Add vacuum tube visualizations using vizlib (#128)

This commit is contained in:
OgelGames
2024-07-05 11:17:19 +10:00
committed by GitHub
parent 5919f432ae
commit 720f6003ba
3 changed files with 15 additions and 2 deletions

View File

@ -1,6 +1,8 @@
local S = minetest.get_translator("pipeworks")
local has_vislib = minetest.get_modpath("vizlib")
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
@ -38,6 +40,15 @@ local function repair_tube(pos, was_node)
set_timer(pos)
end
local function show_area(pos, node, player)
if not player or player:get_wielded_item():get_name() ~= "" then
-- Only show area when using an empty hand
return
end
local radius = tonumber(minetest.get_meta(pos):get("dist")) or 2
vizlib.draw_cube(pos, radius + 0.5, {player = player})
end
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = S("Vacuuming Pneumatic Tube Segment"),
@ -56,6 +67,7 @@ if pipeworks.enable_sand_tube then
vacuum(pos, 2)
set_timer(pos)
end,
on_punch = has_vislib and show_area or nil,
},
})
end
@ -101,6 +113,7 @@ if pipeworks.enable_mese_sand_tube then
meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
end,
on_punch = has_vislib and show_area or nil,
},
})
end