Extended storage tank to show fill level in 10% steps (0% to 100%).

This commit is contained in:
Vanessa Ezekowitz
2012-08-22 08:24:42 -04:00
parent a66d9a8564
commit 70ea341bf5
15 changed files with 85 additions and 66 deletions

View File

@ -3,15 +3,24 @@
pipes_devicelist = {
"pump",
"valve",
"storage_tank"
"storage_tank_0",
"storage_tank_1",
"storage_tank_2",
"storage_tank_3",
"storage_tank_4",
"storage_tank_5",
"storage_tank_6",
"storage_tank_7",
"storage_tank_8",
"storage_tank_9",
"storage_tank_10"
}
-- tables
minetest.register_alias("pipeworks:pump", "pipeworks:pump_off_x")
minetest.register_alias("pipeworks:pump_off", "pipeworks:pump_off_x")
minetest.register_alias("pipeworks:valve", "pipeworks:valve_off_x")
minetest.register_alias("pipeworks:valve_off", "pipeworks:valve_off_x")
minetest.register_alias("pipeworks:storage_tank", "pipeworks:storage_tank_0_x")
pipe_pumpbody_x = {
{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
@ -319,65 +328,74 @@ minetest.register_node("pipeworks:outlet", {
})
-- tank
for fill = 0, 10 do
if fill == 0 then
filldesc=""
sgroups = {snappy=3, pipe=1, tankfill=fill+1}
else
filldesc=fill
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
end
minetest.register_node("pipeworks:storage_tank_x", {
description = "Fluid Storage Tank",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_sides.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
minetest.register_node("pipeworks:storage_tank_z", {
description = "Fluid Storage Tank (Z axis)... You hacker, you.",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_sides.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:storage_tank_x",
after_place_node = function(pos)
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
minetest.register_node("pipeworks:storage_tank_"..fill.."_x", {
description = "Fluid Storage Tank ("..filldesc.."0% full)",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_front_"..fill..".png"
},
paramtype = "light",
groups = sgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank_"..fill)
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
minetest.register_node("pipeworks:storage_tank_"..fill.."_z", {
description = "Fluid Storage Tank (Z axis, "..filldesc.."0% full)... You hacker, you.",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_front_"..fill..".png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:storage_tank_"..fill.."_x",
after_place_node = function(pos)
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank_"..fill)
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
end
-- various actions