_formspec", get_chest_formspec(pos))
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@ -236,8 +289,15 @@ for _,v in ipairs({override_protected, override, override_open, override_protect
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end
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-- Override with the new modifications.
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if minetest.get_modpath("default") then
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minetest.override_item("default:chest", override)
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minetest.override_item("default:chest_open", override_open)
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minetest.override_item("default:chest_locked", override_protected)
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minetest.override_item("default:chest_locked_open", override_protected_open)
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elseif minetest.get_modpath("hades_chests") then
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minetest.override_item("hades_chests:chest", override)
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--minetest.override_item("hades_chests:chest_open", override_open)
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minetest.override_item("hades_chests:chest_locked", override_protected)
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--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
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end
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@ -1,8 +1,14 @@
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-- this file is basically a modified copy of
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-- minetest_game/mods/default/furnaces.lua
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local def = table.copy(minetest.registered_nodes["default:furnace"])
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--local def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
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local def--, def_active
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if minetest.get_modpath("default") then
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def = table.copy(minetest.registered_nodes["default:furnace"])
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--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
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elseif minetest.get_modpath("hades_furnaces") then
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def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
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--def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
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end
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local tube_entry = "^pipeworks_tube_connection_stony.png"
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@ -16,7 +22,7 @@ groups_active["not_in_creative_inventory"] = 1
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-- Node definitions
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--
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minetest.override_item("default:furnace", {
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local override = {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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@ -59,9 +65,9 @@ minetest.override_item("default:furnace", {
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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})
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}
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minetest.override_item("default:furnace_active", {
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local override_active = {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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@ -110,5 +116,13 @@ minetest.override_item("default:furnace_active", {
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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})
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}
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if minetest.get_modpath("default") then
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minetest.override_item("default:furnace", override)
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minetest.override_item("default:furnace_active", override_active)
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elseif minetest.get_modpath("hades_furnaces") then
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minetest.override_item("hades_furnaces:furnace", override)
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minetest.override_item("hades_furnaces:furnace_active", override_active)
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end
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19
crafts.lua
19
crafts.lua
@ -9,6 +9,7 @@ local materials = {
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mese = "default:mese",
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mese_crystal = "default:mese_crystal",
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mese_crystal_fragment = "default:mese_crystal_fragment",
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teleporter = "default:mese",
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glass = "default:glass",
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}
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@ -23,6 +24,7 @@ if minetest.get_modpath("mcl_core") then
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mese = "default:mese",
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mese_crystal = "default:mese_crystal",
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mese_crystal_fragment = "mesecons:redstone",
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teleporter = "default:mese",
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-- Use iron where no equivalent
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copper_ingot = "mcl_core:iron_ingot",
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glass = "default:glass",
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@ -38,24 +40,29 @@ elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
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mese = "fl_ores:iron_ingot",
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mese_crystal = "fl_ores:iron_ingot",
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mese_crystal_fragment = "fl_ores:iron_ingot",
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teleporter = "fl_ores:iron_ingot",
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copper_ingot = "fl_ores:copper_ingot",
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glass = "fl_glass:framed_glass",
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}
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elseif minetest.get_modpath("hades_core") then
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materials = {
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stone = "hades_core:stone",
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desert_stone = "hades_core:desert_stone",
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desert_sand = "hades_core:desert_sand",
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chest = "hades_core:chest";
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desert_stone = "hades_core:stone_baked",
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desert_sand = "hades_core:volcanic_sand",
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chest = "hades_chests:chest";
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steel_ingot = "hades_core:steel_ingot",
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gold_ingot = "hades_core:gold_ingot",
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mese = "hades_core:mese",
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mese_crystal = "hades_core:mese_crystal",
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mese_crystal_fragment = "hades_core:mese_crystal_fragment",
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teleporter = "hades_materials:teleporter_device",
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copper_ingot = "hades_core:copper_ingot",
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tin_ingot = "hades_core:tin_ingot",
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glass = "default:glass",
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glass = "hades_core:glass",
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}
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if minetest.get_modpath("hades_default") then
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materials.desert_sand = "hades_default:desert_sand"
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end
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end
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-- Crafting recipes for pipes
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@ -219,7 +226,7 @@ minetest.register_craft( {
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output = "pipeworks:teleport_tube_1 2",
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recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
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{ materials.desert_stone, materials.mese, materials.desert_stone },
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{ materials.desert_stone, materials.teleporter, materials.desert_stone },
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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},
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})
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@ -318,7 +325,7 @@ if pipeworks.enable_deployer then
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minetest.register_craft({
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output = "pipeworks:deployer_off",
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recipe = {
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{ "group:wood", "default:chest", "group:wood" },
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{ "group:wood", materials.chest, "group:wood" },
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{ materials.stone, "mesecons:piston", materials.stone },
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{ materials.stone, "mesecons:mesecon", materials.stone },
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}
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2
init.lua
2
init.lua
@ -170,7 +170,7 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
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if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
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if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
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if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
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if pipeworks.enable_redefines and minetest.get_modpath("default") then
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if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
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dofile(pipeworks.modpath.."/compat-chests.lua")
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dofile(pipeworks.modpath.."/compat-furnaces.lua")
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end
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2
mod.conf
2
mod.conf
@ -1,5 +1,5 @@
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name = pipeworks
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description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
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depends = basic_materials
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests
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min_minetest_version = 5.2.0
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